The Great Choco Monster Ghendar Warlord
 12441 Posts



 The G Spot
 | | 08/24/2005 12:31 PM |
| | recovered topic 7816 | | WotC - making me wish more and more every day for a return to the TSR days. :( I fought the snark and the snark won. I'm baaaaaaaaaaack!
Some of my favorite Maxminis quotes I actually love to be swallowed. - Posted By gss_000 on 09/04/2007 2:32 PM Could somebody explain Snatch to me? I understand the basics, but not how to enter/use it. - Posted by orcmonk220 G's the man. - Posted By greyhaze on 11/11/2008 8:58 AM | |
|
The Great Choco Monster Ghendar Warlord
 12441 Posts



 The G Spot
 | | 08/24/2005 12:31 PM |
| | One of the guys that I play with is thinking of starting up a new campaign and using the Age of Worms. Hope it happens as I love the concept. Didn't care much for the last adv path series but this one excites me. | | WotC - making me wish more and more every day for a return to the TSR days. :( I fought the snark and the snark won. I'm baaaaaaaaaaack!
Some of my favorite Maxminis quotes I actually love to be swallowed. - Posted By gss_000 on 09/04/2007 2:32 PM Could somebody explain Snatch to me? I understand the basics, but not how to enter/use it. - Posted by orcmonk220 G's the man. - Posted By greyhaze on 11/11/2008 8:58 AM | |
|
jdb2112 Sneak
 163 Posts




 | | 08/24/2005 5:29 PM |
| I started to run it for my Eberron group. The first module is pretty good. Unfortunately, in my opinion the second one wasn't so hot. You should check out the boards at Paizo. There are a lot of problems with the stats and some of the tactics that are written. Also from what I understand they are playtesting these with a party of 8 characters, so you may not need to adjust EL's at all depending upon your group. I only skimmed through the third one and wasn't that impressed. I have decided not to continue with it myself.
Jim | | We are all agreed that your theory is crazy. The question which divides us is whether it is crazy enough to have a chance of being correct. My own feeling is that it is not crazy enough. -Niels Bohr | |
|
Mama Cass Warrior
 286 Posts




 | | 08/24/2005 6:01 PM |
| | I plan on running it from start to finish, but I'm waiting for it all to be released. Also I run quite a few Dungeon adventures but I always modify them slightly...[)] | | CHAMPION OF THE REDSPAWN ARCANISS
One day I will have to explain to my kids why they have to pay for their own college, but when they realize that I have a full set of Harbinger it should make sense to them... | |
|
Darastrix Maekrix dariustad Warlord
 6322 Posts




 | | 08/24/2005 6:56 PM |
| Thus far, I like the Age of Worms, but I do tend to agree with others in some of the encounters being a little large/too difficult for a standard group of 3-5 players. Be prepared to to modify things if you have a standard group.
bshugg: That has to be a crazy group of gamers. Virtally no healing in the whole bunch? The cleric went monk? Wow, is that team not assembled well. I can understand why the average loot is such a nasty thing to deal with. | | Trade & talk in real time on IRC! SERVER: irc.psionics.net CHANNEL: #maxminis SOFTWARE: PC | PC (free) | MAC
Champion of ALL Dragons and the Dragon Shaman
][ My Trade Shoppe ][ Vindicated Champion of Aspects of Draconic Deities
| |
|
Fry Underboss
 1724 Posts




 | | 08/24/2005 6:59 PM |
| | I read through adventures 2 and 3, and thought they would be murder for 4 PCs of the suggested level. IMO. | | "Why am I all sticky and naked? Did I miss something fun?" -Vindicated champion of Tordek, Dwarf Champion | |
|
Darastrix Maekrix dariustad Warlord
 6322 Posts




 | | 08/24/2005 7:03 PM |
| | totally. The latest adventure has what I would call 3 or 4 major slaughter zones for a standard party. At the adventure's level, that's at least 2 too many. | | Trade & talk in real time on IRC! SERVER: irc.psionics.net CHANNEL: #maxminis SOFTWARE: PC | PC (free) | MAC
Champion of ALL Dragons and the Dragon Shaman
][ My Trade Shoppe ][ Vindicated Champion of Aspects of Draconic Deities
| |
|
Ben Webster Warrior
 204 Posts



