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Subject: New Demon Lord Aspects incoming!

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Kunimatyu
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06/03/2006 2:42 PM  
On the main WotC site, it's mentioned that "R&D wanted Aspects of each of the Demon Lords" and that said Aspects will be released in a Web Enhancement soon.

Now, why would R&D want aspects for each of the demon lords? Hmm....

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06/03/2006 2:44 PM  
They want them for the FC1 book that comes out in 2 weeks. (edited to be complete sentence)

But, I'm certain we'll get 1-3 of them in the next set also.

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06/03/2006 2:49 PM  
quote:
Originally posted by Zaukrie

They want them for the FC1 book that comes out in 2 weeks. (edited to be complete sentence)

But, I'm certain we'll get 1-3 of them in the next set also.

HA ! I hope you're right !!!

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06/03/2006 3:03 PM  
I can understand aspects of certain beings. Dragons are obviously going to be aspects of draconic dieties. Humanoids are going to represent the gods they follow and for the most part no one else worships those particular gods. But how in the Abyss do you choose an aspect for demonic beings? Will it be a creature that looks very similar to the demon lord? Will it be an already known demon, possibly mainstream, that will take the job? It's very confusing.

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06/03/2006 3:05 PM  
Yeah baby,Demon lord aspects rock!

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06/03/2006 3:12 PM  
Goodies!

I've always dug on the Aspects, and I'll be happy to see more show up! Since I've never been hung up on the size of the base (or can easily make larger ones--which reminds me I need to buy some 3" and 2" discs pretty soon...) they're just handy to have around.

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06/03/2006 3:46 PM  
quote:
Originally posted by MechaKingGhidra

I can understand aspects of certain beings. Dragons are obviously going to be aspects of draconic dieties. Humanoids are going to represent the gods they follow and for the most part no one else worships those particular gods. But how in the Abyss do you choose an aspect for demonic beings? Will it be a creature that looks very similar to the demon lord? Will it be an already known demon, possibly mainstream, that will take the job? It's very confusing.



You're a bit off on the definition of aspect. An Aspect is a tiny fraction of a being's power embodied and sent to the material plane to accomplish that entity's wishes. It's not a worshipper of the deity.

But that's not what's funny.

The CRs of the demon lords have all been downgraded to the CR19-23 range(as in, 2 balors could kill most of them) so that players can kill a demon lord at the end of a campaign.

So, if an aspect is a tiny fraction of a deity's or demon lord's power, and a deity is very very powerful(CR 40+), what's a tiny fraction of a CR20ish demon lord? CR 5? CR 2? ::snicker::

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06/03/2006 4:01 PM  
quote:
Originally posted by Kunimatyu

quote:
Originally posted by MechaKingGhidra

I can understand aspects of certain beings. Dragons are obviously going to be aspects of draconic dieties. Humanoids are going to represent the gods they follow and for the most part no one else worships those particular gods. But how in the Abyss do you choose an aspect for demonic beings? Will it be a creature that looks very similar to the demon lord? Will it be an already known demon, possibly mainstream, that will take the job? It's very confusing.



You're a bit off on the definition of aspect. An Aspect is a tiny fraction of a being's power embodied and sent to the material plane to accomplish that entity's wishes. It's not a worshipper of the deity.

But that's not what's funny.

The CRs of the demon lords have all been downgraded to the CR19-23 range(as in, 2 balors could kill most of them) so that players can kill a demon lord at the end of a campaign.

So, if an aspect is a tiny fraction of a deity's or demon lord's power, and a deity is very very powerful(CR 40+), what's a tiny fraction of a CR20ish demon lord? CR 5? CR 2? ::snicker::

That makes no sense, at least to me. How is it that a random, non-worshipper of a diety or equivalent being receives a splinter of power in hopes the creature will use it for accomplishing that being's wishes? Does the power come with pre-programmed instructions on what to do, making it a form of Dominate Person or Dominate Monster? If a little more light could be shed on this, it would be greatly appreciated.

