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Subject: Vrecknidj's Qualifier Report

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Vrecknidj
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06/17/2007 6:34 AM  

First, thanks to Jeff, Terry and Dan for judging a smoothly-run event, and thanks to Richard for the great store, great prizes, and smooth organization.

The Pre-Game Show
The weeks leading up to the event were met with, as usual, lack of practice time. I had thought about playing Ryld and three Large Blacks, but Alex wanted to play that. This meant I had two Large Blacks left, and I thought of probably every combination available. I ended up putting this band in a bag and taking it with me: Tiefling Captain, Large Black Dragon x2, Werewolf Lord, Orc Wardrummer, Cursed Spirit, Timber Wolf, Orc Warrior. During the last 10 days or so, I managed to squeeze in a few games against my friend Dan (Daniel Vahovick on the roster). Like usual, it was me playing any old thing for him to practice against, so he could pick a band. Ultimately, he narrowed it down to the band he brought (Ballista/Marut, etc.) and a LE band (FGFP, Maug, Ultroloth, fodder). I had chatted a little and emailed a little with Jim (JohnnyQuest); I figured that since the HHx3 band he was playing at slipped under the radar, as it were, it might be a nice one to take--especially if there were a lot of CG bands there. As often happens, I played exactly zero games with it (and no Vassal games either) before the tournament. But, last year, I played a LOT of triple and quad HH bands, so I know enough about what to do with them that I wasn't worried about it.


Alex, my son and co-minis nut, worked from Friday night at 11pm until Saturday morning at 7am. By the time the games in Ypsi started, he'd been up for 22 hours straight (except for a cat nap in the van) and by the time we got home, he'd been up for 47 hours straight (except for the previous nap and another one in the van on the way home). He was one of the pile of 4-2 players; taking 7th is never as good as taking 4th, but he played like a champ given his lack of sleep.


The drive to Ypsilanti took about 2.5 hours, but was generally uneventful. The air conditioning stopped working about a week ago (evaporator needs replacing), so, since it's been in the 90s every day, the drive was a little on the hot side. But that prepared me for the tournament. Twenty-some guys sitting around on a hot summer day (plus another twenty-some Magic players in the back) really heated up the place. And with the temperature outside being so high, it was a sweaty day.

When we got to the shop, I saw Tony, Matt and Rich in there. These guys are all somewhat local, and I knew that they all had that "aw dang" feeling when Dan, Alex and I walked in. We're all friends, but we're also each other's stiffest local competition and I'm sure they were hoping, as we were, for a smallish event without too much serious competition (which didn't happen, in the least).

Quite a few folks that I know from the boards and from other tournaments and conventions showed up. It's nice to see these guys again. At some point, there are a few surprised shouts like "Well look who's here," and I look around and see Brad (bshugg) walk in. During the school year I see him about 3 or 4 Thursdays a month, but, I haven't seen him since the end of April. We caught up a little, and everyone joked that now that Brad was here, the rest of us were going to have to compete for the other top 3 spots.


The Games
I have this weird luck of drawing people I ride with as my first opponent. I swear, the reporting software hates me. I always drive to these things with Dan and Alex. In the 2005 qualifier my first match is against Dan. At the 2006 qualifier, my second match is against Alex. At this qualifier, my first match is against Dan again. What the hell?


Match 1 v. Dan (Daniel Vahovick -- Ballista/Marut/Couatl)
So, Dan wins map. (I win my own map exactly once the whole day--talk about frustrating--at least I won map against Brad.) He sets up on the side of the dead forest, we place all our figures (we've practiced on this map a hundred times so setup goes fast) and get under way. I carefully move and check line of sight, and he gets zero attacks on me the first two rounds. I make sure that his Ballista has nothing to shoot at. As the game progresses, I see an opportunity to double move two of my Horrors to base his Couatl. I take the risk. He takes a shot with the Ballista, and swings with the Marut. I believe one of those was a 1 and so I'm in good shape. Next round, I fly away from the Couatl (my decoy worked) and base his Cleric of Order. One swing, he misses morale, and scoots off the board. Now I can play keep away. We play a fodder war--my Mind Flayer stuns his Man-at-Arms through my Skeleton, he kills my Greenspawn, nothing big. Because we played cautiously (both checking lines of sight, etc.), we get only 6 rounds in. I win 80 to 46 (my kills were the Cleric of Order and two Man-at-Arms, he killed only the Greenspawn). I kept track of my die rolls in that match: 1,3,17,18,7,13,19,15,4,18,13,12,5,16,19,20,3,17,19. Pretty darn good, I'd say. My average roll was about 12.5.


