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Subject: What's Got You Jittery?

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Vrecknidj
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03/29/2006 5:45 PM  
So, we're all headed into qualifier season, so it's time to start lying about what bands we're testing, and lying about what bands we're seeing lots of at our local venues.

[:)]

So, what's got you jittery? Tired of facing all those Marut bands?

I, for one, am a little tired of Helmed Horrors (won't stop me from playing them though).

Dave

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Felagund
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03/29/2006 5:49 PM  
GFD
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Fear the low attack bonuses!

(you said to lie, right?) [:)]

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kgradert13
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03/29/2006 5:51 PM  
The Grell/Warpriest of Hextor bands have been kicking my butt.

Dual Gulgars with a lIon of Talsid also...dangerous!

(and yes,people really do play those)


robbdaman
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03/29/2006 5:51 PM  
All those Ochre Jelly warbands scare me. Strikeback is just so powerful! You can't attack them without being attacked back! The worst part is they are wandering monsters and get victory points so easily!

R~

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scruffydude7
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Rock Hill, SC

03/29/2006 5:58 PM  
I'm going to be running an Aspect of Kord, Moon Elf Fighter, Crow Shaman x3 Warband, and with it I will swat the competition aside with impunity.

[)]

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frogrodeo
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03/29/2006 5:58 PM  
I heard one guy was going to run a Taer One band.... 7 Tears and some secret commander... I'm sooooo scared. To counter I was thinking of a Wrackspawn point denial band... hmmmmm...

@Robbdaman - hey man, don't knock the Ochre Jelly, it is powerful! One of them buggers scored two crits on me in the last tournament - one against each HGB! I am definitely fearing the Ochre Jelly Tier one band: OJ x4, Red Sam x2, Tiefling Captain: Better known Evil Red Jelly.

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taliesin
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03/29/2006 6:00 PM  
You may all lagh now, but CG will win Nationals this year. It won't win a single qualifier (though it may crack the top 4), but WotDQ will boost the elves and wizards right to the top!


(Why not, it happened to LE last year...)

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Pegasus Knight
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03/29/2006 6:47 PM  
"Why not?" -- To be cynical, but logically falliable, "Because they haven't done it yet."

To be more fun about it: "Why not? Because if CG becomes top tier, then I won't be able to scream 'Low Tier Beastings!' when I win."

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robbdaman
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03/29/2006 6:48 PM  
Oh believe me I've thrown down more Ochre Jellies in recent past than most people have played ever. I use them often mostly because they are annoying for my opponent and way fun for me. It's the only warband I've played that I take as many AOOs as possible so I can strike back. On occasion my opponent won't take the AOO which is even funnier. The variations of warbands they fit in are numerous. Helmed Horrors and Ochre Jellies is a nice pairing. Lich Necro and Jellies is a nice combo too. What I really need is an Oozemaster! I have played 5 of the oozes in a game easily but it's still pretty iffy. Low attack bonuses are rough. Still they as I said are a ton of fun to play.

R~

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Thenameless
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The Fortress of Solitude

03/29/2006 7:19 PM  
Helmed Horrors still make me jittery. It's such a well-balanced piece to bring to a tournament.

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doubtofbuddha
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03/29/2006 7:29 PM  
Hill Giant Barbarbarians. They are scary.

I am not gone.

RRedlund
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03/29/2006 9:08 PM  
Scariest of all..... Iron Golem and Double Couatl....


Grey Dragon
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03/29/2006 9:44 PM  
The ultimate point-denial band:

Kobold Miner x8

[)]

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ShadowLord XT
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Plane of Shadow

03/29/2006 10:41 PM  
quote:
Originally posted by frogrodeo

I am definitely fearing the Ochre Jelly Tier one band: OJ x4, Red Sam x2, Tiefling Captain: Better known Evil Red Jelly.



That's not as bad as my ultimate Jell-O warband:

Ochre Jelly x10
Grick x2

Muhahahahhahahahahahahahahahahahahahahahah, Fear me!

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03/29/2006 10:44 PM  
The black hat.

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Zaukrie
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03/29/2006 10:50 PM  
4 things:

1: Our qualifier is early this year so I can't steal good ideas from other qualifiers. That was my saving grace last year.

2: I have hardly played in months and am not playing well when I do.

3: Helmed Horrors

4: I may not play, and may judge, meaning if I go to GenCon I need to play in the grinder if I want to compete in the championships.

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03/30/2006 1:45 AM  
I'm a little worried about facing the fearless, 8 Horde Zombie band, they could overwhelm you in round 3.

As this will be my first season with any attempt at being competitive. I'm really looking forward to getting my rear end handed to me on a regular basis. Now that I've decided I'm willing to drive the hour and a half to Raleigh.

I've never faced an old school CE Quad. Now that Wardrummer has them back in vogue, it's the thing I'm contemplating more than anything else. And the HGB is scary run by a good player.

