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GuJiaXian Sergeant
 641 Posts



 Roswell, GA
 | | 08/23/2007 8:29 AM |
| A new article on the D&D website (http://www.wizards.com/default.asp?x=dnd/drdd/20070822a, requires you to sign in) walks through a round or two of a battle between a fighter and a powerful dragon. The write-up included some tantalizing hints on how attacks of opportunity work in the new edition (since we already know that they are definitely still in the game, but are different than in 3rd edition).
Looking over the above article, it seems like everyone gets one immediate action per round to use. This basically becomes their one "AoO", as the dragon in the example combat uses its immediate action to react to things the fighter does. I think this is the perfect solution, as the worst part of AoO wasn't the actual attack; it was knowing what provoked AoO. Now, it looks like nothing in particular provokes the attacks (as we see the fighter charging the dragon with no provoked AoO)...you just get to use your one immediate action wherever/whenever you'd like.
This is a much simpler, more elegant solution. It would also seem that a wizard could use his immediate action/AoO to cast mage armor in response to an attack, rather than only being able to, well, attack with his attack of opportunity.
So, am I completely out of my mind here, or does this make sense?
----
Here's a copy of the article:
The Design & Development article series premiered on the D&D
website back in September 2005, and has been a staple ever since. With
the approach of 4th Edition, and our designers and developers focused
on the new edition, this column will be the primary vehicle for 4th
Edition coverage. We’ll not only give you peeks at what’s forthcoming,
but also the “how” and “why.” Keep in mind that the game is still in a state of
flux, as refinements are made by our design and development staff.
You’re getting a look behind the curtain at game design in progress, so
enjoy, and feel free to send your comments to dndinsider@wizards.com.
4th
Edition dragons are among the most dynamic, exciting monsters in the
game—as they should be. They’re different from each other, across
categories (the metallics aren’t like the chromatics), across colors
(reds and whites don’t have all the same attacks), and across age
categories (fear the ancient dragons). Here’s just a taste of what a
fight against an ancient dragon might feel like:
- On the dragon’s turn, the first thing it does is burst out in an
inferno of flame, searing every PC within 25 feet—a free action. Then,
with a standard action, it slashes out at the fighter and the cleric
with its two front claws (even though they’re both 20 feet away). As
another free action, it uses its tail to slap the rogue, who was trying
to sneak up behind it, and pushes her back 10 feet. It’s getting angry
at the wizard, so it uses a special ability to take another standard
action: it spits a ball of fire at the wizard, setting him on fire. It
has a move action left, which it uses to fly into a better position for
its breath weapon. That ends the dragon’s turn.
- It’s
the fighter’s turn. He charges the dragon and manages to land a solid
blow, dropping the dragon down below half its hit points. Oh—that gives
the dragon the opportunity use its breath weapon as an immediate
action. A huge cone of fire bursts from the dragon’s mouth, engulfing
all four PCs. But at least the dragon is below 500 hit points!
- Now
the rogue moves around to flank with the fighter. Ordinarily, that
would let the dragon use its tail slap again as an immediate action,
but the dragon has used its immediate action already. That’s lucky for
the rogue, who actually gets to make an attack this round!
Unfortunately, she fails to hit the dragon’s AC of 49.
- The
wizard fails to put out the fire, so he takes more damage. Worse yet,
the dragon’s breath scoured away the wizard’s fire resistance, so he
takes the full amount. He blasts the dragon with a ray of freezing
cold, but this isn’t 3rd Edition. The dragon takes normal damage, but
it’s not enough to slow it down.
- Finally, the cleric is
up. Calling on the power of her god, she swings her halberd at the
dragon—a critical hit! The damage isn’t bad, but even better, the
wizard gets a nice surge of healing power.
He’s going to need it—it’s the dragon’s turn again.
| | "Clearly a case of too many hunchbacks and not enough mad scientists..." | |
| thekidxii Sergeant
 367 Posts



 No Yack. I said.. we need a DM not BM!
 | | 08/23/2007 9:20 AM |
| It’s the fighter’s turn. He charges the dragon and manages to land a solid blow, dropping the dragon down below half its hit points. Oh—that gives the dragon the opportunity use its breath weapon as an immediate action. A huge cone of fire bursts from the dragon’s mouth, engulfing all four PCs. But at least the dragon is below 500 hit points!
so... how much damage did the fighter do? sounds like things are going towards all power gaming, all the time .... yay! (puke)
I have been in the "wait and see" camp but this does not give me the warm and fuzzies.... | | Champion of the dire hippo. Audi Vide Tace "Nothing matters but the weekend, From a Tuesday point of view" -Diamond & Zero | |
| GuJiaXian Sergeant
 641 Posts



