| | | | | You are not authorized to post a reply. |
| | Author | Messages | |
Zyla Underboss
 1197 Posts




 | | 03/24/2006 2:52 AM |
| Urthok Aspect of Hextor Bloodghost Berserker Large Deurgar Chrall Kobold Miner x2
This warband is about forcing your opponent to make choices. If they get based by the AoH, they have the option of risking a full 4 attacks from the AoH (which would have +16/+16/+16/+16) and a Bloodghost berserker (which would have a +15 AB due to urthok, and another +2 from the flanking bonus), or it can risk taking an AoO from the Aspect making it only 15 damage, AND getting hit by the berserker for 30 magic with a 17 AB (the AoH and the berserker are buddies helping each other out), with the Deurgar doing more heavy hitter work with backup from the Chrall.
| | | |
| Janos M. Underboss
 1015 Posts



 Hamburg / GErmany
 | | 03/24/2006 3:15 AM |
| First of I like your Warband. It's not the typical Commander/HH/DC band.
But now for my complaints: With three Large Hitters you will have a hard time getting them all in Melee on some maps (Drow Outpost, Mithral Mines, etc.) Your Hextor real packs a punch, but die fast in todays metagame. | | My Haves and wants: http://www.maxminis.com/hw_list.asp?user=Janos_M.
Champion of Elan Psions
Proud Owner of the "Aura of cursed dice" | |
| Zyla Underboss
 1197 Posts




 | | 03/24/2006 4:29 AM |
| Alot of things die fast in todays metagame, what matters is what it has done before it dies.
Another version i had is this:
Urthok Aspect of Hextor Bloodghost Berserker Deurgar Champion Goblin Blackblade Timber Wolf Kobold Miner x2
Switched out the Large Deurgar for the Champion for the higher attack and damage, then put in the Goblin Blackblade as another companion for the Aspect. | | | |
| Low Key Underboss
 1231 Posts




 | | 03/24/2006 4:29 AM |
| | It has potential, especially if you stick to the more open maps (Most epic legal ones) where ou can manouvre the large bases easily. But if you get stuck on a map like the Drow Outpost you are in trouble... | | Champion of the Sarrukh | |
| Zyla Underboss
 1197 Posts




 | | 03/24/2006 4:34 AM |
| | The second one i posted does better then the first one does, as it only has 1 large base, but has the same dmage output as the first. | | | |
| Janos M. Underboss
 1015 Posts



 Hamburg / GErmany
 | | 03/24/2006 4:47 AM |
| I think he second one is better then the first, too.
You made a good job switching out the Chraal for the DC. | | My Haves and wants: http://www.maxminis.com/hw_list.asp?user=Janos_M.
Champion of Elan Psions
Proud Owner of the "Aura of cursed dice" | |
| forkedmoon Underboss
 1305 Posts




 | | 03/24/2006 11:38 AM |
| | I disagree that Drow Outpost gets you in trouble. Since the Chraal has a breath weapon it can get off across the pits and if your opponent makes a simple mistake and forgets about melee reach you can often hit across the pits. Melee reach and ranged items are the key for multiple larger figures on Drow Outpost. | | Champion of Cyclops
| |
| Janos M. Underboss
 1015 Posts



 Hamburg / GErmany
 | | 03/24/2006 2:28 PM |
| I have to disagree with you.
You allway have to think that your opponent knows that you have Melee Reach or a Breath Weapon. So you don't get Reach over pit atacks and often your Breath Weapon must attack the nearest enemy and in that moment one of your figures will be in the cone too. | | My Haves and wants: http://www.maxminis.com/hw_list.asp?user=Janos_M.
Champion of Elan Psions
Proud Owner of the "Aura of cursed dice" | |
|
| | You are not authorized to post a reply. |
|
| |
ActiveForums 3.7 | You must be signed in to participate in the
games. | |
| | |
|