 dj-chuckles Underboss
 2452 Posts



 The State that invented Spam!
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Venport Sergeant
 738 Posts




 | | 06/02/2006 6:26 PM |
| I was wondering if i could also build the Islands in N6-P9... I was thinking of building some tribal Humans that have not be able to advance due to constant Attacks from the Sahuagin Empire to the north. The live in caves and have build defenses around the cost. The Islands would be Tall mountains where the Humans have been able to tame Large Birds and Wyvrns
Something along these lines.
| | Sacramento DDM http://www.maxminis.com/forums/topic.asp?TOPIC_ID=16854
New world Project http://www.maxminis.com/forums/topic.asp?TOPIC_ID=20745
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Random Sasquatch Sneak
 132 Posts




 | | 06/02/2006 7:09 PM |
| X56 Y56 The Undead Empire
Yes, I want the entire island. POPULATION: 97% undead, 3% constructs, no living creatures. CLIMATE: The land is temperate and the weather ranges from ragingly destructive winds to deathly calm quiet. RELATIONS: No one other than the most steadfast adventurers ever knowingly come upon the island. There are rumors that a legion of undead pirates patrol the coast of the island and most ships go to great lengths to deviate around the entire area.
The land is in a perpetual civil war between a powerful deathknight lord, who controls a large fortress on the northeast side of the island and an ancient lich mage, who operates out of an underground temple which has an extensive cavern system that branches out from the western part of the island.
-NOTE- The entrance to the cavern system is highly sought after by the deathknight lord, and he and his army of dreadguard and lesser deathknights search for it day and night.
Both sides utilize the same recruiting method. Sending out their cadaver collectors to amass a small collection of undead. The collectors then return to their respective undead lords, who resurrect the lifeless bodies (even if they once fought for the enemy) and thus, the war rages on. One old sailor tells a tale of stumbling onto the island by accident in his younger years and seeing two of the behemoths battling one another.
Both powerful undead lords are constantly trying to enlist the support of an undead pirate captain who controls the western coast, and a vast armada of undead pirates. *SPOILER* The pirate lord is secretly the true leader of the island and can at any time, summon an army of unmatched strength from the depths of the ocean. These undead march across the ocean floor day and night from any deep-sea shipwreck in the world. Some are still trying to reach the island after the pirate captain sent out his call over a century ago.
What would draw adventurers to this pit of desolation and death?
First off, a slew of powerful artifacts and magical items (both good and evil) are hidden in underground catacombs. They were sealed there to be studied by the lich, who, has since forgotten about them. Secondly, there are tales of a gem located in one of the fortress towers that harbors the lifeforce of a deity which was destroyed during the 1st age of the world. The gem will confer 1d3 wishes to any living creature who touches it and also teleport said creature to a destination of his choice. Lastly, somewhere on the island, the pirate's treasure horde holds not only unsurmountable wealth, but also magical items and ancient knowledge for which kings would give up their kingdoms for.
So, be wary couragous adventurers and do not forget the information which I have imparted upon you.
More to come... | | | |
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Venport Sergeant
 738 Posts




 | | 06/02/2006 7:19 PM |
| | undead... Cool stuff... you want that enitre Island right? | | Sacramento DDM http://www.maxminis.com/forums/topic.asp?TOPIC_ID=16854
New world Project http://www.maxminis.com/forums/topic.asp?TOPIC_ID=20745
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orcdoubleax Sergeant
 692 Posts



 | | 06/02/2006 8:02 PM |
| | I will start flushing out my empire next week. I got a big game on Sunday and still have a ton of work to do it. | | Yes I am Gelatinous.
www.gelatinousdudes.com
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Knight of Argenis Corim Danex Warlord
 6567 Posts



