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Subject: recovered topic 4801

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Newtoncain
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Land of 10,000 taxes

06/14/2005 6:37 PM  
recovered topic 4801

They just don't know what's good in life...Conan, tell them what is good in life.
To rip the boosters. To count the minis spilled out before you, and to hear the indifference of the women...

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Newtoncain
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Land of 10,000 taxes

06/14/2005 6:37 PM  
Thx 4 the report. I see CE ruled the day again

They just don't know what's good in life...Conan, tell them what is good in life.
To rip the boosters. To count the minis spilled out before you, and to hear the indifference of the women...

Chad the DragonLordofAiur
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06/15/2005 9:29 AM  
I am glad to see that someone tried my band. Sorry you didn't win but at least you had fun. I think you would have been better off using your captivating songs in rounds 2 or 3 when combat starts rather than on the first turn. That way when an opponent is stunned you can hit them hard with your hitters. The only time I would consider using them on the first turn would be if I thought I could keep them from reaching an assault tile but saving them for combat is much much better. It looks like you were able to stun some really good pieces. Too bad your weren't able to capitalize on it.

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Faragdar the Wise
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06/15/2005 10:09 AM  
I was going to say the same thing as Chad. Stunning an enemy hitter after he's already based one of your big hitters is the time you can really hurt your opponent the most with the Harpy's song. Even if you don't stun the guy who already based one of your hitters, you will probably stun some of his support pieces so that you can keep him isolated and vulnerable.

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ckissee
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KD :)

06/15/2005 10:14 AM  
My strategy was to use one Harpy the first turn to try and deny my opponent first turn assault points, then use the second Harpy to gain the advantage as you suggested. It seemed to work as I did deny the assault points for pretty much all of my opponents, but that was not as important as I thought it would be.

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