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Subject: recovered topic 11033
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IHawk
Underboss
1054 Posts
Lisle, Illinois
11/06/2005 9:25 PM
recovered topic 11033
mark - Champion of the Goblin Worg Riders
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IHawk
Underboss
1054 Posts
Lisle, Illinois
11/06/2005 9:25 PM
Jeb,
I really like the Divine Shield feat. I saw it in action against my group the other day and it was utterly rediculous. The demon blackguard-ish creature had a 34 charisma and so he was able to add a Bonus of 12 to his shield armor class...which stacked with his normal +2 large steel shield for a total of +16 to AC just from his shield. It was a tough, tough battle.
Some other feats
Divine might, if decent charisma
extra smiting
Close quarters fighting - sometimes your only savior against grapple
improved smite is cool
Sacred Boost if you have limited healing capability within the party.
good luck
mark - Champion of the Goblin Worg Riders
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Completed Trades - 214
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Malin Lug
Sergeant
742 Posts
11/06/2005 9:34 PM
If your GM allows it... take a look at the feats in Book of Exhalted Deeds. Some really great feats for the Holy Warrior type. Too many to even name in a single post. [:D] Besides, I loaned the book to a friend and don't have all the feats memorized.
"Are you not entertained?"
Champion of the Common Bar Wench
Thoth, Gatherer of Knowledge
MerricB
Underboss
2353 Posts
Australia
11/06/2005 9:45 PM
Divine Might is *definitely* worth taking at some stage. (Complete Warrior).
Cheers!
Merric Blackman
Jeb McDonald
Sergeant
403 Posts
Central New Jersey
11/08/2005 12:03 AM
Thank you.
I like Divine Might as it is a free action. Where would I find Sacred Boost?
The man who thinks he can, and the man who thinks he can't are both right. Which one are you?
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