Future abilities I suspect will appear in future sets - a blade ability that counteracts Reincarnation - a Spawn ability that removes creatures in the Graveyard from the game - Creatures immune to Scare and/or Expel - Creatures immune to Skirmish and/or Advance - I thought of a creature that could move two spaces a Phase but that would probably be WAY too unbalancing as you could potentially score turn one if he was priced correctly - but who knows maybe paired with the right disability ... - a creature that cannot be attacked - like an invisible entity or something - maybe too powerful as well Lots more I'm sure - I'd love to see what others are thinking. DMG |