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Subject: Best booster for sealed...

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Daunte
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02/09/2006 8:12 PM  
Just a quick poll of what everyone thinks is the best boosters for sealed. Have a sealed game this weekend, abberrations through underdark. What is everyone's opinion of sealed boosters. Been goign deathknell in the last 3 just for the fact i needed mini's to complete the set, but now im basically done with the 4 sets available so playing to win more (all though im 3-0 in sealed with deathknell)

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02/09/2006 8:22 PM  
I'd stick with deathknell, personally, obviously you know how to play it in sealed, plus it has a lot of very good stuff for sealed events. lots of undead and beefy monsters. stick with it.

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02/09/2006 8:31 PM  
This is a really interesting question. Not just for you personally, but broadly.

For those who've played a lot of sealed, maybe using the program out there that generates "sealed" boosters, if it was a sealed event (two boosters, 200 pts) from which you could pick any boosters you wanted, what would they be and why?

Here's what the floor rules say:

Recommended Sets for Limited Tournaments
Each Dungeons & Dragons Miniatures expansion is best suited for a specific warband limit in Limited play, whether Sealed or Booster Pack Draft. Tournament organizers should use the following warband limits based on which sets are used in the event.

100-Point Limited Play Sets
Harbinger™
Dragoneye™
Aberrations™

200-Point Limited Play Sets
Archfiends™
Giants of Legend™ (excluding the Huge models)
Deathknell™
Angelfire™
Underdark™


For the question let's say that all boosters are available, even those not recommended for 200pts.

Anybody have any preferences?


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02/09/2006 8:31 PM  
I like Underdark myself. There are a lot of good commons and uncommons in the set.


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02/09/2006 8:33 PM  
Angelfire.

It's deja vu all over again.

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02/09/2006 10:10 PM  
Best booster:
Deathknell

Best sealed pull for Deathknell:
Greenfang Druid
Dire Bear x2
Beholder
It's always been a pull I'd love to get.

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02/09/2006 10:23 PM  
quote:
Originally posted by ShadowLord XT

Best booster:
Deathknell

Best sealed pull for Deathknell:
Greenfang Druid
Dire Bear x2
Beholder
It's always been a pull I'd love to get.



Why? You can't fit all that in 200. [)]

The strongest sealed set is probably Angelfire.

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02/09/2006 10:58 PM  
Hmmm ... a tough question.

The best set would not necessary be the set with the best possible pull, but would be the set with the best chance to make a pull that gives you a good chance at winning. To me, that would be the set with the best combination of:

* Chances to draw a big hitter (or two)
* Chances to draw a useful commander with a high commander rating
* Chances to draw multiple activations

Based on this criteria, I'd go with Underdark. The uncommon commanders are the best, and the rare commanders are pretty useful, too. Plus, it has a few good low cost pieces in things like the Koboold Miner, Lolth's Sting, Spider of Lolth, Orc Skeleton, etc ... many of which are even more effective in an environemtn with lower AC foes. Some pieces, like dark creeper, are horrible in UD pure sealed because of the higher average ACs, but against Deathknell or Angelfire, they'd be a lot stronger.


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02/09/2006 11:23 PM  
If allowed I'd probably go 1 Underdark 1 Angelfire. Could be either great or abyssmal. Then again that is true of most sets. I think those two sets had the best commons for use though. and inthe end you will have two rares, six uncommons and eight commons to choose from so I would tend to go with the sets that give the best at the low end. Every set has great and horrible rares, not everyone had good commons.

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02/09/2006 11:44 PM  
I would go with 1 underdark and 1 deathknell

Great creatures in both, commanders in UD really good mid points in DK

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02/10/2006 12:57 AM  
Hmm, I'd go with Deathknell or Angelfire.

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02/10/2006 1:31 AM  
I'd probably go for one Deathknell + one Underdark. All sets have their pros and cons but these two seem likeliest to yield a high-quality sealed-format warband. In a month I'd probably take one War Drums + one Underdark based on what we've seen so far from WD.

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02/10/2006 2:23 AM  
I would avoid Underdark. There's not much magic damage in that set and if ANF is available you will see lots of DR.

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02/10/2006 4:19 AM  
I got two Archmages in my Angelfire Prerelease event! Angelfire!!!!