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06/03/2006 4:05 PM  
Aspect of Iuz
Aspect of Zuggmatoy
Aspect of Vecna

Yes please.

I also want to see some of the old school greyhawk stuff (From the early Gord the Rogue books) like Aspect of Rexfelis, Chert, Curley Greenleaf, etc

Can re-enact the whole ultimate evil cycle then


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06/03/2006 4:18 PM  
quote:
Originally posted by MechaKingGhidra

That makes no sense, at least to me. How is it that a random, non-worshipper of a diety or equivalent being receives a splinter of power in hopes the creature will use it for accomplishing that being's wishes? Does the power come with pre-programmed instructions on what to do, making it a form of Dominate Person or Dominate Monster? If a little more light could be shed on this, it would be greatly appreciated.


Every day, people walk through the world leaving bits of themselves everywhere. Hair, dead skin cells, nail clippings, etc.

Now, imagine that clump of hair you pulled out of the shower drain this morning was sentient, looked and acted just like you and instantly hated every other clump of hair you've ever left in the shower.

Aspects are fractions of the entities power that either spring up randomly from said entities home plane or "break off" at seemingly random times. They usually don't last long, and most are reabsorbed by the entity (probably without ever realizing that the Aspect was created) or by the plane itself.

For all intents and purposes, most Aspects probably believe themselves to BE that entity.

Think of them as echoes of their greater selves.

From the Miniatures Handbook
quote:

An aspect is the embodiment of a small portion of an archfiend's or deity's life force. The original's power is so great that this shred of life force is actually able to take shape as a living creature (or an undead creature, as in the case of an aspect of Vecna).


There's more on pages 46-47, but hopefully that will clear things up.

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06/03/2006 4:21 PM  
Sounds good to me. [}:)]

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06/03/2006 4:21 PM  
I think most Aspects clock in at about CR 9.


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06/03/2006 4:24 PM  
Aspect of Graz'zt
Aspect of Fraz-Urb'luu

WOOT

not really expecting the second one...but Graz'zt would be great to battle my Aspect of Demogorgon and Orcus

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06/03/2006 6:59 PM  
quote:
Originally posted by Can of the Cave Beer

quote:
Originally posted by MechaKingGhidra

That makes no sense, at least to me. How is it that a random, non-worshipper of a diety or equivalent being receives a splinter of power in hopes the creature will use it for accomplishing that being's wishes? Does the power come with pre-programmed instructions on what to do, making it a form of Dominate Person or Dominate Monster? If a little more light could be shed on this, it would be greatly appreciated.


Every day, people walk through the world leaving bits of themselves everywhere. Hair, dead skin cells, nail clippings, etc.

Now, imagine that clump of hair you pulled out of the shower drain this morning was sentient, looked and acted just like you and instantly hated every other clump of hair you've ever left in the shower.

Aspects are fractions of the entities power that either spring up randomly from said entities home plane or "break off" at seemingly random times. They usually don't last long, and most are reabsorbed by the entity (probably without ever realizing that the Aspect was created) or by the plane itself.

For all intents and purposes, most Aspects probably believe themselves to BE that entity.

Think of them as echoes of their greater selves.

From the Miniatures Handbook
quote:

An aspect is the embodiment of a small portion of an archfiend's or deity's life force. The original's power is so great that this shred of life force is actually able to take shape as a living creature (or an undead creature, as in the case of an aspect of Vecna).


There's more on pages 46-47, but hopefully that will clear things up.

Thanks for the info. That's all I needed to know.

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06/03/2006 11:21 PM  
Given the fact the LE source book comes out around the same time Blood War comes out Id expect to see Aspects of Arch devils in the set as well

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06/04/2006 12:04 AM  
Juiblex is just screaming to be immortalised in translucent green plastic with teeth and floating eyes!

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06/04/2006 12:46 AM  
quote:


So, if an aspect is a tiny fraction of a deity's or demon lord's power, and a deity is very very powerful(CR 40+), what's a tiny fraction of a CR20ish demon lord? CR 5? CR 2? ::snicker::



Jez, I never thought of that, good catch, man that stinks, at that rate just make a mini of the demon lord it's self!


