evilMoose
49 Posts



 Broken Hill, Australia
 | | 05/03/2006 3:33 AM |
| Can anyone out there show me how to properly roll a dice ?
For the love of god, if I roll another batch of 5's like I have the last few games, I will surely lose the plot and take someone apart with my bare hands.
(For those who came in late and have never played with, against or nearby me, Im a sort of an all or nothing 'roller' ... I roll 20's, 5's or 1's and thats about it) | | 'nuff said, AC | |
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 zenthrus Warlord
 5082 Posts



 SLC, UT
 | | 05/03/2006 4:36 AM |
| Pick up the die, shake it in a loose fist a few times, roll onto the table [:D]
The key is to 'roll' the dice, not to 'drop' the dice. Rolling tends to yield more average results than dropping. Dropped dice tend to bounce (rather than roll), which can lead to certain numbers coming up more often than others (based on what number is 'up' on the die when you pick it up, how you shake it, and how it bounces). There are other factors such as surface (firm surfaces seem to yield better rolls than soft surfaces), but typically it's all about rolling those dice.
| | Knight Warlord a.k.a. Commander (#32) in only 6 months. Where's my pie? Champion of Dwarven Thunderlashers Knight of the Large Dire Chicken Have/Want List Trade References | |
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Low Key Underboss
 1231 Posts




 | | 05/03/2006 5:54 AM |
| | And if nothing else works, buy some new dice. I frequently change my dice around if one seems "unlucky". | | Champion of the Sarrukh | |
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 Prince o the Raven Banner Sergeant
 606 Posts




 | | 05/03/2006 6:06 AM |
| I find that blowing on them is helpful for removing "Bad Mojo". Not to go all New Agey (sp?), but sending positive energy into your dice can't possibly hurt. If all else fails, get new dice, they can and do come cursed [}:)]. | | Two trades completed!! (Krush,Hides From Hurricanes) Champion of the Aaracokra Herald Of Snig Goblin King | |
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iluvxtina Underboss
 1500 Posts



 Spain
 | | 05/03/2006 6:10 AM |
| | The secret is to see wich of your dices have a lucky time and wich of them have a unlucky day.I have one white,other orange and another green.Ok,my experience tells me that the white one is cursed and I always let it to my rivals.the green has better luck,you can obtain a critical once per skirmish.And the orange....Cursed too!!That maybe an stupid thing but shaking the dice in your hands before rolling it gives you better luck (sometimes)....[:p] | | LOVE THIS GIRL | |
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jos1-1 Sergeant
 829 Posts




 | | 05/03/2006 6:44 AM |
| | look at your d20, look at the 20 and the 3 numbers around it. i say the number should be something like 11 2 and something. those dice i find anti so good. try to find a dice that has 11 7 and something around the 20. i find those roll better and if u miss that crti u wont get aht ugly 2 showing up. | | Poor student looking for minis =D | |
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Flint_Firestone Warrior
 239 Posts




 | | 05/03/2006 7:10 AM |
| | I play with at least 3 D20's if one is rolling crappy I dig out another. | | Opps did I do that http://www.maxminis.com/hw_list.asp?user=Flint_Firestone
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Sirohk Commander
 3913 Posts



 USA
 | | 05/03/2006 7:23 AM |
| Make sure to feed and properly take care of your dice. Tuck them in at night, store at comfortable temperature, take for long walks, talk with them, and be nice to them. Never yell or curse at your dice, throw whem against the wall, leave outside in the cold (takes too long to warm up), or kick them.
Dice have needs and feelings too. [:X]
| | Sirohk, the Bard of Heartstone Knight of the Rahshasa's And Crusader of the Zakya, Ak'chazar, Naztharune, and Naityan Rakshasa's | |
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 Vrecknidj Warlord
 10425 Posts


 United States
 | | 05/03/2006 8:00 AM |
| You have to threaten bad dice in clear view of the other dice. Since they don't speak human languages, they only understand raw emotions like fear.
So, when the next one gets out of line, get out your drill or Dremel tool, and threaten it. Make sure the other dice are all lined up to watch.
If it repeats the behavior, shave a little plastic off of a corner. Make sure the other dice don't look away.
If it continues its unruly behavior, melt it with a blowtorch and make sure all the other dice witness what happens to bad dice.
The other dice should roll consistently well if they know what's good for them.
Dave | | Knowledge Arcana editor issues 5-9, Phoenix Lore Magazine editor, assistant editor for Rite Publishing; My Trade Thread and My Reference Thread; Winner of WBC IV, IX and XIII; Rule #0: bshugg is always right! | |
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nycfarmkid Underboss
 1210 Posts



