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Subject: Logan Bonnar's blog

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Wraithborne
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09/15/2007 10:42 AM  
How Does 3.5 Work?
I realized yesterday that by working on DDM 2E minis and 4E RPG monster numbers, I've completely forgotten how 3.5 monsters work. I was working on one of the Monster Manual V monsters currently slated for DDM set 17, and I looked at it's entry. My thought process went something like this:

Wait. It's role isn't written down here. What is this guy supposed to do?

Is 53 hit points a lot?

Wait. I have to look up a feat? Why does this guy even have feats?

I will ask Dave what role this guy was supposed to be since it isn't spelled out for me.


And this was a monster that uses the new stat block. The old one makes even less sense to me.

So maybe I'm just lazy, or maybe I just don't have any perspective on what makes sense in 3.5 terms. I sure hope I don't have to go back and edit any 3.5 products, because I'll have no idea how to do that.
------------------------------------------------------------------------------------

Ok, before I rip on the poor guy, what can we learn from this?

Something from MMV with 53 HPs will be made into a mini. I have yet to get the MMV, so I'll have to defer to someone else's wisdom on what it may be.

4e monsters don't have feats.

Now, the sentence that bothers me the most is this one:
Wait. It's role isn't written down here. What is this guy supposed to do?

I'm sorry, but that is just sad.

I sure hope I don't have to go back and edit any 3.5 products

As do I Logan, as do I.

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09/15/2007 1:48 PM  
"wait. It's role isn't written down here. What's this guy supposed to do?"
Man, that is pretty weak. I find that statement troubling for 2 different reasons.
Reason 1. If this guy can't tell what a monster is supposed to do without a how to guide, I worry if he's one of the guys actually designing 4E.
Reason 2. If this is how they're marketing the new game, the customer demographic they're aiming for doesn't seem too bright. It seems like this guy is saying "hey you! potential customer! you're an idiot.You clearly can't handle improvising. Let us run your encounters for you."
I could just be way off base. But it seems to support the whole "streamlined = dumbed down" school of thought.

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09/15/2007 10:11 PM  
In addition to his job of statting mini's and whatever else his job entails he has a blog which is a forum to communicate with the public. That makes part of his job Public Relations. Part of that job is to promote the new product. He's trying to get more people on the 4.0 bandwagon by dissing 3.5. He probably believes that 4.0 is far superior to 3.5 but I'm not going to believe him until I see proof.

In a few years I might be sitting around playing 4.73 and laugh with my friends about how we used to have "Feats". Then again, I might still be playing 3.5 despite efforts like this.

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09/16/2007 8:08 AM  
Posted By hazel monday on 09/15/2007 1:48 PM
"wait. It's role isn't written down here. What's this guy supposed to do?"
Man, that is pretty weak. I find that statement troubling for 2 different reasons.
Reason 1. If this guy can't tell what a monster is supposed to do without a how to guide, I worry if he's one of the guys actually designing 4E.
Reason 2. If this is how they're marketing the new game, the customer demographic they're aiming for doesn't seem too bright. It seems like this guy is saying "hey you! potential customer! you're an idiot.You clearly can't handle improvising. Let us run your encounters for you."
I could just be way off base. But it seems to support the whole "streamlined = dumbed down" school of thought.

A big +1 here...

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09/16/2007 8:12 AM  
How Does 3.5 Work?
I realized yesterday that by working on DDM 2E minis and 4E RPG monster numbers, I've completely forgotten how 3.5 monsters work. I was working on one of the Monster Manual V monsters currently slated for DDM set 17, and I looked at it's entry. My thought process went something like this:

Wait. It's role isn't written down here. What is this guy supposed to do?


Easy one : to be trashed by adventurers, like all his mates.



Is 53 hit points a lot?


Noooooo. With his special super combo multi new manoeuvres, half a round is enough for the group's fighter to utterly destroy it.



Wait. I have to look up a feat? Why does this guy even have feats?


Logan, stop it ! Or customers will never buy the "complete book of monster feats 1" slated for autumn 2009...



I will ask Dave what role this guy was supposed to be since it isn't spelled out for me.


Dave ? Dave ? Where are you ? I've got a question...
... What ? Not here anymore ?
... Ah, Dave's took a holiday. But when is he coming back ?
... What ??? March 2008 ? Ah, oh, well...


So maybe I'm just lazy, or maybe I just don't have any perspective on what makes sense in 3.5 terms. I sure hope I don't have to go back and edit any 3.5 products, because I'll have no idea how to do that.

I just hope for laziness...