 West Valley City, Utah
 | | 06/03/2006 5:30 PM |
| quote: Originally posted by Random Sasquatch The land is in a perpetual civil war between a powerful deathknight lord, who controls a large fortress on the northeast side of the island and an ancient lich artificer, who operates out of an underground temple which has an extensive cavern system that branches out from the western part of the island.
Artificer? I thought that was an Eberron specific race. I think we're avoiding Eberron specific stuff here. | | "Look to God and live." Alma 37:47 Ha 80/80---De 60/60---Ar 60/60---GoL 72/72---Ab 60/60---Dk 60/60---Af 60/60---Ud 60/60---WD 60/60---WDQ 60/60---BW 60/60---UH 60/60---NB 60/60---DDe 60/60---SSB 59/60 (Does anyone want to buy my SSB collection?) Champion of Something, I imagine I will think of something Vindicated Champ of Hippogriff (Arcadian Hippogriff) and Uncommon Horse | |
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Random Sasquatch Sneak
 132 Posts




 | | 06/03/2006 5:38 PM |
| Sorry, Chuckles told me just warforged. Artificer is a class, not a race.
Easily fixed though. | | | |
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Knight of Argenis Corim Danex Warlord
 6567 Posts



 West Valley City, Utah
 | | 06/03/2006 5:44 PM |
| | Random Sasquatch, your undead island is sounding really cool. Nice concept. | | "Look to God and live." Alma 37:47 Ha 80/80---De 60/60---Ar 60/60---GoL 72/72---Ab 60/60---Dk 60/60---Af 60/60---Ud 60/60---WD 60/60---WDQ 60/60---BW 60/60---UH 60/60---NB 60/60---DDe 60/60---SSB 59/60 (Does anyone want to buy my SSB collection?) Champion of Something, I imagine I will think of something Vindicated Champ of Hippogriff (Arcadian Hippogriff) and Uncommon Horse | |
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Random Sasquatch Sneak
 132 Posts




 | | 06/03/2006 5:55 PM |
| Thanks.
I always run a Ravenloft campaign, so an undead island was an easy concept for me to flesh out quickly.
Being a fanatical horror DM is both my blessing and my curse (as my PCs can only handle me in small doses).
Thus, my island becomes my own little "house of horrors".
-RS | | | |
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Beast Sneak
 142 Posts




 | | 06/03/2006 7:47 PM |
| I'd like to give this a shot.
I40
Mercenary's Coast Population- 80%human, 20%other Size-Entire island Alignment-NE General Info- This island is filled with the most vile pirates and dangerous criminals. Ever needed a king eliminated? You'd come here to shop. PC's would come here for information or come after an assasin sent to kill them.
Let me know what you think.
*Edit* My apologies for now checking throughly. New Island selected. | | Death to the infidel.
Champion of Vampiric Dragons.
Bloodwar called shot Lord of Blades | |
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orcdoubleax Sergeant
 692 Posts



 | | 06/03/2006 9:33 PM |
| | beast: R u sure you go the right corodinates G-20 is part of the Hobgoblin empire. | | Yes I am Gelatinous.
www.gelatinousdudes.com
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MightyEinherjar Sergeant
 387 Posts




