After a few consecutive tournaments seeing Epic Raistlin, I
practiced with Epic Eliminster to see if he could beat Raistlin. Level
20 is important, he will make almost all of his saves, and baleful teleport
means he can get in the action early and not worry too much about
getting based. My chances were not great, but better than most warbands
I was coming up with. I played the following warband:
Elminster of Shadowdale (Epic)(269),Archmage(98),Storm
Silverhand(57),Elf Pyromancer(32),Changeling Rogue(8),Changeling
Rogue(8),Bat Familiar(6),Bat Familiar(6),Bat Familiar(6),Bat
Familiar(6),Tavern Brawler(4),Dragondown Grotto.
That's 11 activations. The ,
but I wanted to give Elminster access to more options, and I wasn't
planning on getting in melee situations where I would need the
bodyguard.
1st round v. P.:Raistlin Majere (Epic)(177),Werewolf Lord
(Epic)(157),Ryld Argith(55),Drow Cleric of Lolth(42),Large White
Dragon(32),Demonic Gnoll Priestess(28),Timber
Wolf(5),Skeleton(4),Hellspike. We played on Hellspike.
Three things put the match in my favor, Raistlin failed the Spell Penetration roll on my Archmage for the finger of death,
Raistlin failed a morale save, and he made a mistake when placing his
figures for Raistlin's Tower of High Sorcery. This placement error
allowed my Archmage to put a mordenkainen's swords spell on Raistlin before he took his last two time stop activations. The routing Raistin was disintegrated by Elminster. 1-0
2nd round v D.N.:Count Strahd Von Zarovich, Vampire (Epic)(255),Mind
Flayer Lich (Epic)(191),Sacred Watcher(18),Gravehound(11),Wolf
Skeleton(9),Gnoll Skeleton(5),Gnoll Skeleton(5),Warrior
Skeleton(3),Warrior Skeleton(3),Frostfell Rift. We played on Frostfell.
I made the mistake of not making my Archmage immune to acid (the MF Lich has a 40 damage acid arrow), but he made the mistake of not casting his acid arrow
right away when he got line of sight. I was able to hide all my
activations, use my invisible Changelings to get victory area points,
and kill off all his tile grabbers. 2-0
3rd round vs Pat Lynch:Marilith (Epic)(255) Frost Giant Jarl
(Epic)(222),Krenshar(7),Hyena(4),Warrior Skeleton(3),Orc Warrior(3),Orc
Warrior(3),Orc Warrior(3),Tomb of Queen Peregrin. We played on
Dragondown Grotto.
We play 50 minute matches so we can get 3 games in, and I had an 11
activation warband. These two factors work against a band that needs
time for mordankainen's swords to do its work. If we played one
or two more rounds there would have been no creatures left on the
opposing warband. As it was, a failed Spell Resistance check on the
Marilith meant that she lived for the rest of the round, and denied me
her points. He killed my more valuable fodder (he had less points in
fodder than 1 round of tile points) for the win. 2-1 for 2nd place out
of 8. |