BoloBaby Sergeant
 640 Posts



 Fort Mill, SC
 | | 04/14/2006 4:14 AM |
| | What is the deal with commanderless warbands? I see these posted every now and then, but I thought the rules state you have to have a commander. Is there some sort of exception that allows commanderless bands in DCI sanctioned play? | | Champion of the Cleric with Raise Dead | |
|
Gloom_ Sergeant
 583 Posts



 | | 04/14/2006 4:43 AM |
| | There is no rule that requires warbands to have commander(s). | | | |
|
iluvxtina Underboss
 1501 Posts



 Spain
 | | 04/14/2006 5:46 AM |
| | Well,you can have a commanderless warband.Its only a bad idea,but you can,indeed.I,ve seen some people palying with only a wardrummer as their commander. | | LOVE THIS GIRL | |
|
Deoxy Warrior
 225 Posts




 | | 04/14/2006 10:37 AM |
| | Back in the day, I played dual-archmage a few times. It is the best assassination band possible, as one archmage is completely expendabl and can suicide-mardy (or even suicide-double-mordy) almost any target. Of course, the activations suck... | | No longer active on MaxMinis | |
|
DinoBen Sergeant
 412 Posts



 Based outta Games of Berkeley, CA
 | | 04/14/2006 1:18 PM |
| | Try Helmed Horror x4, Dark Moon Monk & a Timber Wolf. Man that's a fun band ΖD] | | Champion of all things Athasian "Don't sing it - Bring it!" | |
|
robbdaman Underboss
 2380 Posts




 | | 04/14/2006 1:42 PM |
| Or another funny one is Marut X2, Sacred Watcher X2, Timber Wolf X2, Man at Arms X2. It's just as annoying as it sounds. I hate the idea of commanderless warbands and they shouldn't win very often due to possible loss of map init and no init bonus but in a large multiplayer melee or team situation why not try them out.
R~ | | Champion of the Titan ****************************************************************************************************************************************************** Successful trades with: Tickparasite, Iyceman, Faragdar The Wise's friend, avrivah, Drakkengi, brucemc, Krush, maniacal_mini_monger, hung4treason, Gandy, NarlethDrider, Kunimatyu, etc, etc, blah, blah, blah..... | |
|
The_Duke Sneak
 158 Posts




 | | 04/14/2006 2:26 PM |
| Yes, that question has been in the back of my mind as I read the most recent posts. Is this a change in the rules since Harbinger? (I understand that the Command rules changed.)
I thought you needed a commander in constructed, and that you were required to assign a commander 0 to a figure if you didn't pull a commander in sealed. I'll have to pull out my "Advanced Rules." | | Alfred O. Cloutier -Trading History - BLAULB!
| |
|
BoloBaby Sergeant
 640 Posts



 Fort Mill, SC
 | | 04/14/2006 2:31 PM |
| The_Duke,
I'm re-reading my Wardrums rulebook and it looks like the commander requirement is actually a guideline cleverly disguised as a rule. | | Champion of the Cleric with Raise Dead | |
|
sttmxn Sergeant
 461 Posts




 | | 04/14/2006 3:13 PM |
| quote: Originally posted by The_Duke
Yes, that question has been in the back of my mind as I read the most recent posts. Is this a change in the rules since Harbinger? (I understand that the Command rules changed.)
Don't know what the Harbinger rules were--I can't even remember, at this point. But Commanders are definitely not required in the current rules.
quote:
I thought you needed a commander in constructed, and that you were required to assign a commander 0 to a figure if you didn't pull a commander in sealed. I'll have to pull out my "Advanced Rules."
Yes, the Commander 0 option is definitely available, but it is not required. From the current DCI Floor Rules:
If a player does not have a commander in their limited warband, he or she can choose to make the lowest-cost, non-Difficult and non-Wild creature in his or her warband a commander with a Commander rating of 0. The creature's base point cost (and thus its victory point value) increases by 5. In the event of a tie for lowest-cost, the owner of the warband selects which model to designate as commander. Before the start of a match, players using this option must clearly mark, and announce to his or her opponent, which model is the commander.
Players may waive this option and not include a commander in their warband. | |
52 Completed Trades :: 2 Completed Sales :: Trade/Sale References :: Have/Want List ::Sealed Booster Generator
| |
|
Luisjoey Underboss
 1704 Posts



 Caracas Venezuela
 | | 04/17/2006 1:42 AM |
| | But that rule was not pass out? because it was for sealed tournaments (Out of box games) and well now each booster comes with a commander ¿? | | Knight of the Quori Champion of King Kaius III of Karrnath
Purple Knight of Venezuela  Venezuelan Site For D&D minis Calabozo Criollo Venezuela Venezuelan Site for SW minis VeneMinis.com | |
|