Sulaco Underboss
 1605 Posts




 | | 04/06/2006 3:44 PM |
| Given a choice of these orc-themed bands, which would you run an why?
Option 1 Tiefling Captain Orc Sgt. Orc Champion (x3) Orc Wardrummer (x2)
Option 2 Eye of Gruumsh Orc Champion (x3) Orc Wardrummer (x2)
Option 3 Eye of Gruumsh Orc Champion (x3) Orc Wardrummer Mountain Orc Orc Spearfighter Orc Warrior | | Champion of the Gelatinous Cube. Nemesis of Gnomes and Dinosaurs.
Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. ~ Terry Pratchett | |
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Thespian Sergeant
 442 Posts



 Lethbridge, Alberta
 | | 04/06/2006 3:55 PM |
| I would run number 3.
Reasoning: 1. The eye is a perfect commander for the rest of the orc horde. The five extra damage per hit (within 6) sure is nice! 2. Max activations. 3. Only one wardrummer. I know a lot of folks out there have been running 2, but I am not a fan of this. I think this is overkill. If you have 2 drummers, that means that you are having only 6 figures that are activating up front. The activation control is not an issue, but realistically you are running at a disadvantage by facing off against their 8 (possibly). There is going to be a couple of odd figure matchups guarenteed. Your beaters are likely to be outnumbered and thus egged. You have a lot of hitpoints to throw around, but I wouldn't let that make you cocky.
Thats what I would run and why! | | A wand of silence means never having to say you're sorry. CHAMPION OF THE ANNIS HAG!!! | |
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ickthegreat Warrior
 291 Posts




 | | 04/06/2006 3:56 PM |
| Option 3 Eye of Gruumsh Orc Champion (x3) Orc Wardrummer Mountain Orc Orc Spearfighter Orc Warrior
I would choose this one. Why? First off Activions. this army has the control. I all so feel that you only need one Wardrummer in a army. yes the Last three are easy targets, but if done right you can hide them intill last couple of activetions you could use them to gain a little amont of control starting the next round. | | trades pending: (0)
everything is perfectly going out of control
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Knight of the Round Table Thenameless Warlord
 11768 Posts



 The Fortress of Solitude
 | | 04/06/2006 4:07 PM |
| | I like option 3. 2 Orc Wardrummers is too many points spent on tech for me - an Orc warband should be direct and to the point "I'm gonna hit you harder than you can hit me." Plus, I've always liked the synergy with the Eye of Gruumsh; hard to deny an extra 5 damage for your followers. | | Over 270 successful online DDM trades. | |
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Helzapoppn Warrior
 258 Posts



 | | 04/06/2006 4:10 PM |
| Definitely Band #3.
If you're insisting on two Wardrummers, for Band #1 I'd trade the Tiefling and Orc Sergeant for a Cleric of Gruumsh and either a Howling Orc/Orc Brute or two Mountain Orcs. Or maybe just trade the Tiefling for a Howling Orc and Orc Spearfighter.
Also intriguing:
Orc Champion x 3 Orc Wardrummer Orc Druid x 2 Hyena x 2 or Timber Wolf x 2
Multiple castings of Snake's Swiftness makes up for only having three beaters, plus you have Hyenas for tile grabbing (they benefit from the Druid's CFx), and redundancy for when a Druid inevitably gets squished. | | Champion of Iconics & the Apparatus of Kwalish (Constructs with Drivers? Brilliant!) Dungeons of Dread Called Shot: Yeah, right | |
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 B Underboss
 1189 Posts




 | | 04/06/2006 4:20 PM |
| | Hmmm...I don't know. I've been playing with the wardrummer a bit, and I know that there have been times when I wished that I could have +4 on my saves and -4 on my opponent's morale saves at the same time. I think that the orc sergeant is a waste in the first band. The tiefling is a really good commander, and I don't think that the sergent really adds to the band. You may want to look at taking that out of the first band and adding another mid hitter, or a couple of savage orcs, y'know, something that will add to the activations. | | Do not go gentle into that good night, Old age should burn and rave at close of day; Rage, rage against the dying of the light.--Dylan Thomas
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Fry Underboss
 1724 Posts




 | | 04/06/2006 5:05 PM |
| | I'd start with number 1 and modify, removing the Orc Sergeant and maybe one of the Drummers. | | "Why am I all sticky and naked? Did I miss something fun?" -Vindicated champion of Tordek, Dwarf Champion | |
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K Rich Sneak
 69 Posts




 | | 04/06/2006 5:16 PM |
| | I would definatly choose warband 3. It has maxed out it's activations, has a very solid group of hitters, doesn't waste extra points on a second drummer, and, unlike the other option, actually has some fodder to draw attacks or whatever. Much better than the other two, and a little more flexible. | | For every animal you don't eat, I'm going to eat three. | |
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jos1-1 Sergeant
 829 Posts




 | | 04/06/2006 5:27 PM |
| | anyone make a good war with King Obould Many-Arrows yet? | | Poor student looking for minis =D | |
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 Wrackspawn ChristopherGroves Warlord
 6093 Posts




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Nate_666 Sergeant
 801 Posts