 Roswell, GA
 | | 08/23/2007 9:23 AM |
| Well, do remember that this is just an example, so that they can show off changes to the combat system (and the dragon's cool new powers). I seriously doubt that even a 30th-level fighter is going to be doing 500 damage per hit.
Anyway, what do you think about my immediate action/AoO assumptions? | | "Clearly a case of too many hunchbacks and not enough mad scientists..." | |
| Wraithborne Commander
 3440 Posts



 West Virginia
 | | 08/23/2007 9:28 AM |
| so the fighter did +/- 500 points of damage?!? that's just silly | | Hey Woman, Hey Woman!! Listen here. Since your ol' man ain't got no heart, maybe you'd like to see a real man. I bet you stay up late every night dreamin' you had a real man, don't ya'? I tell you what, bring your pretty little self over to my apartment tonight and I'll show you a real man!
Ghouls: 1 Player Characters: 0 | |
| thekidxii Sergeant
 367 Posts



 No Yack. I said.. we need a DM not BM!
 | | 08/23/2007 9:35 AM |
| Ignoring the "example", I think your interpritation is correct and it sounds like a more dynamic combat mechanic.
Will have to try it out, to see how it plays... Thanks again from those of us who can't access WotC's site from work.
-kid | | Champion of the dire hippo. Audi Vide Tace "Nothing matters but the weekend, From a Tuesday point of view" -Diamond & Zero | |
| vanrulzz Underboss
 2341 Posts



 ¯\(°_o)/¯
 | | 08/23/2007 9:44 AM |
| | maybe the dragon was injured before | | TENTACLES!!!!! STRANGE TEMPLES!!!! FREE PIE!!!! IM CRZY KEWL!!!! | |
| vanrulzz Underboss
 2341 Posts



 ¯\(°_o)/¯
 | | 08/23/2007 9:45 AM |
| | oh, i also like the new aoos. | | TENTACLES!!!!! STRANGE TEMPLES!!!! FREE PIE!!!! IM CRZY KEWL!!!! | |
| Wraithborne Commander
 3440 Posts



 West Virginia
 | | 08/23/2007 9:57 AM |
| Noticed 1 thing I did like...the breath weapon set the wizard on fire. I changed AoOs in my campaign a long time ago, to something vaguely similar. | | Hey Woman, Hey Woman!! Listen here. Since your ol' man ain't got no heart, maybe you'd like to see a real man. I bet you stay up late every night dreamin' you had a real man, don't ya'? I tell you what, bring your pretty little self over to my apartment tonight and I'll show you a real man!
Ghouls: 1 Player Characters: 0 | |
| Knight of Argenis Corim Danex Warlord
 6567 Posts



 West Valley City, Utah
 | | 08/23/2007 10:44 AM |
| I really don't think this is the first round of combat. I think we're jumping into the middle of a fight. The fighter doesn't do +/-500 damage in one turn. His hit just happens to put the dragon below 50%.
I think that the new AoO's are not free to be used anytime you feel like it. I think, from this reading, that there are certain conditions which allow immediate actions, including (1) being knocked below 50% of hit points (2) when you are being flanked
I think there will be a longer list of triggers. | | "Look to God and live." Alma 37:47 Ha 80/80---De 60/60---Ar 60/60---GoL 72/72---Ab 60/60---Dk 60/60---Af 60/60---Ud 60/60---WD 60/60---WDQ 60/60---BW 60/60---UH 60/60---NB 60/60---DDe 60/60---SSB 59/60 (Does anyone want to buy my SSB collection?) Champion of Something, I imagine I will think of something Vindicated Champ of Hippogriff (Arcadian Hippogriff) and Uncommon Horse | |
| Knight of Argenis Corim Danex Warlord
 6567 Posts



