Search
Thursday, December 04, 2008..:: Forums::..Register  Login
Subject: Orcs, orcs or orcs? Your orcpinion please.

You are not authorized to post a reply.
AuthorMessages

Sulaco
Underboss
Underboss
1605 Posts


View Have/Want List View Trades View References View Email View Profile


04/06/2006 3:44 PM  
Given a choice of these orc-themed bands, which would you run an why?

Option 1
Tiefling Captain
Orc Sgt.
Orc Champion (x3)
Orc Wardrummer (x2)

Option 2
Eye of Gruumsh
Orc Champion (x3)
Orc Wardrummer (x2)

Option 3
Eye of Gruumsh
Orc Champion (x3)
Orc Wardrummer
Mountain Orc
Orc Spearfighter
Orc Warrior

Champion of the Gelatinous Cube. Nemesis of Gnomes and Dinosaurs.

Over the centuries, mankind has tried many ways of combating the forces of evil... prayer, fasting, good works and so on. Up until Doom, no one seemed to have thought about the double-barrel shotgun. ~ Terry Pratchett

Thespian
Sergeant
Sergeant
442 Posts


View Have/Want List View Trades View References View Email View Profile

Lethbridge, Alberta

04/06/2006 3:55 PM  
I would run number 3.

Reasoning:
1. The eye is a perfect commander for the rest of the orc horde. The five extra damage per hit (within 6) sure is nice!
2. Max activations.
3. Only one wardrummer. I know a lot of folks out there have been running 2, but I am not a fan of this. I think this is overkill. If you have 2 drummers, that means that you are having only 6 figures that are activating up front. The activation control is not an issue, but realistically you are running at a disadvantage by facing off against their 8 (possibly). There is going to be a couple of odd figure matchups guarenteed. Your beaters are likely to be outnumbered and thus egged. You have a lot of hitpoints to throw around, but I wouldn't let that make you cocky.

Thats what I would run and why!

A wand of silence means never having to say you're sorry.
CHAMPION OF THE ANNIS HAG!!!

ickthegreat
Warrior
Warrior
291 Posts


View Have/Want List View Trades View References View Email View Profile


04/06/2006 3:56 PM  
Option 3
Eye of Gruumsh
Orc Champion (x3)
Orc Wardrummer
Mountain Orc
Orc Spearfighter
Orc Warrior

I would choose this one. Why? First off Activions. this army has the control. I all so feel that you only need one Wardrummer in a army. yes the Last three are easy targets, but if done right you can hide them intill last couple of activetions you could use them to gain a little amont of control starting the next round.

trades pending: (0)

everything is perfectly going out of control

Knight of the
Round Table

Thenameless
Warlord
Warlord
11768 Posts


View Have/Want List View Trades View References View Email View Profile

The Fortress of Solitude

04/06/2006 4:07 PM  
I like option 3. 2 Orc Wardrummers is too many points spent on tech for me - an Orc warband should be direct and to the point "I'm gonna hit you harder than you can hit me." Plus, I've always liked the synergy with the Eye of Gruumsh; hard to deny an extra 5 damage for your followers.

Over 270 successful online DDM trades.

Helzapoppn
Warrior
Warrior
258 Posts

View Have/Want List View Trades View References View Email View Profile


04/06/2006 4:10 PM  
Definitely Band #3.

If you're insisting on two Wardrummers, for Band #1 I'd trade the Tiefling and Orc Sergeant for a Cleric of Gruumsh and either a Howling Orc/Orc Brute or two Mountain Orcs. Or maybe just trade the Tiefling for a Howling Orc and Orc Spearfighter.

Also intriguing:

Orc Champion x 3
Orc Wardrummer
Orc Druid x 2
Hyena x 2 or Timber Wolf x 2

Multiple castings of Snake's Swiftness makes up for only having three beaters, plus you have Hyenas for tile grabbing (they benefit from the Druid's CFx), and redundancy for when a Druid inevitably gets squished.

