| Author | Messages | |
Joasht Skirmisher
 8 Posts



 | | 07/16/2008 8:08 PM |
| Now that her stats are out, what do you guys plan to run with her, considering she has not only all the Wild pieces at her disposal, but also any human and any elf, regardless of alignment!
Common sense would indicate that "more people = better" for her ability since if you only had say, 3 figures, you would only technically get a +15 damage bonus overall, as opposed to you having say 10 figures, which would give a +50 damage bonus overall. However, this is also assuming that those many smaller figures actually *hit* their targets, which as we all know, doesn't always happen (Things do happen though - I've had a Farmer hit on all his attacks thoughout the game, allowing him to take out a Shadow by himself while the Shadow was concentrating on my Dwarf Battlemaster :P)
Therefore, if we are talking about a swarm, Merc General + a ton of anything you want (mostly Sellswords I guess) would be a great idea. Other things I was thinking about:
1) Skullcleave warrior, just to give it extra damage.
2) Ranged attackers, like Elf Arcane Archer and Wild Mage, because her ability never specified "melee attacks get +2attack and +5 damage"; it just said "they have +2 Attack and +5 Damage", so I'm assuming this applies to any attack under the sun.
3) Lady Vol! Hell yes, she is an Elf! I guess, if you had like nothing better to do, you could put her into a Storm band, use Storm to pump her attack, then unleash a big fat +5 damage large cone. Not tournament material, but it would be funny :P
4) Anything with an AoE-type damage effect or cone would really go well with her. As I said, Vol, Arcane Archer and Wild Mage are some of the humans/elves I can think off right now that have AoE-type effects with considerable accuracy. I'm sure there are probably a few more out there that are also good but I just can't recall off the top of my head.
So what do you guys think about building a Storm warband?
Thanks!
| | | |
| Lord_rock Underboss
 1777 Posts



 Portland OR
 | | 07/16/2008 8:43 PM |
| What's better than a skullcleave with +2 att and +5 dmg?
A skullcleave with +2 att +5 dmg + 10 poison dmg + 10 for charging + a snakeswiftness for yet another att... that's a 65pt auto dmg followed by 2 additional atts (one due to special ability and one for SS)...
so that's a fun start with 78 points of filler... so...
Storm Silverhand Skullcleave Skullcleave Umberhulk delver snake tongue WEW Farmer
Thank goodness the thrall isn't neutral... but that reminds me of somthing...
Storm E Arcane archer E arcane archer Bodyguard x 5 farmer x3
probably not the best thing in the world but those archers aren't going to die any time soon. | | Rock Bottom Pricing: Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless | |
| Lord_rock Underboss
 1777 Posts



 Portland OR
 | | 07/16/2008 8:45 PM |
| Storm Virt Charger Virt Charger Wild mage Bodyguard x2 hellwasp farmer x3 | | Rock Bottom Pricing: Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless | |
| Lord_rock Underboss
 1777 Posts



 Portland OR
 | | 07/16/2008 9:01 PM |
| Storm Shadowdancers x3 wild mage Bodyguard x2 WeW Elf archer
Shadowdancers appear to be considered always playing with storm. charging +17 for 40 with combat advantage doesn't sound too bad to me... | | Rock Bottom Pricing: Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless | |
| The_Entropic_Wizard Sneak
 69 Posts



 St Paul, MN
 | | 07/16/2008 10:27 PM |
| Thank goodness the thrall isn't neutral...
As long as he's Human, he counts for Storm's warband building. It says all Humans and Elves are legal in her warband, implying that Good/Evil/Neutrality don't matter...
I am SO running a Storm/Thrall band!!!! | | Champion of the Kruthik Hivemaster!
Adorable?? You wouldn't know 'adorable' if it ripped your throat out with it's teeth!! | |
| Lord_rock Underboss
 1777 Posts



 Portland OR
 | | 07/17/2008 12:21 AM |
| | I'm gonna say that one probably slipped under the radar... I don't know how, thrall's the first thing that came to mind for me. I can see arguments either way for this specific text but I think intent wouldnust be good and neutrals. | | Rock Bottom Pricing: Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless | |
| Sirohk Commander
 3779 Posts



