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Subject: recovered topic 9665

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Can of the Cave Beer
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10/08/2005 8:30 PM  
recovered topic 9665

Champion of the Werewolf Lord, Knight of Anything Duergar, and Squire of Things Gnollish
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Can of the Cave Beer
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10/08/2005 8:30 PM  
quote:
Originally posted by Corim Danex

Do any clerical spells cure lycanthropy or is it permanent?


Remove Disease or a Heal spell can cure it. If cast by a LVL 12 (minimum), and cast within the first three days of the attack.

A Remove Curse or Break Enchantment can also work if cast during the during the three days of the full moon. The character (presumably the one with Lycanthropy) must make a DC 20 Will save in order for the Remove Curse/Break Enchantment to work.

Natural Lycanthropes cannot be cured--but since they don't have the "fun" requirements regarding alignment shifts, etc. I don't think they'd WANT to be cured.

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Knight of Argenis
Corim Danex
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West Valley City, Utah

10/09/2005 2:15 AM  
Thanks, CotCB.

"Look to God and live." Alma 37:47
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Can of the Cave Beer
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10/09/2005 11:07 PM  
I live for Lycanthropy.

Oh, and I presume Wish or Limited Wish would work as well. Maybe not the Limited, but I'd think that Wish would certainly do it.

The info for my previous post was all in the Monster Manual (pg. 178), in case you need to recheck it in the future.

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maijstral
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10/10/2005 12:11 AM  
You can also cure lycanthropy without magic. You must eat a fresh spig of belladonna (wolfsbane) within an hour of the attack. You do have to make a couple of saves when you do this though an initial fort save DC 20 to shake off the affliction if a healer administers the herb you can use his heal check instead. Then you have to make a poison check because belladonna is toxic, DC 13.
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