DMG Sneak
 107 Posts



 Dallas
 | | 10/05/2006 4:55 AM |
| Well these three new madness pieces will shake some things up I imagine.
Edited to add more accurate info...new and correct info now underlined
Fleshworm Broodshire 8M Rare Power - 5 Def - 5 Life - 8
SC 0: Awaken - Remove this creature from the game. Then put each creature in your graveyard into your reserves.
Yes! You can use this ability first in your spawn phase and then immediately spawn those creatures!
Gent 5m Stitched Uncommon Power - 3 Def - 3 Life - 7
SC 2: Edgemaker - Activate target local alyy's blade ability as if (Single Blade Symbol) were assigned to it. (Abilities that work only during combat can't be activated with this ability)
.. and no, they said you could not use 2 Gents to activate a double blade ability, single or multiblades only. This is awesome - Spawn phase Skirmish!! Finally!!
Chaos Puppeteer 3M Rare Power - 2 Def - 3 Life - 6
SC 1: Vortex - At the same time, move each creature in a noncentral key cell one cell clockwise around the central key cell. (Abilities that trigger as a result of this movement do so after all the creatures have been moved.)
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bshugg Underboss
 1821 Posts




 | | 10/05/2006 6:25 AM |
| The Chaos puppeteer seems really sick combined with a fleshless reaper. since the effect is simultaneous, you control the order of the movements. For example:
you have a reaper in B3, with guys with him and guys in B2. You can move the b2 guys in with the reaper ambushing them all, then move the reaper first into B4 the follow up with the other guys ambushing them as well. | | Looking for someone to cosponser a midwest DDM event. let me know if your interested! Check out my brand new blog: http://bshugg.blogspot.com | |
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DMG Sneak
 107 Posts



 Dallas
 | | 10/05/2006 6:48 AM |
| | The Chaos Puppeteer will probaly replace the Pick Pick in most Madness bands I think. As to the ability... I am unsure of the mechanics of it as yet, although it certainly seems powerful. I'd like to look on WotC for some clarification. | | | |
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Tarew Skirmisher
 9 Posts



 | | 10/05/2006 7:43 AM |
| I might as well offer some clarification the same way I did on Wizards.com (don't worry you weren't the only ones who didn't get Vortex (that's what the Puppeteer's ability is called). Here is a simple representation of a Dreamblade playfield:
[ns] [ns] [ns] [ns] [ns] [ns] [b4] [c4] [d4] [ns] [ns] [b3] [c3] [d3] [ns] [ns] [b2] [c2] [d2] [ns] [ns] [ns] [ns] [ns] [ns]
The Chaos Puppeteer costs 3M btw (and has stats of 2 3/6) and vortex is a 1-cost spawn ability that can only be used when the Puppeteer is on a scoring cell. It moves all the miniatures on non-central scoring cells one cell in clockwise direction. So basically you have C3 as the central cell and all the models on scoring cells around it move one square in clockwise direction. So all miniatures on c4 move to d4, d4 move to d3, d3 to d2, d2 to c2 etc. By the way. this does NOT work with Fleshless Reaper the way bshugg thinks. In fact Ambush only triggers on creatures that are ALREADY in the same cell as the Reaper before everything moves. Since everything moves simultaneously, the Reaper and creatures in adjacent scoring cells are never actually in the same cell together so they don't get ambushed. Creatures that are already in the same cell however, do enter the new cell with Reaper though so they do get Ambushed (and yes the same rule applies for Brighthammer Avenger) It's not only an incredibly cool ability but also highly useful especially in combination with our other new madness preview miniature, Gent.
Gent is a 5M creature that has stats of 3 3/7 but more importantly it has Edgemaker, which is a scoring cell 2-cost spawn ability that lets you use any non-combat blade ability of a creature in the same cell as Gent as if a single blade was assigned to it. More concretely Gent can do a Skirmish, Lure, Advance, Warpstrike if a creature with that single or multiblade ability is in the same cell. Now it might be difficult to get these 2 creatures both in the same scoring cell but away from attack which is where the Jack comes in. Let's say you put Gent and say Doomsinger in b2, usually away from all the fighting, you can, in a single spawn face, use the Jack to move Gent and Doomsinger from b2 to b3, use Edgemaker to copy doomsinger's ability and make a 5 power warpstrike during the spawn phase, all for only 3 spawn points (if you managed to plan it so you have a DHC on b3 this gets really out of control). Off course there are a hugh many other possible tricks with this, I just thought I'd name one 
As for the Broodsire, he had already been made public and to be honest I'm not too impress with him so check wizards.com if you want stats for him Hope that helps. | | | |
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DMG Sneak
 107 Posts



