nyjastul69 Commander
 2712 Posts



 Rhode Island
 | | 06/29/2005 2:50 PM |
| | recovered topic 5323 | | In the constellation of Cygnus, there lurks a mysterious, invisible force:
Rush | |
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nyjastul69 Commander
 2712 Posts



 Rhode Island
 | | 06/29/2005 2:50 PM |
| If they're immune to piercing damage the +1 doesn't add in. I thought they only had damage reduction bludgeoning, if this is the case the +1 would factor in to try and breach the DR, but it would not add in 'over the top' of it.
Edit: The SRD says Skeletons get DR 5/bludgeoning. If the rapier in question does more than 5 points of damage, including the +1, then the amount over 5 points is dealt as damage. If not, then your so outta luck.[B)] Any bludgeoning weapon, whether magical or not, does full damage. | | In the constellation of Cygnus, there lurks a mysterious, invisible force:
Rush | |
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Jeb McDonald Sergeant
 403 Posts



 Central New Jersey
 | | 06/29/2005 4:23 PM |
| | I agree with nyjastul69. If the damage done by the rapier (including the +1) exceeds the skeleton's damage resistance, the skeleton takes the difference of the damage rolled and 5 (its DR). | | The man who thinks he can, and the man who thinks he can't are both right. Which one are you? | |
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kestrel.ca Underboss
 1684 Posts




 | | 06/29/2005 6:43 PM |
| I came across the same thing previously. My guess is that the adventure you're running is using 3.0 information, and has not been fully updated to 3.5. IIRC many immunities were changed and DR was highly expanded and diversified.
The nice thing about the newer system is that it rewards PCs for carrying a multitude of weapons and weapon-types to deal with different encounters. It just adds a little more to the role-playing aspect of the game in my opinion. | |
Completed Trades/Transactions: 94 || Bad Trades: 3 (Chaotic Good x2, MackeyV) | |
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Username Warlord
 5690 Posts




 | | 06/29/2005 6:48 PM |
| | Is there anyway you can 'punch' with the hilt/pommel of a sword and do bludgeoning damage? | | Originally posted by Schooly_D Username - he deals in minis Champion of Lhesh Haruuc Shaarat'kor | |
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kestrel.ca Underboss
 1684 Posts




 | | 06/29/2005 7:11 PM |
| Depends on the DM. I'd rule yes. It would be a 1d4 bludgeoning weapon because you can't get the force from a large swing behind it. And you would also be at a -4 non-proficiency penalty.
If you were using a spear, or other pole-arm, you could reverse it, and use it similarly to a quarterstaff for 1d6. IIRC there's also a feat in one of the books which allows you to use a hafted weapon as a double weapon, effectively reducing the penalty on the blunt end to -2.
[edit: thought of some more stuff] You could also rule sometimes that instead of bludgeoning damage, it is subdual damage. Your DM would also have to decide if any special properties applied to the hilt as well. Is the hilt also cold-iron, adamantine, etc? Or just the blade. | |
Completed Trades/Transactions: 94 || Bad Trades: 3 (Chaotic Good x2, MackeyV) | |
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vesivus Sergeant
 487 Posts



 Edmonton, AB, Canada
 | | 06/30/2005 1:04 PM |
| Thanks guys! Yes, I'm using the Forge of Fury (3.0) and we play 3.0 rules mostly because those are the books I have invested in for personal play. :)
I like the DR 5/Bludgeoning idea though. That totally makes sense for me.
Thanks!
John | | Vesivus - The Natural 20 of Game Stores - Miniatures Sales (Singles/Boosters/Cases), WARMACHINE, RPG Supplies, Dice http://www.vesivus.com | order@vesivus.com | eBay Gold Powerseller
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Testament Underboss
 1397 Posts




 | | 06/30/2005 10:01 PM |
| | And zombies are DR 5/Slashing. Break out the axes, chainsaws and Shotguns (shotguns completely ignore the DR of zombies!). | | Support awesome games: Play Hecatomb!
8-Bit Chibi Goths forever! Champion of Mephistopheles
"Sorry! I was tryin' to open these beans!"
My Have/Want List, (Updated July 6 2004, will be updated soon)
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nyjastul69 Commander
 2712 Posts