 USA
 | | 07/17/2008 3:40 AM |
| Posted By Lord_rock on 07/16/2008 8:43 PM What's better than a skullcleave with +2 att and +5 dmg?
Storm E Arcane archer E arcane archer Bodyguard x 5 farmer x3
probably not the best thing in the world but those archers aren't going to die any time soon. That's 11 activations, but I like it.Â
Another Strom WB:
Storm 57 Elf Arcane Archer 47 Elf Arcane Archer 47 Wildmage 29 Kobold Archer 6 Elf Archer 5 x3 Farmer 9
200 pts, 9 acts

| | Sirohk, the Bard of Heartstone Knight of the Rahshasa's And Crusader of the Zakya, Ak'chazar, Naztharune, and Naityan Rakshasa's | |
|  Vrecknidj Warlord
 10252 Posts


 United States
 | | 07/17/2008 5:39 AM |
| I'm thinking of starting here:
Drizzt Storm Raistlin
Admittedly, there isn't room for much else, but, I like this "Use at start of round. Unique allies have +4 Attack and +10 Damage until end of round," and this "Use at start of round. Human and Elf allies have +2 Attack and +5 Damage until end of round."
Dave | | Knowledge Arcana editor issues 5-9, Phoenix Lore Magazine editor, assistant editor for Rite Publishing; My Trade Thread and My Reference Thread; Winner of WBC IV, IX and XIII; Rule #0: bshugg is always right! | |
| Pedro Commander
 3922 Posts



 Czech Republic
 | | 07/17/2008 5:56 AM |
| | That's almost like when I was running Tordek, Drizzt and Wulfgar:-) | | 2007 & 2008 Czech Republic Champion 2008 Czech Republic's Player of the Year
2.0 Champion of Necromancers! (preferably not Evil:-)) Next Icon Called Shot: Baldur's Gate pack - Khalid, Jaheira, Minsc (and BOO!), Imoen, Xan, Sarevok... Against the Giants Called Shot: Phoenix (/no luck) Demonweb Called Shot: Yagnoloth (I like demons!) Feywild Called Shot: Starter 2009 Called Shot: | |
| bshugg Underboss
 1809 Posts




 | | 07/17/2008 6:53 AM |
| | Storm bringing Merchant Guards, Skullcleaves, EB's and Farmers into WIld makes the faction a LOT stronger. | | Looking for someone to cosponser a midwest DDM event. let me know if your interested! Check out my brand new blog: http://bshugg.blogspot.com | |
| iluvxtina Underboss
 1497 Posts



 Spain
 | | 07/17/2008 10:15 AM |
| | I,m with Bshugg.Skullcleaver is the strongest piece with silverhair.A power combo wich we will see a million of times for sure very soon | | LOVE THIS GIRL | |
| Master of the Awesome Sauce Teflon Jeff Warlord
 7055 Posts



 Idaho. Yes, we have Gamers in Idaho.
 | | 07/17/2008 10:50 AM |
| Posted By bshugg on 07/17/2008 6:53 AM Storm bringing Merchant Guards, Skullcleaves, EB's and Farmers into WIld makes the faction a LOT stronger.
Yep, that's what I'm salivating over.
| | Official Delegate, Wizards of the Coast Against The Giants Called Shot: Huge Green Dragon Icons Called Shot: Gargantuan Prismatic Dragon
"Rejoice, for bad things are about to happen." | |
| Lord_rock Underboss
 1777 Posts



 Portland OR
 | | 07/17/2008 11:33 AM |
| | Skullcleaver might be the strongest piece period. 55 autodmg minimum (40 from crit and 15 from great cleave) on a 39 of piece with 80hp and free extra att's. | | Rock Bottom Pricing: Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless | |
| djtool Sergeant
 584 Posts



 Crystal MN, USA
 | | 07/17/2008 7:27 PM |
| storm Blade tomebound Merc Guard
it'll end up being low on activations, and susceptible to multi-tome or tome-sellsword bands....but looks nasty.
| | Champion of: Brain in a Jar | |
| Lord_rock Underboss
 1777 Posts



