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Subject: LG Upgrades

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Frost-Bitten
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03/17/2006 10:35 PM  
Hey all, i went on a quite long leave of DDM (from a month before underdark until now) and just got back into it picking up two boosters tonight and getting the aspect of moradin (sp.), loyal earth element, half-ogre, guy, etc. and so forth

anyways my question was has there been any improvements to LSD bands as that is my band of choice...all help is appreciated until then long live LSD and CoD :)

PS. This is what the alphabet would look like if Q and R were removed

hardinjmm:
Frost-Bitten, there's more to life (and DDM) than LG!

Frost-Bitten:
More to life than LG... that is like saying there is more to Lucky Charms than the marshmallows!!!!!!!!

True_Blue
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03/17/2006 10:54 PM  
Actually a lot of people think that LSD bands are even worse. Now they take double damage from fire. Also there are plenty of peices that can hit them fine and do some damage. I'm sure there's a few other ppl who know of more reasons why the LSD isnt as competitive. But..its still a good peice and will still be used a lot, especially in Epic right now.

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Balrog
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03/18/2006 12:33 AM  
IMHO Lsd bands are actually no longer competitive, too many bands deal fire damage, and too many others have become stronger in areas the LSd has become weaker in, for example the HH bands, and even comparitively good matchups like CE quad have gotten worse because of inventions like the wardrummer.

Poor LSD

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LargeMarmot
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03/18/2006 2:40 AM  
Maybe you can sell you LSD while they are still rediculusly expensive on ebay before the mass market hears the news.

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elder_basilisk
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03/18/2006 3:07 AM  
Warpriest of moradin might be an interesting addition in an aggressive build. The LSD stands a pretty good chance of being able to kill or paralyze a lone enemy commander and then inflict a lot of morale checks on out of command enemies.

The Arcanix Guard is also an interesting addition. You give up the speed of the barbarian mercenary for a massive increase in durability and some great synergy with the village priest.

Warforged Scout is a good addition to LG in general and would have a place in LSD bands.

If you went for a CODA version of the LSD band, you might have some luck with shieldwall soldiers and a single axe soldier (I suspect activation control is very important to an LSD band so I don't think more than one axe soldier is a good idea). They hit well and are durable for the price.

The combat medic is another interesting choice for an LSD band. It's probably not worth it because any commander+combat medic is approaching the cost of the CODA and will fill most of the same function, but it would be an interesting choice.


Narcissus
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03/18/2006 3:55 AM  
Including Couatl with the LSD is an absolute must these days. Do not forget, the save is made then the damage is reduced before it is multiplied. There are not many things that will do an aweful lot more damage if the LSD makes its save (at Lvl 16) then the half damage is reduced by 10.

You would have to roll a 3 to take full damage from an LRD (not that you see them played much anymore) and a one to take full damage from a Red Sam. The totals become 40 and 30 respectively if the Couatl is added to the mix and only 10 and 0 if the save is made.

Having said all that, there are just too many hitters that can actually deal damage to the LSD and the new format means there are enough rounds of combat in a one hour game to kill it. It is just too hard to play the denial game anymore and the LSD just does not cut it in tier one because of this more than it new increased vulnerability to fire.

I still think the LSD can be very useful in epic though. Its paralysis breath weapon is worth the points when facing so many save = 10 figures.

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03/18/2006 4:33 AM  
quote:
Originally posted by Narcissus
I still think the LSD can be very useful in epic though. Its paralysis breath weapon is worth the points when facing so many save = 10 figures.


With the orc wardrummer around for CE in epic, this also weakens the LSD in epic. The LSD just can't dish out enough damage for its point cost now that he's easier to hit. It was a very dominant skirmish piece, but I don't think it is anymore. Down the road, I might be able to get a second one for RPG/collecting purposes, now that it's skirmish value has been undercut.

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True_Blue
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03/18/2006 4:55 AM  
Well the Wardrummer hurts a lot of peices and bands anymore, I think thats why I find it so annoying heh. I still love the peice tho, but its so much harder to get ppl to fail their saves anymore. The LSD is still a very useful peice, and I'd still try him out in Epic, its not like he's a pushover like a lot of other peices. Its hard tho in 200 pt because if you do include the Couatl(which is a good idea), than you just dont have many points left over.

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Sean-Khan
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03/18/2006 5:11 AM  
There's another thread asking about synergy of axe soldiers - wouldn't these work well together? LSD paralyzes and several axe soldiers run in to eliminate the paralyzed.