 | | 06/04/2006 3:05 AM |
| To flesh out population in mine a little more. (Hey, any way I can grab a chunk of that pole while I'm at it, the place above my kingdom?) (F25-F29ish)
Races: 95% Human 4% Nordic Troll-kind (Fensir-esque) 1% Jotunheim Frost Giants (Far North/Pole) Muspelheim Fire Giants (Deep Underneath Island). Asgardian Giant Details/Stats on p200 of Deities and Demigods.
Religion: Asgardian Pantheon. Like Muhlorand (sp) in Faerun is to Egyptian Society, so this land (still deciding on name) is to this world. Cults are primarily to Odin, Thor, and Frey, though a majority of the Gods have representation. Throughout the land, most of the greater gods have selected a Champion (title will probably change later) that they see fit to represent them in their lands. Some Gods have chosen to split their power into many different powerful mortals. An example of this is Heimdall's Gatekeepers, who stand guard around the border of their land and report their findings daily to the closest Jarls. Divine magic is very prominent in the lands, and even Arcane magic is strongly divine laced.
Culture: Humans are the only race, and the strongest of them is destined to lead all the others. Many of the Northmen believe in the Alfs (elves) that live dance around the farthest trees from home. Dwarves are known to most as grubby underdweling men who's skin turn to stone with contact with sun. The bulk of their nation is split into three main Tribes, each led by Jarls (names and descriptions pending). Their Gods have a strong play in their lives, but in turn the Northmen go throughout their life courageously and (for the most part) fearlessly, having a feeling of destiny already set before them. Combat comes very naturally to all three Tribes of Northman, though the *******, the Northernmost tribe, are known to be tyrannical in combat, having no regard for their own lives. The Berserks (Deities and Demigods p200-202) have been known to have iron break on their skin, and the strength that rivals giants. Though ferocious, the Northmen are very respectful of nature and the world (as they know it) around them, and have developed to be completely self-sufficient.
The known world to the Northmen lies in the Pine Forest and it's surrounding Islands. The Volcanic Island is known to them, but it never approached, as they believe it populated by giants and possibly Surtur himself. They consider it a gate to Muspelheim, and no man should tred there. The Northman know of the coast Upland Plains & Jungles, though they have never set foot there. They have seen some of the inhabitants of the Goblinoid Empire from sea, and consider the islands to be inhabited by trolls, and again, no place for man.
Common Northman would be either LN or CN, depending on Tribe, and on average 6' for men, 5'9" for females, though extremes in height in such as 6' 10" are not uncommon in these lands. Deformed or "midgets" (little people?) are thought to be a good omen, and are sent off to colonies by themselves, commonly run by Gothar (priest/shamans) who teach them the ways of knowledge and the world. The Northmen speak a language unique to their lands, though it could have trickled to other lands, as it would be the (to my knowledge) one of the eldest of the human tongues in the world, and it is possible that at one point, many inhabitants immigrated around the world and began to set up some of the bigger human colonies. Common stats for a typical Northmen Male (no levels) would be aprox Str 12-16 Con 13 Dex 11 Int 9-11 Chr 10 Wis 10-12. (Should be above average Str and Con, average elseware with fluxating Int, though average to high Wis) Favored Class for most Northmen would be FIghter or Barbarian.
***** More will be added, perhaps in a different thread, but I'm rather tired right now at 2AM... | | Champion of the Aspect of Tempus | |
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HailSpork Sergeant
 545 Posts



 | | 06/04/2006 6:03 AM |
| | Officially, are we going by the map in the first post in this thread, or the redo? They use different coordinates, and that may be adding confusion. | | CHAMPION OF THE CURRY GOLEM! | |
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The Great Choco Monster Ghendar Warlord
 10885 Posts



 In the constellation of Cygnus, or Central Connecticut
 | | 06/04/2006 12:38 PM |
| quote: Originally posted by dj-chuckles
Any magical effects anyone can help come up with the keep water contained and moving quickly?
Specially researched wall of force spells that have holes in them to allow water through. With permanence cast on them of course. [:D] | | No Hazel, no peace 
Champion of the Spider Eater with rider. I actually love to be swallowed. - Posted By gss_000 on 09/04/2007 2:32 PM How many times in life do you get to eat your own Cthulhu? - Posted By Pedro on 03/31/2008 2:29 | |
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The Great Choco Monster Ghendar Warlord
 10885 Posts



 In the constellation of Cygnus, or Central Connecticut
 | | 06/04/2006 12:43 PM |
| Can I have AE 46, 47 and AD 46, 47 for my "Isle of Misfit Wrackspawn" culture?
Yes, I'm serious. | | No Hazel, no peace 
Champion of the Spider Eater with rider. I actually love to be swallowed. - Posted By gss_000 on 09/04/2007 2:32 PM How many times in life do you get to eat your own Cthulhu? - Posted By Pedro on 03/31/2008 2:29 | |
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The Great Choco Monster Ghendar Warlord
 10885 Posts