 Brisbane, Australia
 | | 08/24/2005 7:24 PM |
| Age of Worms certainly looks good. I will be keeping them aside from my players as well as the corresponding Dragons and maybe one day playing the campaign.
I like the article on doing up the ruined house.
Ben. | | Trade Ref's: http://www.maxminis.com/forums/topic.asp?TOPIC_ID=1347
Woo-hoo! Now I'm a Warrior. | |
|
Professional Fan of DDM Shoe Sergeant
 804 Posts




 | | 08/24/2005 8:19 PM |
| I'm going to start an Age of Worms campaign, likely in Eberron, sometime this month.
It'll be nice to have much of the work done for me, for once. | | Professional Fan of DDM | |
|
 Fun Guy from Yuggoth Cthulhufnord Warlord
 10991 Posts



 Umass Amherst Baby!
 | | 08/24/2005 8:29 PM |
| | What is Age of Worms? | | Pathetic Earthlings. Hurling your bodies out into the void - without the slightest inkling of who or what is out here. If you had known anything about the true nature of the universe - anything at all - you would have hidden from it in terror. | |
|
Testament Underboss
 1397 Posts




 | | 08/24/2005 9:51 PM |
| I've been running some guys through "The Whispering Cairn", setting it in my homebrew, and been having a blast. The party is like this: Half Orc Barbarian Elf Scout (Hysterically funny) Kobold Rogue Human Cleric (going for Church Inquisitor) (Totally mental) Human Warlock Human Sorceress (going for Elemental Savant)
I had to change Artophanx though, I thought he'd be way too much fun to not have in the party, so know the guys have a foul-mouthed, bad tempered Small Earth Elemental wandering around with them, carrying his pedestal (he's bound to it) and slinging insults in Terran at almost everyone and everything, and chewing on the loot when the party isn't looking. He dived into the sphere room and they didn't see him for three hours, by which time he'd eaten around 100 of them.
Then again, this is a party that includes a Kobold named Ralph (say it your best yip-dog voice), who can't speak or understand Imperial. So he, the Scout and the Barbarian (who can all understand each other through shared languages) take every opportunity to mess with the cleric's head. We spend a lot of time at our weekly sessions laughing ourselves stupid. | | Support awesome games: Play Hecatomb!
8-Bit Chibi Goths forever! Champion of Mephistopheles
"Sorry! I was tryin' to open these beans!"
My Have/Want List, (Updated July 6 2004, will be updated soon)
| |
|
Thoth, Gatherer of Knowledge MerricB Underboss
 2353 Posts



 Australia
 | | 08/24/2005 11:09 PM |
| Age of Worms is the series of 12 adventures being published in Dungeon Magazine (starting with issue #124) that form an adventure path for levels 1-20.
I'm currently running it for my Friday night group. We've had two sessions so far, playing the first adventure (The Whispering Cairn).
PCs are currently: Human Druid 2 Human Barbarian 2 Human Fighter 2 Human Sorcerer 2 Human Cleric 2 Aasimar Fighter 1
Hmm - I know there are one or two elves or half-elves there. I forget which ones. [)]
It has been a lot of fun so far. [:)]
Cheers! | | Merric Blackman
| |
|
glauron Underboss
 1379 Posts



 Sydney, Australia
 | | 08/25/2005 4:00 AM |
| I subscribed to Dungeon 6 weeks ago to be sure I got all the Age of Worms material. The first of my 12 month subscription arrived last week - Aaaahhhhh #125.
Looks complicated, but I'll run the campaign. Gotta get a copy of #124 from a newsagent though. | | I have always been here. | |
|
Pale Rider Underboss
 1023 Posts



 London, Ontario, Canada
 | | 08/25/2005 7:11 AM |
| | I'm using my current party (9th level) and adding in elements of the AoW adventures. Working out so far and the players seem to be interested. Obviously I'm modifying it heavily due to the PCs level and the fact that I run a Scarred Lands campaign world. | | Completed Trades: Crescent Hawk, Vimes, demagogue, vidman, Eric is God, Strachan Fireblade, FungiMuncher, Dudeeehm, Shasack, gausse, kyrin, nyjastul69 Champion of the Remorhaz | |
|
bshugg Underboss
 1833 Posts