 Midwest
 | | 04/06/2006 7:47 PM |
| quote: Originally posted by jos1-1
anyone make a good war with King Obould Many-Arrows yet?
I was thinking about it just to see how it would run, but i personally think that he is too high of a priced commander for an orc-band and his domineering can really fsck you up. You can run into the same problem that people new to Moon Elf Fighter did, and active yourself out to early. If you keep him back out of the fight he could be a big waste of 65 pts., but if you rush him into battle and fight with him and he dies you have no commander which is bad for CE morale saves, even with a wardrummer. I'm not trying to say he is worthless, im sure that in the hands of a 1337 player that he could be a great peice, but for the standard orc-band you are better off using an Eye and a wardrummer for the same points. | | I am a nerd, originality and strangeness are good. Blind conformity and stupidity are unforgiveable. All else said, DnD FTW!!
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orcmonk220 Underboss
 1608 Posts




 | | 04/07/2006 2:38 AM |
| quote: Originally posted by Nate_666
quote: Originally posted by jos1-1
anyone make a good war with King Obould Many-Arrows yet?
I was thinking about it just to see how it would run, but i personally think that he is too high of a priced commander for an orc-band and his domineering can really fsck you up. You can run into the same problem that people new to Moon Elf Fighter did, and active yourself out to early. If you keep him back out of the fight he could be a big waste of 65 pts., but if you rush him into battle and fight with him and he dies you have no commander which is bad for CE morale saves, even with a wardrummer. I'm not trying to say he is worthless, im sure that in the hands of a 1337 player that he could be a great peice, but for the standard orc-band you are better off using an Eye and a wardrummer for the same points.
I did design one, I'll dig it out and post it later. | | My Trading Thread | |
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Raging Maniac Sneak
 104 Posts




 | | 04/07/2006 4:40 AM |
| | Tweaking aside, If I had to choose between those three as is, I'd choose #3, too. Same reasons: just one Wardrummer, max activations, and the EoG would help in any orc-themed band. | | | |
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XAos Underboss
 2403 Posts



 London
 | | 04/07/2006 5:01 AM |
| #3 looks the best of that list to me. 4 beatstiks counting the EoG.
#1 looks the worst, why do you want both a Tiefling & a Sargent.? If I used the sargent it would be for the warband building ability (e.g. Rask Chainfighter or the half Orc executioner) | | Don't worry about the current metagame. It doesn't matter if it's ugly, bad, or the best ever. In 2 years time, set rotation will ban everything. | |
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Janos M. Underboss
 1015 Posts



 Hamburg / GErmany
 | | 04/07/2006 5:32 AM |
| | Jep, the 3rd one looks best to me, too | | My Haves and wants: http://www.maxminis.com/hw_list.asp?user=Janos_M.
Champion of Elan Psions
Proud Owner of the "Aura of cursed dice" | |
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jos1-1 Sergeant
 829 Posts




 | | 04/07/2006 7:00 AM |
| quote: Originally posted by orcmonk220
quote: Originally posted by Nate_666
quote: Originally posted by jos1-1
anyone make a good war with King Obould Many-Arrows yet?
I was thinking about it just to see how it would run, but i personally think that he is too high of a priced commander for an orc-band and his domineering can really fsck you up. You can run into the same problem that people new to Moon Elf Fighter did, and active yourself out to early. If you keep him back out of the fight he could be a big waste of 65 pts., but if you rush him into battle and fight with him and he dies you have no commander which is bad for CE morale saves, even with a wardrummer. I'm not trying to say he is worthless, im sure that in the hands of a 1337 player that he could be a great peice, but for the standard orc-band you are better off using an Eye and a wardrummer for the same points.
I did design one, I'll dig it out and post it later.
cool,
i really think this peice is meant for skilled players only tho, just because of his commander effect. maybe a really hard peice to get used too | | Poor student looking for minis =D | |
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The Great Choco Monster Ghendar Warlord
 12476 Posts



 The G Spot
 | | 04/07/2006 7:32 AM |
| quote: Originally posted by Sulaco
Option 3 Eye of Gruumsh Orc Champion (x3) Orc Wardrummer Mountain Orc Orc Spearfighter Orc Warrior
This one is the best. I think two Orc Wardrummers is overkill personally. | | WotC - making me wish more and more every day for a return to the TSR days. :( I fought the snark and the snark won. I'm baaaaaaaaaaack!
Some of my favorite Maxminis quotes I actually love to be swallowed. - Posted By gss_000 on 09/04/2007 2:32 PM Could somebody explain Snatch to me? I understand the basics, but not how to enter/use it. - Posted by orcmonk220 G's the man. - Posted By greyhaze on 11/11/2008 8:58 AM | |
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Zozo Warrior
 218 Posts




 | | 04/07/2006 10:39 AM |
| | Option 2. But I would tweak the band to add another drummer. [:P] | | Champion of the Ixitxachitl | |
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frogrodeo Sergeant
 706 Posts




 | | 04/07/2006 11:49 AM |
| | I'd go with 3, because in some matchups - particularly against fearless foes - you will only need the one wardrummer to boost your own saves. | | Champion of Remorhaz, and the Mighty Goblin Frog Riders | |
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forkedmoon Underboss
 1305 Posts




 | | 04/07/2006 12:20 PM |
| | If I am to assume assault format then I would have to go with number three since it appears to have the only option for running after victory points with a low cost figure. | | Champion of Cyclops
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