 West Valley City, Utah
 | | 08/23/2007 10:47 AM |
| I do like the idea of having a triggered immediate action once per round instead of an attack of opportunity once per round.
Think: 3.5-- Fighter says, I can hit the orc wizard and move 10 feet to base the orc warrior. Who cares if the measely wizard gets an AoO with his wimpy staff and low attack bonus?
4.0-- Fighter has to decide if it's worth triggering a magic missile from the orc wizard as he considers his movement (whatever would trigger the immediate action) | | "Look to God and live." Alma 37:47 Ha 80/80---De 60/60---Ar 60/60---GoL 72/72---Ab 60/60---Dk 60/60---Af 60/60---Ud 60/60---WD 60/60---WDQ 60/60---BW 60/60---UH 60/60---NB 60/60---DDe 60/60---SSB 59/60 (Does anyone want to buy my SSB collection?) Champion of Something, I imagine I will think of something Vindicated Champ of Hippogriff (Arcadian Hippogriff) and Uncommon Horse | |
| Knight of Argenis Corim Danex Warlord
 6567 Posts



 West Valley City, Utah
 | | 08/23/2007 10:49 AM |
| | Note that the silver dragon pictured has the same stupid nose horn that the new green and red dragons have. It looks like all the 4.0 dragons have close to the same body structure/heads. | | "Look to God and live." Alma 37:47 Ha 80/80---De 60/60---Ar 60/60---GoL 72/72---Ab 60/60---Dk 60/60---Af 60/60---Ud 60/60---WD 60/60---WDQ 60/60---BW 60/60---UH 60/60---NB 60/60---DDe 60/60---SSB 59/60 (Does anyone want to buy my SSB collection?) Champion of Something, I imagine I will think of something Vindicated Champ of Hippogriff (Arcadian Hippogriff) and Uncommon Horse | |
| Wraithborne Commander
 3440 Posts



 West Virginia
 | | 08/23/2007 11:07 AM |
| Posted By Corim Danex on 08/23/2007 10:49 AM Note that the silver dragon pictured has the same stupid nose horn that the new green and red dragons have. It looks like all the 4.0 dragons have close to the same body structure/heads.
Looks like new dragons won't be making my singles purchase list. I'm happy with the defined look of each that we have now and all of them sharing certain characteristics. Changing that just means more minis that I won't want. | | Hey Woman, Hey Woman!! Listen here. Since your ol' man ain't got no heart, maybe you'd like to see a real man. I bet you stay up late every night dreamin' you had a real man, don't ya'? I tell you what, bring your pretty little self over to my apartment tonight and I'll show you a real man!
Ghouls: 1 Player Characters: 0 | |
| wicked cool Underboss
 2036 Posts




 | | 08/23/2007 11:07 AM |
| im liking that combat somewhat. aoo is much better. the horn serves no purpose? at least with the blue it looked like it could use it a attack but the green just looks silly. hopefully it will be easy to shave off and repaint. it looks dumb and serves no purpose on the dragon. unless its a stinger?
i hope we got in mid combat and not first strike. if hes doing that much damage than it would be silly | | The ROCK layeth the smacketh down. Long live Farscape Vindicated-CHAMPION of the INTELLECT DEVOURER i will change my avatar when martin completes dances with dragons | |
| FriendlyAlienist Sneak
 79 Posts



 Finland
 | | 08/23/2007 11:13 AM |
| Posted By Corim Danex on 08/23/2007 10:49 AM Note that the silver dragon pictured has the same stupid nose horn that the new green and red dragons have. It looks like all the 4.0 dragons have close to the same body structure/heads. Does it say somewhere it is a silver dragon? I thought it's the green, only with noncolored sketch for picture.
| | Champion of Gibbering Abomination | |
| GuJiaXian Sergeant
 641 Posts



 Roswell, GA
 | | 08/23/2007 11:31 AM |
| | Agreed. The text only says "ancient dragon," and I would assume that it's a fire-using one, as all its abilities seem to be fire-based. Still, I doubt that all the dragons will end up looking alike. | | "Clearly a case of too many hunchbacks and not enough mad scientists..." | |
|  zenthrus Commander
 4677 Posts



 SLC, UT
 | | 08/23/2007 1:59 PM |
| Point #1) We have no way of knowing how hit points are being effected by 4E. An ancient dragon might only have ~500-600hp. An epic-level fighter shouldn't have too much trouble dropping a 100-point smack (especially since 4E is moving in the direction of the Book of Nine Swords). Point #2) I'm not seeing anything above that would indicate the ability to cast a spell (standard action) as an immediate action. The cleric's healing burst sounds much more like a triggered effect or special ability. Again, however, we have no idea how magic is going to work precisely, either.
I wouldn't read too much into this example (other than attacks of opportunity appear to be streamlined). | | Knight Warlord a.k.a. Commander (#32) in only 6 months. Where's my pie? Champion of Dwarven Thunderlashers Knight of the Large Dire Chicken Have/Want List Trade References | |
| Knight of Argenis Corim Danex Warlord
 6567 Posts