 In the constellation of Cygnus, or Central Connecticut
 | | 06/04/2006 12:56 PM |
| quote: Originally posted by Corim Danex
quote: Originally posted by Ghendar Can I also get 48 M and N?
Now I'm curious to see what you do with it.
Initial thoughts is a clannish, nomadic Aarakocra culture that millenia ago was much more powerful then now. The empire contolled all of the mountains in this area. Now, the culture is in decline but are still feared warriors and sorcerers. And.........recent discoveries of old lore may bring the Aaracokra back to the power they once were.
Other ruins will also be in the area. Human primarily. Mysterious ruins that are old beyond measure and contain many secrets yet undiscovered.
Other ideas include....... A Mongelman settlement of some kind that has domesticated and trained Spider Eaters (Monster Manual) as mounts.
An area littered with ruined wizard's towers that is known to everyone as the Magelands. This area is thought to be the site of an ancient Magocracy. | | No Hazel, no peace 
Champion of the Spider Eater with rider. I actually love to be swallowed. - Posted By gss_000 on 09/04/2007 2:32 PM How many times in life do you get to eat your own Cthulhu? - Posted By Pedro on 03/31/2008 2:29 | |
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Knight of Argenis Corim Danex Warlord
 6567 Posts



 West Valley City, Utah
 | | 06/04/2006 2:38 PM |
| quote: Originally posted by Ghendar ...Aarakocra culture...
What are Aarakocra? Are they in a book somewhere? | | "Look to God and live." Alma 37:47 Ha 80/80---De 60/60---Ar 60/60---GoL 72/72---Ab 60/60---Dk 60/60---Af 60/60---Ud 60/60---WD 60/60---WDQ 60/60---BW 60/60---UH 60/60---NB 60/60---DDe 60/60---SSB 59/60 (Does anyone want to buy my SSB collection?) Champion of Something, I imagine I will think of something Vindicated Champ of Hippogriff (Arcadian Hippogriff) and Uncommon Horse | |
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The Great Choco Monster Ghendar Warlord
 10885 Posts



 In the constellation of Cygnus, or Central Connecticut
 | | 06/04/2006 2:47 PM |
| quote: Originally posted by Corim Danex
quote: Originally posted by Ghendar ...Aarakocra culture...
What are Aarakocra? Are they in a book somewhere?
Monster of Faerun, page 11. They first appeared in the 1st Ed Fiend Folio.
In 1st ED, they were more humanoid in appearance. 3rd ED has them more bird-like. I prefer the 1st ED look myself. | | No Hazel, no peace 
Champion of the Spider Eater with rider. I actually love to be swallowed. - Posted By gss_000 on 09/04/2007 2:32 PM How many times in life do you get to eat your own Cthulhu? - Posted By Pedro on 03/31/2008 2:29 | |
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HailSpork Sergeant
 545 Posts



 | | 06/04/2006 4:47 PM |
| | Oh, they were in the Monstrous Races book from 2nd ed, weren't they? | | CHAMPION OF THE CURRY GOLEM! | |
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The Great Choco Monster Ghendar Warlord
 10885 Posts



 In the constellation of Cygnus, or Central Connecticut
 | | 06/04/2006 6:31 PM |
| quote: Originally posted by HailSpork
Oh, they were in the Monstrous Races book from 2nd ed, weren't they?
dunno, but I do know they were in the Monstrous Manual. | | No Hazel, no peace 
Champion of the Spider Eater with rider. I actually love to be swallowed. - Posted By gss_000 on 09/04/2007 2:32 PM How many times in life do you get to eat your own Cthulhu? - Posted By Pedro on 03/31/2008 2:29 | |
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Random Sasquatch Sneak
 132 Posts




 | | 06/04/2006 6:40 PM |
| Aarakocra were birdmen which originated in 1st edition Fiend Folio and carried over to "The complete book of humanoids" in 2nd edition, then to "Monsters of Faerun" in 3rd.
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The Great Choco Monster Ghendar Warlord
 10885 Posts