Champion of Iconics & the Apparatus of Kwalish (Constructs with Drivers? Brilliant!)
Dungeons of Dread Called Shot: Yeah, right

B
Underboss
Underboss
1189 Posts


View Have/Want List View Trades View References View Email View Profile


04/06/2006 4:20 PM  
Hmmm...I don't know. I've been playing with the wardrummer a bit, and I know that there have been times when I wished that I could have +4 on my saves and -4 on my opponent's morale saves at the same time. I think that the orc sergeant is a waste in the first band. The tiefling is a really good commander, and I don't think that the sergent really adds to the band. You may want to look at taking that out of the first band and adding another mid hitter, or a couple of savage orcs, y'know, something that will add to the activations.


Do not go gentle into that good night,
Old age should burn and rave at close of day;
Rage, rage against the dying of the light.--Dylan Thomas


Fry
Underboss
Underboss
1724 Posts


View Have/Want List View Trades View References View Email View Profile


04/06/2006 5:05 PM  
I'd start with number 1 and modify, removing the Orc Sergeant and maybe one of the Drummers.

"Why am I all sticky and naked? Did I miss something fun?"
-Vindicated champion of Tordek, Dwarf Champion

K Rich
Sneak
Sneak
69 Posts


View Have/Want List View Trades View References View Email View Profile


04/06/2006 5:16 PM  
I would definatly choose warband 3. It has maxed out it's activations, has a very solid group of hitters, doesn't waste extra points on a second drummer, and, unlike the other option, actually has some fodder to draw attacks or whatever. Much better than the other two, and a little more flexible.

For every animal you don't eat, I'm going to eat three.

jos1-1
Sergeant
Sergeant
829 Posts


View Have/Want List View Trades View References View Email View Profile


04/06/2006 5:27 PM  
anyone make a good war with King Obould Many-Arrows yet?

Poor student looking for minis =D

Wrackspawn

ChristopherGroves
Warlord
Warlord
6093 Posts


View Have/Want List View Trades View References View Email View Profile


04/06/2006 6:15 PM  
I'd go with #3. Ultimate Orc band though would include either a Druid/Eye combo or Obould as commander for my tastes.

Triangle DDM Skirmish Group | My Email | 45-ish trades and counting | Stuff for Trade
* * * Show your brother some love and click here * * *

Nate_666
Sergeant
Sergeant
801 Posts


View Have/Want List View Trades View References View Email View Profile

Midwest

04/06/2006 7:47 PM  
quote:
Originally posted by jos1-1

anyone make a good war with King Obould Many-Arrows yet?


I was thinking about it just to see how it would run, but i personally think that he is too high of a priced commander for an orc-band and his domineering can really fsck you up. You can run into the same problem that people new to Moon Elf Fighter did, and active yourself out to early. If you keep him back out of the fight he could be a big waste of 65 pts., but if you rush him into battle and fight with him and he dies you have no commander which is bad for CE morale saves, even with a wardrummer. I'm not trying to say he is worthless, im sure that in the hands of a 1337 player that he could be a great peice, but for the standard orc-band you are better off using an Eye and a wardrummer for the same points.

I am a nerd, originality and strangeness are good. Blind conformity and stupidity are unforgiveable. All else said, DnD FTW!!

orcmonk220
Underboss
Underboss
1608 Posts


View Have/Want List View Trades View References View Email View Profile


04/07/2006 2:38 AM  
quote:
Originally posted by Nate_666

quote:
Originally posted by jos1-1

anyone make a good war with King Obould Many-Arrows yet?


I was thinking about it just to see how it would run, but i personally think that he is too high of a priced commander for an orc-band and his domineering can really fsck you up. You can run into the same problem that people new to Moon Elf Fighter did, and active yourself out to early. If you keep him back out of the fight he could be a big waste of 65 pts., but if you rush him into battle and fight with him and he dies you have no commander which is bad for CE morale saves, even with a wardrummer. I'm not trying to say he is worthless, im sure that in the hands of a 1337 player that he could be a great peice, but for the standard orc-band you are better off using an Eye and a wardrummer for the same points.



I did design one, I'll dig it out and post it later.

My Trading Thread

Raging Maniac
Sneak
Sneak
104 Posts


View Have/Want List View Trades View References View Email View Profile


04/07/2006 4:40 AM  
Tweaking aside, If I had to choose between those three as is, I'd choose #3, too. Same reasons: just one Wardrummer, max activations, and the EoG would help in any orc-themed band.


