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Gnolaum Sergeant
 854 Posts




 | | 06/01/2006 5:12 PM |
| My set info yields 2 LG playable Commons, 1 LG playable Uncommon, 6 LG playable Rares and 1 LG playable Huge Rare.
Lets see per booster that is: 2/12*4 commons, 1/24*2 uncommons, 6/24*1 Rares, 1/18*1 Huge Rares: Yielding: 1.0555555
Since there is a 3:1 Uncommon/Rage huge ratio, one might count each uncommon thrice, 3*6+6=24.
Discuss. | | My online store http://store.hoardsters.com Use quick search to see scans of every stat card! | |
|  Most Edumacated zenthrus Warlord
 5101 Posts



 SLC, UT
 | | 06/01/2006 5:16 PM |
| Good thing Limited format doesn't stick to factions [:O]
LG/CG definitely took a back seat to CE/LE in this set in terms of volume. Perhaps their skirmish strength will make up for it? | | Knight Warlord a.k.a. Commander (#32) in only 6 months. Where's my pie? Champion of Dwarven Thunderlashers Knight of the Large Dire Chicken Have/Want List Trade References | |
| IanB Commander
 3112 Posts




 | | 06/01/2006 5:25 PM |
| It *does* make draft a bit of a problem.
Of course I'm not 100% sure this is going to be a good limited set at all, given that they're making the spider promo playable at the release because of concerns that a 500 point band isn't always going to be constructible out of 2 boosters.
I expect we're not going to get much limited mileage out of this set at all - but I expect the tournament emphasis post-release to be mostly constructed (to prepare for the championships) and Epic (to play with the new huges.) | | Anson on WotC boards | |
| Talistran Warrior
 310 Posts




 | | 06/01/2006 6:19 PM |
| quote: My set info yields 2 LG playable Commons, 1 LG playable Uncommon, 6 LG playable Rares and 1 LG playable Huge Rare.
Lets see per booster that is: 2/12*4 commons, 1/24*2 uncommons, 6/24*1 Rares, 1/24*1 Huge Rares: Yielding: 1.0416666
Since there is a 3:1 Uncommon/Rage huge ratio, one might count each uncommon thrice, 3*6+6=24
It is a 2:1 ratio of Huge Uncommon compared to Huge Rare per case, not 3:1.
Talistran | | Fun little game...
http://www.mgcluster.net/?ac=vid&vid=11028679ac=vid&vid=11028679 | |
| Low Key Underboss
 1231 Posts




 | | 06/01/2006 6:22 PM |
| | At least most of the LG stuff is Rare, so chances are they are Skirmish power pieces. What I'm more worried is CG, I'm hoping that at least one of the uncommons is solid tier-1 material... | | Champion of the Sarrukh | |
| Gnolaum Sergeant
 854 Posts




 | | 06/01/2006 6:28 PM |
| quote: Originally posted by Talistran
quote: My set info yields 2 LG playable Commons, 1 LG playable Uncommon, 6 LG playable Rares and 1 LG playable Huge Rare.
Lets see per booster that is: 2/12*4 commons, 1/24*2 uncommons, 6/24*1 Rares, 1/24*1 Huge Rares: Yielding: 1.0416666
Since there is a 3:1 Uncommon/Rage huge ratio, one might count each uncommon thrice, 3*6+6=24
It is a 2:1 ratio of Huge Uncommon compared to Huge Rare per case, not 3:1.
Talistran
You are right.
Fixing.
Fixed, only changed from 1.041666 to 1.05555 | | My online store http://store.hoardsters.com Use quick search to see scans of every stat card! | |
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