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09/16/2007 9:20 AM  
I noticed that their opening ads they played at GenCon shownig D&D over the years were making fun of all previous editions. I thought this was a poor move when I saw them on the internet.

I think that the amount of hit points creatures and characters have will be going up, but this is just a guess.

4th edition is sounding so different that I don't think I like it.

It's taken my group over a year to get used to 3.5. I don't want to start the learning process all over--for those that DM nor for players. I don't care if 4th edition is dumb-downed so that it's easier to learn--I still don't want to go through the learning process.

Logan's job is PR. I don't think WotC is in touch with their target audience. I think they are just assuming everyone's going to like it a lot and aren't really thinking about the chunk of those who won't or don't.

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09/16/2007 10:01 AM  
Posted By Corim Danex on 09/16/2007 9:20 AM

I noticed that their opening ads they played at GenCon shownig D&D over the years were making fun of all previous editions. I thought this was a poor move when I saw them on the internet.

I agree.  Most of the people who will but the new edition are people who bought the current edition (and in many cases the previous editions). You can't make fun of the current edition without making fun of the people who bought and enjoy it.

Making fun of your own product is an insane marketing strategy. Could you imagine a car company making fun of last years model in the hope that you'll buy this years model? No. They tell you how good last years model was and what improvements they've made upon it to make it even better. 


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09/16/2007 11:41 AM  
Meh, I see one man doing one piece of work. While it's not heartening, I'll wait for the finished product.

To quote an analogy I've heard recently...

"You can't just walk in in the middle of a surgery and freak out. 'Hey, why is that guy's heart not in his chest?' is not applicable. It's not 'What is it now?' It's 'Where will it be when it's done?' that is important."

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09/16/2007 6:53 PM  
Posted By Wraithborne on 09/15/2007 10:42 AM
How Does 3.5 Work?
I realized yesterday that by working on DDM 2E minis and 4E RPG monster numbers, I've completely forgotten how 3.5 monsters work. I was working on one of the Monster Manual V monsters currently slated for DDM set 17, and I looked at it's entry. My thought process went something like this:

Wait. It's role isn't written down here. What is this guy supposed to do?

Is 53 hit points a lot?

Wait. I have to look up a feat? Why does this guy even have feats?

I will ask Dave what role this guy was supposed to be since it isn't spelled out for me.


And this was a monster that uses the new stat block. The old one makes even less sense to me.

So maybe I'm just lazy, or maybe I just don't have any perspective on what makes sense in 3.5 terms. I sure hope I don't have to go back and edit any 3.5 products, because I'll have no idea how to do that.
------------------------------------------------------------------------------------

Ok, before I rip on the poor guy, what can we learn from this?

Something from MMV with 53 HPs will be made into a mini. I have yet to get the MMV, so I'll have to defer to someone else's wisdom on what it may be.

4e monsters don't have feats.

Now, the sentence that bothers me the most is this one:
Wait. It's role isn't written down here. What is this guy supposed to do?

I'm sorry, but that is just sad.

I sure hope I don't have to go back and edit any 3.5 products

As do I Logan, as do I.
4e monster design doesn't use the same guidelines as 3e monster design. Monsters *can* have feats, but they don't have to, and they aren't forced into having 1 feat per 3 HD + 1. Rather, it's more that a Bruiser of level 5 will have stats that fall into "this range" and you're not forced to go through a lot of maths to create a creature... that then doesn't have the CR the maths said it would.

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09/16/2007 6:58 PM  
Well, I can say without a doubt that the creature is the Shardsoul Slayer. It is the only creature in the book with 53 HP, and it has the Powerful Charge feat to look up, so I'd say this is pretty conclusive evidence. Those with the book can find it on page 150.

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09/16/2007 7:22 PM  
Posted By MarioCleanstuff on 09/16/2007 6:58 PM
Well, I can say without a doubt that the creature is the Shardsoul Slayer. It is the only creature in the book with 53 HP, and it has the Powerful Charge feat to look up, so I'd say this is pretty conclusive evidence. Those with the book can find it on page 150.


Thanks dude....so we're getting this....



The year: 1994. From out of space comes a runaway planet, hurtling between the Earth and the Moon, unleashing cosmic destruction! Man's civilization is cast in ruin!
Two thousand years later, Earth is reborn...
A strange new world rises from the old: a world of savagery, super science, and sorcery. But one man bursts his bonds to fight for justice! With his companions Ookla the Mok and Princess Ariel, he pits his strength, his courage, and his fabulous Sunsword against the forces of evil.
He is Thundarr, the Barbarian!