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Vrecknidj
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03/18/2006 7:57 AM  
quote:
Originally posted by Sean-Khan

There's another thread asking about synergy of axe soldiers - wouldn't these work well together? LSD paralyzes and several axe soldiers run in to eliminate the paralyzed.
This will work, but, it's effectiveness is determined by how many opposing pieces fail the save (or are in the area of its effect to begin with). If the opponent plays smart and prevents you from paralyzing many targets, you're going to have trouble after you activate all those Axe Soldiers. No you have to wait while your opponent finishes up the round and that could spell trouble.

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03/18/2006 8:20 AM  
quote:
Originally posted by Vrecknidj
quote:
Originally posted by Sean-Khan
There's another thread asking about synergy of axe soldiers - wouldn't these work well together? LSD paralyzes and several axe soldiers run in to eliminate the paralyzed.
This will work, but, it's effectiveness is determined by how many opposing pieces fail the save (or are in the area of its effect to begin with). If the opponent plays smart and prevents you from paralyzing many targets, you're going to have trouble after you activate all those Axe Soldiers. No you have to wait while your opponent finishes up the round and that could spell trouble.

Dave

That, and the fact that the metagame is thick with paralysis-immune creatures, right now...

*This post was recorded before a live studio audience*

True_Blue
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03/18/2006 8:57 AM  
Yea it really sucks if your whole strategy is for your enemy to have to fail their saves. I mean dont get me wrong, setting up times for them to save and you benefit from it is good, but you dont want that to be your main thing. Especially with CE now having a +4 more to their saves.

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Frost-Bitten
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03/18/2006 11:19 AM  
NOOO my 30 dollar hunk of plastic is now useless :) looks like i gotta get with the times...oh well... aside from being highly dissapointed i guess change is an ok thing... so whats the new hit with LG...loyal earth elemental looks pretty sweet... how are JA's doing? and are dwarf armies any good with that new aspect or moradin... thx a lot guys

P.S. what comes in the new starter...does it give the maps?

PS. This is what the alphabet would look like if Q and R were removed

hardinjmm:
Frost-Bitten, there's more to life (and DDM) than LG!

Frost-Bitten:
More to life than LG... that is like saying there is more to Lucky Charms than the marshmallows!!!!!!!!

elder_basilisk
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03/18/2006 1:33 PM  
The new starter has minis, the rulebook, cardboard counters (X, +1, -5, etc), a d20, and four maps: Fields of Ruin, Teleport Temple, Dragon Shrine, and a non-tourney legal version of the Broken Demongate (with mislabeled start and victory areas, and exits).

quote:
Originally posted by Frost-Bitten

P.S. what comes in the new starter...does it give the maps?



Zippy
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03/18/2006 2:01 PM  
No speed 2 rule: area of effect less effective (easier to spread out warband without crippling yourself).

LSD Takes double damage from fire now instead of 1.5 damage.

8 Figure limit means higher average creature levels, so more creatures on average will save against the Breath Weapons.

These factors all weaken the LSD's value / usefulness.

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Frost-Bitten
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03/18/2006 2:14 PM  
thx for all the help/bad LSD new :) ... going to get the starter today and it comes with 12 random pieces and one is a commander? is that right or did i just make that up lol... ok well the maps will be a big help (are they the same size as the Loth map?)

prolly gonna screw around with the Aspect of Moradin rag-tag band and just see what happens with the LSD...

PS. This is what the alphabet would look like if Q and R were removed

hardinjmm:
Frost-Bitten, there's more to life (and DDM) than LG!

Frost-Bitten:
More to life than LG... that is like saying there is more to Lucky Charms than the marshmallows!!!!!!!!

SneakyJoeKDB
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03/18/2006 2:38 PM  
quote:
Originally posted by SneakyJoeKDB

The starter comes with 10 random pieces 2 are fixed. An elf and an orc. The starter is great item to have. Most tourneys are moving away from tiles and are being played on maps. The starter offers some great maps. Enjoy!


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True_Blue
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03/18/2006 5:19 PM  
If you want to know what is good with LG, make sure you take a look at the toolkit. It should list the LG minis you need and the main warbands that are being hailed as Tier-1, or close to it. Would probably save you a lot of time.

Champion of a Knight of Takhisis/Knight of Neraka
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