Search
Sunday, July 06, 2008..:: Forums::..Register  Login
Subject: Scarab Warcharm overvalued?

You are not authorized to post a reply.
AuthorMessages

jgsugden
Commander
Commander
4320 Posts


View Have/Want List View Trades View References View Email View Profile

Walnut Creek, CA

09/14/2006 4:50 PM  
I hate to say it, but I'm having my doubts about the warcharm.  Yes, I know that it has great blade abilities and is a very strong piece... but is it truly so strong that it deserves to have the secondary market price that it has?  To deserve that price (~ 3X the price of the next nearest competitor), it'd sem to need to be a figure that you'd want in triples in every warband....

To me, it looks a lot like 'Displacer Beast' hype.  DB found an incredibly high value after the release of DDM's Harbinger because it was a dominant skirmish piece in that limited environment.  However, soon after, it was not seing any competitive play.  (People often argue that the RPG value is what keeps the DB's value so high, but that ignores that fact that other figures in the set have higher RPG value, and a lesser secondary market price.  The truth is that the initial price drive for the figure was spawned from the skirmish utility, and the residual excessive value is a factor of a slow moving and non-responsive market and speculative valuation).

The SWC is a great piece... but $60?  Really? 

Champion of Meepo _*_ Myztek on the Wizards Boards. _*_ (2206 DDM on 03/06/06)
Please note: The use of the indicates an attempt at humor ... often a bad attempt.
BAD EBAY SELLERS LIST (CLICK HERE): AVOID AT ALL COSTS

Balduran I
Sergeant
Sergeant
404 Posts


View Have/Want List View Trades View References View Email View Profile


09/14/2006 7:33 PM  
The SWC has a few things going for it that may support its value in the long term:

1) It's rare. While a no brainer this can't be overlooked; relatively few made means that it'll be hard to get a hold of even if there's only moderate demand.

2) It's cheap. 4V is arguably fodder territory - if there is a spawn phase you *will* be able to spawn it. A certain % of figs in successfull warbands will consist of these kind of figs.

3) Its stats to cost ratio is good. If future sets stick to the current ratios (by no means certain, though WotC is well aware of the deleterious effect power creep can have on a game and how negatively lots of fans see it), then the SWC will continue to be a good piece in this regard.

For Valor the average ratios are (for all the values see my article at http://dreamblade.tcgplayer.com/db/article.asp?id=1019):

Power/Spawn Cost:  .52
Defense/Spawn Cost: 1.12
Life/Spawn Cost: 1.34

The SWC ratios are:

Power/Spawn Cost:  .50
Defense/Spawn Cost: 1.50
Life/Spawn Cost: 1.75

Within Valor the SWC beats the average in two stats, and is pretty much average in the third. It’s an efficient piece.

4) The blade effects. Movement rules, and skirmish rocks. Whether your band emphasizes one or both, the SWC fits the bill.

5) The total package. The SWC is more than the sum of its parts: cheap, good stats, multiple always useful abilities mean that when building a warband that highest cost (the space each figure takes up, 1/16 of the band) is not misspent on it. There’s just no reason *not*to include it in your band.

Don’t know what price all of this adds up to, but I won’t be surprised if it’s high for a while.




Faragdar the Wise
Commander
Commander
3440 Posts


View Have/Want List View Trades View References View Email View Profile

Albuquerque, NM, USA

09/14/2006 7:52 PM  
Yeah, I think it's that good.  It's a piece you almost don't want to do without.  It's not a bad value even if you don't consider the blade abilities.  It's a very survivable figure for 4 spawn + 1 aspect.  When you factor in the blades...wow.  With the first blade you roll, you can move any one of your pieces on the board.  That's huge.  That's not to say that pieces like the Knight of Tomorrow, Knight of Strife and Joy and Hawk-eyed Instigator are bad.  They're not, and you can probably do almost as well with them, but you don't get everything rolled up into one package.  I'd love to have one.  At first, I thought if I pulled one, I'd sell it without hesitation.  Now that I better understand the game, I'm not sure I would.  $50-$60 bucks in my pocket or highly competitive warband?  Tough choice.  Though, admittedly, I wouldn't dream of buying one at that price.