Match 2 v. Joe (Joseph Swalec -- Vlaakith, LBD, Thrall)
I was pretty confident going into this match that I had an excellent shot at a win. Then I lost map, then I screwed up and put my HHs in a position where he could fireball the Mind Flayer and the Dark Moon Monk, and things went steadily down hill from there. He managed to disintegrate a Helmed Horror (full 60 when I was down to 45 hp) and that pretty much sealed it. I was behind 74 to 10. I didn't give up, naturally, but two rounds later, when it was 124 to 25 I did. He took me apart and, though I have this string of die rolls (3,1,3,4,4,8 ), it those only exacerbated my own bad play. I'd like to blame the dice, but really, I need to congratulate Joe--he out played me. I told Joe not to lose any more games, and he almost came through on that for me (even after the 5th match, my OMW% was 70% thanks in part to his early successes).


Match 3 v. bshugg (Brad Shugg -- Ulmo Swarm)
So, remember how I said I had this weird luck? Alex played Brad last year at Niles when they were both 5-1, and Brad won knocking Alex out of qualifying. This year, in Ypsi, Brad and Alex play each other in the first round. Brad had won that match, and his next one, so I had been paired up. When pairings were announced, I headed over to the higher tables since I was playing a 2-0 player. Brad said something about getting paired down and I jokingly said I resented that comment. We all got a laugh. I won map for the only time that day, and it worked well for me (I didn't want to face Ulmo in the woods). Like in my match against Dan, I focused all my early efforts on taking down the Cleric of Order. Without that +5 on initiative, I have a much better chance--Ulmo is going to make his morale check anyway, but, I need the initiative boost. That wasn't too hard, and, by the time I'd gotten there, he'd put Ulmo in harms way. But, really, the d20 hated Brad. In the first three rounds, he rolled below average (lots of single digits) and I rolled above average (lots of mid to high teens). I kept track of my die rolls in this game too, here were the first few rounds: (11,10,13,8,18,17,19,11,16,15,15,8,12,3,20,20,13,6,8,15). After I took out Ulmo, it was mostly a waiting game. I got my Horrors on my victory area and the SW v. HH battle began. It took him a long, long time to drop one HH, and I couldn't get through incorporeal to save my life (I missed far in excess of 10 incorporeal checks). However, since I was doing 15 damage when I did hit, even with very sub-par rolls in the later game, I eventually dropped a few Watchers, and, having killed Ulmo and the CoO, I was too far ahead on points for him to catch up.


Match 4 v. Matt (Matthew Bass aka "the Boss" (thanks to a typo) -- Storm/Charger/War Wizard x3)
Everybody needs to show respect to Storm--even if you don't like playing against her, you've got to acknowledge the power she brings to the game. We played on Drow Outpost, which wasn't as good for me as my own map, but I've played on Drow Outpost at least 50 times, so I know it very well. And, with all my hitters having flight, it was no big deal. Early on, tucked back in that little room, he had all three War Wizards in a spot where I could drop a HH and base all three. I took the opportunity. He nailed that poor HH with everything he had, but, moving provoked AoOs, and I got in a fair amount of damage which he could not afford to take. He took an early lead, since the HH is worth more than a CWW, but he gave me a chance to take out Storm and I took it. I eventually passed him on points and didn't look back. By no means was it an easy win, and he played well.


Match 5 v. Vendelphian (Joshua Labar -- Solar/Guardian/DMH)
This was another matchup I felt good about. I lost map, again, but Field of Ruin has lots of places to hide. I really, really didn't want to lose a Horror to a slaying arrow, so we took a long time getting into combat. But, it worked, and he never got to use that. I made a huge tactical error in about the 4th round. I had stupidly surrounded the Solar, forgetting that with immunity to fire (thanks to the DMH) and the Shield Guardian, I would do 5 points a hit to him, and he'd do 25 per hit to me. Even as a construct, that's a horribly disadvantageous way to play. So, I withdrew from the Solar (taking three AoOs and a LOT of unnecessary damage) and went after the Dragonmark Heir. The damage from the AoOs was enough to make the difference in that game. I couldn't come back from having made that error, and he won 199 to 150.


Match 6 v. Eric (Eric Sharrer -- UltroForge)
*Sigh* Another bad matchup on his map. This was more than tiring. I knew that being 3-3 would mean no place in the top 4, and probably no prizes. So, I had to find a way to win. And, I did. This was a tough, tough match, and it looked, more than once, like I'd lost the game. He killed everything except two Helmed Horrors and my Greenspawn. Fortunately, I had stayed even on assault points the whole game (maybe I even got ahead once or twice). And, I managed to finally drop the Ultroloth. Like usual, my only viable strategy was to avoid the FGFP and take everything else down. I managed to do that, and keep two Horrors alive. At the end, my Horrors, with flight, could fly in opposite directions fast enough (one was down to less than 35 hit points and so I was a single swing from a loss) that he couldn't do anything about it, and I squeaked out a victory 196 to 154).


