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Vrecknidj
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11/16/2005 8:31 AM  
recovered topic 11581

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Vrecknidj
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11/16/2005 8:31 AM  
I ran this piece at the pre-release (in part because I pulled two Elf Stalkers), and I was quite happy with how they worked for me. In constructed, I'd imagine that it's a little harder to get everything to work, even though you have a lot more flexibility in your build. Largely this is because everyone else has that greater flexibility too.

On the other hand, being a Plant, she has some nice immunities. Nothing that really helps against most of what's competitive these days though.

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ChristopherGroves
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11/16/2005 8:35 AM  
Her low commander rating lends her use with fearless support units. She doesn't have the capabilities of the IM to really front 2 FBs; perhaps you should try her with blocking Clay Golem(s)? You've got enough room for some darn speedy tile grabbers (wolves and MACs if you choose ... or even a Longstrider if you felt such was necessary. In your backfield you run a handful of Graycloaks and Stalkers. Could work, depending on the setup.

Then again I'm not certain ANY archer bands can really work on maps what with the bad LOS on many of them.

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nycfarmkid
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Wadsworth, OH

11/16/2005 10:26 AM  
I've been toying with her in 500 points. I haven't run any warbands with her, but I considered pairing her with a Storm Giant and multiple Hebi in 500 points.

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Gobidas
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11/16/2005 10:37 AM  
due i tried her with 2 half elf bow intiates it works well if you want a cheezed up army, in a 500 pointer she would work well with the storm giant a some half elfs


Gnolaum
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11/16/2005 10:50 AM  
What she (it?) really needs is a cheap unit with a single range attack that deals 10 magic damage.

I misread the Bariaur Ranger card and thought his melee attack was his ranged attack. If that was the case then he would be perfect.

If only the Dwarf Raider was CG.

The Hunter doesn't really help the Hebi, but in Epic it should do wonders with the Storm Giant or multiple Centaur Heroes.

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11/16/2005 11:14 AM  
quote:
Originally posted by Gnolaum

What she (it?) really needs is a cheap unit with a single range attack that deals 10 magic damage.

I misread the Bariaur Ranger card and thought his melee attack was his ranged attack. If that was the case then he would be perfect.

If only the Dwarf Raider was CG.

The Hunter doesn't really help the Hebi, but in Epic it should do wonders with the Storm Giant or multiple Centaur Heroes.



Harbinger centaur has a ranged attack for 10 damage iirc.


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11/16/2005 11:21 AM  
quote:
Originally posted by Richard II
Harbinger centaur has a ranged attack for 10 damage iirc.



Yes it does, but at a really crappy +5, and without magic.

What we need is:

Centaur Archer 16 pts (made from Bariaur Ranger)
CG
Level 5
Speed 8
AC 17
Hps 25

Melee attack +8(5)
Ranged Attack +10/+10(10 magic/5)
Type: Monstrous Humanoid

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Aesnath
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Augusta, GA

11/16/2005 11:34 AM  
I've had some reasonable success with her, but she isn't quite as effective as I was hoping. In general, I think she's best served by coupling her with a couple of mid archers (elf stalker or graycloak) and a strong, mostly fearless fronline. She's not bad for support, but as with all CG commanders, she doesn't stand up to the IM or Ryld. It's really sad when a commander is that much better than all other options, but that's what CG has with the IM.

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AesophDarkfable
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11/16/2005 11:37 AM  
quote:
Originally posted by Aesnath

I've had some reasonable success with her, but she isn't quite as effective as I was hoping. In general, I think she's best served by coupling her with a couple of mid archers (elf stalker or graycloak) and a strong, mostly fearless fronline. She's not bad for support, but as with all CG commanders, she doesn't stand up to the IM or Ryld. It's really sad when a commander is that much better than all other options, but that's what CG has with the IM.



Bingo. The key to commanders like this is don't buy too much in to the commnader effect. Sitting back with Graycloaks and Elf Stalkers (3 of them perhaps) and then a good mix of Celestial Horsies, maybe a Golem, or some other fearless hitters will work the best for her.

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warty_nosed_goblin
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11/16/2005 12:05 PM  
One epic possibility would be using her and a ghaele together, all of the extra attack rolls would be bound to get you some extra activations, maybe toss in a copper samurai for even more fun with 20s, and see what happens, add a bunch of HEBIs, centaur heros, etc...

