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Subject: Endgame (Oakland, CA) 200 points 2/27 Report

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jgsugden
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Walnut Creek, CA

02/11/2006 9:21 AM  
We had our last tile tourney at Endgame on February 27, 2006. It was a fine farewell to tiles, and everyone had a lot of fun. We had 6 players. The final standings are in debate, as I think Elliott (eathers) won, and he thinks I won, but we all had a good time, and that is what matters.

The players and records (I'm not sure about everyone's record):

John Sugden (jgsugden) (2-1)
Elliott Chin (Feathers) (2-1)
Jeff Ashbury (Jasbury) (2-1)
Louis Sancha (LCS) (0-2 + bye)
James Hillstead (Krush) (1-1 + bye)
Aron Reif (aron1) (1-2) (Special Guest star from 2798.7 miles away)

Aron flew out to Oakland, CA from Washington DC just to play in the tournament, although he claims that he was also here on business. Pshaw!

My warband:

Efreeti (42)
2 X Duergar Champ (66)
Urthok (34)
Chraal (35)
Blue (5)
5 X Kobold Miner (15)
1 X Mongrel Folk (3)

Rd 1: jgsugden vs aron1

Aron was running a CE beater band. As he was a guest from across the country, I was glad I got a chance to play him. In addition, he had been at Winter Fantasy, and he brought the new maps, rules and his new figures to show off ... which all the Endgame regulars were ecstatic to see.

I think his band was:

Eye of Gruumsh
Death Slaad
Teifling Captain
Xen'drick Champion
Red Samurai
7 X Orc Warrior

We both had decent defensive tile placement. I landed my mongrelfolk and kobold miners in nice defensive spots and they provided tile points in every round of the game.

This was pretty much a head on conflict. The key turning points:

1.) I made a mistake and left Urthok where he could be nailed in the chaos hammer - which inflicted 20 on him.
2.) I lost every initiative, despite a 1 point commander advantage.
3.) Aron couldn't hit, and I couldn't make a save/morale attempt to save my life.

In the end, we bashed together and he edged me out enough to get and and kill Urthok. Aron played well enough to beat me despite bad attack rolls on my part. The absolute key moment in the game was an initiative roll where the red samurai and eye of gruumsh were in base to base contact with my two duergar warriors. If I'd won, I would have likely killed 1 and forced a morale check on the other. He won, and I took too much damage to recover.

This was the only loss I ever had with this warband (and ever will have, as we are now moving down to 8 figures).

Rd 2: jgsugden vs LCS

Louis is a regular at Endgame, and a good player. His warbands are always new concepts, and always unexpected.

Last night he ran:

2 X Xen'drik Champion
Gnoll Sergeant
Tiefling Captain
Red Samurai
Carrion Tribe Barbarian
Barbarian Mercenary
Mountain Orc
Half-orc Assassin
Hyena
???

The tile placement was pretty standard. I was able to block off my starting area pretty well to avoid being bombarded by the xen'dricks early on, and we both had easy methods of obtaining tile points early.

My miners didn't land in ideal locations, but when I won initiative, I was able to get them where they needed to be to get in scoring locations on turn 2, and the mongrelfolk provided my assault points on turn 1. He was able to peck off 3 of my miners on turn 1, which did cost me in the activation war.

This was another straight ahead beater battle. We went at it, and my guys managed to come out on top. I was able to keep my guys spread around his red samurai so that he never had a great opportunity to breath on more than 1 (important) unit.

My chraal, however, managed to nail both his commanders and a few other medium beefy pieces in his cone. This routed the tiefling, and severely weakened his crew. When our forces fully engaged following that blast, I had a few advantages: The tiefling was routing (minus 21 points worth of figures), he had a mountain orc hunting down my mongrel folk away from the battle (net 5 or 6 points away from the main battle), I'd coned to death a weanie creature (another few points), and some of his fighting troops were significantly wounded from the cone. I was able to press the advantage and take him out with decent attack rolls.

After this round, Elliott was the unly undefeated player, so he should have been declared champion, but we played a rd 3, anyways, with me facing off against Elliott.

Rd 3: jgsugden vs Feathers

Elliott (Feathers) is our best player. Tonight, he brought a version of a go-go band.

