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Subject: What are the current tier 1 bands?

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legend
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03/30/2006 9:20 PM  
I know about the GAS band. So what are some other current tier 1 bands?


EldritchSoul
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03/30/2006 10:49 PM  
check out the toolkit files stickied to the top of this forum. mix and match most of the figures on one of the lists and you're probably close.

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robbdaman
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03/30/2006 11:18 PM  
Also read the Tournaments thread reports. They'll tell you what is going on in the scene these days.

R~

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03/31/2006 12:17 AM  
Sorry for my ignorance but what means TIER 1??? the abrebbiaton to what?

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03/31/2006 1:03 AM  
quote:
Originally posted by Luisjoey

Sorry for my ignorance but what means TIER 1??? the abrebbiaton to what?


The simple definition for "Tier 1" is tournament worthy. Some "Tier 1" pieces include Githzerai Monk and Orc Champion and (current) "Tier 1" bands are Dual Hill Giant Barbarians or Marut/Couatl. Some non-"Tier 1" pieces are the Crucian and Dark Creeper and non-Tier 1 bands can be almost anything, but if it has a Lion of Talasid in it, that would make it even worse (correct me if I'm wrong [)])!

Hope this helps, -Ben

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iluvxtina
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03/31/2006 3:33 AM  
I,ll try to help you with your question.Some of the Tier 1 pieces are:

-Couatl+Marut+Bodyguard.
-Eye gruumsh+orc champion+orc warrior.
-Young master+couatl+githzerai monk.
-Helmet horror+duergar champion+half orc fighter.
-lage duergar+chraal+snix the axe.
-dark naga+gauth+beholder.
-wardrummer,umber hulk,drider sorcerer (banned).
-large silver dragon+cleric order+cleric yondalla.
-archmage,goliath barbarian,clay golem
-frenzied berserker+inspiring marshall+elf pyromancer.
-aspect of kord,cleric dol arrah,red samurai.


Theyre not in order and the combinations may change but these creatures are in my opinion the tier 1.There are surely many more.

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Low Key
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03/31/2006 5:04 AM  
quote:
Originally posted by EldritchSoul

check out the toolkit files stickied to the top of this forum. mix and match most of the figures on one of the lists and you're probably close.



This especially works with LE

Commander + beater x3-4 + fodder/tech x3-4 from the toolkit main list.

Ta dah! Tier 1!

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johnny.quest
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03/31/2006 10:12 AM  
quote:
Originally posted by iluvxtina

-aspect of kord,cleric dol arrah,red samurai.


I assume the red samurai is a typo, as it's CE, but wouldn't you need a Couatl to bring CODA and Kord together?

forkedmoon
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03/31/2006 10:32 AM  
Is the "Tier 1" status evolving to now include which map is the proper choice for a tier 1 band? How much does map choice affect a warband's status as "tier 1"?

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johnny.quest
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03/31/2006 10:36 AM  
Good question. I don't think the term is generally used to include map choice, but by the same token, it's clear that good players will think twice about bringing a warband that won't perform well on certain maps (e.g. Teleport Temple). As we didn't see this sort of interaction with tiles and warbands, it's another example of the added complexity offered by maps.

Zozo
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03/31/2006 10:50 AM  
You guys forgot to list "Worg Rider Snig"..... What? Why are you looking at me like that?

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Chad the DragonLordofAiur
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03/31/2006 11:09 AM  
@iluvxtina

I think you are using the term tier 1 a little too loosely. Some of those pieces are not tier 1.

Goliath Barbarian
Umber Hulk
Clay Golem
Arch Mage
Large Duergar

Even the LSD has seen its days. I do agree with most everything else that you listed though. Good job.

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EldritchSoul
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03/31/2006 11:49 AM  
quote:
Originally posted by iluvxtina

I,ll try to help you with your question.Some of the Tier 1 pieces are:

-lage duergar+chraal+snix the axe.

while i do think that the large duergar could be tier 1, i don't think tying a chrall to a snig is something anyone would do.
quote:

-dark naga+gauth+beholder.

beholder hasn't been tier 1 for awhile, due to all the undead and constructs that's been making it's way into tier 1 lately. the gauth and naga combo is still fairly potent, although for LE, i believe most would rather have a beater or 2 than this pair
quote:

-wardrummer,umber hulk,drider sorcerer (banned).

yeah, banned, that's why this isn't tier 1
quote:

-large silver dragon+cleric order+cleric yondalla.

has this been winning tournies lately?
quote:

-archmage,goliath barbarian,clay golem

with the clay golem requiring a commander to not be confused, and none of these figures being tier 1, this is probably not a good one to bring to most tournaments
quote:

-aspect of kord,cleric dol arrah,red samurai.

this one was already commented on.

