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Subject: Future Ability Speculation

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DMG
Sneak
Sneak
107 Posts


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Dallas

08/17/2006 6:26 AM  

Future abilities I suspect will appear in future sets

- a blade ability that counteracts Reincarnation

- a Spawn ability that removes creatures in the Graveyard from the game

- Creatures immune to Scare and/or Expel

- Creatures immune to Skirmish and/or Advance

- I thought of a creature that could move two spaces a Phase but that would probably be WAY too unbalancing as you could potentially score turn one if he was priced correctly - but who knows maybe paired with the right disability ...

- a creature that cannot be attacked - like an invisible entity or something - maybe too powerful as well

Lots more I'm sure - I'd love to see what others are thinking.

DMG

 


XAos
Underboss
Underboss
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London

08/17/2006 8:31 AM  

A blade ability that functions during Charge, Ambush or Warpstrike.

An ability which boosts your initiative.

A blade ability which causes the resolution of damage on a target creature. i.e. don't wait till the end of combat in that cell. Resolve it immediatly.


Don't worry about the current metagame. It doesn't matter if it's ugly, bad, or the best ever. In 2 years time, set rotation will ban everything.

Steelvipers
Skirmisher
Skirmisher
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08/20/2006 7:21 PM  
I was thinking of a defensive ability called shield. If you were hit it combat, before damage was applied, if you had shield you would roll a set number of dice and if a blade came up, you would be able to minus a set amount of damage.
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Forums > Dreamblade > Dreamblade - General & Battle > Future Ability Speculation



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