 | | 08/25/2005 11:25 AM |
| quote: Originally posted by dariustad
bshugg: That has to be a crazy group of gamers. Virtally no healing in the whole bunch? The cleric went monk? Wow, is that team not assembled well. I can understand why the average loot is such a nasty thing to deal with.
We had a barbarian/cleric 2/1 and a tiefling cleric lvl 2, but both can not make it anytime in the near future. I don't restrict or force my players to make any sort of balanced party and just try to adapt the campaign for them. Between the clerics spells, paladins lay on hand, and treasure they do ok. They find a decent amount of scrolls/potions and spend a lot of their wealth on healing potions. Its their choice I guess. Personally I love running clerics, but most of this group shys away from it. The thing I find most restrictive is the lack of quality arcane spell casting at low levels. The sorcerors didn't take a solid mix of spells so theres some real holes in there strength because of the lack of utility spells. | | Looking for someone to cosponser a midwest DDM event. let me know if your interested! Check out my brand new blog: http://bshugg.blogspot.com | |
|
bshugg Underboss
 1833 Posts




 | | 08/25/2005 11:30 AM |
| Three faces of evil does look pretty tough. The party needs to be stealthy to avoid getting overwhelmed. Something my party most definatly is not. Good use of silence spells, listen checks, and thief skills can really even the odds.
| | Looking for someone to cosponser a midwest DDM event. let me know if your interested! Check out my brand new blog: http://bshugg.blogspot.com | |
|
Malachias Invictus Sneak
 69 Posts




 | | 08/25/2005 2:22 PM |
| Greetings!
Make sure you get the supplemental stuff, especially Overload:
http://paizo.com/dungeon/resources
Great material.
MI | | | |
|
 Wrackspawn ChristopherGroves Warlord
 6093 Posts




 | |
Poison Skirmisher
 2 Posts




 | | 08/28/2005 10:25 PM |
| I'm fairly new to D&D, though I grasp the basics and even some of the advanced stuff now. My DM is putting me and two others through the Age of Worms campaign as gestalt characters. Do you think we'll survive?
The party consists of: Human Cleric/Sorc Wild Elf Ranger/Scout Human Druid/Wizard
All level one; we're just starting.
| | | |
|
Darastrix Maekrix dariustad Warlord
 6322 Posts




 | | 08/28/2005 11:59 PM |
| As Gestalt? Interesting. However, I can say there's a little flaw in the characters. Some of the encounters in this thing are tough. It might be better if everyone had a mix of: combat PC/spellcaster PC.
The Ranger/Scout on point might get overwhelmed, so be very careful. The simple problem your party will have to deal with later on is lack of activations. It some fights, it could make all the difference.
The Druid/Wizard might have some serious problems, since Druids need high wisdom and wizards need high intelligence. The cleric/sorc is okay, but only if he's got a high wisdom AND charisma. The Ranger/Scout is great, since that person can build for either melee or archery and the scout abilities tag along.
I don't really want to add too much more. I could accidently drop a spoiler or 2, and that wouldn't be fair to your DM. | | Trade & talk in real time on IRC! SERVER: irc.psionics.net CHANNEL: #maxminis SOFTWARE: PC | PC (free) | MAC
Champion of ALL Dragons and the Dragon Shaman
][ My Trade Shoppe ][ Vindicated Champion of Aspects of Draconic Deities
| |
|
Iyceman Warrior
 180 Posts




 | | 08/29/2005 2:14 AM |
| quote: Originally posted by dariustad
As Gestalt? Interesting. However, I can say there's a little flaw in the characters. Some of the encounters in this thing are tough. It might be better if everyone had a mix of: combat PC/spellcaster PC.
The Ranger/Scout on point might get overwhelmed, so be very careful. The simple problem your party will have to deal with later on is lack of activations. It some fights, it could make all the difference.
The Druid/Wizard might have some serious problems, since Druids need high wisdom and wizards need high intelligence. The cleric/sorc is okay, but only if he's got a high wisdom AND charisma. The Ranger/Scout is great, since that person can build for either melee or archery and the scout abilities tag along.
I don't really want to add too much more. I could accidently drop a spoiler or 2, and that wouldn't be fair to your DM.
I'm playing the Druid/Wizard in the party. I'm quite aware that I need some high ability scores and I do have them--nothing lower than a 14, and 16 being my next.
I personally have read them all and recommended to our DM to watch the encounters. He decided that Gestalt would aid our party a lot more (since we're both lacking in number of PCs and in the abilities needed to survive: healing and trapfinding...).
The spoilers don't bother me; a good RPer won't take them into character as your character wouldn't know. I never do that, and hope that no one else does it to me when I'm DMing. :) | | "You never know what will be coming next behind the brick wall of closed doors."
www.TheMiniaturePage.net - The place to go for all your miniature resource needs! (Skrimish card scans, tiles, additional resources, etc...) | |
|
yack Commander
 3268 Posts