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elder_basilisk
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03/30/2006 1:53 AM  
The one that makes me nervous: three iron golems, a man at arms, and a cleric of Yondalla.


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zenthrus
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SLC, UT

03/30/2006 2:02 AM  
8 Sages have me quaking in my boots [)]

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Temperance
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03/30/2006 2:29 AM  
What scares me?

1. Building a warband that can handle both Hill Giant Barbarians and Helmed Horrors.
2. I judge more than I play, so I'm not a very good player...
3. I'll probably have a Collosal project in the near future which will seriously hamper my skirmish practice time... [)]

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robbdaman
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03/30/2006 2:37 AM  
quote:
Originally posted by elder_basilisk

The one that makes me nervous: three iron golems, a man at arms, and a cleric of Yondalla.



Heh, That's so crazy I'm tempted to play it once.

R~

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Aravis
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03/30/2006 3:22 AM  
Trying to make a warband that can destroy Dual Hill Giants as well as deal with everything else fairly well.

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Sirohk
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03/30/2006 6:33 AM  
What scares me -

Dual Hill Giant Barbarians. If somone plays these AND they know what they're diong, ooooh, look out.

Even one with a choice mating piece and Wardrummerboy, is scary.

[:0]


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03/30/2006 6:35 AM  
What scares me -

Dual Hill Giant Barbarians. Could be very dangerous.

Even one is scary with a good pilot, a choice mating piece, and that little drummer boy.

[:0]


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Lord_Raven
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03/30/2006 7:44 AM  
Jesse has shown what the dual HGB can do.
HH's still control the metagame you have to beat them.
Marut is a viaable option.
Not real sure about CG's chances - FB's whirlwinding is nice but will it go the distance?
So the real question is: Who's afraid of the Ulmo, Village Priest, Arcanix Guards... build? I'll tell you who - those with Spell Resistance!
Not real sure what I'm gonna run yet - hopefully whatever it is I win with it!!
I'll see you boys @ Indy.
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Vrecknidj
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03/30/2006 8:09 AM  
In addition to the amusement, there are some good serious posts here. I think it's wise to be worried about some of these things. Let's take a look at what you'll have to be prepared for:

1) Quad Helmed Horrors
2) Two Helmed Horrors, other LE hitters, and a strong commander
3) Dual Hill Giant Barbarians
4) Marut, Couatl, Warforged Bodyguard played well
5) Outlier bands (Archmage, Beholder, Large Red Dragon, Large Silver Dragon)
6) Quad CE with Wardrummer
7) Dual Aspect of Kord band with solid initiatives

Yikes, that's a lot to deal with.

Dave

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My Trade Thread and My Reference Thread; Winner of WBC IV, IX and XIII; Rule #0: bshugg is always right!

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ChristopherGroves
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03/30/2006 9:28 AM  
quote:
Originally posted by Temperance

What scares me?

1. Building a warband that can handle both Hill Giant Barbarians and Helmed Horrors.
2. I judge more than I play, so I'm not a very good player...
3. I'll probably have a Collosal project in the near future which will seriously hamper my skirmish practice time... [)]



Yes

Yes

I'm so jealous. However, I am starting to build an airship ... and that'll eat some time.

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elder_basilisk
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03/30/2006 10:05 AM  
Hill giant barbarians mating with anything is scary... and ewww.

quote:
Originally posted by Sirohk

What scares me
Even one with a choice mating piece and Wardrummerboy, is scary.

[:0]





sienar
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03/30/2006 10:52 AM  
quote:
Originally posted by Felagund

GFD
Dragonne x3

Fear the low attack bonuses!

(you said to lie, right?) [:)]



Huh. I'd have thought you would say 'Conceal'. It sure has me jittery. Seriously. [B)]

Other than that, I think finding a warband that can handle the gamut is going to be tough. There are so many solid warbands out there, that it will be tough. Yeah, the prospect of finding a warband that is strong against Dual Got Wood and n-Helmed Horrors is tough.

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03/30/2006 12:43 PM  
quote:
Originally posted by Vrecknidj

So, what's got you jittery?


There are no particular bands or figures I fear to face, but there are a few local players who - nice guys though they are - I pray are stricken with explosive diarrhea that morning.

