Search
Thursday, December 04, 2008..:: Forums::..Register  Login
Subject: Why couatl + Marut

You are not authorized to post a reply.
AuthorMessages

Daunte
Sergeant
Sergeant
518 Posts


View Have/Want List View Trades View References View Email View Profile


03/25/2006 12:06 AM  
Just wondering why this is being played so much and what the rest of the bands usually are?

Ha:19 of 80! De:43 of 60! Ar:24 of 60! GoL:60 of 72! Ab:59 of 60! Dk:58 of 60! Af:60 of 60 Complete! Ud:60 of 60 Complete! WD:60 of 60 Complete!
Trade Thread
Excel Trade Calculator
Excel Price guide/Checklist

Zyla
Underboss
Underboss
1197 Posts


View Have/Want List View Trades View References View Email View Profile


03/25/2006 12:19 AM  
The Marut will basically always hit for 20+10 sonic damage, has a very hard to hit 25 AC, and its fearless. The Couatl reduces all elemental damage by 10, and can cast snake swiftness.


Since the Marut has 1 attack, you can attack with the Marut once, then use the Couatl to cast snake swiftness on the Marut letting it attack a second time.


taliesin
Underboss
Underboss
1113 Posts


View Have/Want List View Trades View References View Email View Profile


03/25/2006 12:36 AM  
They complement each other well. The marut doesn't need to make morale saves, so the non-existent CR on the couatl isn't a big deal, the couatl protects against the autodamage that usually wrecks high AC pieces, and the Marut is one of the only pieces in LG that it's worth casting Snake's Swiftness on. (most other LG hitters are lucky to get above 15 damage, and it's better to go with the sonic orb in those circumstances, Marut, Kord, and Rikka are the only hitters I can recall available to LG with a couatl that hit harder without using smites, CFX, or other situational abilities)

Champion of the Entire Monster Manual 1!
(Click link to see current progress!)
Uncommon Painting Competition 2 Winner

frogrodeo
Sergeant
Sergeant
706 Posts


View Have/Want List View Trades View References View Email View Profile


03/25/2006 12:40 AM  
The Sword Archon also hits hard, but being a commander the SA does not benefit from the Couatls CFX. The Marut is a perfect fit - hits hard with great attack bonus, high AC, Move 6, Fearless, non-commander.

Champion of Remorhaz, and the Mighty Goblin Frog Riders

Temperance
Sergeant
Sergeant
522 Posts


View Have/Want List View Trades View References View Email View Profile


03/25/2006 12:47 AM  
Also, this team-up is especially powerful in a rich Helmed Horror environment as the Marut's DR and Couatl's commander effect reduce the HH's damage from 10 + 5 fire to a measly 5.

Champion of the common Flying Monkey (Fez optional)
Peter Lee on the WotC board
BAD WOLF


Most Edumacated

zenthrus
Warlord
Warlord
5103 Posts


View Have/Want List View Trades View References View Email View Profile

SLC, UT

03/25/2006 3:28 AM  
When playing Marut + Couatl try very hard to include something (Eberk, Dwarf Artificer, etc.) that can give the Marut Magic Weapon. In a Helmed Horror-heavy metagame I'm partial to the Dwarf Artificer (everything gets +2 AC, Marut gets +2 to hit and by passes DR, and the DA can completely nerf one of the Helmed Horrors) but that's just me [)]

Knight Warlord a.k.a. Commander (#32) in only 6 months. Where's my pie?
Champion of Dwarven Thunderlashers
Knight of the Large Dire Chicken

Have/Want List
Trade References

alepulp
Underboss
Underboss
1538 Posts


View Have/Want List View Trades View References View Email View Profile

Manchester, England

03/25/2006 6:24 AM  
quote:
Originally posted by Temperance

Also, this team-up is especially powerful in a rich Helmed Horror environment as the Marut's DR and Couatl's commander effect reduce the HH's damage from 10 + 5 fire to a measly 5.


Yupp - you're right here. However, by the time they meet, at least 2 HHs will be provided with magic weapons.

