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Auric Sneak
 150 Posts



 Baltimore, MD
 | | 07/02/2008 9:23 AM |
| For my little group, who are, like me, just learning 4E, what would be the best adventure to start with? Keep on the Shadowfell? The Kobold Hall adventure in the back of the DMG? Or should I design a quick one shot to get them to level 2 and then play the Talon Pass from Free RPG Day?
I'm just eager to start playing LOL | | Trade references: http://www.maxminis.com/Forums/tabid/104/forumid/53/postid/801085/view/topic/Default.aspx Trades on WotC: vandyfry, hothie(pending) | |
| Loquacious1 Sneak
 60 Posts



 San Diego, CA
 | | 07/02/2008 10:42 AM |
| | the Keep on the Shadowfell seemed to end in a LOT of TPK's (including my party). It's probably better to run something a little less devastating :-) | | | |
| Auric Sneak
 150 Posts



 Baltimore, MD
 | | 07/02/2008 10:58 AM |
| | Ok cool, I'll keep that in mind :-) | | Trade references: http://www.maxminis.com/Forums/tabid/104/forumid/53/postid/801085/view/topic/Default.aspx Trades on WotC: vandyfry, hothie(pending) | |
| Master of the Awesome Sauce Teflon Jeff Warlord
 7146 Posts



 Idaho. Yes, we have Gamers in Idaho.
 | | 07/02/2008 1:28 PM |
| Keep on the Shadowfell is good, slightly powerful. Make sure you have at least 4 players (5 is better)
Also, the statue encounter seemed to be the worst, so you may want to tone that one down.
| | Official Delegate, Wizards of the Coast Against The Giants Called Shot: Huge Green Dragon Icons Called Shot: Gargantuan Prismatic Dragon
"Rejoice, for bad things are about to happen." | |
| Luisjoey Underboss
 1704 Posts



 Caracas Venezuela
 | | 07/07/2008 6:09 PM |
| keep of shadowfell i a great way to start!
i play in a 7 people playing! and yes it´s a bit hard if you are not well constructed as party! | | Knight of the Quori Champion of King Kaius III of Karrnath
Purple Knight of Venezuela  Venezuelan Site For D&D minis Calabozo Criollo Venezuela Venezuelan Site for SW minis VeneMinis.com | |
|  Knight of Wuzz Wuzzard
-827 Posts




 | | 07/07/2008 10:11 PM |
| | I'm running KOTS now. I've made many modifications to it, but I only have 3 players at the moment. One player died in the first encounter and since then the players have picked up quite a bit of tactics and now are not having any trouble, and that's with encounters designed for 5. Though, it could be that they are just better at tactics than me. :-P | | | |
| Username Warlord
 5638 Posts




 | | 07/08/2008 6:35 AM |
| | What about the WWGD adventure? | | Originally posted by Schooly_D Username - he deals in minis Champion of Lhesh Haruuc Shaarat'kor | |
|  zenthrus Commander
 4836 Posts



 SLC, UT
 | | 07/08/2008 12:07 PM |
| Kobold Hall was a good 1st level adventure. My players pushed through in about 5 hours (with a good amount of roleplaying in Fallcrest). The encounters are tough but not overwhelming and the skull-skull room was hilarious (especially when the eladrin wizard teleported past the gate...).
Keep on the Shadowfell is OK for a 1st level party. If your players think tactically it is pretty balanced. If they're more the kick-down-the-door-and-whack types then some of the monster tactics may be overwhelming.
| | Knight Warlord a.k.a. Commander (#32) in only 6 months. Where's my pie? Champion of Dwarven Thunderlashers Knight of the Large Dire Chicken Have/Want List Trade References | |
| Pale Rider Underboss
 1006 Posts