 Portland OR
 | | 07/17/2008 9:39 PM |
| | tomebound is fun fun fun... don't know if you need him in wild though. | | Rock Bottom Pricing: Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless | |
| djtool Sergeant
 584 Posts



 Crystal MN, USA
 | | 07/18/2008 5:39 AM |
| pushing the arcanists dmg output from 15 to 20 makes a tremendous difference. Just pairing it with storm for the +5 is fine. When you're doing 20 damage now you're clearing out the next tier of fodder (beyond the 3 pointers). Activation control is a very big deal when you're dealing with a piece such as the arcanist.
An arcanist doing 30 dmg for 2 rounds, then 25 on something important allows you to end an 85hp threat by round 3.
why not in wild? bodyguards? we're talking about storm remember?
| | Champion of: Brain in a Jar | |
| Lord_rock Underboss
 1777 Posts



 Portland OR
 | | 07/18/2008 9:31 PM |
| how we you doing 25 and 30 with the arcanist? Storm only boosts him to 20dmg on basic and a single 30 drop but no confusion.
As far as the tomebound goes in wild I don't see much benifit in paying 57pts to get him there. Storm provides +2 +5 but at the expense of 1-1 1/2 hitters or blockers that will do more than the 15 extra DMV she provides a round (asuning you catch 3 figs each of those rounds). It is interesting but expensive and I don't see the benifit without playing it out (which is unlikely to happen this week). | | Rock Bottom Pricing: Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless | |
| MAURIZIO Sergeant
 929 Posts



 Lima, Perú
 | | 07/18/2008 11:35 PM |
| I don't have a skullcleave for the moment, so I just thinking about this: Storm Silverhand(57), Exarch of Tyranny(54), Exarch of Tyranny(54), Snaketongue Cultist(17), Wild Elf Warsinger(9), Ravenous Dire Rat(3), Farmer(3), Farmer(3), 200 pts, 8 activations.
I like this, because Exarch are Die Hard guys (Hi AC, and Good Attacks). SNaketongue Cultist give more damage, and Storm, you know her! WEW for charge.
But I just thinking about EB in wild bands, what about using Storm to bring to Wild faction the EB: Storm Silverhand(57), Eternal Blade(54), Thrall of Blackrazor(43), Snaketongue Cultist(17), Wild Elf Warsinger(9), Merchant Guard(8), Merchant Guard(8), Ravenous Dire Rat(3) or Farmer(3), 199 pts, 8 activations
You can discard one Merchant Guard for more activations (Rats or the Pig boy). So the thrall can make 40 damage in one charge attack against the right piece, and with snake swifftness 30 more. And then Storm do the same. Better with tematic warbands. What do you think about this 2 bands, maybe for fun, but do you have some advice to improve it?
Thanks | | Againts the Giants Called Shot: Cattie Bri. Dungeon of Dread Called Shot: Cockatrice. Todas las batallas en la vida sirven para enseñarnos algo, inclusive aquellas que perdemos. Paulo Coehlo "DnD teaches you a valuable lesson, always loot the bodies of your dead enemies"
| |
| Sirohk Commander
 3779 Posts



 USA
 | | 07/19/2008 6:23 AM |
| Posted By MAURIZIO on 07/18/2008 11:35 PM I don't have a skullcleave for the moment, so I just thinking about this:
Storm Silverhand(57), Exarch of Tyranny(54), Exarch of Tyranny(54), Snaketongue Cultist(17), Wild Elf Warsinger(9), Ravenous Dire Rat(3), Farmer(3), Farmer(3), 200 pts, 8 activations.
I like this, because Exarch are Die Hard guys (Hi AC, and Good Attacks). SNaketongue Cultist give more damage, and Storm, you know her! WEW for charge.
But I just thinking about EB in wild bands, what about using Storm to bring to Wild faction the EB:
Storm Silverhand(57), Eternal Blade(54), Thrall of Blackrazor(43), Snaketongue Cultist(17), Wild Elf Warsinger(9), Merchant Guard(8), Merchant Guard(8), Ravenous Dire Rat(3) or Farmer(3), 199 pts, 8 activations
You can discard one Merchant Guard for more activations (Rats or the Pig boy). So the thrall can make 40 damage in one charge attack against the right piece, and with snake swifftness 30 more. And then Storm do the same. Better with tematic warbands. What do you think about this 2 bands, maybe for fun, but do you have some advice to improve it?
Thanks I beleive that neither of these warbands are legal as Storm is Good Aligned and the Thrall and Exarchs are Evil Aligned. Storms Warband building effect allows different Factions in Wild with her, but does not allow for Good/Evil rule in warabnds to be broken (ie Good/Evil are not Factions).Â