One of these days WoTC will update their tournament page when I'm in the top 5... they never seem to do when I'm in that bracket :(
My Collection My DDM Website And My Trade Refs Be a part of the UK DDM Forum

Vrecknidj
Warlord
Warlord
10446 Posts

View Have/Want List View Trades View References View Email View Profile

United States

03/25/2006 12:21 PM  
quote:
Originally posted by zenthrus

When playing Marut + Couatl try very hard to include something (Eberk, Dwarf Artificer, etc.) that can give the Marut Magic Weapon. In a Helmed Horror-heavy metagame I'm partial to the Dwarf Artificer (everything gets +2 AC, Marut gets +2 to hit and by passes DR, and the DA can completely nerf one of the Helmed Horrors) but that's just me [)]

I've found Mialee can fit the bill rather niecly for giving magic weapon.

Dave

Knowledge Arcana editor issues 5-9, Phoenix Lore Magazine editor, assistant editor for Rite Publishing;
My Trade Thread and My Reference Thread; Winner of WBC IV, IX and XIII; Rule #0: bshugg is always right!

jgsugden
Commander
Commander
4320 Posts


View Have/Want List View Trades View References View Email View Profile

Walnut Creek, CA

03/25/2006 12:57 PM  
quote:
Originally posted by alepulp
...Yupp - you're right here. However, by the time they meet, at least 2 HHs will be provided with magic weapons.

Which leaves 1 without ... and I've seen many HH warbands with no magic weapon, although I don't like them ...

Champion of Meepo _*_ Myztek on the Wizards Boards. _*_ (2206 DDM on 03/06/06)
Please note: The use of the indicates an attempt at humor ... often a bad attempt.
BAD EBAY SELLERS LIST (CLICK HERE): AVOID AT ALL COSTS

alepulp
Underboss
Underboss
1538 Posts


View Have/Want List View Trades View References View Email View Profile

Manchester, England

03/25/2006 1:49 PM  
quote:
Originally posted by jgsugden

quote:
Originally posted by alepulp
...Yupp - you're right here. However, by the time they meet, at least 2 HHs will be provided with magic weapons.

Which leaves 1 without ... and I've seen many HH warbands with no magic weapon, although I don't like them ...


And by the next round all three will have magic weapons...

One of these days WoTC will update their tournament page when I'm in the top 5... they never seem to do when I'm in that bracket :(
My Collection My DDM Website And My Trade Refs Be a part of the UK DDM Forum

Longbow
Warrior
Warrior
236 Posts


View Have/Want List View Trades View References View Email View Profile


03/25/2006 1:54 PM  
Then the HH´s do 10 damage per hit which are then soaked up by the Warforged Bodyguard. [:D]

German championship 12.05.07 in Berlin
---------------------------------------------------------------------
Want to play DDM in Berlin, Germany? http://games.groups.yahoo.com/group/dndminisberlin/

alepulp
Underboss
Underboss
1538 Posts


View Have/Want List View Trades View References View Email View Profile

Manchester, England

03/25/2006 1:57 PM  
quote:
Originally posted by Longbow

Then the HH´s do 10 damage per hit which are then soaked up by the Warforged Bodyguard. [:D]


Of course - however - the game is won by points won... if available - go for the Couatl and watch the warband collapse.

One of these days WoTC will update their tournament page when I'm in the top 5... they never seem to do when I'm in that bracket :(
My Collection My DDM Website And My Trade Refs Be a part of the UK DDM Forum

Longbow
Warrior
Warrior
236 Posts


View Have/Want List View Trades View References View Email View Profile


03/25/2006 2:05 PM  
Well, the Couatl can also be protected by the Bodyguard. But when he´s based he has to get away or heal the BG. This would be a very interesting match. Have you seen it in play?

German championship 12.05.07 in Berlin
---------------------------------------------------------------------
Want to play DDM in Berlin, Germany? http://games.groups.yahoo.com/group/dndminisberlin/

alepulp
Underboss
Underboss
1538 Posts


View Have/Want List View Trades View References View Email View Profile

Manchester, England

03/25/2006 2:12 PM  
Yes - actually - and the HHs won - however - you really do need the Rakshasa to steal the CFX of the Couatl.