 London, Ontario, Canada
 | | 07/08/2008 12:31 PM |
| B5 Horror on the Hill
/only half joking and working on a 4E conversion. :D
| | Completed Trades: Crescent Hawk, Vimes, demagogue, vidman, Eric is God, Strachan Fireblade, FungiMuncher, Dudeeehm, Shasack, gausse, kyrin, nyjastul69 Champion of the Remorhaz | |
| True_Blue Underboss
 2385 Posts




 | | 07/08/2008 12:48 PM |
| | I ran the Kobold Hall from the DMG. I liked the adventure a lot and thought it was a nice "intro" to start out with. I would recommend it to most people. | | Champion of a Knight of Takhisis/Knight of Neraka | |
| bshugg Underboss
 1821 Posts




 | | 07/08/2008 1:01 PM |
| 4E printed adventures are designed for 5 player groups. Even so I think Keep of the Shadowfell is a bit tough.
Things I would tweak for running it:
3 player party, 28-30 point buy and start them at level 2. Make sure they have a leader and some potions of healing and maybe a +1 weapon or two, especially for any caster types.
4 player party, 26 point buy, start them at level 2, make sure they have a chance to buy some healing potions early on
5 players, 26 point buy, things should run fairly smooth.
6 players: standard 22 point buy
Also I haven't read anything but it seems like they are planning to have players have fairly easy access to buying potions and magic items. If you restrict this then the adventures can get a bit harder. | | Looking for someone to cosponser a midwest DDM event. let me know if your interested! Check out my brand new blog: http://bshugg.blogspot.com | |
| Master of the Awesome Sauce Teflon Jeff Warlord
 7146 Posts



 Idaho. Yes, we have Gamers in Idaho.
 | | 07/09/2008 9:54 AM |
| I'm finding the 26 point buy is the best idea.
| | Official Delegate, Wizards of the Coast Against The Giants Called Shot: Huge Green Dragon Icons Called Shot: Gargantuan Prismatic Dragon
"Rejoice, for bad things are about to happen." | |
| oldben Skirmisher
 37 Posts


 Denver, CO (USA)
 | | 07/22/2008 10:14 AM |
| | You can also just mod. the encounters by subtracting off the xp and making it appropriate for 4 players. | | | |
| tirwin Sergeant
 455 Posts



 North Dakota, USA
 | | 07/27/2008 9:04 PM |
| Kobold Hall in the back of the DMG was the perfect starting adventure. Interesting enough yet simple and helped you learn the rules, yet challenging at the end. Everyone in our group really enjoyed it! Plus it connects easily into Keep on the Shadowfell as they are in the same region which you will notice if you look on the area map.
We are now just beginning the Shadowfell adventure with two first level pc's and a second level pc. Two people died and started new characters during Kobold Hall. One of our deaths managed to fail three consecutive saves using the new method for dying, and it added a lot of drama by the time he made that crucial and deadly third roll. | | Here is my have want list: http://www.maxminis.com/hw_list.asp?user=tirwin Successful Trades: Irav222 (x2), Darkfather, Kaya Kenobi, conanb1, dudeeehm, Uk, Master Elminster, tmertz, Shasack, Drewskie, et39100 (x2), Gaddszooks (x4), Romers, Weinbergphp, Vaasic, Navaire, lurch_E_bean, dobblegog, cjmax, jthm, Meds x2, hellfire2, w33zrfan, unmaker, sthig, Eldarion, drowdude, DM Lackey, griffat, eryador, tsech (not sure if this is his screen name?), Jordan, entropysoda, MikeWis, HalifaxDM, Targan, Drakul, wraith428, dmindock, mythoscreature, Tenlado,Chaotic Good, Asteroidjawa, Puggins, Bdog, slapdragon, Drakkengi,WarRabbit(2), Mnpatsfan, Greymouse, Snapdragon, Isondaho, Halofurry, Krush, Ekomega, Amator, Minatoman38, + many new trades recorded by maxminis, and never had a bad trade so please help keep the streak alive, thanks! Harbringer 80/80, Dragoneye 60/60, Archfiends 60/60, Giants of Legend 72/72, Aberrations 60/60, Deathknell 60/60, Angelfire 60/60, Underdark 60/60, War Drums 60/60, War of the Dragon Queen 60/60, Blood War 60/60, Unhallowed 60/60, Night Below 60/60, DoD 60/60, I'm done listing just assume I have them all because I do, thanks. | |
| Cardboard Carnage Skirmisher
 16 Posts



 | | 08/06/2008 1:45 PM |
| | I haven't had the pleasure of playing 4th Edition yet (I used to play back in the 80's before AD&D was out), but now I am getting back into it because my oldest son is a teenager now and getting into it.
I ordered Keep on the Shadowfell and we have a bunch of Mini's, so I am going to check it all out when it gets here and see how it all is. I have read a lot of good things about it, so I am looking forward to playing again after a 20+ year break from the game. Haha.
D. | | | |
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