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Subject: Mobile Warband Ideas

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nycfarmkid
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Wadsworth, OH

05/04/2006 1:10 AM  
I've been messing around with putting a warband together that focuses on mobility and single attacks. I'm lookng at some shoot and scoot warband ideas, but im not sure how to best do this. I've been looking at the Bladesinger for the commander effect and pairing her with figures with one attack, or that benefit from moviing before attacking. A few figures come to mind.

Xen'drik Champion
Half-Ogre Barbarian
Rikka
Steelheart Archer
Aspect of Kord
Axe Sister
Krusk
Half Orc Barbarian
Wild Elf Raider
Elf Spearguard

So, any thoughts on how one might construct a band like this? Also are the new maps friendly to such a warband? I haven't seen King's Road yet, but I hear good things about it.

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SneakyJoeKDB
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Utah

05/04/2006 3:20 AM  
quote:
Originally posted by nycfarmkid
Also are the new maps friendly to such a warband? I haven't seen King's Road yet, but I hear good things about it.



Kings Road is an excellent choice for hit and run bands. Rikka excels very well on that map. SH can hit and fly over the forest to safety not being effected by difficult terrain. As far as what type of band you want, I cant help you other then recommending Rikka and Kings Road.

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nycfarmkid
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Wadsworth, OH

05/04/2006 11:48 AM  
Ok well here is what i am looking at.

Bladesinger
Rikka
half Ogre Barbarian x2
Xen'drick Champion x3
Steelheart Archer

Problem i see is what do you do if you dont win your map?

you could try:

Ryld
Xen'drick champion x2
Half Ogre Barbarion x2
Steelheart Archer
Xeph Warrior
Rikka

however im not sure ryld could keep and, and it really seems sub par.

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Wrackspawn

ChristopherGroves
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05/04/2006 3:16 PM  
Bladesinger
Xendrik Champ x6
Wiz Tac

Bladesinger
Rikka
Xendrik Champ x5
... but you don't get to call it a Hexendrik Band then ...

Ryld
Xendrik Champ x6
filler (6 points?)

Moon Elf
Xendrik Champ x6
Aramil

I could keep going. Any guesses as to what my favorite current figure right now is?

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HidesFromHurricanes
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05/04/2006 3:34 PM  
Here's an idea I've tried in a couple of incarnations:

Nentyar x2 (94)
Combat Module x2 (186)
Tile Grabber Module (200)

OR
Nentyar x2 (94)
Combat Module (140)
Archer Modulex2 (200)
Map: Broken Demongate (on the assumption you'll want to slow down all the big bases), but be prepared to play any map.

Combat Modules
A) Xen'drik Champx2
B) Rikka, Satyr

Tile Grabber Module
A) Medium Astral Construct, Lidda - Rogue OR Elf Warrior
B) Cat Folk, Lidda Adventurer

Archer Modules
A) Steelheart x2
B) Steelheart, Greycloak + your choice of wolf
C) Steelheart, Satyr

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nycfarmkid
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Wadsworth, OH

05/04/2006 3:37 PM  
Mr. Groves,

What sort of success have you had with the Xen'drick champs? I've got 5 or six of them but never been able to use them in skirmish. they seem to be a figure I would really enjoy playing. What sort of strategies do you use for them?

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Vrecknidj
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United States

05/04/2006 3:42 PM  
Here's the thing about Ryld. His initiative is great, but every band I see him in kinda requires that he join the fray. And, when you do that, you subject not only your (likely) only commander to being assassinated, but you then also subject your band to losing that enormous initiative advantage.

If winning map choice is nearly essential to a band, then you might be running into a variation of the "high variance" issue that, fo example, Beholders run into. You'll lose some map rolls, and some initiative rolls, even to bands that have far lower initiative modifiers, and this could wreck your band's chances.

The Bladesinger is often underrated. Of the bands you're hinting at, I tend to favor those without Ryld than those with.

But, perhaps this is just my own beef with Ryld, who knows.

Dave

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bshugg
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05/04/2006 3:47 PM  
At Winter Fantasty, I boldy predicted that high mobility bands on the teleport temple would cause a huge problem for new players. It hasn't come true yet as they have released some other REALLY good maps that rival the brokeness that is the teleport temple. I also didn't take into account that despite high mobility, you still need to grab tile points every turn or fall behind. Finally failing to land your map (and not a ton of people using the teleport map themselves) lessens its impact.

Still, after I qualify, I plan on busting things up with a high mobility band.

I expect some mix of:
Half elf bow inits
greycloaks
Ryld (to nail the map)
Rikka,
Frenzied
Xendrik champs
Aspect of Kord
Inspiring Marshal
Evermeet Wizard
Pyromancer
Archmage

could get a suprising number of wins.

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nycfarmkid
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Wadsworth, OH

05/04/2006 3:52 PM  
I really wish we had some more figures with spring attack. How many figures are there? One? One problem that I have with the high mobility melee combatants is that its hard to hit and move if you dont kill the thing you strike. Who wants to have to suffer an AOO to use the mobility?

Looking to buy some figures? Chances are I may have them!! Check here!!
My Reference Thread | My Warbands | My Ebay Auctions | My Qualifier Warband
Champion of Spellswords
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