 In the constellation of Cygnus, or Central Connecticut
 | | 06/04/2006 7:46 PM |
| quote: Originally posted by Random Sasquatch
Since they are from a Forgotten Realms book, does that create any campaign setting problems? Or are we allowed to use monsters from other settings?
They are not Realms (nor any other setting) specific, not did they originate in the Realms. I see no problems with using them.
I guess it depends what monster you're talking about. Warforged are Eberron specific and didn't exist prior to that setting being published. Warforged just scream "Eberron." Aarakocra don't scream "Forgotten Realms." | | No Hazel, no peace 
Champion of the Spider Eater with rider. I actually love to be swallowed. - Posted By gss_000 on 09/04/2007 2:32 PM How many times in life do you get to eat your own Cthulhu? - Posted By Pedro on 03/31/2008 2:29 | |
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Random Sasquatch Sneak
 132 Posts




 | | 06/04/2006 10:01 PM |
| Agreed.
Question: Are things from the Oriental Adventures campaign setting off limits? | | | |
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DarkWhite Warrior
 185 Posts




 | | 06/04/2006 10:56 PM |
| quote: Originally posted by Ghendar
quote: Originally posted by Random Sasquatch
Since they are from a Forgotten Realms book, does that create any campaign setting problems? Or are we allowed to use monsters from other settings?
They are not Realms (nor any other setting) specific, not did they originate in the Realms. I see no problems with using them.
I guess it depends what monster you're talking about. Warforged are Eberron specific and didn't exist prior to that setting being published. Warforged just scream "Eberron." Aarakocra don't scream "Forgotten Realms."
Aarakocra also featured as a PC race in the DarkSun setting.
I was a bit disappointed to see Raptorans featured in the "Races of" series, when we already had Aarakocra filling that niche screaming for an updated PC treatent. However, I think the designers considered flight too powerful an ability for starting characters without requiring a level adjustment. Therefore, you might like to check out the treatment given to Raptorans in "Races of" if you're considering statting out Aarakocra as a PC race. | | http://www.maxminis.com/hwlist.asp?user=DarkWhite [for trade only within Australia, no overseas trade thanks] | |
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thecheatachu272 Skirmisher
 29 Posts




 | | 06/05/2006 12:11 AM |
| | I'd like to request O-R 26-27, reserved for later (I'm still ruminating on what to do with it). =) | | | |
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The Great Choco Monster Ghendar Warlord
 10885 Posts



 In the constellation of Cygnus, or Central Connecticut
 | | 06/05/2006 10:04 AM |
| quote: Originally posted by DarkWhite
Therefore, you might like to check out the treatment given to Raptorans in "Races of" if you're considering statting out Aarakocra as a PC race.
Nope. That's not where I'm going with them. If someone else wants to stat them out for PC consideration, they are free to do so. I'm just creating their culture and civilization. | | No Hazel, no peace 
Champion of the Spider Eater with rider. I actually love to be swallowed. - Posted By gss_000 on 09/04/2007 2:32 PM How many times in life do you get to eat your own Cthulhu? - Posted By Pedro on 03/31/2008 2:29 | |
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Venport Sergeant
 738 Posts




 | | 06/05/2006 11:45 AM |
| As it has been pointed out we don’t have any major governments that have strong navel traditions. (people for our 3 nations or pirates)
With some help i think region 17p-20K could be a excellent location for a Government with a strong navy both military and Trading ships.
What dose everyone think?
What would this government consist of? What Races should be here? Should this be the Melting pot of the nation? What do they triad? How is the Government structured?
These are just some question for me and everyone to help get the creative juices flowing
| | Sacramento DDM http://www.maxminis.com/forums/topic.asp?TOPIC_ID=16854
New world Project http://www.maxminis.com/forums/topic.asp?TOPIC_ID=20745
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devasque Sergeant
 874 Posts




 | | 06/05/2006 12:16 PM |
| quote: Originally posted by MightyEinherjar
Love it! Nice to see the territory's outlined. The Dwarves being in the one of the closest civilization, as they can tie in great to the occasional story for the Tribes.
Been out a few days so really nice to see the new map and the outlining of where things are getting setup. Got to start fleshing out the northern dwarves a bit better but if there is anything you wish to chat about in corrolation with your human tribes let me know. | | You see! There ARE others out there just like me. What? Why are laughing? | |
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devasque Sergeant
 874 Posts