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originally posted by grim:
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Quixotic
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11/16/2005 12:50 PM  
If a centaur hero is based can he still fire a ranged attack triggered by her CE?

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AesophDarkfable
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11/16/2005 12:54 PM  
quote:
Originally posted by Quixotic

If a centaur hero is based can he still fire a ranged attack triggered by her CE?



No, they have to meet all the pre-requisites to make a ranged attack. LoS, not based, etc.

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muselindeman
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11/16/2005 1:56 PM  
quote:
Originally posted by psistef

Well, I've been eyeballing the Nentyar for weeks now and I finally gave her a run tonight. Gotta say I'm disappointed.

She just seems like one of those minis which is less than the sum of its abilities.

The commander effect is awesome, but tends to neutralise most other abilities. Nice spells - but you often want to shoot twice, or double move so next round you're in a position to shoot twice!

Ah, dear. She shall no doubt be my newest Red Wiz/Warpriest/Valenar project. A mini I shall strive to make viable, but will never quite reach..



My experience exactly. I played her w/ a storm giant in epic and was dissapointed. Crow shaman are better. Also, if cheesy blockers are in front, you really do not need to hit w/ her 2x and then again for 25 w/ the giant. Vs. high AC creatures, she needs to waste a turn to get +20 or miss w/ her 2 shots so the giant can maybe hit.

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11/16/2005 2:13 PM  
With a StormCrow band, does anyone think the Nentyar is worth replacing one of the crow shamans? Potentially it gives you more shots than you could get from the Crow Shaman..

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TruNutral88
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11/16/2005 2:57 PM  
quote:
With a StormCrow band, does anyone think the Nentyar is worth replacing one of the crow shamans? Potentially it gives you more shots than you could get from the Crow Shaman..


Might work but i still think the extra attack(s) from the cheaper crow is more efficient. I still haven't gotten one as i have only got 2 UD packs (Archnomancer + AoK)

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robbdaman
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11/16/2005 3:28 PM  
What we really need is a Half-Ogre Archer with stats something like this:

Points: 25
Level: 6
Speed: 8
AC: 15
HP: 45
Melee Attack: +10/+5 (15/10)
Range Attack: +10/+5 (15/5)

Not overly powerful but adds both a good melee and good range. far from game breaking too. If you wanted to do something different with it you could add Pushback to the ranged attack. I'd love to see that.

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Raland
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11/16/2005 3:43 PM  
Has anyone tried multiple hunters with multiple Hebis?

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11/16/2005 3:50 PM  
Xen'Drick Champions are nice companions to go with the Nentyar ... they offer melee potential and missile potential, both with great attack bonuses ... and do it for a very reasonable cost. I just received my Xen'dricks in the mail last night, but here are three bands I want to try ...:

Lidda, Halfling Rogue CG 4 Unique Ha 27/80 U
Wild Elf Raider CG 6 Af 29/60 C
Graycloak Ranger CG 15 Minionsa Ar 16/60 C
Wolf (REMOVE) ANY 0 Ha 37/80 C
Xen’drik Champion CG/CE 23 Ud 31/60 R
Xen’drik Champion CG/CE 23 Ud 31/60 R
Evermeet Wizard CG 39 Ar 15/60 U
Dark Traveler CG 43 2 Dk 16/60 U
Nentyar Hunter CG 47 2 Ud 20/60 U


*and*

Xeph Warrior CG 3 Af 30/60 C
Graycloak Ranger CG 15 Minionsa Ar 16/60 C
Wolf (REMOVE) ANY 0 Ha 37/80 C
Xen’drik Champion CG/CE 23 Ud 31/60 R
Xen’drik Champion CG/CE 23 Ud 31/60 R
Xen’drik Champion CG/CE 23 Ud 31/60 R
Xen’drik Champion CG/CE 23 Ud 31/60 R
Dark Traveler CG 43 2 Dk 16/60 U
Nentyar Hunter CG 47 2 Ud 20/60 U