One of these days WoTC will update their tournament page when I'm in the top 5... they never seem to do when I'm in that bracket :(
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02/10/2006 5:12 AM  
Pup- Go sign up for the Vassal Tournament if you haven't already done so.


I would say 'Underdark' is the best to date.

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02/10/2006 5:43 AM  
I'd pick Underdark;
The half Orc Paladin, Dark Naga & Trog-Captain. Are all excellent commanders for sealed. And being uncommon your fairly likely to get one of them.
If you do draw a Marut, Rikka, Iron Golem, you are on good odds to win the tournament.

Don't worry about the current metagame. It doesn't matter if it's ugly, bad, or the best ever. In 2 years time, set rotation will ban everything.

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Plane of Shadow

02/10/2006 8:36 AM  
quote:
Originally posted by IanB

quote:
Originally posted by ShadowLord XT

Best booster:
Deathknell

Best sealed pull for Deathknell:
Greenfang Druid
Dire Bear x2
Beholder
It's always been a pull I'd love to get.



Oh ya, I was thinking the bears were 34 or something like that. I gotta finish that metal mini now. Paint fumes and lead, not a good combination.

Why? You can't fit all that in 200. [)]

The strongest sealed set is probably Angelfire.


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02/10/2006 8:36 AM  
Dk and AF

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02/10/2006 8:58 AM  
Angelfire all the way. DR and Outsider love/hate. If you want one of each, Angelfire and Underdark.

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02/10/2006 12:44 PM  
Angelfire can give you some pretty good titans, plus it has some nice uncommons.

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02/10/2006 1:03 PM  
Dragoneye: Large Red, Eye of Gruumsh, Ogre Ravager, lots of really excellent low-cost pieces (Abyssal Maw, Troglodyte)... Not as much for the other three alignments, but that's okay.

Edit: Oops, I was thinking about booster draft only.

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02/10/2006 1:29 PM  
Angelfire is probably best. Solid uncommons like CoDA, Chraal, and Wand Expert. Also several solid "titan" rares like Mounted Paladin, Stone Giant, Hezrou, and Archmage.

If you can do one booster from two different sets, I'd go with one Angelfire and one Underdark.

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02/10/2006 1:59 PM  
I think evaluating commons/uncommons is more sound, as you're more likely to pull them than whatever rare you're looking for.

Underdark C/UC I'd want in sealed:
Gold Dwarf Soldier
Githzerai Monk
Half-ORc Paladin
Lantern Bearer
Loyal Earth Elemental
Elf Stalker
Half-Ogre Barbarian
Wizard Tactician
Mercenary Sergeant
Xorn
Dark Naga
Kobold Miner
Half-Orc Executioner
Duergar Champion
Drow Arcane Guard
Grimlock Barbarian
Lolth's Sting
Winter Wolf
---------

Angelfire C/UC:
Caravan Guard
Cleric of Dol Arrah
Dwarf Wizard
Justice Archon
Village Priest
Large Air Elemental
Wand Expert
Wild Elf Raider
Chraal
Direguard
Maybe Wrackspawn

Deathknell C/UC:
Dwarf Artificer
Skullclan Hunter
Warforged Wizard
Renegade Warlock
Dire Bear (with or without greenfang, really)
Skullcrusher Ogre


Going by this gauge, and I think its fairly accurate, you're looking for 2 Underdark boosters. There are 4 commons in UD I'd want, 3 in Angelfire and *0* in Deathknell. There are nifty rares in the other sets, but the common and uncommon pulls are much more likely to screw you... and BADLY. There's also a greater occurence of overpriced pieces in AF and DK, as far as skirmish goes. A majority of the Underdark pieces are accurately costed, even if you wouldn't necessarily run them in constructed.

The UD rares that would annoy me for sealed are:
Balor (and I wouldn't complain much)
Slayer of Domiel
Xen'Drik Champion (even though he's very well costed)
Drow Arachnomancer
Roper

That's 5. Everything else I consider to be perfectly viable.

The AF rares that would annoy me are:
Divine Crusader (and it did annoy me)
Djinni
Large Copper Dragon (like Balor, not annoyed much)
Phoelarch (has annoyed me)
Red Slaad
Barbed Devil
Chain Devil
Ghostly Consort
Mina, Dark Cleric
Orc Wolf Shaman

That's 10. Twice as many as Underdark.