 West Valley City, Utah
 | | 08/23/2007 2:25 PM |
| Posted By zenthrus on 08/23/2007 1:59 PM Point #1) We have no way of knowing how hit points are being effected by 4E. An ancient dragon might only have ~500-600hp. An epic-level fighter shouldn't have too much trouble dropping a 100-point smack (especially since 4E is moving in the direction of the Book of Nine Swords). Point #2) I'm not seeing anything above that would indicate the ability to cast a spell (standard action) as an immediate action. The cleric's healing burst sounds much more like a triggered effect or special ability. Again, however, we have no idea how magic is going to work precisely, either.
I wouldn't read too much into this example (other than attacks of opportunity appear to be streamlined). The reason that we conclude that the dragon has 1000 hp (about) is that it says when the fighter hits him that it drops him below 50%.
| | "Look to God and live." Alma 37:47 Ha 80/80---De 60/60---Ar 60/60---GoL 72/72---Ab 60/60---Dk 60/60---Af 60/60---Ud 60/60---WD 60/60---WDQ 60/60---BW 60/60---UH 60/60---NB 60/60---DDe 60/60---SSB 59/60 (Does anyone want to buy my SSB collection?) Champion of Something, I imagine I will think of something Vindicated Champ of Hippogriff (Arcadian Hippogriff) and Uncommon Horse | |
| GuJiaXian Sergeant
 641 Posts



 Roswell, GA
 | | 08/23/2007 2:29 PM |
| | Yes, it seems reasonable that the 4th edition ancient dragon might have about 1000 hit points. | | "Clearly a case of too many hunchbacks and not enough mad scientists..." | |
| Skyscraper Sergeant
 659 Posts



 Montreal
 | | 08/23/2007 3:25 PM |
| I read on EnWorld from a poster who read the DM's statement (i.e. the DM from that particular 4E combat) that this was round 4 of a 5-round combat. (This info is starting to be second-hand for you guys, isn't it? )
I understand that the fire breath as an immediate action is triggered due to the dragon falling below 50% of this HPs (total 1000).
I don't understand from this post that all creatures will have an immediate action each turn.
It appears like a fair hypothesis but nothing more that the immediate action concept would replace AoOs. However, if everyone gets one every turn then they're not really replacing anything, everyone simply gained an additional action.
Sky | | The wise man doubts often. The ignorant, sometimes. The fool, never. | |
| Master of the Awesome Sauce Teflon Jeff Warlord
 6558 Posts



 Idaho. Yes, we have Gamers in Idaho.
 | | 08/23/2007 3:29 PM |
| I liked a lot of the specifics
1 immediate action Fire makes sense better flow Seems simpler, and the speed makes it more realistic.
| | Official Delegate, Wizards of the Coast Against The Giants Called Shot: Huge Green Dragon Icons Called Shot: Gargantuan Prismatic Dragon
"Rejoice, for bad things are about to happen." | |
| Star Sergeant
 978 Posts



 New Britain, CT
 | | 08/24/2007 12:57 AM |
| | The cleric healed the wizard when he hit the dragon with his halberd. That's interesting. Not sure it makes any sense - but then it's taken out of context. | | Champion of Gromph Baenre | |
| Skyscraper Sergeant
 659 Posts



 Montreal
 | | 08/24/2007 7:55 AM |
| I think the cleric's surge of healing power is triggered from the critical hit, and would be a special power of some kind, perhaps a feat or talent.
My impression from what i've read is that they find that the cleric having to heal instead of doing something else is something they have to fix. They were saying something like: the problem with the cleric is that while everyone else is having fun during combat doing stuff for themselves (such as casting spells or attacking opponents), the cleric's role differs in that he needs to take care of others (healing).
What we've read above appears to be one incarnation of how they reduce the action-dependent healing burden of the cleric. If he hits a critical hit, someone gets a healing surge.
It appears like a fun idea, however one thing that comes to mind is that this favorizes the melee cleric (or ranged weapon cleric, if such a thing exists) over spellcasting clerics, since spellcasting clerics can't crit. Or can they now? With the new saving throw rules, perhaps it's possible to crit on a spell attack...
Sky | | The wise man doubts often. The ignorant, sometimes. The fool, never. | |
| PaSquall Underboss
 1392 Posts




 | | 08/24/2007 7:55 AM |
| Could well make sense. That reminds me something I read... the cleric will never run short of healing spells... Could be that kind of mechanism (life draining from monster and bestowing it on PCs). It seems we're more and more leaning towards videogame combat. Just a feeling. | | Vindicated Champion of the PSEUDODRAGON (Unhappy) vindicated champion of the DRYAD Against the giants called shot : huge cloud giant female Demonweb called shot : ghost | |
| Master of the Awesome Sauce Teflon Jeff Warlord
 6558 Posts