2 X Goliath Barbarian
Celestial Pegasus
Ryld Argith
Wand Expert
6 X Xeph
????

He locked me in using Mushroom Tangle, but my kobold miners were there to get me tile points. All 5 (plus my mongrelfolk) managed to end up on his side of the table.

Another beater battle. I was slow to get into action due to the mushroom tangle blocking me off, but Elliott was a bit slow to get to the fray due to defensive movements. By the time we both got to the middle of the board, it was the end of rd 2.

At the start of rd 3, I won initiative. I had two choices: Take my chraal in to start the fray and breath on Ryld, the Wand Expert, a Go-go and the Celestial Pegasus (which still had a chance to do 10) or retreat into my treasure room tile with my entire warband and force him to come into it to attack me.

I took the violent way out, and chraged in ... only to realize that I had made a key mistake. After declaring my breath weapon, I discovered the closest figure to the chraal was a go-go behind my chraal, not the go-go that would have been in a cone with Ryld and the others. Accordingly, I could only get the two go-gos in the cone, and they both made their save. I was committed at that point, so I pressed on with the assault after that key mistake.

Had I retreated, I think I could have avoided any other significant losses for the next 3 rds, which would likely have been the entire match. As my kobold miners had actually takes out some of his xephs and there were two more that I could have picked off along the way to the treasure room. This would mean that I could win if I picked off his wand expert and he only took out 1 of my big guys (even the efreet). Considering that I had a chraal cone and the efreeti, that seemed like a pretty good chance. I think the better move was to turtle into the treasure room and force him to come to me, especially considering that the only mouth of the treasure room faced a side of a hall of heroes, and he'd have been forced to put the wand expert in harm's way to get it to shoot at my guys. (Note: I think this is why we didn't get the walking wall until this expansion. Had I had walking/elemental walls, I'd have been able to use 2 of them to lock up that game for 4 rds ... guaranteing me a victory).

Regardless, we fought it out. He couldn't get past my conceal (failing on 3 conceal checks on the same turn with 1 go-go), and I managed to make a few key misses as well. In the end, it was a few 'bad' rolls on my part that probably won me the game. Despite being under command by Urthok, both my chraal and 1 duergar failed morale and got away from the battle. They would each have survive to attack for another round had they made their morale checks (for another 45 to 60 damage on the go-gos), but I wasn't unhappy to see them get out of harm's way either.

In the end, Elliott's bad rolls were more costly than mine, and I was able to take out both go-gos. In the final round, my Chraal and Duergar that were routing couldn't get off the board (due to the mushroom tangle) had they failed morale, and he had no way to kill anything else of mine, so I was able to walk away with a win against a great player.

Elliott said I won the tourney because we ended with the same record, and I beat him head to head ... but I still think he won because he was the last undefeated at the end of rd 2.

Champion of Meepo _*_ Myztek on the Wizards Boards. _*_ (2206 DDM on 03/06/06)
Please note: The use of the indicates an attempt at humor ... often a bad attempt.
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Krush
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02/28/2006 6:03 PM  
I ended up going 1-1 and a drop.

My warband:
Tief Capt
Ogre Rav
Orc Champ
EoG
Orc Warrior x6

For some reason I thought it would be cool to add a Gith Fighter to the mix, but John pointed out that my math was wrong! [:O] D'oh! Ooops!

I played jasbury in the 1st rd which almost went to full time. I may have won if my Ogre Rav hadn't missed 2 conceal rolls, ugh on a lolth's sting. My big mistake was not moving my badly injured Red Sam out of harms way. I believe it may have been a toss up on points. Who knows but still a great game.

Match 2 to come......and some editing I suspect. [:D]

Gehenna

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03/01/2006 3:25 AM  
Jgsugden wrote up a good report. Yes, he won. I don't recall everyone's final standings. How did Jeff and Aron do?

My first match was against Louis. We played real slow and as the seconds ticked down, he managed to kill a Goliath, suddenly jumping up on points. He would have won right then and there if we called time but we rolled initiative right before time was called so we played out one final round. Louis was a great sport for playing quickly at the end so we could get in that last round. Cuz he could have just played at normal speed and he woulda won. But because of that final round, I was able to kill his Gnoll Sergeant and Red Sam and barely win 82 to 81.

