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Subject: Mid-Campaign Switch

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minatoman38
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Minaniuonuma-shi, Japan

10/18/2007 6:16 PM  
Another thing I am wondering about is how many people are already thinking about doing a mid-campaign switch.

When 3.5 came out we did that in the game I was playing in and it worked out more or less alright. But there were very few meaningful changes. I think most haracters remained basicly the same.

4.0 is supposed to be significantly different. Those of us running games now might have a harder time making a smooth change on the one hand. On the other hand new things are always tempting.

Personally although I am keen to get 4th edition and play it I won't switch my campaign over to the new rules. I started a Eberron game about half a year ago and by the time the new rules come out we will be a year into the game and most likely it will be another half a year before the game ends. Possibly a year. It've got lots of 3.5 material to use (between store bought and homemade stuff I already have the next year and a half planned out) and 4.0 won't be supporting Eberron right away. Also switching a year in means players start a completely new system with upper level characters with rules they aren't familiar with. So basicly I don't want to disrupt my current game. It seems fun enough as it is.

For me the question will be whether I start picking this stuff up in anticipating of the game I run after the Eberron game is done or whether I hold out and wait for 4.5 to come in three years time.

Robert Rosehart
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XAos
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10/19/2007 2:38 AM  
If most of the PC's are single class, or some obvious progression to a prestige class. It should be easy to change mid-campaign.
i.e. a viable 10th level cleric should remain a viable 10th level cleric. Even if the exact capabilities change.
Multi-class characters would be more problematic. While the concept of multi-classing should still be usable in 4e. The actual result of a specific set of class levels, may break down compleatly.

An Ebberon campaign should be easy to swap over, the background history is a series of huge magical wars without any strategic arms limits.
Just explain all the changes as someone finding a "secret weapon" from one of the earliar wars & either accidentally (or because they are Chaotic Evil) setting it off.

Don't worry about the current metagame. It doesn't matter if it's ugly, bad, or the best ever. In 2 years time, set rotation will ban everything.

minatoman38
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Minaniuonuma-shi, Japan

10/19/2007 3:22 AM  

My concern is less with how easy it is to convert stuff and more with how smoothly it will play afterwards. The players would be starting with characters in the upper middle levels in a largely new game system with characters that will have abilities that will be different in enough ways to be confusing.

If everyone goes out, buys the new books, learns the new system and then we continue then there should be little confusion but odds are good only a couple of us will do so quickly if at all.

I'd just as soon keep things going as they are and then use the new system when I start a new game at 1st level. That way characters and the player's (And DM's) understanding of the new game can grow together.

Plus it only took them about 3 years to go from 3.0 to 3.5. I'm betting 4.0 will be just as buggy and 4.5 will be the definitive game....3.5 lasted 5 years after all. If I hold out a couple of years I may only have to buy the new stuff once.

Robert


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berus316
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10/19/2007 11:26 AM  
I'm undecided about converting my current campaign or ending it and starting a new one.
We'll had been playing the same game for 18 months at that point, most PCs will be getting a bit stale for the players I'm guessing.

Starting from scratch will let us learn the changes at the easiest level and experience the whole changes from the beginning.
But ending a good campaign because of rule changes sounds like a pretty lame reason to do so.

thus why I can't decide. I'm guessing that if the changes are really awesome then I'll be more encourage to switch.

Who knows my players may just decide to keep things they way they are and I'll have to stick with 3.5.
Who knows...

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Skyscraper
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10/19/2007 1:22 PM  
I plan on wrapping this one up anyway before next summer. If i do switch to 4E, i'll crank another campaign out with the new stuff.

I don't think i would try to switch mid-campaign if 4E did arrive while the campaign was ongoing.

Sky

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greyhaze
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10/20/2007 11:40 AM  
I may have to switch up one campaign that is currently retired, but would start it up again with 4e, provided I go with 4e. But, all of our current campaigns will be finished with 3.5 rules.


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vanrulzz
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10/20/2007 3:18 PM  
i will probably notswitch over mid campaign.  I would set up a story wrapping TPK that ends the story pretty well and get started with a low level 4th ed campaign.

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Teflon Jeff
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10/24/2007 1:51 PM  
No mid-switch here. We switched to SW with our latest campaign, and we'll keep on it till 4E come out.

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