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06/04/2006 1:30 AM  
I am hoping for all of the Demon Aspects[:D]!

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Korhal_IV
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06/04/2006 2:07 AM  
The CR 19-23 statblocks were meant to be Aspects. The text explaining that they were only Aspects and not the demon lords themselves was erased, according to a developer post on ENWorld. There are rules in the Codex for upgrading demon lords, however.

So, quitcherbitchin' already.

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06/04/2006 2:58 AM  
Is an aspect the same as an avatar of a particular deity? I was asking because they have avatars listed at the end of a deity's description in the FR Faiths and Pantheons book.

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06/04/2006 3:22 AM  
Aspects are weaker than Avatars.

Generally speaking, IMO, aspects should be around CR 10-15, avatars CR 20-25, and real archfiends should be CR 35+. Deities should not, of course, be statted.

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Kunimatyu
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06/04/2006 6:14 AM  
Sammael has the right of it. An avatar is basically a super-charged aspect spawned directly by the deity/archfiend for a specific purpose. An aspect, while it may consider itself the deity, doesn't have the same power level and purpose that an avatar does.

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06/04/2006 6:59 AM  
quote:
Originally posted by TYGRHobbes

Is an aspect the same as an avatar of a particular deity? I was asking because they have avatars listed at the end of a deity's description in the FR Faiths and Pantheons book.



The biggest difference is that an avatar is controlled directly by the god, demon etc. It is a prime material mmanfstation of the creatures will.

An aspect has no connection with the god or demon. It is just left over risdue that has form into a poor photocopy of the god/demon.

examples

It could happen because a demon enter the prime material plane.
It could arise spontaneously at an ancient temple that had thousands of human scarfices for example.
A good aspect might arise at the site of a incredably important mircle by a cleric of the diety.

P.S. Can of Cave Bear explanation and visual reference is very good. I like it.

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06/04/2006 11:31 AM  
The MHB says that aspects can also be summoned using the Planar Ally spells. I would say that those particular aspects are less random and the diety should be aware of their existence (in the same way they are aware of their followers' prayers).

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06/04/2006 1:34 PM  
quote:
Originally posted by orcdoubleax
The biggest difference is that an avatar is controlled directly by the god, demon etc. It is a prime material mmanfstation of the creatures will.



Correct, I would say that another BIG difference is the CR. Aspects are generally between 9 and 14 and Avatars are 27-40 or something like it.

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06/04/2006 2:26 PM  
You know what? As long as they can proxy well for something else, I'm fine with Aspects. So, Grazz't is a little lower on my list than, say, Yeenoghu. Yeenoghu can at least pass for an enlarged gnoll.

As long as we're on the topic of aspects, while I'd rather just get a Leonal (it's on the summon monster list), if we have to have aspects, then an aspect of Talisid would proxy well and give the Good factions another powerful piece.

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06/05/2006 11:41 AM  
Aspect of Asmodeous is already comingout.... We've already got Errata for it!

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06/05/2006 11:46 AM  
I'm suspicious that the new gnoll archer and hyena figures presage an Aspect of Yeenoghu in Blood War.

While we are on the topic of Juiblex, am I the only one that thought that the temple to Juiblex in the Wrath of the Dragon God movie was awful clean for a shrine to an ooze?


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06/05/2006 11:50 AM  
quote:
Originally posted by lingster

Aspect of Asmodeous is already comingout.... We've already got Errata for it!


Not to dissapoint...but the Errata is for the RPG stats found in the Miniatures Handbook....Not for an upcomming mini.

That doesnt mean I REALLY want an Aspect of Asmodeous though :)

Aspect, Avatar, or the real deal...It doesnt really matter how its labeled on the mini...As long as the size is the same I can use the mini for all 3 in RPG.

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06/05/2006 12:00 PM  
Agree Count bring on the demon princes and the arch devils!