Deathknell?
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Valorous Prince
Dwarf Samurai
Ambush Drake
Spectre
Boneclaw
Ettin Skirmisher
Fiendish Monstrous Scorpion

That's 8. And there are a couple others I could have added, but I gave them the benefit of the doubt.


So, consider that. ;)

Thanks for the memories. :)
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02/10/2006 2:10 PM  
I think both the Dwarf Samurai and Ghostly Consort are reasonably good sealed pulls.

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02/10/2006 2:20 PM  
quote:
Originally posted by doubtofbuddha

I think both the Dwarf Samurai and Ghostly Consort are reasonably good sealed pulls.



I might run them if I had them, but I'd prefer something beefier. The dwarf samurai's damage output is VERY underwhelming, and the consort relies heavily on you missing your incorporeal checks (when I faced one, I made both of mine and smacked it down rapidly).

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02/10/2006 2:23 PM  
In contrast, I have used him the dwarf samurai as a pretty reliable part of several Deathknell sealed warbands (I pulled him OVER and OVER and OVER again) that still allowed me to include other, more expensive rares in my warband.

I admit my view of the Ghostly Consort may be clouded by the synergy I got with it at the Sealed Qualifier where I used him as an effective spellcaster harrier and damage-dealer when combined with the hezrou.

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02/10/2006 2:29 PM  
I would also add the dromite to the list of 'annoying rare pulls' - it is a worse pull, IMO, than the arachnomancer, which has a few good points. Elminster belongs on that list I think as well. He's not a good sealed pull.

Having played the divine crusader in ANF sealed, I think it is a bit underrated. It is terribly expensive but the spells are actually quite useful, as is tactics. Being able to activate 3 hitters in a phase is something people are not used to dealing with.

I've also pulled Mina and the Orc Wolf Shaman and been happy with their performances.

I think the ANF uncommon/common list is a bit weird, as well. You don't want a werebear, troll slasher, or longstrider? All 3 of those pieces are important parts of the ANF uncommon melee block. If you're playing assault the xeph is a good draw as well, although I'd avoid the abyssal skulker now that we're on maps; on tiles it was great. You have a reasonable expectation of getting 3 (sometimes 4) solid melee pieces from the uncommon block in ANF; in underdark you can only expect 2, and if you get them it means you missed an uncommon commander. This has some strong consequences for the relative strength of warbands from the 2 sets.

For DK, you left out the studly orc savage and the useful deathlock and celestial dire badger in the common category. In the uncommons, the flind is a good pull too.

In the end I think ANF is still a stronger sealed set in a relative sense. UND is more balanced for single set play and thus a more fun set, but it suffers in comparison to ANF if you mix the sealed environments. ANF has the potential for much stronger bands.

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02/10/2006 2:52 PM  
Definitely 2 Angelfire over any other 2 from the same set. It's not even close. (Aberrations, or any other '100 pt' set, isn't even in the running. 100 pt sets are *terrible* for 200 pt play, of course).

I'm not sure whether or not 1 Angelfire and 1 Underdark would be even better than 2 Angelfire. My guess is that 2 Angelfire would be more consistant, and thus better.

With regards to Rav950's post, I disagree. Certain sets just have amazing bomb rares (read: Angelfire), and out of your two packs, you become likely to get at least one of the many bomb pulls. Sealed is still rare dominated, only Underdark and (100 pt) Aberrations were even close to having consistant quality in the commons and/or uncommons that could compete against a great rare pull from the opponent. More, underdark was more balanced in that way by having less dominant rares, more than by having better uncommons! Since Sealed is weighted so strongly towards the rare, the sets with the best rares, and the highest number of great rares, can be the best, even if there are a few less bomb uncommons.

If, as in Angelfire, there are a ton of rares that are among the most dominating in Sealed in the game, AND there are several bomb uncommons, well, it's silly strong.

- Dagni

Edit: As an aside, which is the best does depend a little bit on the goal, and the number of opponents, and how good they are. Angelfire tends to give great, even insanely good pulls. However, it's possible to get a fairly weak pull. My guess is that Underdark could be better if all you want is to be sure of getting a decent band. I would only do that, though, if it was a small tournament (less chance of someone else getting an insane pull) and I considered myself much better than any of my opponents.


