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Subject: On WotDQ content

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Mjollnir
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03/04/2006 11:38 AM  
Here I will type something from Merric Information Site I need to be clarified on WotDQ. On "Notes" you can read the following:

"A booster contains 1 huge figure (either uncommon or rare), 1 normal rare, 2 normal uncommons and 4 normal commons."

Does this mean that if you buy a case you will find in two boosters two rares (1 huge and another one normal)?
I expect your opinions, friends...

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reezel
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03/04/2006 11:41 AM  
quote:
Originally posted by Mjollnir

Here I will type something from Merric Information Site I need to be clarified on WotDQ. On "Notes" you can read the following:

"A booster contains 1 huge figure (either uncommon or rare), 1 normal rare, 2 normal uncommons and 4 normal commons."

Does this mean that if you buy a case you will find in two boosters two rares (1 huge and another one normal)?
I expect your opinions, friends...

You always get qa normal rare, as stated before. From there your Huge will be either uncommon or rare. So in answer, you can have 2 rares in a pack.

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zenthrus
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03/04/2006 1:14 PM  
IIRC the rare/uncommon Huge distribution is 1/3. With 6 packs per case you should indeed expect on average to pull two boosters with two rares (one Huge and one normal) per case. A 1/3 distribution doesn't guarantee two Huge rares in a single case, though.

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03/04/2006 3:54 PM  
It is now a 1/2 distribution. This was confirmed at Winter Fantasy.

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Mjollnir
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03/04/2006 4:01 PM  
quote:
t is now a 1/2 distribution. This was confirmed at Winter Fantasy.


Do you mean you will get in a single case three boosters with two rares (one huge and another one normal)? Wow! That would really rock!!

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03/04/2006 4:11 PM  
This would mean 2 huge rares per case, not 3 (ignoring any weird snafus). Cases of WotDQ will be 6 boosters to a box.

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taliesin
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03/04/2006 5:59 PM  
Right, a case of six boosters gives 4 uncommon huges, 2 rare huges, and 6 regular rares, so two of the boosters in the case will have 2 rares.

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Dargoth
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03/04/2006 7:24 PM  
How many minis are in a WODQ booster then?

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taliesin
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03/04/2006 7:25 PM  
8, same as usual.

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CarrionCrawler
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03/04/2006 7:35 PM  
OK. So explain this to me. I remember how hard it was in GoL to get all the rare huges...to me, this sounds like it is going to be even harder. Can someone explain it in easy terms for this poor, poor aberration?

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03/04/2006 7:41 PM  
quote:
Originally posted by taliesin

8, same as usual.



Ok then how can 1 in 3 WODQ boosters have 2 Rares in the same booster?

Standard distribution is

4 Commons
3 Uncommons
1 Rare
-----
8

How can you have a Huge Rare and a Regular rare in the same booster?

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Omand
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03/04/2006 8:13 PM  
Hello,

To address all of the questions:

In GoL there were 12 boosters to a case, with 3 containing huge rares and 9 containing uncommon huges. This gives the 3:1 Uncommon to Rare Huge ratio.

For WotDQ we have been told that there will be 6 boosters in a case, with 2 containing huge rares and 4 containing huge uncommons, thus giving us a 2:1 uncommon to huge rare ratio.

As to the numbers, the WotDQ boosters will only contain 8 minis, not 9 like GoL. This will be:

1 Huge (Rare or Uncommon)
1 Rare
2 Uncommon
4 Common

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CarrionCrawler
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03/04/2006 9:51 PM  
quote:
Originally posted by Omand

Hello,

To address all of the questions:

In GoL there were 12 boosters to a case, with 3 containing huge rares and 9 containing uncommon huges. This gives the 3:1 Uncommon to Rare Huge ratio.

For WotDQ we have been told that there will be 6 boosters in a case, with 2 containing huge rares and 4 containing huge uncommons, thus giving us a 2:1 uncommon to huge rare ratio.

As to the numbers, the WotDQ boosters will only contain 8 minis, not 9 like GoL. This will be:

1 Huge (Rare or Uncommon)
1 Rare
2 Uncommon
4 Common

Cheers [:)]



Thanks for putting it into perspective!

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arbados
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03/04/2006 10:59 PM  
Thats going to be a little tuff snagging the uncommons!

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Dargoth
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03/04/2006 11:21 PM  
quote:
Originally posted by Omand

Hello,

To address all of the questions:

In GoL there were 12 boosters to a case, with 3 containing huge rares and 9 containing uncommon huges. This gives the 3:1 Uncommon to Rare Huge ratio.

For WotDQ we have been told that there will be 6 boosters in a case, with 2 containing huge rares and 4 containing huge uncommons, thus giving us a 2:1 uncommon to huge rare ratio.

As to the numbers, the WotDQ boosters will only contain 8 minis, not 9 like GoL. This will be:

1 Huge (Rare or Uncommon)
1 Rare
2 Uncommon
4 Common

Cheers [:)]



Thanks

Regular sized Uncommons are going to be hard to come by then

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JodyJ
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03/04/2006 11:43 PM  
But there are only 16 regular uncommons (16 vs. 24). 1/3 less figures with 1/3 less slots (2 slots vs. 3 slots). Same total ratio.

In 2 cases (12 boosters) you'll get an average of 1.5 of each uncommon. This is the same as DK through UD.


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