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Subject: recovered topic 9100

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tullywi
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09/24/2005 2:24 AM  
recovered topic 9100


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tullywi
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09/24/2005 2:24 AM  
quote:
Originally posted by robbdaman

I was playing a game on Vassal tonight and I was having trouble with the dice gen. I think i didn't roll over a 5 for 6 turns. I conceded because that anything but fair. Is there a way to fix it so it's more random? That was way off of random! Sheesh!

R~

I would never ever quit a game because of bad dice rolls. It is entirely possible to have luck like that even in real life. On Vassal especially, I try to play it out. If nothing else, all those bad rolls will hopefully be used up in one game instead of several. Besides, I've had several games that started off that way and ended in a landslide for me. I distinctly remember it happening once when I was LG and I played against LE. The other person rolled a 20, 18, and some 17s with his Beholder. My save throws were pretty horrible. I kept at it though and was able to come out ahead in the end.


dj-chuckles
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09/24/2005 2:26 AM  
ok.

First Read my quote in my signature..

Then realize its all luck including Vassal. I've rolled crap... and I've rolled extremely good. In one tourny I've rolled over 22 Nat 20s

Posted By WakeXX on 09/25/2006 4:49 AM
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tullywi
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09/24/2005 2:34 AM  
Besides, if you really think it isn't random enough, you can just tell the other person you are going to take every 11th roll or something like that. That should make it more random for you.


oldcoast
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09/24/2005 3:20 AM  
quote:
Originally posted by robbdaman

I was playing a game on Vassal tonight and I was having trouble with the dice gen. I think i didn't roll over a 5 for 6 turns. I conceded because that anything but fair. Is there a way to fix it so it's more random? That was way off of random! Sheesh!

R~



The dicebot is truly evil, I've gone crazy stretches with 3 "1"'s in five rolls to long strings of 10 or more rolls never rolling over a "10" I've gone entire matches with only a 2 melee hits. Now of course I've had the opposite too, including several games with back to back 20's and plenty with good runs on the high side. It goes in cycles and definitely adds more of a "luck" factor in games online than in person. In the end you just get used to it as the price you pay to play online.

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jai
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09/24/2005 9:54 AM  
quote:
Originally posted by dj-chuckles

First Read my quote in my signature..

About the rest of your sig ... can i have my signature back please?
Aside from hijacking it from me, it puts you over the limit for signature lengths ...
Darastrix Maekrix
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09/24/2005 4:18 PM  
If it's one thing that Vassal needs some serious work on, it's the die rollers. I rarely have the kind of (usually bad) luck those things dish out on a regular basis.

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robbdaman
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09/24/2005 7:58 PM  
I really didn't have an option as that low roll streak took place in the middle of combat with Soth and Beholder against Justice Archons and Couatls. Soth couldn't hit the side of a barn and Beholder got to Telekinesis his figs around. It was pathetic! It happened again the next game too. My Friendzied berserker and Longstriders needed a 6 to hit and I couldn't roll over a 5.

R~

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Richard II
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09/24/2005 8:21 PM  
The diceroller for vassal gets a bad rap imo. People tend to remember the crappy rolls, or the crappy rolls that occur at inconvenient times. They remember their bad attack rolls, but not their good saves or init wins.

Unless someone shows me a set of like a million dice rolls from vassal that are skewed in terms of average/median, I ain't gonna worry about it. After all, my real dice that I use to play locally have stabbed me in the back a time or two.

Stuff happens.


Veliq
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09/24/2005 8:47 PM  
quote:
Originally posted by Richard II

The diceroller for vassal gets a bad rap imo. People tend to remember the crappy rolls, or the crappy rolls that occur at inconvenient times. They remember their bad attack rolls, but not their good saves or init wins.

Unless someone shows me a set of like a million dice rolls from vassal that are skewed in terms of average/median, I ain't gonna worry about it. After all, my real dice that I use to play locally have stabbed me in the back a time or two.

Stuff happens.



Hear Hear

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psistef
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09/25/2005 1:59 AM  
It's just a fact of life I'm afraid - we've all been on the receiving end of a string of bad/good dice rolls.

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AesophDarkfable
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09/25/2005 2:03 AM  
quote:
Originally posted by Richard II

The diceroller for vassal gets a bad rap imo. People tend to remember the crappy rolls, or the crappy rolls that occur at inconvenient times. They remember their bad attack rolls, but not their good saves or init wins.

