XAos Underboss
 2403 Posts



 London
 | | 09/13/2005 6:59 AM |
| | recovered topic 8493 | | Don't worry about the current metagame. It doesn't matter if it's ugly, bad, or the best ever. In 2 years time, set rotation will ban everything. | |
|
XAos Underboss
 2403 Posts



 London
 | | 09/13/2005 6:59 AM |
| I particularly like the scenario rule; Treat all clear hexes as forest (jungle). The weak japanese tank/anti-tank needs something like that to be viable. | | Don't worry about the current metagame. It doesn't matter if it's ugly, bad, or the best ever. In 2 years time, set rotation will ban everything. | |
|
Puggins Sergeant
 622 Posts




 | |
jdb2112 Sneak
 163 Posts




 | | 09/13/2005 12:56 PM |
| quote: Originally posted by Puggins
Whoah, talk about radically altering the game- am I missing something here, or is all fire limited to point blank range?
That would seem to be the case. Nice and bloody.
Jim | | We are all agreed that your theory is crazy. The question which divides us is whether it is crazy enough to have a chance of being correct. My own feeling is that it is not crazy enough. -Niels Bohr | |
|
Retired Tank Vulturedoodle Sergeant
 791 Posts




 | | 09/13/2005 1:40 PM |
| Has anyone tried this yet, either with the actual AAM or with proxies? With 'bout everything counting as cover, I'd expect dice luck to play a pretty large role. I'll definitely be trying it out this weekend, assuming my GO order arrives.
--Steve F. | | Vaughan: You seem like a thinker. You seem to always be deep in thought. So what are you thinking right now? Karl: I'm thinking I could use some more o' that potted meat, if you got any extry.
H/W List <|>Trades
| |
|
willhi1979 Warrior
 208 Posts




 | | 09/13/2005 1:44 PM |
| quote: Originally posted by Vulturedoodle
Has anyone tried this yet, either with the actual AAM or with proxies? With 'bout everything counting as cover, I'd expect dice luck to play a pretty large role. I'll definitely be trying it out this weekend, assuming my GO order arrives.
--Steve F.
I haven't tried it yet, but I'm not sure if I have enough for the B Company scenario. There is also a decent scenario in Scrye #88. I used it for the demo I did since it's short. Also, Steve I sent the stuff for the trade yesterday. | | William Triangle, NC AAM Group: http://groups.yahoo.com/groups/triaaminis/ Triangle, NC DDM Group: http://groups.yahoo.com/groups/triddmminis/ Triangle, NC SWN Group: http://groups.yahoo.com/groups/triswminis/
| |
|
Retired Tank Vulturedoodle Sergeant
 791 Posts




 | | 09/13/2005 1:52 PM |
| quote: Originally posted by willhi1979
I haven't tried it yet, but I'm not sure if I have enough for the B Company scenario. There is also a decent scenario in Scrye #88. I used it for the demo I did since it's short. Also, Steve I sent the stuff for the trade yesterday.
Thanks, William.
Y'know, it occurs to me that this might be a way for me to get some use out of all those DDM kobolds and goblins cluttering my tackle box. All I'll need is one of each of the actual AAMs in the scenario so I have the cards in hand.
Regards, Steve F.
P.S. I joined you as a member of the Yahoo list. Now we can have secret talks about all the other ****ers, like Christopher Groves. [:D] | | Vaughan: You seem like a thinker. You seem to always be deep in thought. So what are you thinking right now? Karl: I'm thinking I could use some more o' that potted meat, if you got any extry.
H/W List <|>Trades
| |
|
XAos Underboss
 2403 Posts



 London
 | | 09/14/2005 7:59 AM |
| quote: Originally posted by Puggins
Whoah, talk about radically altering the game- am I missing something here, or is all fire limited to point blank range?
It's not clear (to me) if "Road hexes" are "Clear terrain" So they might remain as narrow lines of fire.[?] And the Marsh/Ponds don't block LoS. But with those exceptions. Yep, everything point-blank range. The Japanse armour may have been pathetic by the standards of the russian front. But their infantry was exceptional at fighting in the local terrain. | | Don't worry about the current metagame. It doesn't matter if it's ugly, bad, or the best ever. In 2 years time, set rotation will ban everything. | |
|
 Avatar of the Tank Newtoncain Commander
 2985 Posts



 Land of 10,000 taxes
 | | 09/16/2005 9:49 AM |
| | I like the NA one alot. | | They just don't know what's good in life...Conan, tell them what is good in life. To rip the boosters. To count the minis spilled out before you, and to hear the indifference of the women... | |
|
Retired Tank Vulturedoodle Sergeant
 791 Posts




 | | 09/21/2005 4:40 PM |
| I played the Scrye #88 scenario, but found it to be too small to be very interesting. Tactical options on a board that size are virtually nil, although it does give infantry a shot at grabbing an objective hex.
The Guadalcanal scenario was a slugfest. The 1-hex visibility made it a mere die-rolling contest, as the two sides went into close assault as soon as they got adjacent. I might play it again to see if there's any other outcome possible. Anyone here do anything different? Can you do anything different in the jungle?
Haven't tried the North Africa scenario yet, as I didn't have the troops until yesterday. Anyone else played it yet?
I've found another PTO small-unit action with much wider fields of fire. I'm working it into a scenario which I'll post here for playtesting and commentary. Hope to get it up this weekend.
Regards, Steve F. | | Vaughan: You seem like a thinker. You seem to always be deep in thought. So what are you thinking right now? Karl: I'm thinking I could use some more o' that potted meat, if you got any extry.
H/W List <|>Trades
| |
|
willhi1979 Warrior
 208 Posts




 | |
Aswiercz Sneak
 54 Posts




 | | 09/22/2005 9:28 AM |
| quote:
Yeah, it is pretty small, but it's good if you are trying to teach someone how to play in a short amount of time.
I ran the senario from Scrye as well and found it interesting enough for a beginner course in the game play. Is it me or are the tanks a little more "Fragile" then you expected them? | | -A. Swiercz [:D][:D][:D][:D]Trade Refs [:D][:D][:D][:D] [:D][:D][:D][:D][:D]H/W List[:D][:D][:D][:D][:D]
| |
|
Puggins Sergeant
 622 Posts




 | | 09/22/2005 3:32 PM |
| quote: Originally posted by Aswiercz
quote:
Yeah, it is pretty small, but it's good if you are trying to teach someone how to play in a short amount of time.
I ran the senario from Scrye as well and found it interesting enough for a beginner course in the game play. Is it me or are the tanks a little more "Fragile" then you expected them?
Few units are truly durable in the game- the 7/6 tanks and the KV-1 being the exceptions. Try advancing against a couple of machine gun teams in cover and see how fast your infantry platoon melts :) | | References: http://www.maxminis.com/forums/topic.asp?TOPIC_ID=7231 | |
|