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Axis and Allies CMG
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Axis and Allies - General & Skirmish
Subject: Opening Salvo Part 6
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striderlotr
Commander
3370 Posts
05/23/2006 2:52 PM
Wow, another French tank...
Well the terrain/obstacles look really cool. I can't wait to see the stats for these. Barb wire and tank traps, I'll bet they some how effect movement through their hexes... any speculation?
Sean Banks
Champion of Elementals
Official Organizer
Gen Con 05 maxminis Event
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Winterfantasy 06 maxminis Event
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Gen Con 06 maxminis Event
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Winterfantasy 07 Community Event
Avatar of the Tank
Newtoncain
Commander
2985 Posts
Land of 10,000 taxes
05/23/2006 8:56 PM
thanks for posting this.
They just don't know what's good in life...Conan, tell them what is good in life.
To rip the boosters. To count the minis spilled out before you, and to hear the indifference of the women...
striderlotr
Commander
3370 Posts
05/24/2006 1:57 PM
I'm very surprised that no one has some speculation on the obstacles. I thnk they will hinder movement for one type or another... any other guesses.
Sean Banks
Champion of Elementals
Official Organizer
Gen Con 05 maxminis Event
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Winterfantasy 06 maxminis Event
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Gen Con 06 maxminis Event
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Winterfantasy 07 Community Event
Retired Tank
Vulturedoodle
Sergeant
791 Posts
05/24/2006 2:07 PM
Sorry. I don't consider them worth commenting on, except to say they shouldn't have been released as figures, but as tiles.
A big, fat "meh." I'd probably be more annoyed if AAM hadn't jumped the shark with set III....
--SEF
Vaughan:
You seem like a thinker. You seem to always be deep in thought. So what are you thinking right now?
Karl:
I'm thinking I could use some more o' that potted meat, if you got any extry.
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Axis and Allies CMG
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Axis and Allies - General & Skirmish
> Opening Salvo Part 6
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