"Before God we are all equally wise - and equally foolish." - Albert Einstein
Champion of Myopic Half-Orcs
Winner, WBC X

Prince o the Raven Banner
Sergeant
Sergeant
606 Posts


View Have/Want List View Trades View References View Email View Profile


09/15/2006 2:00 AM  
$60.00 is absurd. Completely and utterly ridiculous. (Really?)
/BEGIN RANT/

I do not dispute it's effectiveness, it is the most efficient piece in this set. It's blade abilities are among the most usefull available. It is stated extremely well.

It is not however, durable, in and of itself it can't hold a cell, generate enough blades to be fielded without a contributor sidekick, or fend off even a minor concerted assault. Sure running 3 would be great, except it needs a bodyguard, and it is a tech piece (albeit a phenominal one) with a huge target on it's head.

I could swallow $25-$30 dollars. That was expected, but the recent price hikes are somewhat confusing. The SWC is not really a proven game winner, it wins but have we seen imperical evidence that it is required to win? Not really, we are only now seeing tournament reports from the hinterlands. I am not sure about the rarity issue either. I've got one, 3 of the 5 serious plasticrack addicts at the shop have one (one guy has 2) and there are at least 4 more among the casual gamers here. That is 8 or 9 SWC at a store that has gone through maybe 10 cases so far. That breaks down to at least a quarter of the local players having one. Are we just really lucky? That is hard to imagine, we live WAY out in the sticks.

As a comparrison, did the Displacer Beast hit that kind of price, that soon after release? I wasn't around then. Has any similar game piece had this phenomenon attached to it? The Helmed Horror ruled the boards for awhile in DDM, I don't remember any thing near this type of pricing (about $16.00 IIRC). The LSD didn't hit 60 bucks till it was well out of print, proven to dominate the skirmish game, and be coveted by RPG folks the world over.

I'm calling Shenanigans. The speculators are having fun with us, that must be it.

Just a casual observation, you can buy a WHOLE CASE of DB for what $100.00? So for $40 extra dollars you get a pretty good chance at a SWC plus 11 other rares, 24 uncommons and 48 commons.

JG, have you figured out what the chances of getting one is in a factory sealed case?

This is, to my POV, a case of more money than brains.

/END RANT/

All this said, the first guy that offers me $100.00 bucks for my SWC is gonna get it. I need a case.

Two trades completed!! (Krush,Hides From Hurricanes)
Champion of the Aaracokra
Herald Of Snig Goblin King

XAos
Underboss
Underboss
2358 Posts


View Have/Want List View Trades View References View Email View Profile

London

09/15/2006 2:42 AM  
Posted By Prince o the Raven Banner on 09/15/2006 2:00 AM
 That is 8 or 9 SWC at a store that has gone through maybe 10 cases so far. That breaks down to at least a quarter of the local players having one. Are we just really lucky?


A case is what... 12 boosters ?
With 32 rares in the sat, 10 cases should have 4 SWC's in them
So yes, your lucky.
However for all the players at your store who currently have 1 SWC to get 3. You need to open another 45 cases between you. Are you going to open that many ???

Posted By Prince o the Raven Banner on 09/15/2006 2:00 AM
Just a casual observation, you can buy a WHOLE CASE of DB for what $100.00? So for $40 extra dollars you get a pretty good chance at a SWC plus 11 other rares, 24 uncommons and 48 commons.

JG, have you figured out what the chances of getting one is in a factory sealed case?
Assuming WotC pack the case so that you can't get duplicate rares. odds are 12/32 = 37.5%
If you can get duplicates, then odds are only 1 - (31/32 ^ 12) = 31.7%
Neither is what I would describe as "a pretty good chance".

Most (over 50%) of the 12 rares, 24 uncommons & 48 commons are not worth playing in the game.
And unlike ddw/swm they have no uses outside the minis game. 
So over half of them are only valuable for landfill.

Posted By Prince o the Raven Banner on 09/15/2006 2:00 AM
$60.00 is absurd. Completely and utterly ridiculous. (Really?)
/BEGIN RANT/



The people to rant at, is the not tthe ebay traders. It's WotC for making a base set that has 96 minis with only 20-30 that are worth playing...