Unless someone shows me a set of like a million dice rolls from vassal that are skewed in terms of average/median, I ain't gonna worry about it. After all, my real dice that I use to play locally have stabbed me in the back a time or two.

Stuff happens.



As a person who has had a recent streak of bad luck on the Vassal roller, I actually agree with you. My recent streak of luck might have angered me, but yeah overall it seems pretty even. The only problem I have is its tendency to do things like 3 nat 20s and then 3 nat 1s in a row. That is pretty bogus at times. But even this weeks bad luck during EC (which you witnessed in your slaughter of me) I get pissed and then I get over it.,

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Darksolar
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09/25/2005 3:19 AM  
Bad rolls happen its just the way it is... I just had a nice string of good luck but im really due for a bad next few games I bet, though ya know I will complain but its all in frustration it doesnt mean I actully really care as that is how it is.

If you dont want random then find a dicless game but as soon as you add dice into a game it becomes random and you really cant complain...maybe they should add a second d20 button so people feal like they have the option to pick their fate or good dice for the day. :)


Richard II
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09/25/2005 11:00 AM  
quote:
Originally posted by AesophDarkfable

quote:
Originally posted by Richard II

The diceroller for vassal gets a bad rap imo. People tend to remember the crappy rolls, or the crappy rolls that occur at inconvenient times. They remember their bad attack rolls, but not their good saves or init wins.

Unless someone shows me a set of like a million dice rolls from vassal that are skewed in terms of average/median, I ain't gonna worry about it. After all, my real dice that I use to play locally have stabbed me in the back a time or two.

Stuff happens.



As a person who has had a recent streak of bad luck on the Vassal roller, I actually agree with you. My recent streak of luck might have angered me, but yeah overall it seems pretty even. The only problem I have is its tendency to do things like 3 nat 20s and then 3 nat 1s in a row. That is pretty bogus at times. But even this weeks bad luck during EC (which you witnessed in your slaughter of me) I get pissed and then I get over it.,



Yep, I think we all get irritated when the dice stab us in the back, but there's always another roll right around the corner.

When you think about it, the probability of rolling 3 20's in a row is exactly the same as 3 1's in a row, or a 3, a 7, and an 11. Previous rolls in no way influence the outcomes of the following rolls.


Zippy
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09/25/2005 6:02 PM  
Also keep in mind play style and warband selection puts you more or less in the hands on dice (whether on vassal or off).

A beholder is hugely dice dependent. A Chraal's breath weapon is not so much. If your band requires moments of luck to win, you are at the mercy of the dice.

If you're firing a gauth fire eye ray for 15 autodamage per round, that's not luck.

Same applies to taking risky gambles ("If I can get this roll, the game's mine!" usually means if you fail that roll you lose...are you a gambler? If so don't complain about drawing a foul card every so often).

In previous threads we've checked actual vassal rolls and found reasonably linear d20 distribution.

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AngryIrish
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09/26/2005 2:26 AM  
Yeah, the dicebot is awesome!! Some of those that have played me know that most of the time, I can tell when I'm going to lose moral or miss. I like to call the rolls. From now on I'm goin to see how many times I'm right. And not on "I need a 1-19 to pass. I say that I am going to pass." I mean "I need a 1-13, the games on the line. I call fail. 1" HAHA, thats happened quite a few times.

There are also times where I couldn't fail a save if I wanted to. Goblin Skirmisher takin on Soth, no problem. I gamble a lot, and thus I win big and I lose big.

And of course everyone remembers the bad. Or do they remember the good. I guess it depends on which side you're on. I remember when my Beholder Flesh to Stoned a LSD. That was a good roll. The other guy remembers my Beholder Flesh to Stoning his LSD. That was a bad roll.

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09/27/2005 6:43 PM  
With d20, the odds of making a roll are easy to calc on the fly. For example, a MC at +12 is 35% to fail (1-7 fails, 7 times 5 = 35 which is your magic formula). So if you track rolls, track by % to fail (or make). So of all 35% rolls, if you track all, over a long time we expect not only about as many 3's as 17's, but about 35% fails and 65% makes.

Report back in a few months how it's going.

There are 10 kinds of people in the world; those who understand binary, and those who don't.
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