 Rhode Island
 | | 07/01/2005 11:33 AM |
| quote: Originally postrd by Testament: (shotguns completely ignore the DR of zombies!).
Shotguns are also exempt from the rule that undead can't be critted, as well as the fact that zombies are susceptible (+50%) to them. Shotguns really mess zombies up. | | In the constellation of Cygnus, there lurks a mysterious, invisible force:
Rush | |
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vesivus Sergeant
 487 Posts



 Edmonton, AB, Canada
 | | 07/11/2005 1:08 AM |
| LOL.
Well, considering I run a high-fantasy D&D game, shotguns won't help out my players too much. I don't even have a blunderbuss... ;P
Thanks!
John | | Vesivus - The Natural 20 of Game Stores - Miniatures Sales (Singles/Boosters/Cases), WARMACHINE, RPG Supplies, Dice http://www.vesivus.com | order@vesivus.com | eBay Gold Powerseller
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DDM Australian Champion 2005 psistef Underboss
 1572 Posts




 | | 07/16/2005 3:07 AM |
| | Some of you guys really play with shoguns? | | Champion of the Prestige Class where mages focus on telekenesis and start throwing people into the ceiling and uber stuff like that. Desirer of a Commander Effect in CG that grants Sidestep to followers with a ranged attack. | |
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nyjastul69 Commander
 2712 Posts



 Rhode Island
 | | 07/16/2005 11:43 AM |
| quote: Originally posted by psistef: Some of you guys really play with shoguns?
I don't, I was just being goofy. | | In the constellation of Cygnus, there lurks a mysterious, invisible force:
Rush | |
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kyrin Commander
 3168 Posts




 | | 07/16/2005 11:55 AM |
| quote: Originally posted by psistef
Some of you guys really play with shoguns?
Well, yeah, when we play Oriental Adventures. [:P]
On topic, I have the DR 5/bludgeoning, but I also have skeletons and zombies (essentially all undead) take only one point of damage from piercing weapons. You gotta beat 'em up or hack 'em up -- puncturing them doesn't do alot...
I love undead.
JIM aka kyrin | | My Have/Want List <-|-|->My Trades and References 1 <-|-|->My Trades and References 2 Pronounce "Drow" like "crow"! Viva la Revolution! We Shall Overcome! Vindicated Champion of the Stirge! Vindicated Champion of the Githyanki Knight on Red Dragon!! Vindicated Champion of the Androsphinx! | |
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Mrfurious Warrior
 344 Posts




 | | 07/19/2005 10:56 AM |
| quote: Originally posted by kyrin
On topic, I have the DR 5/bludgeoning, but I also have skeletons and zombies (essentially all undead) take only one point of damage from piercing weapons. You gotta beat 'em up or hack 'em up -- puncturing them doesn't do alot...
I love undead.
JIM aka kyrin
So you could have a 7th level paladin/10th lvl cavalier charging the 1HD zombie on his paladin mount, two handing his lance, power attacking for full, smiting evil, using spirited charge . . . and do 1 point of damage?
Conor | | Sanity is a one trick pony, my friend, . . .but when you're good and crazy the sky is the limit.
http://www.maxminis.com/hwlist.asp?user=mrfurious
braman@che.utexas.edu | |
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Testament Underboss
 1397 Posts




 | | 07/19/2005 8:11 PM |
| | I personally give all undead the "Unholy Toughness" trait, they gain bonus HP from their Cha like living creatures use Con. | | Support awesome games: Play Hecatomb!
8-Bit Chibi Goths forever! Champion of Mephistopheles
"Sorry! I was tryin' to open these beans!"
My Have/Want List, (Updated July 6 2004, will be updated soon)
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Thoth, Gatherer of Knowledge MerricB Underboss
 2353 Posts



 Australia
 | | 07/21/2005 1:25 AM |
| In early (playtest) forms of 3E, skeletons were immune to piercing damage, and I think this was erroneously included in the early 3e adventures.
In fact, in 3E skeletons take half-damage from piercing and slashing weapons.
3.5e changed this system to DR 5/bludgeoning (which means DR 5 against non-bludgeoning weapons), something I much prefer.
Cheers! | | Merric Blackman
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