| | Sirohk, the Bard of Heartstone Knight of the Rahshasa's And Crusader of the Zakya, Ak'chazar, Naztharune, and Naityan Rakshasa's | |
| Gunthar Commander
 2938 Posts




 | | 07/19/2008 6:32 AM |
| | Sirohk would be correct. | | Champion of Prit(Wemic vindication is here) Minneapolis/St. Paul area Completed trades: Aspect of Cheese (Love that moniker), Tickparasite, Elderthing, Lalato, Sodj, Grimoire, SmilinIrish, Zeb, RWarehall,Link, wikkawikkawa, Auramancer, Rommers, HK, Ivid5,Qillan_dvra, Puggins, Arcabius, Ironfist Boulderbender, Robby, Corim Danex, monster_slayer, DNDJUNKIE, Kelemvor, Krush, ckissee, Massawyrm, hockey fan, Wish, Uninspiring Lieutenant, vtloon x2, Vrecknidj, Darthpoke, WakeXX, AnarionZell, lycusmike, papabear5 and umpteen local trades with board members
| |
| MAURIZIO Sergeant
 929 Posts



 Lima, Perú
 | | 07/19/2008 10:38 AM |
| i noticed that, but is there some errata about it? I'm just thinking about that at first, but I don't know where is the errata, because it say ALL HUMAN AND ELVES ARE LEGAL (regarless of it is good o evil).
Help me, please link the errata is there are anyone around.
Thanks
| | Againts the Giants Called Shot: Cattie Bri. Dungeon of Dread Called Shot: Cockatrice. Todas las batallas en la vida sirven para enseñarnos algo, inclusive aquellas que perdemos. Paulo Coehlo "DnD teaches you a valuable lesson, always loot the bodies of your dead enemies"
| |
| The_Entropic_Wizard Sneak
 69 Posts



 St Paul, MN
 | | 07/19/2008 12:27 PM |
| | It's true: as it stands, Storm allows ALL humans and elves, regardless of good/evil or faction. All means all,especially in this game. I'm sure this'll be fixed, but I don't think it can be agrued from a RAW standpoint. The card supercedes, and the card says 'all'. | | Champion of the Kruthik Hivemaster!
Adorable?? You wouldn't know 'adorable' if it ripped your throat out with it's teeth!! | |
| Lord_rock Underboss
 1777 Posts



 Portland OR
 | | 07/19/2008 2:15 PM |
| not that RAW crap again!
I do believe that it will be changed or that storm might just be neutral... They got somthing wrong either way. I'm sure we'll see somthing about it... Likely 2 days before the grinder or so. | | Rock Bottom Pricing: Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless | |
| Kevizoid Sergeant
 373 Posts



 Southern California
 | | 07/19/2008 2:15 PM |
| | that's assuming warband building is allowed to break alignment restrictions. Which is does not explicitly say so. | | SoCal Colluder | |
| Gunthar Commander
 2938 Posts




 | | 07/19/2008 5:33 PM |
| | Exactly. Alignment is NOT faction at this point. | | Champion of Prit(Wemic vindication is here) Minneapolis/St. Paul area Completed trades: Aspect of Cheese (Love that moniker), Tickparasite, Elderthing, Lalato, Sodj, Grimoire, SmilinIrish, Zeb, RWarehall,Link, wikkawikkawa, Auramancer, Rommers, HK, Ivid5,Qillan_dvra, Puggins, Arcabius, Ironfist Boulderbender, Robby, Corim Danex, monster_slayer, DNDJUNKIE, Kelemvor, Krush, ckissee, Massawyrm, hockey fan, Wish, Uninspiring Lieutenant, vtloon x2, Vrecknidj, Darthpoke, WakeXX, AnarionZell, lycusmike, papabear5 and umpteen local trades with board members
| |
| jelzimme Skirmisher
 37 Posts