 Gatineau Canada
 | | 08/29/2005 7:24 AM |
| quote: Originally posted by glauron
I subscribed to Dungeon 6 weeks ago to be sure I got all the Age of Worms material. The first of my 12 month subscription arrived last week - Aaaahhhhh #125.
Looks complicated, but I'll run the campaign. Gotta get a copy of #124 from a newsagent though.
Glauron, If you are missing a issue you can get it from Paizo, they are usually pretty fast on delievery (ay least for me they have been) I run alot of Dungeon quests...saving Age of the Worms for a later adventure once its all released.(I like to read the whole thing through before starting).
| | Champion of the Peryton Vindicated Champion : Pit Fiend, Devourer DW: Duergar Priest RPG Only!!!! The Drumming Drunkn' DM | |
|
Darastrix Maekrix dariustad Warlord
 6322 Posts




 | | 08/29/2005 3:29 PM |
| quote: Originally posted by Iyceman I'm playing the Druid/Wizard in the party. I'm quite aware that I need some high ability scores and I do have them--nothing lower than a 14, and 16 being my next.
I personally have read them all and recommended to our DM to watch the encounters. He decided that Gestalt would aid our party a lot more (since we're both lacking in number of PCs and in the abilities needed to survive: healing and trapfinding...).
The spoilers don't bother me; a good RPer won't take them into character as your character wouldn't know. I never do that, and hope that no one else does it to me when I'm DMing. :)
Make sure you check the errata for Complete Adventurer (if you haven't , already). The Scout's skills were changed to include Disable Device as a class skill. Now, he really can act like a rogue in that regard. [:)] | | Trade & talk in real time on IRC! SERVER: irc.psionics.net CHANNEL: #maxminis SOFTWARE: PC | PC (free) | MAC
Champion of ALL Dragons and the Dragon Shaman
][ My Trade Shoppe ][ Vindicated Champion of Aspects of Draconic Deities
| |
|
Iyceman Warrior
 180 Posts




 | | 08/29/2005 6:44 PM |
| | Awesome. I didn't know that. Guess I'll have to look at these things more often. ;) | | "You never know what will be coming next behind the brick wall of closed doors."
www.TheMiniaturePage.net - The place to go for all your miniature resource needs! (Skrimish card scans, tiles, additional resources, etc...) | |
|
Thoth, Gatherer of Knowledge MerricB Underboss
 2353 Posts



 Australia
 | | 09/13/2005 6:34 AM |
| I've started my Age of Worms blog. It has lots of spoilers, so beware!
We've finished the first adventure and will start on the second one this Friday.
The blog is a little incomplete at the moment; I need to get some information back from my players as to their PC's names and races.
Cheers! | | Merric Blackman
| |
|
bshugg Underboss
 1833 Posts




 | | 09/16/2005 9:43 AM |
| My party still hasn't started yet but they are SO close. What I figured would take them two sessions, ended up taking 6! They had 3 players die in one session and that really slowed things down.
Im still planning on starting them with #125 "Three Faces of Evil". I will cover the backstory from Whispering Charn by giving them a journal from the original group that traveled through it. It will basically give them all the background information and items they missed out on. Im doing this because the group is already averaging level 4, and already have a background story going. The group currently consists of:
Human Paladin 4 Human Paladin/Cleric 2/2 Human Fighter/Thief 2/1 Elven Ranger 5 Elven Ranger 3 Dwarven Cleric/Psi Warrior 2/1 Elven Sorc 3 Human Sorc 4
After the cleric/Monk, the fighter and one of the rangers died because of HP attrition they finally decided to up their cleric count a bit. we now have 2 half clerics and 2 paladins for healing rather than 1 level of cleric before. They actually look fairly well rounded now. | | Looking for someone to cosponser a midwest DDM event. let me know if your interested! Check out my brand new blog: http://bshugg.blogspot.com | |
|
Count Dooku Commander
 4637 Posts



 New York
 | | 09/17/2005 10:15 AM |
| Dungeon Magazine and WotC has always made adventure made for 4 PCs. Thats how CR is determined to.
Do the adventures say "An adventure for four level## Characters" or does it actually suggest larger partys?
I care because I have 4 friends who play and I DM. | | Champion of the Skulk Vindicated Champion of the Twig Blight | |
|
CarpBrain Sergeant
 503 Posts




 | | 09/17/2005 12:44 PM |
| | I just checked them and each of the adventures does say it is for "four xx level characters". | | Brian Carpenter - 6th level Human Physicist | |
|
Red Ranger Sergeant
 708 Posts




 | | 09/18/2005 2:03 AM |
| | We did character creation for the campaign a couple weeks ago and I'm running it starting next Tuesday. Should be fun, I'll add details later, can't even remember what characters the party created right now! | | Champion of the Yeti (large uncommon please!) Assistant to the Regional Manager | |
|
Count Dooku Commander
 4637 Posts