My second game was against Jeff. He was playing a Drow band with Ryld, 2 MDPs, Zombie White, Abyssal Maw, and I think 7 Lolth's Stings. I was really worried about being able to protect my Wand Expert from the MDPs. Plus I was pretty worried about 7 ghost stepping sudden strikes with a sleep poison that my goliaths would probably fail. But luckily, Jeff moved up to take out an early tile grabber and I just double moved to base and get close to his 2 MDPs. Since his MDPs were so far ahead of the rest of Jeff's band, I was able to have my 2 Goliaths, Pegasus, Ryld, and even Wand Expert mustered to take on the MDPs. jeff won init with his own Ryld and routed my GB before it could even get one swing in, but I still managed to rout both MDPs with the rest of my activations and kill one with AoOs.

After that, I managed to rout Ryld when he moved into battle and it went down hill from there. jeff's Ryld routed off, so did the second MDP and it was over when I amassed enough tile points to pass 200.

For Round 3, I fought Jgsugden. Kobold Miners are awesome fodder. That basically gives John an 15 point advantage. I killed a couple kobolds but got no points and John killed a bunch of Xephs and did. He coulda then turtled and I would not have been able to catch up. So I had to lure him into battle. But John was clever and kept using his activation advantage to force me to commit my hitters before his. It was only by retreating and presenting a juicy clump of targets to John that I could draw him out to where I wanted the battle to take place.

I got some crap luck in not being able to kill the Chraal when it routed. I had based it with enough hitters and hit in the right order so that I could kill it outright if it routed. But I had to hit with both my 2 AoOs. That didn't happen. Then, the same thing happened when the Duergar routed. Plus, I forgot a critical reroll ability when I rolled a 1 with a Goliath. Lesson: read your cards and don't forget your figs' abilities!

Jgsugden played a very very good game and beat me quite handily. He had the advantage the entire game and played well enough to always keep it. Congratulations!

Champion of Neogi

Completed Trades/Transactions: sttmxn, Krush, jgsugden, Ayrychx2, Venport, Tysac


Jasbury
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03/01/2006 3:21 PM  
I went 2 and 1 on this tourney

My warband

1x Ryld
1x Zombie White Dragon
1x Abyssal Maw
2x Mounted Drow Patrol
7x Loths Sting

Match 1 Win Jasbury vs Krush

This match went back and forth. I had trouble against The heavy beaters since so many of my peices were low HP but i was able to get some conseal checks to go my way. It might have be a close call at the end and would have come down to points except Jim moved up a very wounded Red Samurai and i was able to take it out.

Match Two loss Jasbury vs Feathers

I played elliots band and was worried about losing on point. I also figured i would need to take out the goliath barbarians early because since they have reroll it would make my conceal less effecting. i moved up early with my MDPs to prevent first turn tial poins and tried to mode alot of the rest of my band around to whipe out the Xephs and the wand expert. I was able to route one Goliath Barbarian but my MDPs paid the price. I took a gamble amd put my ryld next to a Goliath Barb hoping i would win init and be able to get rid of it the next round. Unfotunatly Elliot won init on that round and was able to rout my ryld off the board and it was downhill from there

Match 3 Aron Win (jasbury vs aron1)


Aron was playing a beater band with a death slaad. I liked my chances if i was able to take out his red sam early so i moved up aggresivly and was able to take out the red sam. I got tile points and round one and it took aron till round two to get and orc in there for his points. Arong was able to take out my MDPs eventaly but i had killed most of his troops. By the end i killed everything but the death slaad and won on points


Krush
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03/02/2006 5:56 PM  
quote:
Originally posted by Jasbury

I went 2 and 1 on this tourney

My warband

1x Ryld
1x Zombie White Dragon
1x Abyssal Maw
2x Mounted Drow Patrol
7x Loths Sting

Match 1 Win Jasbury vs Krush

This match went back and forth. I had trouble against The heavy beaters since so many of my peices were low HP but i was able to get some conseal checks to go my way. It might have be a close call at the end and would have come down to points except Jim moved up a very wounded Red Samurai and i was able to take it out.




Yep those dreaded conceal checks! Yeah my big boo-boo moving the Red Sam up, when I should have moved him after elminating the last lolth sting. which I had killed with one swing and should have moved him back. I realized my mistake after the fact.
Lesson learned. So it may have very well come down to points.

Gehenna
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Forums > Dungeons & Dragons Miniatures > D&D Minis - Tournaments > Endgame (Oakland, CA) 200 points 2/27 Report



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