@ forkedmoon I think that most tier 1 bands are tier 1 no matter what map they're on. some will do better on map A vs. map B, but will have a good chance no matter what map they're on. I personally think that something like the flameskull could be tier 1 but only on the teleport temple. that kind of conditional potency (i.e. outside of warband construction: maps, opponent's army, etc.) though, is what removes many figures from the toolkit. it's why the beholder isn't tier 1 and probably won't be unless it gets an epic boost.

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Felagund
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03/31/2006 12:08 PM  
quote:
Originally posted by iluvxtina

I,ll try to help you with your question.Some of the Tier 1 pieces are:

-Couatl+Marut+Bodyguard.
-Eye gruumsh+orc champion+orc warrior.
-Young master+couatl+githzerai monk.
-Helmet horror+duergar champion+half orc fighter.
-lage duergar+chraal+snix the axe.
-dark naga+gauth+beholder.
-wardrummer,umber hulk,drider sorcerer (banned).
-large silver dragon+cleric order+cleric yondalla.
-archmage,goliath barbarian,clay golem
-frenzied berserker+inspiring marshall+elf pyromancer.
-aspect of kord,cleric dol arrah,red samurai.


I disagree with any of the red warbands being tier 1. Inspiring Frenzy with the Elf Pyro used to be, but I really don't think it is anymore.

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Midnight Afterparty
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04/01/2006 12:01 AM  
quote:
i don't think tying a chrall to a snig is something anyone would do.


On the contrary, a skilled player will find that running snig with 5 chraals is not only effective, but teir 1. Five large bases and TONS of activations are more than enough to prevent snig from dying. 5 chraals means 5 cold breaths. itll beat just about everything except a couatl, and marut (especially if aramils around! :P)

I went 4-1 at our last regional open with 5 chraals, losing to only that marut band (above). the only other tough matches are 4 helmed horros and possibly death slaads.

snigs not that easy to kill... :)

-Adam Z


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ChristopherGroves
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04/01/2006 12:12 AM  
I was wondering if you'd chime in here ... Surive Cold Five-Fold anyone?

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robbdaman
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04/01/2006 12:36 AM  
Heh, makes me wonder if I could scrape a few wins with my Cleric of Yondalla, Loyal Earth Elemental X5, Warforged Scout X2 warband. [:D]

R~

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London

04/01/2006 8:39 AM  
quote:
Originally posted by Chad the DragonLordofAiur

@iluvxtina

I think you are using the term tier 1 a little too loosely. Some of those pieces are not tier 1.

Goliath Barbarian
Umber Hulk
Clay Golem
Arch Mage
Large Duergar

Even the LSD has seen its days. I do agree with most everything else that you listed though. Good job.


All the figures on Iluvxtina list were tier-1.
While I agree with Chad' Dragonlord that most of them arn't any longer (e.g. Beholder, Clay Golem)
I do think the Large Duagar does qualify as tier-1.
And the Umber Hulk probably qualifies as tier-2.

quote:
Originally posted by Midnight Afterparty

quote:
i don't think tying a chrall to a snig is something anyone would do.


On the contrary, a skilled player will find that running snig with 5 chraals is not only effective, but teir 1. Five large bases and TONS of activations are more than enough to prevent snig from dying. 5 chraals means 5 cold breaths. itll beat just about everything except a couatl, and marut (especially if aramils around! :P)


I agree that an aggresive player can protect Snig as the commander. Since the Chralls are speed:8 & should decisivly engage long before Snig is in danger.
However, the power creep in Angelfire/Wardrums was sufficient that multiple Chraals+Snig are a dubious option.
And what will they do if the opposing warband has DR:5 & sets up at the "Cold" end of the Dragon temple.[:p] Also with 5 "Large" bases you get the tactical problem which ruins the Dire Bear. They can't all engage the enemy. So they get defeated in detail.

Don't worry about the current metagame. It doesn't matter if it's ugly, bad, or the best ever. In 2 years time, set rotation will ban everything.

JohnnyFive
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04/02/2006 1:38 AM  
quote:
Originally posted by Midnight Afterparty

quote:
i don't think tying a chrall to a snig is something anyone would do.


On the contrary, a skilled player will find that running snig with 5 chraals is not only effective, but teir 1. Five large bases and TONS of activations are more than enough to prevent snig from dying. 5 chraals means 5 cold breaths. itll beat just about everything except a couatl, and marut (especially if aramils around! :P)

I went 4-1 at our last regional open with 5 chraals, losing to only that marut band (above). the only other tough matches are 4 helmed horros and possibly death slaads.

snigs not that easy to kill... :)

-Adam Z



Unless you've got a creature that has or can gain flight. Celestial Pegasus and Rikka warbands would do pretty well in this spot (not that you'd be likely to see a whole lot of them in the tourney scene, with CG largely out of favor in the metagame).

But hey, anything's worth a shot, right?

Champion of the Elf Duskblade
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