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Subject: recovered topic 10660

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The Great
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The G Spot

10/31/2005 8:53 AM  
recovered topic 10660

WotC - making me wish more and more every day for a return to the TSR days. :(
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I actually love to be swallowed. - Posted By gss_000 on 09/04/2007 2:32 PM
Could somebody explain Snatch to me? I understand the basics, but not how to enter/use it. - Posted by orcmonk220
G's the man. - Posted By greyhaze on 11/11/2008 8:58 AM
The Great
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The G Spot

10/31/2005 8:53 AM  
Sweet! The Tomb for 3.5

WotC - making me wish more and more every day for a return to the TSR days. :(
I fought the snark and the snark won. I'm baaaaaaaaaaack!

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I actually love to be swallowed. - Posted By gss_000 on 09/04/2007 2:32 PM
Could somebody explain Snatch to me? I understand the basics, but not how to enter/use it. - Posted by orcmonk220
G's the man. - Posted By greyhaze on 11/11/2008 8:58 AM

Count Dooku
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New York

10/31/2005 8:55 AM  
WOOT!!!

That is awsome!!

I own Return to the Tomb of Horrors and it comes with a reproduction of the original as a bonus.

Im gonna hafta run this thing for my group as a fun change of pace...I'll be sure to tell them it would be wise to make new characters just for this...Ok maybe make 4 or 5 as back up [:D]

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10/31/2005 10:30 AM  
Talk about iconic D&D adventures??? This is great. But what about the Assasin's Knot and White Plume Mountain? Those are two that I am particulaly waiting for an update for.


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ilarue
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10/31/2005 10:43 AM  
Cool, free adventures are always nice. I've never played it before, but they intro says to expect the party to take quite a while to make it through. Those of you who have played it, do you remember ~how long it takes.

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10/31/2005 10:51 AM  
Maybe this is beginning of classic conversions on the WotC site.

Oh man I cant believe this thread isnt getting tons of replys. This is newsworthy stuff!!!

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10/31/2005 11:09 AM  
The awesomeness is downloading even as we speak!

Looking a Gift Horse in the Mush #1: Only 9th Level? Oh well, it can be scaled.

Looking a Gift Horse in the Mush #2: I'm still not sure why they are giving this away for free, unless it's a teaser for a new "Classics" series... complete with mini maps? Yowza!

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London, Ontario, Canada

10/31/2005 11:32 AM  
I'm happy ToH is getting updated to 3.5. I am surprised that (on other boards) some people lament the removal of 'no save' insta-kill traps and effects. That just doesn't make sense to me. How could "insta-kill no save" ever be fun?

I'm not the biggest fan of ToH to be sure (I like the design of the dungeon and the pictures but a lot of it is arbitrary (ie step n' die, took too long and die, went too fast and die etc. with some confusing rules modifications).

I'd personally like to see Keep on the Borderlands (B2) updated or Lost City (B4 - with a complete work up of the underground society).

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Toronto

10/31/2005 11:32 AM  
Yup, just came from the Wizards site moments ago and was quite happy to see this adv for 3.5!

Can't wait to read through it and hopefully put some poor unsuspecting PC's through it in the near future! [}:)]

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10/31/2005 11:34 AM  
Kryin, That would be the greatest thing!!! Here is a toast to the great things to come!! Perhaps there is a correlation between the free 3.5 ToH and what PatEllis15 has been wanting (along with many of us) modules and minis!!

Man how cool would it be if they released Against the Giants and giants to go alond with it!!! [:D]

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10/31/2005 3:07 PM  
free is free and I like it [:D] Can't wait until the new campaign reaches that level, at least.

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Winnipeg, Manitoba, Canada

10/31/2005 4:09 PM  
Wow,

Interesting. May need to spring that on some PCs at some point.

Cheers [:)]

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10/31/2005 4:51 PM  
I think it's a bonus just because of the day (hint: it IS Halloween). I wouldn't expect classic adventures updated to 3.5 and available for free as a weekly feature, for example.

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10/31/2005 5:09 PM  
quote:
Originally posted by Pale Rider

I'm happy ToH is getting updated to 3.5. I am surprised that (on other boards) some people lament the removal of 'no save' insta-kill traps and effects. That just doesn't make sense to me. How could "insta-kill no save" ever be fun?


Some DM's enjoy meatgrinders. Killing characters without giving them a reasonable chance of success is silly in my opinion. But if you really want to make a horrible trap for your players, just make the trap have an insanely high DC with a death effect. Say Finger of Death with a DC of 30 and an attack bonus of 20.


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Gatineau Canada

10/31/2005 5:13 PM  
OMG this is SWEET!!!!ΖD]
NICE Find!!!

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10/31/2005 6:13 PM  
I hate dungeon crawls with a passion, as a DM and as a player.

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10/31/2005 8:02 PM  
quote:
Originally posted by taliesin

I think it's a bonus just because of the day (hint: it IS Halloween). I wouldn't expect classic adventures updated to 3.5 and available for free as a weekly feature, for example.



I always liked the old dungeonland and beyond the magic mirror adventures and would love to see them updated for 3.5.
For anyone who doesn't know both these adventures were D&D adventures based on alice in wonderland and other wonderland adventures. Stats for the mad hatter,the carpenter and the walrus, encounters with the catterpiller and the red queen. The part of dungeonland where the PC become living chess pieces and have to play and fight there way across the board(see Harry Potter but with monsters as opponents) is my favorite encounter.
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Australia

10/31/2005 8:56 PM  
Mark Jindra has mentioned that there's another classic conversion coming up soon.