 | | 07/19/2008 7:10 PM |
| I guess I'm a little confused where the assertion that Warband Building cannot break alignment restrictions comes from.
The glossary entry for Warband Building from the rulebook.
Warband Building: (Champion power) Adding this creature to your warband allows you to break one or more of the usual warband construction rules. Usually, this ability allows you to ignore faction restrictions.
The errata contains no mention or clarification for Warband Building that I can find.
On page 14 of the rulebook, it goes over the information pertaining to warband construction.
Based on the information on that page, there are 3 main areas that determine the construction of warband building. 1. Alignment 2. Faction 3. Construction Limits
Construction Limits contains the following areas: a. Point Limit b. Creature Limit c. Maximum Cost
Now, due to a lack of explicit text, I am forced to make an assumption that those items listed on page 14/15 of the rulebook are the usual warband construction rules refered to in Warband Building's glossary text. In fact, the only explictly stated text regarding the restrictions of Warband Building are in the glossary entry: "Usually, this ability allows you to ignore faction restrictions."
Now, perhaps the lack of explicit text saying "Warband Building can break alignment restrictions" is enough to say that it isn't possible to do so. Or, again, perhaps the fact that Storm's power does not say "All Human and Elf creatures of any faction and/or alignment are legal..." is enough to exclude any alignment, but I don't feel that there are sufficient rules that support that position.
The text of the ability states that "All Human and Elf are legal...". It does not say "All Human and Elf of any faction are legal..." yet we infer that it is implying that without explicitly saying so. Why then can we not infer that it is also saying "All Human and Elf of any aligment are legal..."?
| | | |
| Kevizoid Sergeant
 373 Posts



 Southern California
 | | 07/19/2008 7:34 PM |
| It doesn't say explicitly that it breaks the alignment rule.
It just says that it "may" break some of these rules. It is implied. Not explicit. Unless it explicitly says it, it can't break restrictive rules statements.
You can say that it means "All human and elves of any faction are lega" because it explicitly says in the book that warband building is capable of doing so. It says nothing about alignments being able to be broken. | | SoCal Colluder | |
| Sirohk Commander
 3779 Posts



 USA
 | | 07/20/2008 4:19 AM |
| Check pages 12 and 14 of the Rulebook. Alignment IS NOT part of Faction. They are two distinctly different things. It even says on the top of page 14 "one of the four base factions".  And the rules are clear that Good and Evil cannot be in the same warband.Â
Storm's Warbanding ability allows "All Human and Elf creatures are legal in your warband". It says nothing about allowing one to break the Good and Evil rule for warband building. If it did, it would read All Human and Elf creatures of any alignment are legal in your warabnd. Look at Lord Soth's Warband building ability for reference - it specifically says "All non-good Undead".Â

| | Sirohk, the Bard of Heartstone Knight of the Rahshasa's And Crusader of the Zakya, Ak'chazar, Naztharune, and Naityan Rakshasa's | |
| The_Entropic_Wizard Sneak
 69 Posts



 St Paul, MN
 | | 07/20/2008 11:42 PM |
| On aforementioned page 14, it says: Each creature in your warband must belong to the faction you've chosen for your warband. And that exact same line of logic you're using tells us you can't have any non-Wild Elves and Humans in your warband. Yes, it will be errata'd, I have no doubt. But as of now, it says 'all'. You simply cannot argue the definition of 'all'.
With this little argument here, I sincerely hope they NEVER make a Shapeshifter with the Good alignment: Werewolf Lord allows ALL shapeshifters in the warband. | | Champion of the Kruthik Hivemaster!
Adorable?? You wouldn't know 'adorable' if it ripped your throat out with it's teeth!! | |
| Lord_rock Underboss
 1777 Posts