The Post Swiss Show
So, we're all standing around, eagerly awaiting the tie-breaker results. With 5 players at 4-2, all contesting two slots, it's awfully tense in the room. Alex had beaten Joe, which meant Alex's odds improved, but mine fell (Joe had kept my OMW% very high by being 4-1 prior to match 6). My losses were to a 5-1 player and a 4-2 player, and nobody, as far as I knew, had better tie-breakers. Turns out I was right and I took third. Tony took fourth, surprising everyone (him more than anyone) since one of his losses was to Brad, who dropped after going 2-2. Tony and I high-fived each other. Then we all congratulated the other players, watched them open their goodies, and settled down for the playoffs.


Match 7 v. Daniel (Daniel Reppel -- Storm/Dancers/Wizards)
Daniel won map (of course), but he knew that Helmed Horrors weren't his enemy of choice. We both made a few early mistakes: he commited to some charges that he couldn't make, and had to charge my Bat Familiar instead, etc.; I lined up all three HHs for Storm's silver fire. But, I could overcome my early mistakes. I took the opportunity to base his War Wizards, and that paid off again. The AoOs provided enough damage that two swings afterwards caused death. I routed Storm in the middle of the game, and, of course, the exit square was exactly 12 squares away. So, I moved my HHs to flank Storm, because I knew she'd rally. She did, and, though it took me too long to kill her, I killed her. Daniel was getting assault points every round, and I got none. And, we played a LOT of rounds. At the beginning of the tournament, the judges advised everyone to take notes, and to keep track of score. I always do, so this was nothing new for me. Daniel wasn't keeping track. And, though my card of data was easily visible (I kept it right in the open, and the judges watching the game watched every sum as I tallied), Daniel wasn't watching. As the end neared, he was ahead 170 to 130. He should have won the game, because his Shadowdancers could have run away. But, he wasn't keeping track, and I wasn't going to volunteer anything if I didn't legally have to and if it meant I'd lose. So, he kept attacking me with his Shadowdancers, and I kept fighting back. I put my Helmed Horror on one of the Sacred Circle victory areas--next round is 180 to 140. In the next round, I kill a Shadowdancer and now the score is 190 to 178. Next round, I kill another Shadowdancer and am ahead 206 to 190. That's game. If Daniel had run away, he'd have won. I was certainly happy with the win, but, things could have gone very differently.


Match 8 v. Dagaron (Tony Gullotti -- Ryld, LBD x2, Thrall)
I was going to drop, to give Tony all the fame of taking first. I have all the minis I need, so I didn't really need more, but I figured I'd give him the crown. Tony, though, wanted the 4 boosters more than he wanted first place, so he wanted to drop more than I did. So, I accepted his offer to drop and accepted first place. I'd have liked to play it out, though I think he had the advantage. It was funny to see the people who took 3rd and 4th place in Swiss knock out the 1st and 2nd placed in Swiss players. But, I didn't think about it until I was driving home.


The Post-Post Game Show
On the way home, around 9pm, Dan gets a call from his sister-in-law. Dan's brother Bob had had stabbing pains in his chest, vomited a bit, and was feeling pretty bad. She called to get Dan to talk Bob into going to the hospital. Bob, like me, has no insurance (Bob is a self-employed engineer, his wife has been part time since she gave birth about a year ago). And, like many guys, he's stubborn about having to put himself in a position where he's paying a fortune for the doctor to say "it's not a heart attack." Still, you don't mess around with this stuff. (Ironically, I completed my CPR re-certification last Wednesday, so I was in a good position to talk to Bob about what was happening.) We're driving west on I-94, through Michigan, to get home. Bob and his wife live in Battle Creek, so, we stay on the road at stop at the hospital. We get there a little after 10, and end up staying past midnight. Long story short, the doctor said "it's not a heart attack."
So, poor Bob and his wife are going to be out a few grand that they can't afford (bleeping medical costs), but, he's okay. Alex, at this point, looks like a zombie (also ironically, Alex and I watched Shaun of the Dead on Friday before he went to work), and when we get home, he crashes.


It was a long, weird day. I think it was a nice Father's Day present for me to qualify, but I'd rather have seen Alex qualify. Still, he gave it his all, got to 4-2, beating a lot of serious talent to get there, and at that point it came down to unfavorable tie-breakers.


Dave


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Sirohk
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06/17/2007 7:33 AM  

Nice report Dave.  And a BIG CONGRATS on Qualifying.Â


See ya at GenCon.Â


 


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Lisle, Illinois

06/17/2007 8:31 AM  
Well done dave,

it looks like it was a long, exhausting day...but definitely worth it.
It is too bad you can't get an equivalent prize for the airline voucher.

Good Luck at Gencon...no Grinder this year - that is a good thing.

mark

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The Fortress of Solitude

06/17/2007 5:09 PM  
Thanks for the report Dave, and congratulations on placing 1st.

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¯\(°_o)/¯

06/17/2007 8:13 PM  
congrats.  i am jealous cuz i just cant qualify.  I would have if people who have already qualified cant play in another qualifier *cough*Tried*cough*
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06/18/2007 10:37 AM  
Congrats, Vrecknidj. Good on you.

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