 

Don't worry about the current metagame. It doesn't matter if it's ugly, bad, or the best ever. In 2 years time, set rotation will ban everything.

Prince o the Raven Banner
Sergeant
Sergeant
606 Posts


View Have/Want List View Trades View References View Email View Profile


09/15/2006 3:08 AM  
Nah, my cat would choke on all those loose baggies.

Also,I think I'd freak out if I had all those extra Pick Picks.

I did get a little excited in my previous post, but JG makes an excellent point. This piece is not worth the price. I just checked, Herotown has one listed at $69.99!. Now granted this may be the only way to keep them in stock, but really that is just Crazy Talk.

Personally, I like single Boosters. I've never bought a whole case of any gaming stuff. While I might ebay a few random rares I want, I cap my spending at $20 for plastic "army men". I'm winning more than losing so far, and I'm not even running Valor.

I'm just having a hard time wrapping my head around a (now)$70 plastic "totem pole". I want to meet someone who payed that price in person, just to prove to myself that they don't drool uncontrollably.

OK, that last bit was uncalled for. But think about what ELSE you could buy for 60 bucks. Other than a tank of gas (if those were the only two options ,SWC every time).

Two trades completed!! (Krush,Hides From Hurricanes)
Champion of the Aaracokra
Herald Of Snig Goblin King

Prince o the Raven Banner
Sergeant
Sergeant
606 Posts


View Have/Want List View Trades View References View Email View Profile


09/15/2006 3:34 AM  
Somehow I missed the 2nd part of your post XAos.

Those are indeed slim odds. But, maybe it's just my addiction talking, I'd rather go for the case. Hey, I'm cheap, and acceptance is the first step.

Also I'm not quite as competitive as some (I'm not driving 6 hours for a 1k this weekend) so maybe I'm not the target market here.

As for RANTING, I find myself doing that alot. Also while I don't share the landfill notion, I agree that some of this set's figs are... Underwhelming. Ranting at WotC is wasted energy though, I'm just another internet crazy. I wouldn't call the other figs unplayable, just "more challenging".

Unfortunately, the underwhelmers(tm) have created a certain attitude that leans towards only buying online. That is bad for LGSs, which in turn undercuts the "grass roots" support of the game. This is an issue that will need to be adressed.

Of course if you compare DDM and DB side by side from a pure game play standpoint, DB figures are actually MUCH better across the board. There are no cases of flagrant overcosting, under powering as in DDM. In DB the bad pieces are just... Meh.

Two trades completed!! (Krush,Hides From Hurricanes)
Champion of the Aaracokra
Herald Of Snig Goblin King

XAos
Underboss
Underboss
2358 Posts


View Have/Want List View Trades View References View Email View Profile

London

09/15/2006 3:58 AM  
Posted By Prince o the Raven Banner on 09/15/2006 3:08 AM
Also,I think I'd freak out if I had all those extra Pick Picks.


See, Landfilll...  And the pick-pick is one of the 30 playable units.

I've discussed CCG's with singles traders. And they open 10 cases at a time (which takes hours)
Carefully store the rares. Dump the uncommons in a box. And the commons go streight in the waste bin. With CMG's waste bins arn't big enough, you'd need a Skip. :eek: 

Posted By Prince o the Raven Banner on 09/15/2006 3:08 AM

I'm just having a hard time wrapping my head around a (now)$70 plastic "totem pole". I want to meet someone who payed that price in person, just to prove to myself that they don't drool uncontrollably.


They probably earn $100K+ per year & think $70 is a cheap tip when you eat in a restuarant. (not the price of the meal, the tip !)


Posted By Prince o the Raven Banner on 09/15/2006 3:34 AM

Of course if you compare DDM and DB side by side from a pure game play standpoint, DB figures are actually MUCH better across the board. There are no cases of flagrant overcosting, under powering as in DDM. In DB the bad pieces are just... Meh.

I must be using a different method of comparission to you. The majority (60+ figures ) in the DB base set sure looks like flagrant overcosting to me.
 