 Wadsworth, OH
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loremaster Sneak
 105 Posts




 | | 05/03/2006 11:45 AM |
| quote: Originally posted by jos1-1
look at your d20, look at the 20 and the 3 numbers around it. i say the number should be something like 11 2 and something. those dice i find anti so good. try to find a dice that has 11 7 and something around the 20. i find those roll better and if u miss that crti u wont get aht ugly 2 showing up.
Be careful though, the dice must have the high and low numbers evenly distributed. So d20s must have low numbers around the 20 or it is an illegal die. | | | |
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striderlotr Commander
 3370 Posts




 | | 05/03/2006 11:49 AM |
| | I find that proper discipline of your dice can work, but make sure you have some spares around. Sometimes when you get to hard on them they have trouble rolling for a little while. Be tough, crack them on the table, heck even drop one in a glass of water... do what it takes to make sure they now your the boss. | | Sean Banks Champion of Elementals Official Organizer Gen Con 05 maxminis Event | Winterfantasy 06 maxminis Event | Gen Con 06 maxminis Event | Winterfantasy 07 Community Event | |
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djtool Sergeant
 584 Posts



 Crystal MN, USA
 | | 05/03/2006 12:46 PM |
| | i hold mine under a bic-lighter for a few seconds so it gets the idea | | Champion of: Brain in a Jar | |
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forkedmoon Underboss
 1305 Posts




 | | 05/03/2006 12:55 PM |
| | I don't believe in punishing for bad performance but rather I reward for good performance. My best die gets to stay up late and be positioned near the TV while the lower performers are sent to bed early. | | Champion of Cyclops
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The_Duke Sneak
 158 Posts




 | | 05/03/2006 1:19 PM |
| I remember Sean K. Reynolds had an Apple computer-based script that would tell you "how random your dice are." However, I don't believe he still has it up, and I don't think it will work on any Macs made in the last 5 years.
I have a d20 that is marbled and one color of the marbling is concentrated on the "20," and I believed that this color was somehow lighter than the other color, thereby weighing the die downward toward the "1." I don't believe this to be true anymore.
I am very curious if anyone has an application that can determine how random a die is. I have, when I was younger and had gobs of time to waste, tracked the rolls of my dice, and averaged their rolls.
Maybe someone should make a video on the various proper techniques to rolling a die. My gaming group has a green felt pad specifically made for dice rolling. The die needs to land completely on the pad, without overhanging at all (which would be a so-called "cracked" die) in order to be valid. | | Alfred O. Cloutier -Trading History - BLAULB!
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Venport Sergeant
 739 Posts




 | | 05/03/2006 1:28 PM |
| | I have an old D20 from when i played magic in middle school. i use this one about 90% of the time and it gives me good results... its funny when people think is that die loaded... the pick it up and roll a 1 (that;s happend 3 times) then i roll a 20 (that;s happned 2 times) it;s funny | | Sacramento DDM http://www.maxminis.com/forums/topic.asp?TOPIC_ID=16854
New world Project http://www.maxminis.com/forums/topic.asp?TOPIC_ID=20745
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Gloom_ Sergeant
 583 Posts



 | | 05/03/2006 1:33 PM |
| | Rest your dice on '1's to "use them up" | | | |
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Venport Sergeant
 739 Posts




 | | 05/03/2006 1:47 PM |
| | I find that i should never roll a die before a tournament i alwasy roll 19-20 before and "use them up" however i relly like Gloom's idea of using up the 1's | | Sacramento DDM http://www.maxminis.com/forums/topic.asp?TOPIC_ID=16854
New world Project http://www.maxminis.com/forums/topic.asp?TOPIC_ID=20745
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Gloom_ Sergeant
 583 Posts



 | | 05/03/2006 1:49 PM |
| Oh, um, also monitor your dice to check which ones are in form, and which are rolling low. You can then act accordingly. It's also worth keeping the best performing dice back for critical rolls. Umm. never let your opponent touch your dice (bad vibes) always roll them on a flat surface. Also let them rest comfortably somewhere so they'll behave nicely. NEVER drop them, they have a memory like an elephant and never forget..
err.. | | | |
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Gloom_ Sergeant
 583 Posts



 | | 05/03/2006 1:52 PM |
| quote: Originally posted by Venport
I find that i should never roll a die before a tournament i alwasy roll 19-20 before and "use them up" however i relly like Gloom's idea of using up the 1's
Bizzarely, I actually do roll fewer '1's than I should! [:D] | | | |
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Sharn Inquisitor Underboss
 1623 Posts




 | | 05/03/2006 1:55 PM |
| quote: Originally posted by Prince o the Raven Banner
I find that blowing on them is helpful for removing "Bad Mojo". Not to go all New Agey (sp?), but sending positive energy into your dice can't possibly hurt. If all else fails, get new dice, they can and do come cursed [}:)].
Unless of course you have habitually bad bread and end up pissing your dice off by breathing on them...[:p] | | | |
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Wolfgang Warlord
 5445 Posts



