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Subject: Rule Questions: Damage Outside of Combat

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Balduran I
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03/17/2006 3:52 AM  
First off, assuming any DB rules guy is reading this, congrats on the rules! Reading them, and trying to tear them up (it’s the old software testing team leader in me), is frustrating, because they seem so tight! Well written and comprehensive. Well done!

The main question: if damage is inflicted outside of combat, say during a Shift Action Phase, must any Disrupt result be implemented immediately, and if it must is the damage that caused it cleared immediately?

For example, if a creature with Charge enters a cell, attacks a target local creature, and inflicts enough damage to disrupt that creature, is that creature immediately moved? Or can it stay in place and take more damage (potentially destroying it) if a second creature with Charge enters the cell, chooses it as the target, and causes damage? If it can (but not must) stay in place, who decides if it does? If it must be moved right away, does the damage remain on it until the end of the phase, even though it had been Disrupted? (“Generally, you check to see whether a creature has been disrupted of destroyed each time it takes damage” implies it must be moved immediately, but “generally” is vague, and the fact that “Damage clears at the end of the phase” and similar statements elsewhere seem to contradict the idea that “when a creature is disrupted, all damage on it clears.”)

--- edit --- Duho! Missed the sticky thread. Please move this to the appropriate thread. --- edit ---


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ChristopherGroves
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03/17/2006 7:41 AM  
Isn't this what is discussed on p. 24 - Damage remains until the end of phase. Of course, a phase is a single action phase consisting of strikes / shifts ..

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Balduran I
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03/17/2006 12:36 PM  
Yes, it is on p. 24. On p. 27 and 34 as well.

Two things are unclear, to my mind,

1) when one must or may move a creature because of disruption, and

2) after disruption if the damage stays for the remainder of the phase.

The first is an easy yes/no and who decides. For the second, if it does clear at the end of the phase why mention that "when a creature is disrupted, all damage on it clears"?


striderlotr
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03/17/2006 1:33 PM  
quote:
Originally posted by Balduran I

Yes, it is on p. 24. On p. 27 and 34 as well.

Two things are unclear, to my mind,

1) when one must or may move a creature because of disruption, and

2) after disruption if the damage stays for the remainder of the phase.

The first is an easy yes/no and who decides. For the second, if it does clear at the end of the phase why mention that "when a creature is disrupted, all damage on it clears"?



I would think that when they say all damage is cleared, it is at the end of the phase, not as soon as it is disrupted. Here is from the rulebook.

Damage Remains Until the End of the
Phase: Sometimes your creatures have
abilities that allow a creature to take
damage more than once during a phase. At
the end of each combat, creatures that have
taken suffi cient damage are disrupted or
destroyed. Creatures that have taken less
damage than their defense or life still have
that damage until the phase ends. If they
take more damage later in the phase, they
could still be disrupted or destroyed.
If creatures take damage during a phase other than an action phase, the damage remains until the end of the phase.

and

disrupt: When you disrupt a creature, you put it in any empty cell in the dreamscape. Usually, a creature is disrupted when you assign it damage at least equal to its defense. All damage on a creature clears when it is disrupted.
You can’t put an enemy creature in your own portal.
If there are no empty cells, a disrupted creature is destroyed.

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Forums > Dreamblade > Dreamblade - General & Battle > Rule Questions: Damage Outside of Combat



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