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02/10/2006 3:06 PM  
I think that going into a Sealed tournament I would be more likely to go with Underdark than Angelfire, even with the chances of getting something that is very competitive largely because I would rather get a relatively balanced pull (as you are more likely to get with Underdark) then roll the dice and get something truly atrocious as is more possible with Angelfire. For the most part, I would rather have that increased level of assurance with an expectation that my playskill can make up the difference.

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02/10/2006 3:20 PM  
quote:
Originally posted by Rav950

Balor (and I wouldn't complain much)
Slayer of Domiel
Xen'Drik Champion (even though he's very well costed)
Divine Crusader (and it did annoy me)
Djinni
Phoelarch (has annoyed me)
Barbed Devil
Chain Devil
Ghostly Consort
Mina, Dark Cleric
Dwarf Samurai
Spectre





These are all viable sealed pieces, depending on what else you pull. When I pulled the Ghaele Eladrin and Divine Crusader, that sucked but mainly because of the Ghaele's cost. While they all aren't the top pieces, I'd roll with them. The Slayer did well for me with fairly crappy other pulls.

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02/10/2006 3:27 PM  
Mina is not a horrible pull in sealed. Her commander rating alone makes her decent and her bestow curses seem to hit more in sealed where people don't get to make sure all of their saves are high.

quote:
The AF rares that would annoy me are:
Divine Crusader (and it did annoy me)
Djinni
Large Copper Dragon (like Balor, not annoyed much)
Phoelarch (has annoyed me)
Red Slaad
Barbed Devil
Chain Devil
Ghostly Consort
Mina, Dark Cleric
Orc Wolf Shaman


Oh those I think the three worst pulls there are the Djinni, the Phoelarch and the Red Slaad with the Slaad and Phoelarch being the worst. The Divine Crusader while an annoying pull is tough enough to last in a sealed environ. The Barbed Devil is the same, he won't crank out the damage, but in sealed I think you can build an effective army around him. With any of these rares you listed here it is going to be about your uncommons. Sealed really goes beyond the rares. The commons/uncommons is the meat of it. I took a sealed tourney at gencon with Mina, Longstrider, Feral Minotaur, and a few other mid range hitters. I had consistent midrange hitters that totaled more damage than their appearance gave.

I will say it over and over, commanders are the key to sealed, Mina or the Orc Shaman I would play in a heart beat as they are tough commanders that can survive more than one wack.

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02/10/2006 4:16 PM  
quote:
Originally posted by Gunthar

These are all viable sealed pieces, depending on what else you pull. When I pulled the Ghaele Eladrin and Divine Crusader, that sucked but mainly because of the Ghaele's cost. While they all aren't the top pieces, I'd roll with them. The Slayer did well for me with fairly crappy other pulls.

I love getting Ghaele Eladrin and any other rare, it could be a 100 pt Orc Warrior for all I care. Typically you'll get at least one of the 5 great uncommons, and there's almost the whole band right there. Fill out with maybe a large uncommon, if needing a few more points, and filler.

quote:
Originally posted by doubtofbuddha

I think that going into a Sealed tournament I would be more likely to go with Underdark than Angelfire, even with the chances of getting something that is very competitive largely because I would rather get a relatively balanced pull (as you are more likely to get with Underdark) then roll the dice and get something truly atrocious as is more possible with Angelfire. For the most part, I would rather have that increased level of assurance with an expectation that my playskill can make up the difference.

In my experience, more than half the time you get a really great Angelfire pull. Another 30% of the time you still get something on the level with a pretty good pull from some other set, but it's not good only when compared to the insane pulls you might have to face. Only 20% (or less) of the time do you get something that's really bad.

So in a large tourney, or against players at or near my skill level, my chances of winning should be much better with Angelfire. In a large tourney, even if my baseline warband is better, can it beat any of the several bomb bands it might have to face if the other players use 2 AnF boxes each? I wouldn't want to face something like Archmage / Chraal / Wand Expert, or Stone Giant / Dol Arrah / Wand Expert with Underdark, even if I was much better than my opponent.

- Dagni


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02/10/2006 4:23 PM  
quote:
Originally posted by Dagni
I love getting Ghaele Eladrin and any other rare, it could be a 100 pt Orc Warrior for all I care. Typically you'll get at least one of the 5 great uncommons, and there's almost the whole band right there. Fill out with maybe a large uncommon, if needing a few more points, and filler.