XAos
Underboss
Underboss
2403 Posts


View Have/Want List View Trades View References View Email View Profile

London

04/07/2006 5:01 AM  
#3 looks the best of that list to me.
4 beatstiks counting the EoG.

#1 looks the worst, why do you want both a Tiefling & a Sargent.?
If I used the sargent it would be for the warband building ability (e.g. Rask Chainfighter or the half Orc executioner)

Don't worry about the current metagame. It doesn't matter if it's ugly, bad, or the best ever. In 2 years time, set rotation will ban everything.

Janos M.
Underboss
Underboss
1015 Posts


View Have/Want List View Trades View References View Email View Profile

Hamburg / GErmany

04/07/2006 5:32 AM  
Jep, the 3rd one looks best to me, too

My Haves and wants:
http://www.maxminis.com/hw_list.asp?user=Janos_M.

Champion of Elan Psions

Proud Owner of the "Aura of cursed dice"

jos1-1
Sergeant
Sergeant
829 Posts


View Have/Want List View Trades View References View Email View Profile


04/07/2006 7:00 AM  
quote:
Originally posted by orcmonk220

quote:
Originally posted by Nate_666

quote:
Originally posted by jos1-1

anyone make a good war with King Obould Many-Arrows yet?


I was thinking about it just to see how it would run, but i personally think that he is too high of a priced commander for an orc-band and his domineering can really fsck you up. You can run into the same problem that people new to Moon Elf Fighter did, and active yourself out to early. If you keep him back out of the fight he could be a big waste of 65 pts., but if you rush him into battle and fight with him and he dies you have no commander which is bad for CE morale saves, even with a wardrummer. I'm not trying to say he is worthless, im sure that in the hands of a 1337 player that he could be a great peice, but for the standard orc-band you are better off using an Eye and a wardrummer for the same points.



I did design one, I'll dig it out and post it later.



cool,

i really think this peice is meant for skilled players only tho, just because of his commander effect. maybe a really hard peice to get used too

Poor student looking for minis =D
The Great
Choco Monster

Ghendar
Warlord
Warlord
12476 Posts


View Have/Want List View Trades View References View Email View Profile

The G Spot

04/07/2006 7:32 AM  
quote:
Originally posted by Sulaco


Option 3
Eye of Gruumsh
Orc Champion (x3)
Orc Wardrummer
Mountain Orc
Orc Spearfighter
Orc Warrior


This one is the best. I think two Orc Wardrummers is overkill personally.

WotC - making me wish more and more every day for a return to the TSR days. :(
I fought the snark and the snark won. I'm baaaaaaaaaaack!

Some of my favorite Maxminis quotes
I actually love to be swallowed. - Posted By gss_000 on 09/04/2007 2:32 PM
Could somebody explain Snatch to me? I understand the basics, but not how to enter/use it. - Posted by orcmonk220
G's the man. - Posted By greyhaze on 11/11/2008 8:58 AM

Zozo
Warrior
Warrior
218 Posts


View Have/Want List View Trades View References View Email View Profile


04/07/2006 10:39 AM  
Option 2. But I would tweak the band to add another drummer. [:P]

Champion of the Ixitxachitl

frogrodeo
Sergeant
Sergeant
706 Posts


View Have/Want List View Trades View References View Email View Profile


04/07/2006 11:49 AM  
I'd go with 3, because in some matchups - particularly against fearless foes - you will only need the one wardrummer to boost your own saves.

Champion of Remorhaz, and the Mighty Goblin Frog Riders

forkedmoon
Underboss
Underboss
1305 Posts


View Have/Want List View Trades View References View Email View Profile


04/07/2006 12:20 PM  
If I am to assume assault format then I would have to go with number three since it appears to have the only option for running after victory points with a low cost figure.

Champion of Cyclops

You are not authorized to post a reply.
Forums > Dungeons & Dragons Miniatures > D&D Minis Skirmish Discussion > Orcs, orcs or orcs? Your orcpinion please.



ActiveForums 3.7
Play Dreamblade Now!
You must be signed in to participate in the games.
Copyright 2003-2008 by maxminis.com   Terms Of Use  Privacy Statement