Cheers!

Merric Blackman

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Albany, CA (near Berkeley)

10/31/2005 9:50 PM  
I love this conversion!

Yes, the instant death stuff is gone. But I think that's good. I'm very curious to see how my group reacts to it. Will they be as scared as I was? Or will it just seem stupid?

I'm afraid that I'm excited about it more from nostalgia than from it actually being a good module. But the pictures are cool.

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10/31/2005 10:27 PM  
There's still plenty of instant death stuff, from my reading of the module. The good ol' sphere of annihilation is still there, for instance. There's also the traps that may as well be instant death (the "teleport you naked to the surface and dump your gear at the bottom of the tomb" traps, for instance).

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11/01/2005 1:17 AM  
SCORE.

I have just the place for this one, too...Mathias needs some competition and Petrof needs a powerful foe.

As for the instant-death stuff, well it pays to be a careful player. And it's not like the DM is FORCED to annihilate any and all PCs.

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Netherlands

11/01/2005 2:02 AM  
quote:
Originally posted by MerricB

Mark Jindra has mentioned that there's another classic conversion coming up soon.

Cheers!


That is awesome. Between the two parties I'm DM'ing, there are 3 people who are completely new to the game and only know 3,5. I love the idea of introducing them to the 'classics' (without having to do all the converting myself, that is!)

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11/01/2005 2:58 AM  
This is great. Thank you very much for the link.

I hope Dragon Mountain is next. *Gasp* now the kobolds can have levels...

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Queensland, Australia

11/01/2005 4:08 AM  
Excellent Link!! Thankyou for the heads up.

I also would love to find the Magic Mirror modules re-released in 3.5

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11/01/2005 6:20 AM  
quote:
Originally posted by Oni

This is great. Thank you very much for the link.

I hope Dragon Mountain is next. *Gasp* now the kobolds can have levels...



Ick...I LOVE IT!!! [}:)]

I have to say that with the addition of levels to monsters so many of these old modules are MUCH more dangerous and smart players have a better chance of survivial. Many times it is better to run away and live to fight another day...or so I have heard....[:D]

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The G Spot

11/01/2005 7:20 AM  
quote:
Originally posted by kyrin

Looking a Gift Horse in the Mush #1: Only 9th Level? Oh well, it can be scaled.



Yeah, 9th level? Based on the lethalness of the original, it seems this adventure should have been at least 15th level.

WotC - making me wish more and more every day for a return to the TSR days. :(
I fought the snark and the snark won. I'm baaaaaaaaaaack!

Some of my favorite Maxminis quotes
I actually love to be swallowed. - Posted By gss_000 on 09/04/2007 2:32 PM
Could somebody explain Snatch to me? I understand the basics, but not how to enter/use it. - Posted by orcmonk220
G's the man. - Posted By greyhaze on 11/11/2008 8:58 AM

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11/01/2005 7:58 AM  
It was just plain nasy and as others have mentioned.. not that much fun. I have only glanced at this one and there is still some ugly stuff in there but it looks much more reasonable.

I cant wait to try it out.

MUHAHAHAHAHAHA

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11/01/2005 8:50 AM  
I like what they did with the lava trap. It used to be insta-kill, but now it's just a probably-kill. [}:)]

A monk with improved disarm could do very well in the animated weapons room, I think...

Players can do a lot more in 3.5, so it really changes the dynamic of the Tomb. Maybe surviving it is no longer the badge of honor it once was, but at least it's more possible...

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11/01/2005 7:50 PM  
I've both played and DM'd the original, and after reading through the updated version, I think they did a good job of keeping the flavor of the original while improving the adventure in subtle ways. I was never a big fan of instant death traps, there should be some warning or save allowed.

I haven't looked through my Libris Mortis to check out the details on the monsters added to the adventure, but from what I saw, they should go along well with the theme of an undead tomb. Plus, drawing monsters from an obscure source that I know none of my players have means I may have a chance to surprise them.


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New York

11/01/2005 10:24 PM  
I love how they mention with the gender changing trap that creatures without gender such as Dromites are not effected.

Or how it gives possible locations for the Tomb in the Eberron Campaign Setting.

I truly is 1st meets 3.5 [:)]

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11/01/2005 11:36 PM  
quote:
Originally posted by A Can of the Cave Beer

As for the instant-death stuff, well it pays to be a careful player. And it's not like the DM is FORCED to annihilate any and all PCs.


Yeah, that's the excuse I'll be going with when I run it soon [:D]
quote:
Originally posted by Ghendar

[quote]Yeah, 9th level? Based on the lethalness of the original, it seems this adventure should have been at least 15th level.


Where would be the fun in the PC's being powerful enough to survive it? Geez...

Bite me.

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Columbus Ohio

11/02/2005 7:42 AM  
Yeah I remember playing it. I like all sorts of adventures, dungeon crawls to pure RP sessions. I'll have to try it out on my kids (all gamers)... HEHEHEHE!

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11/02/2005 1:30 PM  
I have been waiting for this adventer to get updated!

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11/04/2005 12:39 AM  
Dang it. I missed this earlier. I have since fixed that problem and downloaded it. [}:)]

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