 Dallas
 | | 10/05/2006 8:47 AM |
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So, does the Vortex ability affect ALL the creatures on the board in applicable cells? - or do you have to pick one cell?
If the former, then that's amazingly powerful. If the latter, then is still pretty frickin cool.
Either way thats an amazing 3 drop Madness piece.
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XAos Underboss
 2384 Posts



 London
 | | 10/05/2006 9:34 AM |
| If the wording on Vortex is "All miniatures" (as per Tarew's post) Then that includes Locations . ...My Pick-Pick's just got consigned to Landfill.
The Gent's ability has some options that i'd guess are nastier than skirmish... Alluring Succubus Night Queen Blood Wolf
| | Don't worry about the current metagame. It doesn't matter if it's ugly, bad, or the best ever. In 2 years time, set rotation will ban everything. | |
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smriggin Skirmisher
 4 Posts



 | | 10/05/2006 10:07 AM |
| Its all *creatures* not all miniatures.
Shawn | | | |
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XAos Underboss
 2384 Posts



 London
 | | 10/05/2006 10:51 AM |
| Pity, moving locations around would have been awesome.
| | Don't worry about the current metagame. It doesn't matter if it's ugly, bad, or the best ever. In 2 years time, set rotation will ban everything. | |
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ogrezero Skirmisher
 13 Posts



 | | 10/05/2006 1:10 PM |
| | Just in case anyone is curious, the Broodsire's stats are 8m 5/4/9. He should be pretty good in a limited environment. It could't hurt too much to put him in an Appeasement band either. | | DON'T PANIC | |
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DMG Sneak
 107 Posts



 Dallas
 | | 10/05/2006 3:54 PM |
| Posted By XAos on 10/05/2006 9:34 AM If the wording on Vortex is "All miniatures" (as per Tarew's post) Then that includes Locations . ...My Pick-Pick's just got consigned to Landfill.
The Gent's ability has some options that i'd guess are nastier than skirmish... Alluring Succubus Night Queen Blood Wolf
Purge cant be used by Gent or even multiple Gents. aAnd I can see no reason to ever use a PickPick again once the Puppeteer is available even if he can't move locations.
OP updated with accurate info now from the preview page. | | | |
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Tarew Skirmisher
 9 Posts



 | | 10/06/2006 2:34 PM |
| Heh I actually mistyped that. Vortex doesn't move all miniatures, it just moves all creatures (but yes, you do move ALL creatures on the cells I have indicated). So you can't actually move locations from one cell to another, they stay put. | | | |
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iyaille Skirmisher
 1 Posts




 | | 10/07/2006 3:54 AM |
| what about the limitation of the number of creatures per cell?
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DMG Sneak
 107 Posts



 Dallas
 | | 10/09/2006 5:02 AM |
| Posted By iyaille on 10/07/2006 3:54 AM what about the limitation of the number of creatures per cell?
No worries there. All the creatures in all the applicable cells move, so, for example, if there are 3 creatures in b3, after Vortex there will be those same three creatures in b4. If there had been creatures in b4 already they would have moved to c4 and so the number of creatures in a cell did not decrease or increase but stayed the same only shifted one cell clockwise. | | | |
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vesivus Sergeant
 487 Posts



 Edmonton, AB, Canada
 | | 10/09/2006 1:14 PM |
| Hey DMG.
May I ask WHY purge cannot be used by Gent?
Two Gents in the same cell as Purge, and bada-bing -- Purge for 4 spawn points.
Why not?
The wording states 'Activate target local ally's blade ability as if were assigned to it'. Why can two Gents not both add a single blade to make it a double-blade?
John | | Vesivus - The Natural 20 of Game Stores - Miniatures Sales (Singles/Boosters/Cases), WARMACHINE, RPG Supplies, Dice http://www.vesivus.com | order@vesivus.com | eBay Gold Powerseller
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froffenhoffer Sergeant
 702 Posts




 | | 10/09/2006 2:14 PM |
| | Hehe Chaos pupeteer+charge or assault.. | | Champion of Wildshaped druid in with natural spell!
Thus said froffenhoffer
The Official through the heart, and im to blame archer. | |
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DMG Sneak
 107 Posts