According to my formulaes the cost-effectiveness of the units, varies by as much as 200+% from the best to the worst.

Admitedly you don't get many figures that are so bad that a cheaper unit is in all circumstances 1-for-1 better than a more expensive unit.
  
Note; warbands made from the worst units can win games for any of the following reasons;
1) What has been termed the "Spawn-Curve" is at least as significant as the combat cost-effectiveness of individual figures. i.e. It's better to have a warband with a good spawn-curve than one containing only cost-effective figures. One of the reasons the SWC is highly valued is that a mix of spawn-4 & spawn-5 units make a good spawn-curve [ 8,9 or 10] . And Valor has plenty of spawn-5 units worth playing.

2) The combat system is very random. Mathermatically the standard deviation on the dice rolls is high.
I have seen 12 dice roll mostly misses for a total of 2 damage or roll mostly hits for a total of 20 damage. Those were the same 12 dice, rolled by the same player. So theres no possiblity of weighted dice. Thats a 1000% spread i.e. 5 times as important as the cost-effectiveness of the individual figures.

3) Most of the players are still learning basic tactics. e.g. Should you spawn 2 or 3 creatures on turn-1 ? (most players agree spawning just one creature is bad) But even thats not certain for a creature which is very strong in the early game (e.g. Fleshless Reaper, Whirlwind Dervish)


Don't worry about the current metagame. It doesn't matter if it's ugly, bad, or the best ever. In 2 years time, set rotation will ban everything.

DarkAngel1979
Skirmisher
Skirmisher
3 Posts

View Have/Want List View Trades View References View Email View Profile


09/15/2006 9:02 AM  
Our LGS can't keep them in stock for 52$CAN. They already have at least 8 on order that they can't fulfill.

Supply & Demand. Pretty much all the winning warbands from the constructed tourneys are running 2-3 of them. I've heard of some good mono-Madness bands that could go tier 1 and hopefully result in less people wanting to play with Scarabs, but for now it seems if you want to compete you need them.

I'm happy I opened one and bought another for 48$CAN. I'm thinking even if I want to switch faction I might be able to sell them at a nice profit.

jgsugden
Commander
Commander
4320 Posts


View Have/Want List View Trades View References View Email View Profile

Walnut Creek, CA

09/15/2006 10:02 AM  
I'm just waiting for the adjustment that balances them... a set with 10 figures that have as blade ability: Destroy all warcharms...

On a serious note: If this is truly becomming a piece that must be in every competitive warband, is it approaching the realm of the Mox/Black Lotus of Magic: The Gathering fame?  DO people think that they'll need to introduce rules to account for it?

Champion of Meepo _*_ Myztek on the Wizards Boards. _*_ (2206 DDM on 03/06/06)
Please note: The use of the indicates an attempt at humor ... often a bad attempt.
BAD EBAY SELLERS LIST (CLICK HERE): AVOID AT ALL COSTS

jacksonm
Warlord
Warlord
5560 Posts


View Have/Want List View Trades View References View Email View Profile

River City

09/15/2006 12:52 PM  
I guess I'll consider myself fortunate to have pulled one in the three boosters I opened.

forkedmoon
Underboss
Underboss
1305 Posts


View Have/Want List View Trades View References View Email View Profile


09/15/2006 12:59 PM  
It's not overpriced if it sells.

Is it overvalued? Probably not until the next set comes out.

Champion of Cyclops


Prince o the Raven Banner
Sergeant
Sergeant
606 Posts


View Have/Want List View Trades View References View Email View Profile


09/18/2006 1:23 AM  
Well yeah, if it sells it sells.
But if it is really going at these prices,and this trend continues with future sets, this game may prove to be difficult to stay competitive in. That's bad.

While I am not in the $70.00 is a tip catagory, I welcome all gamers who are to stop by my bar, for a beer.



Actually, XAos, you are dead on in the realm of stat relations between DDM and DB. I had been imprecise, DDM mechanics inflate the differences however. The Falcon Soldier and Unspeakable Freak are Underwhelmers but lack that true level of Craptasticism that is shared by the Phoelarch and Goliath Cleric of Kovaki. They all suffer from "this would be good if.." but the DDM ifs involve major differences while DB ifs are a point here 2 points there. Perhaps it is difficult to compare them side by side.