 New York
 | | 09/19/2005 3:26 PM |
| quote: I just checked them and each of the adventures does say it is for "four xx level characters".
Does that sound resonable or does that sound like a one-way ticket to TPK land? :)
| | Champion of the Skulk Vindicated Champion of the Twig Blight | |
|
Fry Underboss
 1724 Posts




 | | 09/19/2005 4:19 PM |
| | They seem really hard to me, but then I don't have a lot of experience with D&D. There are many, many equal-CR encounters, several CR +2 encounters, and a few CR+4 encounters in each adventure. There's also at least one spot in the third adventure that says something to the effect of "if the party picks this fight, they WILL die, so do whatever you can to avoid that." | | "Why am I all sticky and naked? Did I miss something fun?" -Vindicated champion of Tordek, Dwarf Champion | |
|
Count Dooku Commander
 4637 Posts



 New York
 | | 09/19/2005 4:49 PM |
| Sounds awsome :)
| | Champion of the Skulk Vindicated Champion of the Twig Blight | |
|
Darastrix Maekrix dariustad Warlord
 6322 Posts




 | | 09/19/2005 6:12 PM |
| Some of the combats are pretty lethal.
bshugg: You have a rather militaristic party. No one's willing to hold the back line and keep everyone else rolling as the party cleric? I guess none of them have seen what a well-contructed cleric is capable of. [}:)] | | Trade & talk in real time on IRC! SERVER: irc.psionics.net CHANNEL: #maxminis SOFTWARE: PC | PC (free) | MAC
Champion of ALL Dragons and the Dragon Shaman
][ My Trade Shoppe ][ Vindicated Champion of Aspects of Draconic Deities
| |
|
CarpBrain Sergeant
 503 Posts




 | | 09/19/2005 9:23 PM |
| quote: Originally posted by Count Dooku
quote: I just checked them and each of the adventures does say it is for "four xx level characters".
Does that sound resonable or does that sound like a one-way ticket to TPK land? :)
DO NOT READ FURTHER IF YOU ARE PLAYING IN THE AGE OF WORMS ADVENTURE PATH. READING FURTHER MAY SPOIL YOUR ENJOYMENT OF THE ADVENTURES.
Heh, heh. I always like those warnings in adventures.
I've only read the first two modules and half of the third. With that in mind, I'd say that for most players I've gamed with, these adventures would lead to a TPK eventually. To clarify, most of the people I've played with keep throwing themselves at the enemy, rather than leaving, resting and regrouping. It's an old adage, but if the players play smart, they can overcome each and every challenge in these adventures.
In particular, the plot in the second adventure, Three Faces of Evil, consists of the party infiltrating an underground base, which holds a small army of Hextor, Vecna worshippers and grimlock devoted to Erythnuul (sp?). Now if your players like to march in, swords held high singing the praises of Lathander...well, they're going to die. And to me, that makes sense. If however, they are cautious, scout the situation using stealth or magic, and retreat if facing overwhelming odds, then they should be fine. IMHO. | | Brian Carpenter - 6th level Human Physicist | |
|
Testament Underboss
 1397 Posts




 | | 09/19/2005 10:09 PM |
| | Three Faces of Evil pushes the tactics of PCs to their limits, especially the Cathedral of Hextor. The inhabitants of that area have a rock-solid plan that they execute the second they become aware of the PCs, forcing the PCs to work smart and FAST if they don't wont to die. | | Support awesome games: Play Hecatomb!
8-Bit Chibi Goths forever! Champion of Mephistopheles
"Sorry! I was tryin' to open these beans!"
My Have/Want List, (Updated July 6 2004, will be updated soon)
| |
|
Monsoon28 Underboss
 2313 Posts



