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Subject: New Abilities/Minis for Set 2..baxars War

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J A Broni
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09/05/2006 10:57 PM  
grave harvest:
WHenever a local or adjacent stiched ally is destroyed, put a different stiched creature from your graveyard to the reserves.

unstopable: this creature can move even when engaged.

venom 4: assign 4 venompoint to target local creature. if a creature is assignd venom points equal or great than it's spawn cost, destroy it.

trample: If each local creature has been asignd enough damage to disrupt or destroy it, you may assign left over damage to enemys adjacent to this cell.




The new issue of inquest (issue 138 oct. '06) has some info. It has some cool pics of some of the minis. These minis are lot better looking than set 1.

Here is the stats/info on the new minis  ...

Unsated Ragedrake (looks like the red dragon god card from yugioh but better)

crit. 3

trample

rare

13 pp

10 8/11

Glaive Scorpion

Venom 4

expel

rare

8 f

4 7/10


Warlust Satyr

battle energizer 1 (single multi blade)

common

8 p

6 5/6


Raging Vanguard

unstoppable

common

9vv

4 10/10


here is a stiched mini. It is a half woman half snake. The female body is a half angel half devil looking thing (one wing is a angel wing the other is a devil) and is holding 2 knives.

Marian, Bound to pain

Unique Marian Grave Harvest

10 m

5

6/14

Prince o the Raven Banner
Sergeant
Sergeant
606 Posts


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09/05/2006 11:28 PM  
Weird, not sure if I like the Venom ability. Will have to see it played.

Is Marian part of a lineage?

Two trades completed!! (Krush,Hides From Hurricanes)
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Janos M.
Underboss
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Hamburg / GErmany

09/06/2006 12:36 AM  
grave harvest seems strong...

you get the crysalis spinner ability for all local or adjacent creatures (if stitched)

My Haves and wants:
http://www.maxminis.com/hw_list.asp?user=Janos_M.

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Proud Owner of the "Aura of cursed dice"

evilmerlin
Skirmisher
Skirmisher
42 Posts

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09/06/2006 3:48 AM  
The Glaive Scorpion should cost 8 F not 4 F. It'll be horribly broken if it was 4 F! Its still good for 8 F though I wonder if the Expel is blade or spawn ability.




XAos
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London

09/06/2006 4:22 AM  
Venom, creates a number of questions.
Is the target immediatly destroyed, or do you wait till the end of combat in that cell.? If it's a blade ability, I assume from this wording it would be immediate.
From the wording of Venom, it looks as if it stacks, i.e. if 2 glaive Scorpions attack the same target they can destroy a spawn cost 8 creature. Which leads to the question of how long does venom last. e.g; If you assign venom-4 to a creature with spawn cost 8. Can you assign another venom-4 next turn, to finish it off.

Don't worry about the current metagame. It doesn't matter if it's ugly, bad, or the best ever. In 2 years time, set rotation will ban everything.

Ridureyu
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09/06/2006 1:24 PM  
More Baxar's War:

http://www.gametrademagazine.com/GTM_79_dreamblade.htm

Owner of The Original Rust Monsters!
DDM: Harbinger: 76/80 Dragoneye: 60/60 Archfiends: 56/60 GoL: 72/72 Aberrations: 60/60 Deathknell: 60/60 Angelfire: 60/60 Underdark: 60/60 War Drums: 60/60 War of the Dragon Queen: 60/60 Blood War: 60/60, Unhallowed: 60/60 Night Below: 60/60 Desert of Desolation: 60/60 Dungeons of Dread: 60/60 Against the Giants: 24/60
Dreamblade: All

XAos
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London

09/08/2006 3:45 AM  
See;
Baxars War, a picture guide



Don't worry about the current metagame. It doesn't matter if it's ugly, bad, or the best ever. In 2 years time, set rotation will ban everything.
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