 Milton, Ontario Canada
 | | 05/03/2006 2:15 PM |
| | I find that punshment works the best if they are rolling bad put them in the mivrowave for 2 min and try again and soon they get the idea trust me! | | Proud member since March 26 2005 Champion of the SIVAK DRACONIAN Completed trades: (84) Bad traders(2) DJchuckles, sardal Trade References Email Me | |
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evilMoose
49 Posts



 Broken Hill, Australia
 | | 05/03/2006 2:18 PM |
| OK so I havnt exactly been playing for all that long, but Im really. really starting to think that I am flat out jynxed (or cursed and at the outside just plain useless).
7 dice ive gone through now. The only thing I havnt tried is treating the dice like a red headed step child. Its gotta work. If not (and this is between all of us and none of my dice) I'll treat them to Disneyland.
(As a matter of interest, I played 2 games tonight and rolled only 5 rolls over 16. Consider this, I had 7 hacks at another piece with a Hill Giant Barbarian and didnt hit once ..... now thats cold dudes .... just plain cold)
| | 'nuff said, AC | |
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casantos Sneak
 116 Posts




 | | 05/03/2006 2:31 PM |
| | I do have one basic mojo, i never, repeat, never change my dice, i have only owned 2 d20's and i changed the last one because it got lost. I have fount good results in not changing them :) | | Champion of the knock, knock jokes. | |
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kestrel.ca Underboss
 1684 Posts




 | | 05/03/2006 2:31 PM |
| quote: Originally posted by Gloom_
Rest your dice on '1's to "use them up"
Actually, you should rest your dice on 20's so they get used to the optimal position and seek out that feeling as often as possible. | |
Completed Trades/Transactions: 94 || Bad Trades: 3 (Chaotic Good x2, MackeyV) | |
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iluvxtina Underboss
 1500 Posts



 Spain
 | | 05/03/2006 2:51 PM |
| | I remember an old technique to obtain a lucky dice: you have to put the D20 into your microwave waven during two or three minutes with the 20 on the top.This causes the weight of the dice changes and it tends to have good rolls.I have never try it,but my friends say it works. | | LOVE THIS GIRL | |
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rhane Underboss
 1412 Posts




 | | 05/03/2006 2:55 PM |
| | I've found that dice respond better to reverse psychology. For instance, if you tell you die that you want a 20, I've found it will respond only about 5% of the time. However, if you use reverse psychology, and say "well, I bet this crappy die gives me a 1", I've noticed that 95% of the time, the die will take it to heart, and not roll a 1.[)] | | Rhane "The focus is sharp in the city..." Have/Want List Reference thread Avatar Thread
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SneakyJoeKDB Sergeant
 593 Posts



 Utah
 | | 05/03/2006 3:24 PM |
| | lol.....you all are nuts! Just roll your dice. | | "Like a thief in the Night"
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Kalrin Sneak
 90 Posts




 | | 05/03/2006 3:37 PM |
| I've got six dice, and each has a personality of sorts :)
my two clear green dice and my purple dice are my favorites. Generally, they roll well and everyone is happy.
my solid blue die and my solid orange one are middling performers. I use them if my 3 favorites aren't doing so hot.
my die of last resort is my clear blue one. he's my oldest, and he's also the die I rolled 3 1's in a row with.
Generally I stick to a die until it gives me 3 low rolls in a row or it rolls a 1. Then I switch to a different die.
of course the last tournament I went to I played a game where I ran through all of my dice in a single match (4 1's... ouch).
I don't discipline my dice, except to let the others have fun when one is being a poor sport. I do tend to be happy and treat them nicely when they roll well.
Oh, and praying. Believe it or not, I think it works :). | | | |
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Sharn Inquisitor Underboss
 1623 Posts




 | | 05/03/2006 3:39 PM |
| | I'm not sure if I've read it before and just have a ton of buy in, but all things being equal between two good players, it's all about the dice. | | | |
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jos1-1 Sergeant
 829 Posts




 | | 05/03/2006 3:50 PM |
| quote: Originally posted by iluvxtina
I remember an old technique to obtain a lucky dice: you have to put the D20 into your microwave waven during two or three minutes with the 20 on the top.This causes the weight of the dice changes and it tends to have good rolls.I have never try it,but my friends say it works.
i donno if that works either but if it does, i think thats called cheating :P
also the standard 3 number around the 20 is 8, 2, 14
is it ok too have a die with 7, 11, 14 around the 20? one of my older dice has this and seems to roll a little better. | | Poor student looking for minis =D | |
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Sirohk Commander
 3913 Posts