Too bad, the landfills are overburdened as it is.
Are WotC minis recyclable?

Two trades completed!! (Krush,Hides From Hurricanes)
Champion of the Aaracokra
Herald Of Snig Goblin King

XAos
Underboss
Underboss
2358 Posts


View Have/Want List View Trades View References View Email View Profile

London

09/18/2006 6:36 AM  
Posted By Prince o the Raven Banner on 09/18/2006 1:23 AM
Well yeah, if it sells it sells.
But if it is really going at these prices,and this trend continues with future sets, this game may prove to be difficult to stay competitive in. That's bad.
That, I certainly agree on.

Best solution is not for WotC to make the scarab valueless (either by banning it or producing a perfect counter-unit to it)
But to get it's value back to a "sane" level by adding the scarab as an Uncommon in a future set.
I'm not suggesting that WotC do that for any mini they feel like. Reprinting minis like the werewolf, just annoyed customers in ddm.
But producing more of minis where a ridiculously high price shows the supply is too low for the demand. Would certainly make sense.

The hoarders & speculators who buy loads of a mini to sell at high prices later would hate that. But they would be the only ones who did. And annoying speculators is iceing on the cake to actual players.

Don't worry about the current metagame. It doesn't matter if it's ugly, bad, or the best ever. In 2 years time, set rotation will ban everything.

forkedmoon
Underboss
Underboss
1305 Posts


View Have/Want List View Trades View References View Email View Profile


09/18/2006 10:25 AM  
The hoarders & speculators who buy loads of a mini to sell at high prices later would hate that. But they would be the only ones who did. And annoying speculators is iceing on the cake to actual players.


I completely disagree with this statement. It is the idea that some of the pieces I get in my boosters are going to have value is how I can afford to try certain games. If I find I don't enjoy the game then I have the option to recover some of my money selling off the "valuable pieces" I am wavering on Dreamblade currently and if scarabs were reissued it would make me much less likely to chance another WotC product. I have been lucky enough to have pulled two scarabs from around 15 boosters and I like the idea that I can currently sell my pieces for about what I have invested in them. I am an actual player (albeit not such a good one) not a speculator.

Now if a piece requires leveling then I can see issuing a balancing piece in a future set and currently nullify and nullify valor are pretty potent powers against the scarabs

Champion of Cyclops


XAos
Underboss
Underboss
2358 Posts


View Have/Want List View Trades View References View Email View Profile

London

09/18/2006 11:06 AM  
Posted By forkedmoon on 09/18/2006 10:25 AM

Now if a piece requires leveling then I can see issuing a balancing piece in a future set and currently nullify and nullify valor are pretty potent powers against the scarabs


A balencing piece (if it worked) would drop the value even more thoughroughly than a re-release of the figure. And no one would be happy. The speculators would loose not just some, but all their money.
And inevitably anything which de-valued the scarab would also de-value a lot of units with "similar" charicteristics {all spawn-4 or all skirmish or whatever}. So the players would be left with a rock-paper-scisors inbalence in the game.:eek: Instead of genuine game balence.

Don't worry about the current metagame. It doesn't matter if it's ugly, bad, or the best ever. In 2 years time, set rotation will ban everything.

forkedmoon
Underboss
Underboss
1305 Posts


View Have/Want List View Trades View References View Email View Profile


09/18/2006 1:55 PM  
By balancing piece I would look to see another faction with a similar piece. Maybe Multi-skirmish single advance/lure such that the scarab is no longer "the" piece needed. Then again how many of us truly believe the next set won't change that anyway? Tradition in most collectible games is that the second set (1st expansion) is either complete crap or overpowering compared to the initial release.

As to a balancing piece dropping the value even more, I disagree if this is truly a collectible game. I would agree if it is only collectible in name. I wonder if back in the day when only harbinger was available what would have been said about the displacer beast? A reissue or as did happen other pieces to overtake/offset it. If it had been re-issued what would it be worth today? Again I know the immediate argument is that DDM has dual purpose versus dreamblade currently is a boardgame only. So when is someone going to create Dreamblade D20 RPG? or instead of D20 will it be a blade dice RPG? Now the pieces take on a new value to all. And in that case what pieces would be sought after for RPG Dreamblade, certainly not the scarab.