A shame you can't make it over to test against it [)]

One of these days WoTC will update their tournament page when I'm in the top 5... they never seem to do when I'm in that bracket :(
My Collection My DDM Website And My Trade Refs Be a part of the UK DDM Forum

Longbow
Warrior
Warrior
236 Posts


View Have/Want List View Trades View References View Email View Profile


03/25/2006 2:39 PM  
Yes, it´s too bad but I fear a wedding (not mine) is more important. I hope for next time.

Well, I´m rooting for the Marut in that matchup. Rakshasa is excellent against it but a Standard Bearer can negate his stolen CFX.

I wonder if a second bodyguard would be a good thing, to shield the Marut and Couatl even more. Maybe like this:

Marut 74
Couatl 42
2 x Warforged Bodyguard 64
Warforged Scout 8
Mialee 6
2 x Man at Arms (or Human Commoner)6

You never win initiative with this, of course. Could be great, could be total disaster (no Standard Bearer and/or Cleric of Order who IMO are very important in a Marut band).

German championship 12.05.07 in Berlin
---------------------------------------------------------------------
Want to play DDM in Berlin, Germany? http://games.groups.yahoo.com/group/dndminisberlin/

Ack
Underboss
Underboss
1476 Posts


View Have/Want List View Trades View References View Email View Profile


03/25/2006 2:56 PM  
why a second bodyguard vs something like a Healer that just heals the Bodyguard directly?

Minis... Serious Business

Completed Trades (18 ) | Pending Trades (0)
Ebay seller to Avoid –Fantasy_Quest_Dist

alepulp
Underboss
Underboss
1538 Posts


View Have/Want List View Trades View References View Email View Profile

Manchester, England

03/25/2006 2:57 PM  
Very interesting build - unless you get the right map, all those minis will struggle to be joined properly, as they need to be. Of course - getting the right map, with init 0, will be unlikely. I like the idea of a dual Couatl build for the Marut, with a Bodyguard - of course this makes for a low activation warband and you're still at init 0.

One interesting Marut build pulls in the Mephling and provides F8. Under the right circumstances you could fly it in and then fireball it (nearest ally rules being part of the skill). If you're really good, the Couatl is nearby to really cover you for the possibility that SR and save let the damage through. That could really hurt and opponent who is relying on a lot of weaker support minis.

Weddings - very inconsiderate... [:p]

One of these days WoTC will update their tournament page when I'm in the top 5... they never seem to do when I'm in that bracket :(
My Collection My DDM Website And My Trade Refs Be a part of the UK DDM Forum

Longbow
Warrior
Warrior
236 Posts


View Have/Want List View Trades View References View Email View Profile


03/25/2006 3:09 PM  
@Ack: Combat Medic could be better then a second Bodyguard. Then again two Bodyguards can provide more offense. And they are bold / fearless when under command. The Healer or Combat Medic is not.

@Alepulp: Maps can be a big problem for that build. I wish it would be possible to go double Couatl and double Bodyguard. That would be something. The double Couatl-Marut-Bodyguard sounds great, though.

Do the Bodyguard-Marut-Warbands have a common name already? If not I suggest "Hit me one more time". [:)] (and Rikka or the FB is Britney...)

German championship 12.05.07 in Berlin
---------------------------------------------------------------------
Want to play DDM in Berlin, Germany? http://games.groups.yahoo.com/group/dndminisberlin/

Ack
Underboss
Underboss
1476 Posts


View Have/Want List View Trades View References View Email View Profile


03/25/2006 6:12 PM  
yes.. but he is a ton more points than a healer. One of the major concerns of this build is the single real beater (who only has 75 hit points, tho that rarely seems to matter).

How about this build
Couatl -42
Marut - 74
Warforged Bodyguard - 32
Rikka - 31
Healer - 12
3x Man @ Arms
OR Mailee & M@A - 9
7-8/200

Direct healing of the Bodyguard from 2 sources, Rikka gives you a second hitter and tile points if needed (depending on the matchup and map)
Problem comes with you have a commander 0.. its really not easy to get a 2nd beater with marut and a commander and couatl.. AND the bodyguard. and 8 activations. so I want everything! sue me

Minis... Serious Business

Completed Trades (18 ) | Pending Trades (0)
Ebay seller to Avoid –Fantasy_Quest_Dist