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09/16/2007 7:43 PM  
I really dislike the attitude of dumping on older version to sell the next.

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09/16/2007 8:28 PM  
Posted By Bert the Troll on 09/16/2007 7:43 PM
I really dislike the attitude of dumping on older version to sell the next.


Indeed, almost makes you want to go with another Fantasy Rpg doesn't it?

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09/16/2007 8:32 PM  
Posted By Cthulhufnord on 09/16/2007 8:28 PM
Posted By Bert the Troll on 09/16/2007 7:43 PM
I really dislike the attitude of dumping on older version to sell the next.


Indeed, almost makes you want to go with another Fantasy Rpg doesn't it?


LOL.
It does doesn't it. After all, 3.5 seems to be so unfun, it makes me wonder how good WoTC _really_ are at designing games

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09/16/2007 8:53 PM  
Posted By Cthulhufnord on 09/16/2007 8:28 PM
Posted By Bert the Troll on 09/16/2007 7:43 PM
I really dislike the attitude of dumping on older version to sell the next.


Indeed, almost makes you want to go with another Fantasy Rpg doesn't it?
It actually makes me want to stick with 3.5 and not bother getting more books.  3.5 is just fine to me.


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09/16/2007 8:59 PM  
3.5 has worked out allright for me too.  Plus there are tons of great setting and scourcebooks out there for 3.5.  Like Conan, Iron Heroes and that Monte Cook series.

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09/16/2007 9:05 PM  
...and here I thought the "trash the old system" tactic would die when they killed off 2e...

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09/17/2007 1:09 AM  
Sorry to drift off topic - but I have absolutely no desire to own a mini based on the picture in Wraithborne's post.

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09/17/2007 4:21 AM  
Who the F is Logan Bonner and why should I give a crap about him or his opinion?


However, having said that and attempting to give the poor guy a small benefit of the doubt, is it possible this was all said in jest?



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09/17/2007 5:25 AM  
Personally, I like pretty much everything he said. I think monster's stat blocks are *way* to big, I'm not to sure they need a role, but since I don't know what they mean by role, I'm good with it so far. And I've never actually been happy with adding levels and feats to monsters so everything is sounding pretty good so far. Though getting a little sick of the doom and gloom around here...

IMO, 3.5 was better than 3.0 which was better than 2.0 which was better than 1.X, so odds are looking pretty good to me.

and a Shardsoul Slayer is a better mini over yet another good dragon.

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09/17/2007 5:28 AM  
Posted By berus316 on 09/17/2007 5:25 AM
I think monster's stat blocks are *way* to big,

 

This I will agree wholeheartedly with and I look forward to this particular change.



IMO, 3.5 was better than 3.0 which was better than 2.0 which was better than 1.X, so odds are looking pretty good to me.



IMO, 3.5 was different, though not necessarily better than 3.0 which was different, though not necessarily better  than 2.0 which was different, though not necessarily better  than 1.X, so odds are from here on out D&D will change for better or worse.



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09/17/2007 9:45 AM  
Posted By Ghendar on 09/17/2007 5:28 AM

IMO, 3.5 was different, though not necessarily better than 3.0 which was different, though not necessarily better  than 2.0 which was different, though not necessarily better  than 1.X, so odds are from here on out D&D will change for better or worse.

Let's not start this again. :)

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09/17/2007 5:31 PM  
Great... Sounds almost like they're going back to AD&D style... Rumor #1 I said might soon be confirmed. ;)

Anyways, the version that you like will work for you, but no version is better than the other. One of my friends still runs a boxed set of DnD and says it's the only way to play DnD. Says 3e sucks. Back to old style initiative?

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09/17/2007 5:41 PM  
Posted By Kaya Kenobi on 09/17/2007 5:31 PM


Anyways, the version that you like will work for you, but no version is better than the other. One of my friends still runs a boxed set of DnD and says it's the only way to play DnD. Says 3e sucks. Back to old style initiative?

The problem I encounter is a sort of anti-old version D&D snobbery. I'm not accusing anyone here of that, but I have encountered those who think that just because it's a previous version of D&D, it must be inferior somehow. That's why I say they were different but not necessarily better



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09/17/2007 5:56 PM  
So far, 4e doesn't seem like an improvement, it also doesn't seem like something that appeals to me. I like 3e combat too much. Oh, it was so much easier in ADnD when the fighter was the only class with multiple attacks per round. ;)

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09/17/2007 6:06 PM  
Realy?  I thought they were pretty much the same.

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