OO OO OO I want be a beetle talisman instead of dreadmorph ogre. Not likely.

To me dreamblade is very much a niche game product and it is the collectibility that gives the potential for sustaining itself. Anything that hurts its collectibility will ultimately hurt the game. Unfortunately right now only one piece seems to be all that sought after. Here's fingers crossed for the first expansion to change that.

Champion of Cyclops


XAos
Underboss
Underboss
2358 Posts


View Have/Want List View Trades View References View Email View Profile

London

09/19/2006 2:33 AM  
Posted By forkedmoon on 09/18/2006 1:55 PM
By balancing piece I would look to see another faction with a similar piece.



If a different faction gets a warcharm "clone", It wouldn't have the effect you'd expect. It would be essentially the same as Valor getting another warcharm. Dreamblade is not MTG or ddm.;
If I played 4 blue cards in a black MtG deck, I'd have to add atleast a half dozen mana producers for blue or they would be useless.
DDM is more draconian, Including a Dwarf Artificier(LG) in a LE warband. I would not be allowed to register that ddm warband at the start of the tournament.

But in dreamblade I could include 3xWarcharms in a mono-fear warband. And the only effect would be to increase their cost  from 12 to 13. Thats an insignificant 8% drop in their cost-effectiveness & a barely noticable shift in the warbands spawn curve. The most noticable result is that I can't claim the warband is "mono-fear".
When I read threads about mono-faction warbands in dreamblade. My first reaction these days is surprise;
Surprise that anyone botherd to use that design constraint.
And more surprise if they actually managed to design a good warband.
Even mono-Valor is dubious & Valor arguably got the lions share of the best units in the base set.
My last tournamanet I beat a mono-valor & a mono-Passion warband. I was playing a warband with all 4 aspects.

Don't worry about the current metagame. It doesn't matter if it's ugly, bad, or the best ever. In 2 years time, set rotation will ban everything.

forkedmoon
Underboss
Underboss
1305 Posts


View Have/Want List View Trades View References View Email View Profile


09/19/2006 5:39 AM  
And I only say put the balancing piece in a different faction for the purpose of helping those who are magic minded. My only real point though is I would rather see a new piece with a similar set-up instead of seeing a re-issue of the warcharm. Heck I wouldn't even care if it were a beetle warcharm just not a re-issue of the scarab warcharm. When a product is advertised as a collectible with a certain distribution (common-uncommon-rare) to later go back and change that through re-issues would undermind the whole idea of collectibility.

Champion of Cyclops


XAos
Underboss
Underboss
2358 Posts


View Have/Want List View Trades View References View Email View Profile

London

09/19/2006 7:05 AM  
I think your reading more into the word "Collectable" than WotC are.
They have already done exactly this sort of reprint with the ddm game.
e.g. The "Gnoll" was an Uncommon in the base set. And about 4 sets later with it's ebay price riveling some of the rares it was re-released as a Common.
Exactly the same stats etc, but with different art work on the mini.

Don't worry about the current metagame. It doesn't matter if it's ugly, bad, or the best ever. In 2 years time, set rotation will ban everything.

forkedmoon
Underboss
Underboss
1305 Posts


View Have/Want List View Trades View References View Email View Profile


09/19/2006 10:12 AM  
Yes I am reading more into collectable than WotC probably is (and been misspelling it all this time as well). I wasn't bothered by the gnoll for two reasons - it is in fact a different figure even if the stats are the same, the second I hadn't started collecting yet. If any set would have bothered me it would have been the D&D Basic set that gave re-issues of past figures but at least they re-did the bases so that the reprints are distinct from the originals.

Also it should be noted that the gnoll is not a game changing piece except for maybe an RPG event. The scarab is a major piece. WotC didn't turn around and give us another orc champion, umber hulk, displacer beast or LSD. The gnoll was just an uncommon that seemed to have experienced some type of distribution problem that resulted in it's disproportionately high price. Stirges anyone?

