Search
Thursday, November 20, 2008..:: Forums::..Register  Login
Subject: Oooooh - what a tease.... Anvilborn

You are not authorized to post a reply.
AuthorMessages

Akhnaten
Skirmisher
Skirmisher
11 Posts


View Have/Want List View Trades View References View Email View Profile

somewhere, with your mum, where you wouldn't like

02/12/2007 4:11 PM  
Whilst on one of my numerous internet wanderings I stumbled across this: ANVILBORN Arriving this April, this 60-figure set features exciting, new abilities including: Soul Harrow, Bloodstrike, and Glory! Combatants will revel in the strength of the all-new, no-aspect Anvilborn creatures. The Anvilborn feature automated movement triggered by gameplay, requiring a new level of strategic planning to control. Source: http://dreamblade.tcgplayer.com/db/article.asp?ID=1483 I would discuss it there but I can't be arsed joining and I think you lot say more juicy stuff. The thing that went through my mind was - No aspect, therefore it's gonna be like Mirrodin in Magic. I'm also interested to hear people's speculation about gameplay triggering movement. Do you reckon it will be like - get your 'Herbert' figure in the 5 cell, advance/skirmish three pieces one space. Something like that might give an alternative to Warcharm. Or advance 1 piece per victory point. Or Lure 6-X pieces where X is your victory points. They should give me a job designing stupidly overpowered pieces. I would make 'em over 9 spawn unlike the fella who did Warcharm. Please post your views - I would include a near psychotic level of speculation. Best answer wins a nice picture of Buzzkill Clown that I have drawn on a napkin. Actually, I'm lying about the prize
Master of the
Awesome Sauce

Teflon Jeff
Warlord
Warlord
7535 Posts


View Have/Want List View Trades View References View Email View Profile

Sector 2814

02/13/2007 9:32 AM  
I, personally, am looming forward to the no aspect, and possible dual aspect minis in this set.

Official Delegate, Wizards of the Coast
Against The Giants Called Shot: Huge Green Dragon
Icons Called Shot: Gargantuan Prismatic Dragon
"Rejoice, for bad things are about to happen."

Blacksnake Whip
Sneak
Sneak
53 Posts


View Have/Want List View Trades View References View Email View Profile

Stillwater, Oklahoma

02/13/2007 8:36 PM  
I think movement might be triggered by such things as what numbers are rolled during the spawn phase. Ever notice that on the dice one "miss" diamond is solid and the other is an outline? I wonder if it means anything.

Faragdar the Wise
Commander
Commander
3518 Posts


View Have/Want List View Trades View References View Email View Profile

Albuquerque, NM, USA

02/13/2007 9:13 PM  
Yes, I think it does. I remember hearsay that the game might at some point incorporate special results related to the two types of rolled misses.

"Before God we are all equally wise - and equally foolish." - Albert Einstein
Champion of Myopic Half-Orcs
Winner, WBC X

Thespian
Sergeant
Sergeant
442 Posts


View Have/Want List View Trades View References View Email View Profile

Lethbridge, Alberta

02/14/2007 9:42 AM  
I really hope that they don't start messing with the "Miss" pips. I mean, if they want to give it a blade, then go ahead, but why something MORE to try and teach new players about. It is complex enough as it is. Whatever the case, I hope the movement abilities are costed correctly. Movement effects board position, which in turn wins games. Chessmaster taught us that. If things are not costed appropriately or if there are too many critters with new movement abilities that activate on miss pips, I think we will have a problem with the game.

A wand of silence means never having to say you're sorry.
CHAMPION OF THE ANNIS HAG!!!

Akhnaten
Skirmisher
Skirmisher
11 Posts


View Have/Want List View Trades View References View Email View Profile

somewhere, with your mum, where you wouldn't like

02/16/2007 4:11 PM  
I kind of interpreted gameplay as creating a certain condition in the game that would have an effect rather than more dice rolling effects - there is enough of that already. I was hoping for more of a skill element rather than blind luck...
You are not authorized to post a reply.
Forums > Dreamblade > Dreamblade - General & Battle > Oooooh - what a tease.... Anvilborn



ActiveForums 3.7
Play Dreamblade Now!
You must be signed in to participate in the games.
Copyright 2003-2008 by maxminis.com   Terms Of Use  Privacy Statement