 | | 06/05/2006 12:24 PM |
| quote: Originally posted by dj-chuckles
M37 The Dwarves have stationed an Outpost Keep to keep the Trade flowing withe the dwarves to the north, They haven't Mastered the Shipping Lanes, but they have quite a fleet to wage war, but they've mastered a tunnel under the sea all the way to the outpost. Fairly large Masterwork Tunnel, Ornate and everything, 2 Railways Large Sized - 1 for Ore, and Materials 1 for Passengers, Quite fast too. Sorta like the British tunnel to france?
That can work for me. I had outlined at least some sort of port like city on the coast for them. Right around I36 looks like a promising spot protected from the brunt of the outer sea. Gives a good reason for Griffon patrols over that stretch as well. | | You see! There ARE others out there just like me. What? Why are laughing? | |
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HailSpork Sergeant
 545 Posts



 | | 06/05/2006 1:53 PM |
| quote: Originally posted by Venport
As it has been pointed out we don’t have any major governments that have strong navel traditions. (people for our 3 nations or pirates)
My Gessian Empire could have a decent navy. It's not near the pirates, so it probably isn't it's highest priority, but it does have the capability of trading with the entire southern coast (and defending those trade routes). | | CHAMPION OF THE CURRY GOLEM! | |
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Venport Sergeant
 738 Posts




 | | 06/05/2006 2:48 PM |
| quote: Originally posted by HailSpork
quote: Originally posted by Venport
As it has been pointed out we don’t have any major governments that have strong navel traditions. (people for our 3 nations or pirates)
My Gessian Empire could have a decent navy. It's not near the pirates, so it probably isn't it's highest priority, but it does have the capability of trading with the entire southern coast (and defending those trade routes).
yeah so far you have a unique place on the map you have undead kind near you... some bird people to the north east and some wafs and a valcano to the north other than that (and these are far away) you have very little to worry about | | Sacramento DDM http://www.maxminis.com/forums/topic.asp?TOPIC_ID=16854
New world Project http://www.maxminis.com/forums/topic.asp?TOPIC_ID=20745
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Venport Sergeant
 738 Posts




 | | 06/05/2006 3:23 PM |
| | Just a note: I don;t need all the isalands in the area N6-P9 but i will devlop them if no one else wants them... I just need the isand 6n-7n. | | Sacramento DDM http://www.maxminis.com/forums/topic.asp?TOPIC_ID=16854
New world Project http://www.maxminis.com/forums/topic.asp?TOPIC_ID=20745
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MightyEinherjar Sergeant
 387 Posts




 | | 06/05/2006 3:27 PM |
| quote: Originally posted by HailSpork
quote: Originally posted by Venport
As it has been pointed out we don’t have any major governments that have strong navel traditions. (people for our 3 nations or pirates)
My Gessian Empire could have a decent navy. It's not near the pirates, so it probably isn't it's highest priority, but it does have the capability of trading with the entire southern coast (and defending those trade routes).
The Northmen are strong seafarers, but their ships aren't really able to stand up to big Galleon type ships. They mainly go about in Skinjrs and Drakkars, both can easily navigate open ocean as well as rivers and streams.
The Northmen have established guardians in their area of the sea, even though contact with any other race is very low. A small troupe of Berserks with the whale animal form will patrol from the coastline to the island. | | Champion of the Aspect of Tempus | |
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The Defenestrator AesophDarkfable Warlord
 5628 Posts




 | | 06/05/2006 4:06 PM |
| Location Y-AA, 30-33.
Wemic Tribal Lands (plains) and undecided enemy tribe (jungle edge) Oasis in middle.
Will flesh out more this week. Just putting spot on it so it can get mapped and doesn't go away. | | Im out- find me on Hordelings if you want to chat. | |
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devasque Sergeant
 874 Posts




 | | 06/05/2006 6:03 PM |
| Had another thought for a strong southern empire in the plains centered in Z26/27.
The Vhertorum Empire ("the Southern Grey") LE/LN Mixed population of Humans/Minotaurs Strong military/navy (think Greek/Trojan oarboats)
The plains area makes it an ideal breadbasket for foodstuffs, forest to the west and rainforest to the north for wood and other goods, mountains on a couple sides for ores/mining.
Could worship a god of war/opression who favors the use of slaves (foreign purchase/debtors prison etc). One of those neighbors you have to deal with but dislike and talk about on the side. | | You see! There ARE others out there just like me. What? Why are laughing? | |
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Random Sasquatch Sneak
 132 Posts




