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Dreamblade - General & Battle
Subject: Help me improve my madness band <img src='desktopmodules/ntforums/images/emoticons/biggrin.gif' height='20' width='20' border='0' title='Big Grin'
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the_captain
Sneak
134 Posts
09/06/2006 7:40 AM
Hi all,
Well, so far I've bought a starter, 1 case, and 3 boosters and have come up with a few warbands. This is one of them:
Spellbound Scissors x3
Runetagged Brawler x2
Pick-Pick
Jack-In-The-Box
Asylum Escapee
Relentless Evicerator
Twilight Scout
Misbegotten Mutant
Faceless Stalker
Darkheart Cottage
Hawk-Eyed Instigator
Iron Thug
Unspeakable Freak
The idea behind the band is to outlast my opponent and to be able to outnumber him greatly by the late game and overwhelm him while Warpstriking with the Freak towards the end. The Valor units are there to help Advance any Regenerated/Faded/Disrupted units back into the front lines faster. What I like about this band (especially since I'm a beginner) is that this band is simple and straight forward. There are two things I'd like to do with this band: give it some better attack power and the ability to Raise, but what should be switched out without hurting the integrity of the band?
Thanks!
DMG
Sneak
107 Posts
Dallas
09/06/2006 8:27 AM
You may consider a Valor unit that has Skirmish, such as the Knight of Tomorrow, Knight of Strife & Joy , or Scarab Warcharm (if you can get your hands on one). This could help you move things out of combat (or in, if needed) to boost the Darkheart Cottages. Knight of Tomorrow would provide some nice defense but only has Skirmish whereas KngihtOS&J has Skirmish 2 which is really sweet provided you can get him into position.
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Dreamblade - General & Battle
> Help me improve my madness band <img src='desktopmodules/ntforums/images/emoticons/biggrin.gif' height='20' width='20' border='0' title='Big Grin'
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