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06/05/2006 12:26 PM  
quote:
Originally posted by kgradert13

Aspect of Iuz
Aspect of Zuggmatoy
Aspect of Vecna

Yes please.




Yes, yes, yes please. [:D]

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06/05/2006 8:46 PM  
quote:
Originally posted by lantern314

I'm suspicious that the new gnoll archer and hyena figures presage an Aspect of Yeenoghu in Blood War.


Oh...If only that is true!

Yee-no-ghu!
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Of course, I wouldn't say "no" to Asmodeus, either.

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06/06/2006 7:06 AM  
quote:
Originally posted by Can of the Cave Beer

quote:
Originally posted by lantern314

I'm suspicious that the new gnoll archer and hyena figures presage an Aspect of Yeenoghu in Blood War.


Oh...If only that is true!

Yee-no-ghu!
Yee-no-ghu!

Of course, I wouldn't say "no" to Asmodeus, either.



We've got the Glabrezu, which can sub as Aspect of Yeenoghu. Even Gnolls are fooled (check the Quinix entry in the Shining South).

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06/06/2006 7:57 AM  
The aspects are some of the coolest minis IMHO. They fill in for avatars nicely.
My beef is having more than one aspect in a warband. The MHB states that individual aspects represent different aspects of the god's personality and if two aspects were to meet they would most likely be hostile to each other.

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06/06/2006 9:00 AM  
Well here is to getting a few aspects of demon lords in blood war. My big hope is that it is not more then a couple... three at the most.

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06/06/2006 10:41 AM  
quote:
Originally posted by striderlotr

Well here is to getting a few aspects of demon lords in blood war. My big hope is that it is not more then a couple... three at the most.



After seeing the art gallery of Fiendish codex 1, I give the WotC crew leave to produce minis of each and every picture in there! awesome book!

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06/06/2006 10:57 AM  
quote:
Originally posted by Dordledum
After seeing the art gallery of Fiendish codex 1, I give the WotC crew leave to produce minis of each and every picture in there! awesome book!
D.


Then, I would really like to see a mini of the Mane (powerful fiend since 2nd edition at least). BAr-Igura is another demon from AD&D that would rock. Sniff! Goristro, sniff! still far away...

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06/06/2006 11:40 AM  
quote:
Originally posted by Kunimatyu

quote:
Originally posted by MechaKingGhidra

I can understand aspects of certain beings. Dragons are obviously going to be aspects of draconic dieties. Humanoids are going to represent the gods they follow and for the most part no one else worships those particular gods. But how in the Abyss do you choose an aspect for demonic beings? Will it be a creature that looks very similar to the demon lord? Will it be an already known demon, possibly mainstream, that will take the job? It's very confusing.



You're a bit off on the definition of aspect. An Aspect is a tiny fraction of a being's power embodied and sent to the material plane to accomplish that entity's wishes. It's not a worshipper of the deity.

But that's not what's funny.

The CRs of the demon lords have all been downgraded to the CR19-23 range(as in, 2 balors could kill most of them) so that players can kill a demon lord at the end of a campaign.

So, if an aspect is a tiny fraction of a deity's or demon lord's power, and a deity is very very powerful(CR 40+), what's a tiny fraction of a CR20ish demon lord? CR 5? CR 2? ::snicker::



I was under the impression that all demon lords had Divine Rank: 0. They are all able to grant spells to their followers, so that makes sense.

Also, with DivR: 0 they would, in fact, for all intents and purposes, be immortal. They can be killed, but they can't be killed permanently. Except by equally powerful beings.

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06/06/2006 12:16 PM  
quote:
Originally posted by Dordledum

quote:
Originally posted by striderlotr

Well here is to getting a few aspects of demon lords in blood war. My big hope is that it is not more then a couple... three at the most.



After seeing the art gallery of Fiendish codex 1, I give the WotC crew leave to produce minis of each and every picture in there! awesome book!

D.



Second that!!! Bring them on!

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