What really freaks me out is if this actually happened and I somehow miraculously won the qualifier by deafult figuting out how in the hell I would get to GenCon to participate. [)]


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RRedlund
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03/30/2006 12:57 PM  
Honestly, I usually don't worry about the bands too much. I'll figure out which band I feel has a good overall chance and which band I seem to pilot the best and that goes with my own playstyle (this matters most to me). Because most of the time, it's not the warband that wins, it's the pilot's strategy. (as long as the warband isn't completely crap). Last year at the Qualifier in NJ, I piloted a Beholder/Gauth Warband and went 4-1 (took 5th and didn't qualify, arghh). I beat 3 Quad CE bands, and lost to 1. The warband I played really wasn't the best warband around at the time, but it fit my playstyle and I knew how to pilot it well. I went to GenCon and played in the Grinder. This time I played CE Triple beater, (Hezrou, Red Samurai, Orc Champ, Cursed Spirit x 2, and Orc Warrior x 6, 11 activations). I felt quite unique since I seemed to be the only person piloting a Hezrou, but there may have been another. I really didn't playtest too much with this since there wasn't much time from the time Angelfire was released and GenCon. But I played with it and went 4-2 (9th place... Double ARGHHH!). Anyway, I guess my point is, play with what you are comfortable with and know how to beat certain warbands. Find a warband that fits your playstyle. I hope to get more playtesting in though before these qualifiers, I'd love to actually qualify this year.


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03/30/2006 1:43 PM  
quote:
Originally posted by Grey Dragon

The ultimate point-denial band:

Kobold Miner x8

[)]



How does that work? If I lose all my creatures, do I lose? What is the condition of losing in this case?

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Thespian
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Lethbridge, Alberta

03/30/2006 2:06 PM  
quote:
Originally posted by Vrecknidj

In addition to the amusement, there are some good serious posts here. I think it's wise to be worried about some of these things. Let's take a look at what you'll have to be prepared for:

1) Quad Helmed Horrors
2) Two Helmed Horrors, other LE hitters, and a strong commander
3) Dual Hill Giant Barbarians
4) Marut, Couatl, Warforged Bodyguard played well
5) Outlier bands (Archmage, Beholder, Large Red Dragon, Large Silver Dragon)
6) Quad CE with Wardrummer
7) Dual Aspect of Kord band with solid initiatives

Yikes, that's a lot to deal with.

Dave



Wow....thats a pretty complete list....The only thing that I might add to that is a GAS variant. Unless you consider that an outlier.

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kgradert13
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03/30/2006 2:14 PM  
quote:
Originally posted by The_Duke

quote:
Originally posted by Grey Dragon

The ultimate point-denial band:

Kobold Miner x8

[)]



How does that work? If I lose all my creatures, do I lose? What is the condition of losing in this case?



You lose when your opponent gets 200 pts, or when 10 rounds have passed without an attack roll or save roll made. At that point you go to points, whoever has most points wins. If there is a tie in points, you go to the tiebreakers, which, if all 8 Kobolds are elminated, means you will lose. The first tie breaker is closest model to center of map.


forkedmoon
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03/30/2006 2:22 PM  
Has a shuluth band shown itself competent yet?

And my biggest jitters lie in what new maps will be legal.

Antimagic zones so magic weapons go away..

Diefic lighting - no conceal zone

empowered magic zone - spells do ten more damage when cast in this area...

Could really change choices...

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Chad the DragonLordofAiur
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03/30/2006 2:24 PM  
Worry over getting bad rolls has me more jittery than anything else.

I swept my qualifier last year with strong play and a lot of luck. Now I fear if I don't get the luck in a tough match I'll end with just one loss and not qualify on tiebreakers. To know you played the best you could only to lose a tight game on a single roll and then because of that one loss you don't qualify. That would suck.

The competiton keeps getting better and the warband choices are getting so diverse that it will take a lot of luck to win it all.



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RRedlund
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03/30/2006 3:15 PM  
Not qualifying due to tiebreakers.... I know how that feels. Chad, you should come playtest with Justin and me one weekend. Either we could come out to you or you could come to us. We've been collaborating quite a bit on what to play.

Actually, Jester's in Northfield is having an all day and night gaming event tomorrow. The D&D minis 200 point constructed trouney starts at 7 and afterwards we might have an epic tourney. Should be fun if you want to join us.


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03/30/2006 10:04 PM  
I still think that war troll has alot of potential. I just hope no one else figures out how to make use of it.

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Sector 2814

03/30/2006 10:53 PM  
Parity.

There's so much that is competitive, i don't expect to see dominance in one build, or even one faction. CE walked all over the qualifier I was at last year (I think 6/8) This year, there's so much to worry about, I really don't actually worry. Just play what you know, what you can handle well, and that's it. The field is too diverse to "tech" or "counter" one piece.

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Vrecknidj
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03/31/2006 7:56 AM  
quote:
Originally posted by Chad the DragonLordofAiur

I swept my qualifier last year with strong play and a lot of luck. Now I fear if I don't get the luck in a tough match I'll end with just one loss and not qualify on tiebreakers. To know you played the best you could only to lose a tight game on a single roll and then because of that one loss you don't qualify. That would suck.
It happened to me twice. And you're right, it sucks.

[)]

Dave

Knowledge Arcana editor issues 5-9, Phoenix Lore Magazine editor, assistant editor for Rite Publishing;
My Trade Thread and My Reference Thread; Winner of WBC IV, IX and XIII; Rule #0: bshugg is always right!
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