Wayne
Underboss
Underboss
1371 Posts


View Have/Want List View Trades View References View Email View Profile


03/25/2006 6:20 PM  
quote:
Originally posted by Temperance
Also, this team-up is especially powerful in a rich Helmed Horror environment as the Marut's DR and Couatl's commander effect reduce the HH's damage from 10 + 5 fire to a measly 5.
Although a Horror's pilot will go after the Couatl, inevitably, and take it down, possibly in as little as one turn. (And, while it's based, no snake's swiftness.) Marut-Couatl still favors the Horrors ... it's when you add in the Warforged Bodyguard that things get interesting. Marut-Couatl-Bodyguard is the only commonly played band that I would fear, if I were playing Horrors, and it's still not a horrible matchup.

Jeff "Wayne Laredo" Wilder | Email | Have/Want List | Trade Policies | Are You an Ethical Trader?

Narcissus
Warrior
Warrior
197 Posts


View Have/Want List View Trades View References View Email View Profile


03/26/2006 12:56 AM  
quote:
Originally posted by Wayne

quote:
Originally posted by Temperance
Also, this team-up is especially powerful in a rich Helmed Horror environment as the Marut's DR and Couatl's commander effect reduce the HH's damage from 10 + 5 fire to a measly 5.
Although a Horror's pilot will go after the Couatl, inevitably, and take it down, possibly in as little as one turn. (And, while it's based, no snake's swiftness.) Marut-Couatl still favors the Horrors ... it's when you add in the Warforged Bodyguard that things get interesting. Marut-Couatl-Bodyguard is the only commonly played band that I would fear, if I were playing Horrors, and it's still not a horrible matchup.



I assume you are talking about at least a triple HH build there. Even if you lose one HH in the process, that 45 for 42 point swap is certainly worth falling behind to achieve. Simply basing the Couatl in such a fashion that it cannnot get off a Snakes Swiftess for a few rounds could turn the game even at the expense of one HH.

I do agree that it is the inclusion of the bodyguard that makes Couatl-Marut a much more viable choice.


TheDarklion
Sneak
Sneak
131 Posts


View Have/Want List View Trades View References View Email View Profile


03/26/2006 8:19 AM  
quote:
Originally posted by Ack

yes.. but he is a ton more points than a healer. One of the major concerns of this build is the single real beater (who only has 75 hit points, tho that rarely seems to matter).

How about this build
Couatl -42
Marut - 74
Warforged Bodyguard - 32
Rikka - 31
Healer - 12
3x Man @ Arms
OR Mailee & M@A - 9
7-8/200

Direct healing of the Bodyguard from 2 sources, Rikka gives you a second hitter and tile points if needed (depending on the matchup and map)
Problem comes with you have a commander 0.. its really not easy to get a 2nd beater with marut and a commander and couatl.. AND the bodyguard. and 8 activations. so I want everything! sue me



Rikka just doesn't work with Couatl and no other commander she routs like a scared little girl. EVERYTIME!

Crush your enimies, see them driven before you, and hear the lementations of thier women

Narcissus
Warrior
Warrior
197 Posts


View Have/Want List View Trades View References View Email View Profile


03/26/2006 8:29 AM  
quote:
Originally posted by TheDarklion

quote:
Originally posted by Ack

yes.. but he is a ton more points than a healer. One of the major concerns of this build is the single real beater (who only has 75 hit points, tho that rarely seems to matter).

How about this build
Couatl -42
Marut - 74
Warforged Bodyguard - 32
Rikka - 31
Healer - 12
3x Man @ Arms
OR Mailee & M@A - 9
7-8/200

Direct healing of the Bodyguard from 2 sources, Rikka gives you a second hitter and tile points if needed (depending on the matchup and map)
Problem comes with you have a commander 0.. its really not easy to get a 2nd beater with marut and a commander and couatl.. AND the bodyguard. and 8 activations. so I want everything! sue me



Rikka just doesn't work with Couatl and no other commander she routs like a scared little girl. EVERYTIME!



Bodyguard...

You are not authorized to post a reply.



ActiveForums 3.7
Play Dreamblade Now!
You must be signed in to participate in the games.
Copyright 2003-2008 by maxminis.com   Terms Of Use  Privacy Statement