 Idaho. Yes, we have Gamers in Idaho.
 | | 08/24/2007 12:12 PM |
| Posted By PaSquall on 08/24/2007 7:55 AM Could well make sense. That reminds me something I read... the cleric will never run short of healing spells... Could be that kind of mechanism (life draining from monster and bestowing it on PCs). It seems we're more and more leaning towards videogame combat. Just a feeling.
That seems pretty cool, kind of channeling the damage to heal, a crazy yin-yang thing. Cool...
| | Official Delegate, Wizards of the Coast Against The Giants Called Shot: Huge Green Dragon Icons Called Shot: Gargantuan Prismatic Dragon
"Rejoice, for bad things are about to happen." | |
| gss_000 Commander
 3204 Posts



 Baltimore, MD
 | | 08/31/2007 11:25 AM |
| | I'm really liking this fast flow of combat. The dynamics and strategy really up the "heroic" aspect of the game. Also, if AoO are changed in this way then I'm more confident in their other changes when they come. | | Completed trades: blackthorne, Drakkengi,Thorgrin, Ironfist Boulderbender x2, ckissee, nasamonkey, Username, Star, Ace13 x3, emontedodger x2, Drconveyor, church, Joeyb, Sir Bozak The Damned, Xeromod, the other guy x2, Qucalion of Celene, Dagaron x2, berus316, qillan_dvra, AshloreDarkShadow
For further info go to My Reference Thread and Trade Interface
Champion of Radiant Sevant | |
| XAos Underboss
 2376 Posts



 London
 | | 09/03/2007 7:22 AM |
| Posted By GuJiaXian on 08/23/2007 8:29 AM
- It’s
the fighter’s turn. He charges the dragon and manages to land a solid
blow, dropping the dragon down below half its hit points. Oh—that gives
the dragon the opportunity use its breath weapon as an immediate
action. A huge cone of fire bursts from the dragon’s mouth, engulfing
all four PCs. But at least the dragon is below 500 hit points!
- Now the rogue moves around to flank with the fighter. Ordinarily, that would let the dragon use its tail slap again as an immediate action, but the dragon has used its immediate action already.
Reading that sentence. The breath attack by the dragon, looks like a once-off immediate effect, triggered by the dragon dropping below 50% hit points. And doesn't suggest any choice of voluntary immediate action by the dragon. Or a replacement for AoO. The 2nd part about the possible Tail-Slap triggered by the rogues movement, is similar to an AoO, but the wording implies a complete lack of choice, the AoO (if it occurs) would have to be a tail-slap. But it doesn't occur because the dragon is allowed a maximum of 1 immediate action per round.
So what I read from this is the dragon has a list of conditions, which each allow it a specific immediate reaction (no voluntary choices) and a restriction that regardless of how many of these conditions occur it only gets one immediate action per round.
Posted By Teflon Jeff on 08/24/2007 12:12 PM
Could well make sense. That reminds me something I read... the cleric will never run short of healing spells.
I hope the clerics get indefinite amounts of healing spells. I find it a "munchkin-like" feature of 3.5 that the most reliable healing effect a party can have is to buy a wand of Cure light wounds. | | Don't worry about the current metagame. It doesn't matter if it's ugly, bad, or the best ever. In 2 years time, set rotation will ban everything. | |
| gss_000 Commander
 3204 Posts



 Baltimore, MD
 | | 09/03/2007 9:07 AM |
| | I didn't think that's a case of having to use the tail slap, more that there can be many triggers for the immediate actions and had the dragon chosen to hold it's last immediate action it could have taken that one. Forcing someone to make an immediate action seems too harsh for it's intent. | | Completed trades: blackthorne, Drakkengi,Thorgrin, Ironfist Boulderbender x2, ckissee, nasamonkey, Username, Star, Ace13 x3, emontedodger x2, Drconveyor, church, Joeyb, Sir Bozak The Damned, Xeromod, the other guy x2, Qucalion of Celene, Dagaron x2, berus316, qillan_dvra, AshloreDarkShadow
For further info go to My Reference Thread and Trade Interface
Champion of Radiant Sevant | |
| Master of the Awesome Sauce Teflon Jeff Warlord
 6558 Posts



