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Subject: Field of Ruin?

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MackeyJ
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03/17/2006 3:27 PM  
Can a creature with flight station itself on top of the ballista towers? I know those towers are blocking terrain for ground units but it's an outdoor map so can creatures fly over and even land on some of the features of this map.

John

IanB
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03/17/2006 3:32 PM  
quote:
Originally posted by MackeyJ

Can a creature with flight station itself on top of the ballista towers? I know those towers are blocking terrain for ground units but it's an outdoor map so can creatures fly over and even land on some of the features of this map.



Nope. A wall is a wall is a wall in DDM. There's no special consideration for 'outdoor' maps.

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Foxman
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Calgary, AB, Canada

03/17/2006 3:35 PM  
No. You cant even fly over them...

From the wardrums rulebook

quote:
Flight: This creature can fly over the battle map instead of moving on the surface, landing at
the end of its move. The Speed entry on its stat card has an “F” prefix. It isn’t slowed by
terrain features that normally slow movement, such as difficult terrain or statues. It must still
fly around walls.
It can move over pits but cannot end its movement on them. A flying
creature is immune to Entangle effects.
This creature can move and even charge through squares that other creatures occupy,
though it cannot end its movement in a space occupied by another creature or in an illegal
position. It ignores attacks of opportunity from enemies after the first square of movement
during its turn. (It spends that first square “taking off.”)

quote:
WALLS
Walls and solid stone block movement and line of sight. (See page 15 for rules on line of sight.) A creature can’t move or make a ranged attack through a wall. A creature also can’t move diagonally past a corner or end of a wall. Count around walls to see if commanders are close enough to influence the creatures in their warband. (See the diagram on page 20.)
Some types of impassable terrain, such as ship hulls in the Field of Ruin battle map, count as walls. Impassable terrain has no grid overlaid on it.

It would be very unlikely for unlikely events not to occur.
- J. A. Paulos "Innumeracy"

MackeyJ
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03/17/2006 3:43 PM  
I kind of figured this would be the case. Dang! When will ranged attackers see their day in minis. It would add so much to the game if archers could position themselves somewhere appropriate to be firing from. Suddenly the Arcane Ballista would get some lovin' and the Hebi warbands would come out to play too.

John

robbdaman
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03/17/2006 5:12 PM  
That's the sort of thing they're trying to discourage. DDM games should be melee oriented for the most part. Shoe has stated essentially that fact in the past.

R~

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