 Dallas
 | | 10/09/2006 3:10 PM |
| Posted By vesivus on 10/09/2006 1:14 PM Hey DMG.
May I ask WHY purge cannot be used by Gent?
Two Gents in the same cell as Purge, and bada-bing -- Purge for 4 spawn points.
Why not?
The wording states 'Activate target local ally's blade ability as if were assigned to it'. Why can two Gents not both add a single blade to make it a double-blade?
John
Hmm - my guess is that just like most things in DB (excepting the Chaos Puppeteer) nothing happens simultaneously. So you would activate one Gent and assign the blade and resolve that blade before you could move on to the next Gent. So only those with an applicable SB ability will be effective targets of Edgemaker. Actually I guess you could assign the Gent's blade to the Night Queen but she would then be unable to do anything with it because she needs 2. Once you move on to the next Gent the original blade is gone - it doesnt just sit there.
It would be pretty awesome if you could do that though.
If this doesn't clear it up then maybe check out Wil Upchurch's write up on the Omens preview at WotC. | | | |
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DMG Sneak
 107 Posts



 Dallas
 | | 10/09/2006 3:11 PM |
| Posted By froffenhoffer on 10/09/2006 2:14 PM Hehe Chaos pupeteer+charge or assault.. Hes definitely going to shake things up. | | | |
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Tarew Skirmisher
 9 Posts



 | | 10/09/2006 3:44 PM |
| Posted By DMG on 10/09/2006 3:10 PM Posted By vesivus on 10/09/2006 1:14 PM Hey DMG.
May I ask WHY purge cannot be used by Gent?
Two Gents in the same cell as Purge, and bada-bing -- Purge for 4 spawn points.
Why not?
The wording states 'Activate target local ally's blade ability as if were assigned to it'. Why can two Gents not both add a single blade to make it a double-blade?
John Hmm - my guess is that just like most things in DB (excepting the Chaos Puppeteer) nothing happens simultaneously. So you would activate one Gent and assign the blade and resolve that blade before you could move on to the next Gent. So only those with an applicable SB ability will be effective targets of Edgemaker. Actually I guess you could assign the Gent's blade to the Night Queen but she would then be unable to do anything with it because she needs 2. Once you move on to the next Gent the original blade is gone - it doesnt just sit there. It would be pretty awesome if you could do that though. If this doesn't clear it up then maybe check out Wil Upchurch's write up on the Omens preview at WotC. Your last explanation is correct. Gent says: activate target local ally's blade ability as if a single blade had been assigned to it. If you were to assign a single blade to Purge in a combat situation, nothing would happen either (the rules don't actually allow you to do this either but that's the reasoning behind it). Dual blade abilities require two blades assigned to them at the same time. It is however impossible to activate 2 spawn abilities at the same time which is why 2 Gents can't activate double blade abilities, only 2 times a single or multiblade ability.
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vesivus Sergeant
 487 Posts



 Edmonton, AB, Canada
 | | 10/10/2006 10:17 AM |
| Well, that does suck. I was looking forward to Purging.
Oh well, Gent + Mangler is the way I'll go then. 
John | | Vesivus - The Natural 20 of Game Stores - Miniatures Sales (Singles/Boosters/Cases), WARMACHINE, RPG Supplies, Dice http://www.vesivus.com | order@vesivus.com | eBay Gold Powerseller
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DMG Sneak
 107 Posts



 Dallas
 | | 10/11/2006 5:14 AM |
| Posted By vesivus on 10/10/2006 10:17 AM Well, that does suck. I was looking forward to Purging. Oh well, Gent + Mangler is the way I'll go then.  John If Im playing Passion I'd really hate to see the Mangler coming, but less so if I am playing the other 3 factions, especailly Madness. I wouldn't place alot of stock in it killing off your opponents big guys like Purge can - its just too high variance. I think your targets with Mindstrike would be in the 4-8 or 9 life range and even 8-9 is pushing it probably. Of course if you are losing it might be worth the risk of targeting a big guy but I think Id be more apt go for things like Regenerators or Warcharms, KoSJs, Poltergeists, Succubi, stuff with 7 life or less.
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