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Axis and Allies CMG
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Axis and Allies - General & Skirmish
Subject: WaS rulebook out
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Sean-Khan
Commander
2731 Posts
03/06/2007 2:45 AM
For some reason, I haven't seen it at main site, but here's the thread: http://boards.avalonhill.com/showthread.php?t=18302
Vindicated AtG Called shot: 2nd Huge Red Dragon
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XAos
Underboss
2413 Posts
London
03/06/2007 3:05 AM
I have checked a few things in the rulebook;
1) Flag value is +1 to initiative rolls. And multiple ships do stack.
2) Special abilities of same name do not stack. So Two IJNS-Tone cruisers don't give a +2 attack bonus against a single target.
3) Victory conditions are 3 objective markers along the center of map (8x13) First player to be sole ocupant of all adjascent cells gets 50 VP's. Game ends at 150 VP's.
Which is either all 3 objectives, or more likly 2 objectives & 50 points of enemy ships sunk. You might win by getting 1 objective & sinking the entire enemy fleet. But it would be really risky.
Submarines & Aircarft can't contest the objective. So a Fleet consisting of one Battleship and multiple submarines/aircraft. Would almost certainly loose.
Sean-Khan
Commander
2731 Posts
03/06/2007 4:13 AM
And japanese subs can base 3 aircraft units
Pretty obvious error...
Game surely feels interesting
If only it were a bit cheaper... And easier to store
Vindicated AtG Called shot: 2nd Huge Red Dragon
My collected trade reference links
Star Wars tactical combat -project
My modelling/terrain pages
Suomen miniatyyrikeräilijät / Miniature collectors of Finland
XAos
Underboss
2413 Posts
London
03/06/2007 5:22 AM
I missread the Initiative rull. Flag values do not stack. So a ship with Flag-2 is noticably better than multiple ships with flag-1.
Ah so, the famous "Sky-Diver I-19" cariier & flagship. Pride of the IJNS.
Possibly it was sent back in time to WW-II by a temporal anomaly. Like that film where the CVN-Enterprise ended up near Pearl Harbour.
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