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Subject: Set IV preview 3

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Narethkraag
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05/10/2006 5:07 PM  

http://www.wizards.com/default.asp?x=ah/aam/ah20060510c

More cool stuff

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Sean-Khan
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05/10/2006 5:49 PM  
Thanks! They look interesting. MG really is different from MG-42, and that SU tank destroyer is uncommon! Hero mechanic also sounds interesting, although I don't wish to see them in every game so I hope they aren't too 'aggressively' costed.

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Narethkraag
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05/10/2006 7:35 PM  
We get a fixed machine gun with higher defense, that requires very careful positioning from the beginning ( probably for beach head invasion style scenarios ), the heroes do not seem as bad as I thought they could be..... still we have to test those and see.

I like the priest and the Russians get a tricky but easier to get tank.......[:D]


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Luisjoey
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Caracas Venezuela

05/11/2006 2:38 AM  
With heroes snipers would get a nice boost and use in game :D

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Sean-Khan
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05/11/2006 3:53 AM  
I believe that the machinegun can still be moved by transports. Heroes will also make transports more effective...

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XAos
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05/11/2006 10:00 AM  
quote:
Originally posted by Sean-Khan

I believe that the machinegun can still be moved by transports.


"Dug-In; This unit can't move & can't be carried by a unit with the transport ability."
So nope, the ability already prevents that.

So far none of the previewed units looks worth playing. At 18 points I'd be dubious about playing the Su-76 even if it didn't have the liabilities of {No Turret & Open Rear}

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Newtoncain
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Land of 10,000 taxes

05/11/2006 1:57 PM  
Thanks for posting the link.

Next preview you get to see the 1st "Hero" stats.ΖD]

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striderlotr
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05/12/2006 1:54 PM  
I'm very intreged to see the hero stats and see what they can do. I'm also very curious about the point cost for heros. I have to agree, I hope the points are good enough to see play, but not so good everyone has one, or 3 or 3.

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Sean-Khan
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05/13/2006 5:02 AM  
quote:
Originally posted by XAos

quote:
Originally posted by Sean-Khan

I believe that the machinegun can still be moved by transports.


"Dug-In; This unit can't move & can't be carried by a unit with the transport ability."
So nope, the ability already prevents that.


I'm known to be preview-illiterate [:P]

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