 USA
 | | 05/03/2006 6:05 PM |
| quote: Originally posted by Sharn Inquisitor
I'm not sure if I've read it before and just have a ton of buy in, but all things being equal between two good players, it's all about the dice.
Therefore, if its all about the dice, then you msut be a stern but good parent to those dice. Punish when bad, take care of and nurture when good. [^]
| | Sirohk, the Bard of Heartstone Knight of the Rahshasa's And Crusader of the Zakya, Ak'chazar, Naztharune, and Naityan Rakshasa's | |
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 jgsugden Commander
 4320 Posts



 Walnut Creek, CA
 | | 05/03/2006 7:03 PM |
| You're all wrong. It isn't the dice. It is the karma.
If you're rolling poorly, it is because you're a bad person. Try sending me some of your miniatures and see if the dice pick up. | | Champion of Meepo _*_ Myztek on the Wizards Boards. _*_ (2206 DDM on 03/06/06) Please note: The use of the indicates an attempt at humor ... often a bad attempt. BAD EBAY SELLERS LIST (CLICK HERE): AVOID AT ALL COSTS
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IanB Commander
 3112 Posts




 | | 05/03/2006 7:13 PM |
| I just leave them all sitting around on the highest number, so the heavier molecules will sink down towards the 1 on the die and make it more likely to roll the top value.
What, that's totally correct physics, right? | | Anson on WotC boards | |
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zdrake Warrior
 279 Posts



 Albany, CA (near Berkeley)
 | | 05/03/2006 7:22 PM |
| I think all of this superstition surrounding dice is ridiculous. Every time I see a thead like this I despair that human beings will ever get ourselves out of the dark ages. Unless you've done a good statistical analysis of your rolls with a die, or a minute physical examination to determine irregularities that might favor one number over another, I think you're all just spewing hot air. This blather about using "psychology" or pleading on an inert piece of plastic is ludicrous. Dice don't "remember" which numbers they've rolled. They don't have "personalities". They are lumps of plastic.
You're all making the "fundamental attribution error"- assuming things you see in the universe have something to do with your own behavior when in fact they are completely unrelated. The human mind is prone to this error, especially in situations where there is little or no control over important events. Such as important die rolls in a minis game. Don't trust anecdotal evidence or your own recollections when dealing with these kinds of situations, as human minds just aren't good at it without a formal system to keep all our biases out. That's why we invented math, probability, statistics, controlled experiments, etc.
Concentrate your mental energy on those things you can control: warband selection, analyzing the metagame, making good tactical decisions, etc. And let the dice fall where they will. | | Champion of Acererak the Demi-Lich (w/ Epic Card) D&D minis gathering in Berkeley, CA at Games of Berkeley (every other Tuesday, and sometimes every Tuesday.) | |
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Shiva_0 Sneak
 79 Posts




 | | 05/03/2006 7:59 PM |
| I think someone lost their sense of humor. Anyway...it's not the dice that go bad it's you...YOU...MHUHAHAHAHA...and there's nothing you can do about it but hang your head in shame that you are a loser or maybe only a wannabe winner for those of you that are all 20s or 1s.
Hey, wait a minute, I'm one of those people...NOOOOOOO!!!!!!! (runs from the room screaming ;-> ) | | "I am created Shiva, the Destroyer; Death, the Shatterer of Worlds." - the Bhagavad-gita
"I just want to destroy everything" - Johnny Rotten
Seeking to become the next Incredible Hulk since August 2005.
Champion of The Justicar (Not to be confused with that ****er Justicator) | |
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forkedmoon Underboss
 1305 Posts




 | | 05/03/2006 8:21 PM |
| | Do I need to re-run the luck-o-meter to see if the same people place just as high this time? Then we can discuss good dice/bad dice or was it in that book "white dice are from harbinger - blue dice are from wardrums" how to learn to live with your dice [)] | | Champion of Cyclops
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