 Idaho. Yes, we have Gamers in Idaho.
 | | 09/03/2007 4:16 PM |
| Posted By gss_000 on 09/03/2007 9:07 AM I didn't think that's a case of having to use the tail slap, more that there can be many triggers for the immediate actions and had the dragon chosen to hold it's last immediate action it could have taken that one. Forcing someone to make an immediate action seems too harsh for it's intent.
Ding. I'm expecting no Combat reflexex style AoO's, Just one and you take your chances of when it goes off... | | Official Delegate, Wizards of the Coast Against The Giants Called Shot: Huge Green Dragon Icons Called Shot: Gargantuan Prismatic Dragon
"Rejoice, for bad things are about to happen." | |
| XAos Underboss
 2376 Posts



 London
 | | 09/04/2007 6:47 AM |
| Posted By gss_000 on 09/03/2007 9:07 AM I didn't think that's a case of having to use the tail slap, more that there can be many triggers for the immediate actions and had the dragon chosen to hold it's last immediate action it could have taken that one. Forcing someone to make an immediate action seems too harsh for it's intent. I'm specifically guessing that AoO will be "forced", to make it easier to computer moderate and faster to play "live".
i.e If you are playing with online-computer-moderated-combat (instead of Gm moderated) Then, during your own phase you setup for an AoO. If the enemy triggers it, then the computer resolves the attack with no further input from you. This concept fits all the hints so far about "faster" game turns. Basically when one creature is active the GM doesn't need to wait for any/all players to decide how they will react with AoO etc. Because they either pre-defined that in their own phase, or they arn't allowed to do it.
| | Don't worry about the current metagame. It doesn't matter if it's ugly, bad, or the best ever. In 2 years time, set rotation will ban everything. | |
| Sean-Khan Commander
 2700 Posts




 | | yack Commander
 3136 Posts



 Ottawa, Canada
 | | 09/05/2007 2:21 PM |
| | This might be something I do like about 4th edition the change with AoO. thanks again for the sneak peek of info. (site is blocked from work) | | Champion of the Peryton Vindicated Champion : Pit Fiend, Devourer ATG: Fog Giant DW: Duergar Priest RPG Only!!!! The Drumming Drunkn' DM | |
| Kaya Kenobi Underboss
 1304 Posts



 San Jose, California
 | | 09/17/2007 5:52 PM |
| | I prefer 3rd edition AoO.. This immediate action stuff, bleh... | | Just a simple traveler from the swamps of Dagobah otherwise known as Florida. Also known as Hurricane Alley! I always try to send through delivery confirmation, and I expect the same. It's only 55 cents extra, so it's just a little more than a pay phone call, so just do it for the Kai. I prefer to trade with people in the US and Canada, sorry everyone else. http://www.maxminis.com/Forums/tabid/104/forumid/53/postid/655406/view/topic/Default.aspx - references | |
|  Knight of Wuzz Wuzzard
-827 Posts




 | | 09/28/2007 9:23 PM |
| | I don't think the cleric has to crit to do the healing. It will probably work something like the crusader with a special attack type that can transfer healing to an ally. | | | |
| Shottglazz Sergeant
 908 Posts



 Quinte West, Ontario, Canada
 | | 10/17/2007 9:17 AM |
| "Could well make sense. That reminds me something I read... the cleric will never run short of healing spells."
To me, this spells out what makes me dread 4e... | | Shottglazz "Take my love, take my land, take me where I cannot stand; I don't care, I'm still free, you can't take the sky from me."
Completed trades ( 43 ): Pikel, Darrell, JeffDHarvey, BiggPappa001, Ghendar, Valinrook X2, Wolfgang x3, Wraithborne x5, Mr Ruffles, Anothermullen, CKissee x3, Browns_Scoundrel, Kyrin, GuJiaXian x2, Tyngfumv, Basic_Aim, Mickey Mouse, Berus316, Crisisman, Zoons, Rockfrd, Sterling40 x2, Brucemc, 2007 Magical Mystery Trade, Redskullz x2, Stephengroy, Lyus_Sleyden, Foolforthought, 2008 Magical Mystery Trade, Kilsek, Generic Fighter Pending trades ( 1 ): Auric WotC trades ( 1 ): Red_Deceiver Bad trades ( 2 ): LeftEyeofGruumsh, Yotebeth | |
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