No solution will make everyone happy. I'm just not a fan of re-issuing pieces that are out of print. New variations - love it. Same piece reissued - no thanks.

Champion of Cyclops


XAos
Underboss
Underboss
2358 Posts


View Have/Want List View Trades View References View Email View Profile

London

09/20/2006 3:30 AM  
Posted By forkedmoon on 09/19/2006 10:12 AM
... Stirges anyone?

No solution will make everyone happy. I'm just not a fan of re-issuing pieces that are out of print. New variations - love it. Same piece reissued - no thanks.

A lot of ddm customers where happy about the reissue of the Gnoll, and would be equally happy to see another stirge. Some of the other re-issues where not as usefull (e.g. werewolf)
WotC should restrict re-issues to units whose exceptionally high ebay price is hurting game play. By keeping new players out of the market.

Don't worry about the current metagame. It doesn't matter if it's ugly, bad, or the best ever. In 2 years time, set rotation will ban everything.

forkedmoon
Underboss
Underboss
1305 Posts


View Have/Want List View Trades View References View Email View Profile


09/20/2006 8:24 AM  
But the gnoll wasn't a re-issue, it was a new figure with same name, same stats but a new figure in a new set with a new base. same for the werewolf. And personally I was happy to get a new werewolf just wish the figure had been better. (and maybe some good stats so it would be playable in something other than a worst warband game). I still go with the don't just re-issue but give a new fig with essentially the same stats. The older piece remains a scarce collectable while the new piece gives players the ability to be competetive.

The new piece does lower the value of the older piece (refer to harbinger minotaur as example) but doesn't make the piece completely worthless.

Champion of Cyclops


jrpatter
Skirmisher
Skirmisher
1 Posts


View Have/Want List View Trades View References View Email View Profile


10/04/2006 2:07 PM  
As for being overvalued or over priced? No I dont think so. As per all of the previous posts yes it is a very good piece. It is trading at 3 to 4 times retail pack price. Granted I understand that at 15 a pack that adds up pretty quick But still in most other sets of there is a true bomb rare it often trades for 3 to 4 pack price

And the people who say it is a weak fig you are correct. It cannot win you the game by itself, however it has the potiental to make any generic warband better therefore it will be a rare that is sought after by everyone.

Ok, This might be out of left field but... I think that the price of the scarabs has alot to do with the high cost of the packs. In the past month there have been 8 to 10 people in my area who have picked up the game and almost all of them started off like this: buy a starter, buy a pack then play see what a scarab can do. Then they go online and research they figure out how many packs they need to buy to actually pull one. After doing this if the decide to keep playing the game the find it alot cheaper to just buy the 2 scarabs instead of buying all those packs...sure they still buy a pack every now and then but the average person isnt going to spend the money to open all those packs.

Just some thoughts.

john

Master of the
Awesome Sauce

Teflon Jeff
Warlord
Warlord
6234 Posts


View Have/Want List View Trades View References View Email View Profile

Idaho. Yes, we have Gamers in Idaho.

10/04/2006 5:28 PM  
I think one other thing to keep in mind is this. Many people are looking at this game the same way some people look at magic... Investment. If you can bounce around your area winning 1K's and placing well at major tounamnets, its worth it. More of a business side than a game. It's the reason I don't really play a whole lot of magic. In a year, when Warcharms are impossible to get, I think the price will go higher. As long as people think they need it, other people will be more than happy to rip them off on the price. It's the downside of cash prizes... More specualtors, or if you're in Dixie, "carpetbaggers".

Official Delegate, Wizards of the Coast
Against The Giants Called Shot: Huge Green Dragon
Icons Called Shot: Gargantuan Prismatic Dragon


"Rejoice, for bad things are about to happen."
You are not authorized to post a reply.
Forums > Dreamblade > Dreamblade - General & Battle > Scarab Warcharm overvalued?



ActiveForums 3.7
Play Dreamblade Now!
You must be signed in to participate in the games.
Copyright 2003-2008 by maxminis.com   Terms Of Use  Privacy Statement