 Toronto
 | | 09/20/2005 6:16 AM |
| quote: Originally posted by CarpBrain In particular, the plot in the second adventure, Three Faces of Evil, consists of the party infiltrating an underground base, which holds a small army of Hextor, Vecna worshippers and grimlock devoted to Erythnuul (sp?). Now if your players like to march in, swords held high singing the praises of Lathander...well, they're going to die.
Now what's a Lathanderite doing on Greyhawk? Or is that what are Hextorites and Vecnans doing on Faerûn? [:p][:p] | | "I was sittin' here eatin' my muffin, drinkin' my coffee, replayin' the incident in my head, when I had what alcoholics refer to as a moment of clarity." - Jules Winnfield Sales/Trades Bad (1): Ironfist Boulderbender Trades/Sales completed (8.): Danthl, Dafrca, Garyaxe, qillan_dvra, realmaster, Vandal_Savage, cavedweller, unearthed arcana. Champion of Gem Dragons, VINDICATED Squire of Duergar Commander, Knight of the Astral Stalker.
| |
|
bshugg Underboss
 1833 Posts




 | | 09/20/2005 10:50 AM |
| quote: Originally posted by dariustad bshugg: You have a rather militaristic party. No one's willing to hold the back line and keep everyone else rolling as the party cleric? I guess none of them have seen what a well-contructed cleric is capable of. [}:)]
Yeah, they like their fighting. I think its due to the fact that I often make combats interesting and unusual and they have trouble with puzzle/mystery parts. The group is a bit more balanced now with 4 cleric levels now at least spread between 2 characters.
I do find it amazing that none of them are big fans of clerics. Its probably my favorite character class and was recently voted most powerful on the WotC boards. | | Looking for someone to cosponser a midwest DDM event. let me know if your interested! Check out my brand new blog: http://bshugg.blogspot.com | |
|
glauron Underboss
 1379 Posts



 Sydney, Australia
 | | 09/20/2005 9:29 PM |
| quote: Originally posted by dariustad
Some of the combats are pretty lethal.
bshugg: You have a rather militaristic party. No one's willing to hold the back line and keep everyone else rolling as the party cleric? I guess none of them have seen what a well-contructed cleric is capable of. [}:)]
Yes, let's hear it for party clerics. Sad to say, a lot of non-clerics treat the cleric as a follower who is just there to patch them up. If your group starts doing this to your cleric, there are some interesting ways to get them to appreciate you more. But that is another story.
I subscribed to Dungeon to get all the AoW issues, but missed #124. I picked that up yesterday and am really looking forward to running the gang through it.
When I read #125 last month I said I thought it was tough. My opinion hasn't changed. If you've just got 4 PCs, allocate them more ability buy points perhaps so they can have tougher characters. Every little bit helps.
I did that when I only had 4 starters for my Eberron campaign, but it sort of backfired when 2 others joined the fun. Now they really are a challenge. I have to beef up encounters quite a bit just to put the fear of death into them.
Alternatively, for standard builds, the way I read AoW, some parts might need toning down. Still there's no accounting for dumb decisions by the PCs. [:)]
I'm looking forward to reading stories from those of you who launch into this campaign before I do. | | I have always been here. | |
|
taliesin Underboss
 1113 Posts




 | | 09/26/2005 4:47 PM |
| | I'm planning on running this once my current campaign raps up in about two months. Looks like a lot of fun, and I get to use some classic Greyhawk elements (like the Faceless One and the Circle of Eight). | | Champion of the Entire Monster Manual 1! (Click link to see current progress!) Uncommon Painting Competition 2 Winner | |
|
Testament Underboss
 1397 Posts




 | | 09/30/2005 11:28 PM |
| Go away Megamadrat! I mean it!
Right, my party are now all level 3, having completed The Whispering Cairn. As I said previously, this is set in my homebrew, so I've changed quite a few things. My party now looks like this:
Ralph: Kobold Rogue 3 Kourgath: H/Orc Barbarian 3 Veldrin: Elf Scout 3 Conchas: Human Marshall 3 Sidus: Lunatic Human Warlock 3 Emin: Human Cleric 3 (about to become an Inquisitor) Jamina: Human Sorceress 3 Artophanx: Small Earth Elemental (They love this little psycho)
The rest of the party has only just discovered that Ralph understands Imperial, during the last session which was 90% freeform roleplay. Veldrin's started an affair with Tirra, the elf from the rival party, Kourgath is playing double-deal with Balabar Smenk, and Ralph...he's trying to start a poker club with Balabar's servants (Kobolds are popular slaves/domestic servants), as well as lead them in a revolution against their Jabba-like master. Poor Emin's trying not to go completely mad with this party. | | Support awesome games: Play Hecatomb!
8-Bit Chibi Goths forever! Champion of Mephistopheles
"Sorry! I was tryin' to open these beans!"
My Have/Want List, (Updated July 6 2004, will be updated soon)
| |
|