 | | 06/05/2006 6:03 PM |
| Wow.
A plethora of races in this world (which is a good thing)
Thus far we have:
Fire Gnomes Fire Dwarves Firbolgs Arakora Goliaths Humans (Germanic) Humans (Gessian/Roman) Humans (Nordic) Elves
Monster Races Fire Giant Frost Giant Goblin Hobgoblin Sahuaguin War Troll Wrackspawn Yuan-Ti
oh where, oh where to put my band of war troll slavers? | | | |
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Random Sasquatch Sneak
 132 Posts




 | | 06/05/2006 6:16 PM |
| quote: Originally posted by Venport
As it has been pointed out we don’t have any major governments that have strong navel traditions. (people for our 3 nations or pirates)
With some help i think region 17p-20K could be a excellent location for a Government with a strong navy both military and Trading ships.
What dose everyone think?
What would this government consist of? What Races should be here? Should this be the Melting pot of the nation? What do they triad? How is the Government structured?
These are just some question for me and everyone to help get the creative juices flowing
Each civilized race will have its own kingdom, and each kingdom will have a seat at "the ruling council".
The council will be headed by a non-partisan, neutral leader (probably a powerful human), who does not participate in the governing of the world, but works only to keep peace and order in the council. The council will be located in a large city, central to the world, most likely a melting pot of races which has a high amount of law and security.
Less civilized races (such as wemics) will have tribes. Perhaps the chieftain will participate in the council perhaps not. Some members of the council will most likely be corrupt and thus, various points of evil in the world will go undoubtedly overlooked.
Just hammered this out in a couple of minutes.
Thoughts and criticism are welcome.
-RS | | | |
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Random Sasquatch Sneak
 132 Posts




 | | 06/05/2006 6:25 PM |
| I'd like to lay claim to 3R and 4R and if possible could the islands be made mountainous?
Our world officially has a prison.
Ironspike Prison POPULATION: 88% all races (prisoners) 12% war troll, 1 sadistic warden CLIMATE: Miserably hot, hotter still in the mines.
SUMMARY: Ironspike prison is a place who's mere mention will cause even the most hardened mercenaries to look up from their ale uneasily.
Rumor has that only the abyss rivals the horrors and cruelty known on this hot cruel island, and that the prison is never overcrowded due to the large number of fatalities in the mines (and other less talked about practices).
The prison is run by a black robed wizard named Daedolus (Day-dul-lus), who serves as warden to the installation and employs a staff of war troll prison guards, who work in exchange for a percentage of the wealth generated from the mines and also a steady supply of slaves which they both sell and trade at a high price.
Ironspike is a prison to which people sometimes go for minor infractions of the law. Most of the sentenceing is political, and many on the island have been unjustly prisoned.
Feedback? I'm lookin' for a name change too, I think this name is too close to Hellspike prison.
More to come...
-RS | | | |
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HailSpork Sergeant
 545 Posts



 | | 06/05/2006 9:36 PM |
| quote: Originally posted by Venport yeah so far you have a unique place on the map you have undead kind near you... some bird people to the north east and some wafs and a valcano to the north other than that (and these are far away) you have very little to worry about
Actually, they do have the threat of raids from the Flenn; but certainly no rival empire, at least at the moment. I'd think of them as having a decent navy including large ships, but no real battle-hardened sailors. If I get a chance, I'll try to populate the surrounding area a bit more.
quote: Originally posted by Random Sasquatch Fire Gnomes Yuan-Ti Sahuguain Wemics Goliaths Germanic Humans Elves Dwarves
Add to that my Humans in the Gessian Empire (I'm thinking more Roman in culture) as well as the nocturnal "humans" who schism'ed from them. | | CHAMPION OF THE CURRY GOLEM! | |
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HailSpork Sergeant
 545 Posts



 | | 06/05/2006 9:37 PM |
| | Btw, can we get an updated map with races marked on it? | | CHAMPION OF THE CURRY GOLEM! | |
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