*and*

Xeph Warrior CG 3 Af 30/60 C
Medium Astral Construct CG 10 Requires Commander GoL 20/72 C
Graycloak Ranger CG 15 Minionsa Ar 16/60 C
Wolf (REMOVE) ANY 0 Ha 37/80 C
Xen’drik Champion CG/CE 23 Ud 31/60 R
Xen’drik Champion CG/CE 23 Ud 31/60 R
Xen’drik Champion CG/CE 23 Ud 31/60 R
Nentyar Hunter CG 47 2 Ud 20/60 U
Clay Golem CG/CE 56 Ar 25/60 R


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Aesnath
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Augusta, GA

11/16/2005 3:59 PM  
I'm still angry about the way skirmish works for the Xen Champ. As it stands, I still think I'd rather have one of the cheaper archers.

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robbdaman
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11/16/2005 4:54 PM  
Yeah Skirmish could have been so much better. The Xen'drick being a rare is not something I'm going to hunt down multiples of unless I can get them dirt cheap. Efficient, sure but still not worth the money of most rares.

R~

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warty_nosed_goblin
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11/16/2005 4:55 PM  
quote:
Originally posted by Raland

Has anyone tried multiple hunters with multiple Hebis?



You mean like:

Nentyar Hunter x2
HEBI x2
Elf Warrior Filler

Scary amounts of ranged damage, has decent screeners. The nentyar's spells can be used to clear fodder to allow the HEBIs to blast meatier targets. Another option is to have the HEBIs activate first and kill off the fodder, then activate the nentyar hunters and pile on some ranged hurt- by my calculations the four core figures in this band can do 80 points of ranged damage to one target or 40 to two, assuming all arrows hit. If you dropped the second nentyar for another HEBI, you can do 50 damage to one target, but can't subdivide the damage at all, though you do actually gain quite a bit of ranged damage net, just not by commander effects.


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originally posted by grim:
While he is clearly insane, he does have a point.

Vrecknidj
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11/16/2005 5:09 PM  
One weird possibility is to go with Elf Warriors. I mean, sure, they suck and all that, compared to other archers. But, let's say you're spending most of your points on other figures (Archamge, FBs, whatever). Having some Elf Warriors as filler is not such a bad thing if the Nentyar is the commander. You can kinda waste her shots on middle-of-the-road targets that the Elf Warriors might be able to hit, and grant them those bonus attacks.

Okay, it's crappy, but it's a thought.

Graycloaks might be good too. I mean, the Nentyar plus two Graycloaks isn't very costly and it nets you five activations and potentially eight ranged attacks a round.

Dave

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Gristlemane
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11/16/2005 6:06 PM  
One of the biggest problems with her is the low commander rating. Because of that it's hard to use her simply as support with your Elf Archers or Graycloaks because your beatsticks are hurting on morale checks. And if you go fearless with FB's, you'll be better off with an Inspiring Marshall. The Clay Golem is a good idea though.

It's deja vu all over again.

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11/16/2005 6:38 PM  
played 2 hunters with hebi and three centaurs in 500 epic with a ghaele. Was really scary until you based them with an epic balor then the band fell apart. They took down a white zombie dragon in 2 rounds but after that all the balor, ogre ravagers, and orc champions ate them up.



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11/16/2005 7:33 PM  
Tananthalas wrote: "Was really scary until you based them with an epic balor then the band fell apart."


I think that could be said about a lot of bands.

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Wadsworth, OH

11/16/2005 7:37 PM  
How are you guys getting randged attack damage that is less on the second attack? The bow is shooting the same arrow each time. When a melee fig has damage on a second attack less than the first attack it is generally due to an offhand attack or another form, not the same weapon/attack.

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The Fortress of Solitude

11/16/2005 9:34 PM  
I had a feeling this would happen with the Nentyar Hunter. I don't have my Underdark cases yet, so I haven't been able to practice with it, but it seems a tad pricey. Remember, in order to get the most out of an archery warband, you still have to put some beaters in there to buy them some time to do their dirty work. This usually means that they ending up having to shoot into combat, where only the HEBI and the Halfling Ranger (with precise shot) are strong enough to hit reliably.

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psistef
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11/16/2005 10:55 PM  
Indeed.

Without Precise Shot, the Nentyar rarely hits big targets. This doesn't matter so much as you're just looking to trigger the commander effect, but it does leave you feeling like she didn't really achieve anything in the game.

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