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Subject: Init bonuses, so far

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XenoZephyr
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06/09/2006 11:13 AM  
Inspired by Vrecknidj's post on Activations so far:

<br>Initiative Bonus in the top 4 bands at qualifiers:<br><br>Europe (3.5)    Utah (2.75)    Michigan (2.75)<br>1 4        1 2        1 1<br>2 3        2 0        2 1<br>3 4        3 5        3 4<br>4 3        4 4        4 5<br><br>Toronto (5.25)    Minnesota (4)    Kentucky (1.25)<br>1 5        1 3        1 0<br>2 5        2 6        2 4<br>3 5        3 3        3 0<br>4 6        4 4        4 1<br><br>Montreal (2.75)    Arizona (5)    Mass. (3)<br>1 1        1 7        1 0<br>2 1        2 3        2 7<br>3 4        3 4        3 0<br>4 5        4 6        4 5<br><br>Alberta (3.75)    Colorado (4)<br>1 5        1 5<br>2 3        2 5<br>3 7        3 3<br>4 0        4 3<br><br>N. J. (3)    Pennsylvania (4.25)<br>1 5        1 4<br>2 4        2 1<br>3 0        3 6<br>4 3        4 6<br><br>Overall average Init Bonus: 3.48.<br><br>Place    Euro    Utah    Mich    Toro    Minn    Kent    Mont    Ariz    Albe    Colo    Mass    NJ    Penn    Avg<br>1    4    2    1    5    3    0    1    7    5    5    0    5    4    3.23<br>2    3    0    1    5    6    4    1    3    3    5    7    4    1    3.31<br>3    4    5    4    5    3    0    4    4    7    3    0    0    6    3.46<br>4    3    4    5    6    4    1    5    6    0    3    5    3    6    3.92<br>Avg    3.5    2.75    2.75    5.25    4    1.25    2.75    5    3.75    4    3    3    4.25    3.48<br>


Hope you don't mind I stole your format Dave!



Sirohk
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USA

06/09/2006 12:22 PM  
Very nicely done XenoZepher! [^]

But now, what can we take from this?

INI BONUS / NO. Qualifiers

0 / 7 Qualifiers
1 / 6 Qualifiers
2 / 1 Qualifier
3 / 9 Qualifiers
4 / 10 Qualifiers
5 / 11 Qualifiers
6 / 5 Qualifiers
7 / 3 Qualifiers

It looks like the majority of the qualifiers are in the 3-5 (57.7%) initiative bonus range, with a quarter of qualifiers in the 0-1 (25.0%) initiative range.

[)]

Sirohk, the Bard of Heartstone
Knight of the Rahshasa's
And Crusader of the Zakya, Ak'chazar, Naztharune, and Naityan Rakshasa's

XenoZephyr
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06/09/2006 12:52 PM  
I like the fact that Initiative decreases as we go from 4th to 1st.


Tried
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06/09/2006 1:20 PM  
I like the fact that there is enough variance that the trend is not statistically significant, but that a lot of folks don't understand that.


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The Defenestrator
AesophDarkfable
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06/09/2006 1:52 PM  
Though not updated for last weekend yet I did this last week and its in Jesse's stats thread.

I broke down highest init bonus, also total average with secondary commanders.

Im out- find me on Hordelings if you want to chat.

XenoZephyr
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06/09/2006 2:10 PM  
Sorry Aesoph! I must have missed that.


PerpetualStudent
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06/09/2006 3:41 PM  
In addition to secondary commander, it would be interesting to note the difference between commander 0, like the Couatl bands, and bands without comanders. While I took 5th place, so I am not on the list, I actually won map choice 4 of 6 times at the NJ qualifier without a commander.

The Defenestrator
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06/09/2006 7:41 PM  
quote:
Originally posted by PerpetualStudent

In addition to secondary commander, it would be interesting to note the difference between commander 0, like the Couatl bands, and bands without comanders. While I took 5th place, so I am not on the list, I actually won map choice 4 of 6 times at the NJ qualifier without a commander.



There has only been one commanderless band in the top 4 so far. George Estill at KY.

Im out- find me on Hordelings if you want to chat.

ruhk69
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06/09/2006 8:58 PM  
quote:
Originally posted by PerpetualStudent

In addition to secondary commander, it would be interesting to note the difference between commander 0, like the Couatl bands, and bands without comanders. While I took 5th place, so I am not on the list, I actually won map choice 4 of 6 times at the NJ qualifier without a commander.



Including against my cmdr 5!!!

The Waterboy. Proud member of Team Amish.

SYB
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06/09/2006 10:35 PM  
There is some info that can be gleaned from this. The average commander rating is roughly 4 (technically, it is closer to 3, but 4 is more conservative and over half the bands are in the 3-5 range).

This means, that if you bring the following commander rating, you have the following average % chance to win any particular initiative (including map initiative):

0(-4) / 30%
1(-3) / 34%
2(-2) / 38.25%
3(-1) / 42.75%
4(even) / 50%
5(+1) / 57.25%
6(+2) / 61.75%
7(+3) / 66%
8(+4) / 70% (not that Ryld has actually made a top 4 band yet)
9(+5) / 73.75% (Satyr or LCD love here)
10(+6) / 77.25%
11(+7) / 80.5%

I mostly just included the last few because it is possible to have a 7 initiative swing between two commanders (not because I really thought that a Ryld/LCD army was going to go all the way).

So, CoDA vs. Couatl should win, on average, about 80% of initiatives (and is basically assured of getting map). On average, a commander rating of 1 will only get map choice 1/3 of the time. If map is essential to your army, hopefully you brought a commander 7 (get map 2/3 of the time against an average opponent).

This also highlights the major flaw of the 4 HH army. While they may be fearless, against the average army, you will only win 30% of initiative rolls (including the key ones) and 20% against a CoDA.

-SYB

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