I can definitely agree with this. Playing the Ghaele + Chraal was a very fun experience.

quote:

In my experience, more than half the time you get a really great Angelfire pull. Another 30% of the time you still get something on the level with a pretty good pull from some other set, but it's not good only when compared to the insane pulls you might have to face. Only 20% (or less) of the time do you get something that's really bad.

So in a large tourney, or against players at or near my skill level, my chances of winning should be much better with Angelfire. In a large tourney, even if my baseline warband is better, can it beat any of the several bomb bands it might have to face if the other players use 2 AnF boxes each? I wouldn't want to face something like Archmage / Chraal / Wand Expert, or Stone Giant / Dol Arrah / Wand Expert with Underdark, even if I was much better than my opponent.

- Dagni



Yeah, but how many large, cross-set sealed tournaments do you attend?
Though admittadly, I haven't done enough sealed cross-set comparisons to really contest you on this matter and I respect your opinion enough to concede this point.

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02/10/2006 4:40 PM  
I think that theres a bit of interesting here.

Not one person has said "Abberations" yet.. I pulled DK for ages in just this kind of tourney cause, well, I wanted a beholder. But Ive been disappointed in alot of my pulls in those tourneys.

Go with Light and Dark - Angelfire and Underdark. Theres alot of good stuff in both and playing mix and match is always fun

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02/10/2006 4:54 PM  
in response to the dromite. i like that guy in sealed. he's fast enough to get into position to mess up your enemy's force without too much trouble, especially with wild surge. i pulled him in a sealed tournament and only lost one game and that was when I rolled to waste a pair of his surges.

there isn't much in UD that i would be upset to pull in sealed.

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02/10/2006 5:06 PM  
dromite is great in sealed if you have hot dice.

If you roll like me, dont bother.

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Markdragon
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02/10/2006 5:10 PM  
To slide the question a bit, how does it change things if it is a draft? With AF and UD having better uncommons are you better off going with DK and leaving less for the other players? I was thinking AF and UD for the Maxminis event at WF to have a decent chance at either a commander or good rare.


Felagund
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02/10/2006 5:27 PM  
quote:
Originally posted by Markdragon

To slide the question a bit, how does it change things if it is a draft? With AF and UD having better uncommons are you better off going with DK and leaving less for the other players? I was thinking AF and UD for the Maxminis event at WF to have a decent chance at either a commander or good rare.

Angelfire in draft can really kick you in the shorts. Nothing's worse than having to pass your opponent a CoDA...

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Dagni
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02/10/2006 8:10 PM  
Definitely not Underdark if it's a Draft.

Probably Angelfire again, but I don't know for sure whether or not Deathknell could be as good or better.

Basically, you want there to be exactly one great mini in there. If there's gonna be two or zero great minis, better that it be two. I don't mind that much if I pass an opponent a Dol Arrah, at least I got something even better - it's the other two opponents that are both crying.

Underdark there's often two good minis in there. Deathknell I have less experience with. Angelfire there's a better chance of getting something that, by itself, will make your warband great. And, if you do get that bomb, there's actually a bit less chance than in a UD booster that you pass a great creature. (There's 3 bomb uncommons, and 2 additional great uncommons.) Even if you don't get the Angelfire bomb rare, there's a solid chance that you get a great uncommon.

Here's what encapsulates the difference between Underdark and Angelfire. In Underdark if you get a great, super efficient rare it fills up 60 points of your warband. In Angelfire it fills up 100 points of your warband. In one case you have a phenomenal third of the band, in the other case you have a phenomenal half of a band.

I would bring 2 Angelfire boosters. Actually, I might bring something else for the second box, for two reasons. One, it's just more interesting, so if it's a maxminis fun event, that could be enough of a reason. Two, if you open your packs first and last, then first is great to get a bomb rare. But opening a pack last with exactly one bomb mini in it - rather than being perfect - can be really lame. If you're not in that faction, you won't be able to play it, and possibly won't be able to afford to hate-draft it either.

...

I mean, wait, are we talking about the maxminis Draft? Um, I'd bring 2 Aberrations boosters. Yeah, that's it!

(I'll be at Winter Fantasy, btw)

- Dagni


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02/10/2006 9:07 PM  
Dagni -
when you say "bomb rare", is that rare good or bad? Are we talking Couatl or Phoelarch here?

I wonder if theres anything I should have you carry for me from Jason.. or back to him. hrm. See you there.

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