 Portland OR
 | | 07/21/2008 2:38 AM |
| All shapeshifters/humans/elf are legal in your warband...unless they have black vs white or gold in 200pt play. Faction breaking and alignment breaking are 2 different beasts.
I can argue the meaning of all words... Now what all would you like to start with... Phonetically for example one has a good arguement for storms warband building having to do somthing with a tool... Ohh and what definition of is are we going with too? People see what they want more often than what is there. Needless to say I support the no evil side and still would like a clarification for whatever the true intent was. | | Rock Bottom Pricing: Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless | |
| Lord_rock Underboss
 1777 Posts



 Portland OR
 | | 07/21/2008 2:43 AM |
| | maybe next time I'll put as many of all the elves and humans I have in every storm warband... I think "all" the elves and humans I have add up to about 3,000 minis and more points than I can figure out without looking. I know it breaks fig limit and 200pt limit but I'd does indeed say "all". | | Rock Bottom Pricing: Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless | |
| The_Entropic_Wizard Sneak
 69 Posts



 St Paul, MN
 | | 07/21/2008 12:20 PM |
| | Way to argue like a child, Rock. I'm just debating my point of view by not resorting to sarcasm and personal attacks. You can take that attitude to the WotC boards where that kind of thing is apparently the norm and acceptable.... and why I like being here, where the vast majority of the posters can argue civilly. | | Champion of the Kruthik Hivemaster!
Adorable?? You wouldn't know 'adorable' if it ripped your throat out with it's teeth!! | |
| Lord_rock Underboss
 1777 Posts



 Portland OR
 | | 07/21/2008 12:50 PM |
| sarcasm is a out the only "inflection" we can use in a text based format. Sarcasm is is tolerated everwhere as it is a simple way of communication, especially here. And there were absolutely no personal atts anywhere in my posts!
The same arguements come up every time someone posts about RAW and that you can't argue against it... Then someone points out the most extreme possible interpretation of the text and then people start to get angry for no reason.
I await some clarification on this, and a few other figs, but stand by this figure not breaking alignment rules. If that's childish then I suppose I am, but maybe you should look towards your own advice in the future. | | Rock Bottom Pricing: Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless | |
| Kevizoid Sergeant
 373 Posts



 Southern California
 | | 07/21/2008 1:33 PM |
| Posted By The_Entropic_Wizard on 07/20/2008 11:42 PM On aforementioned page 14, it says: Each creature in your warband must belong to the faction you've chosen for your warband. And that exact same line of logic you're using tells us you can't have any non-Wild Elves and Humans in your warband. Yes, it will be errata'd, I have no doubt. But as of now, it says 'all'. You simply cannot argue the definition of 'all'.
With this little argument here, I sincerely hope they NEVER make a Shapeshifter with the Good alignment: Werewolf Lord allows ALL shapeshifters in the warband. Yes you can. Warband building specifically says it is allowed to break factions. Therefor "all" will break factions. However it does not explicitly say so for alignment. So it doesn't break a restrictive rule in the rulebook.
and rock is right. If it does mean "all" the way you say it means "all" then you should be allowed to fit ALL of them. Which is obviously not how it's supposed to be. Which we can equate to not being the correct version of all.
| | SoCal Colluder | |
| The_Entropic_Wizard Sneak
 69 Posts



 St Paul, MN
 | | 07/21/2008 10:02 PM |
| Well, both sides of the debate arise, seeing as we have 2 different versions of Warband Building. As it stands, we have the Werewolf Lord, Strahd, and Storm who have Warband Building and do not specify alignment. Only the Death Knight specifies Evil for Warband building right now. We can assume that Storm is going to be changed. But what of the other three, who do not specify? At some point in time, we'll be seeing the Sacred Watcher and the Undying Soldier who were Good (Lawful and Chaotic, respectively). What happens if they remain Good? Does that mean that Strahd, since he does not specify alignment in his warband building, will be able to include them, while the Death Knight cannot because he does? We may some serious errata-ing soon.
@Rock- Sorry for blowing up. The morning, no coffee, so on and so forth. I let my current unfiltered state of mind come out and bite you. That happens sometimes... | | Champion of the Kruthik Hivemaster!
Adorable?? You wouldn't know 'adorable' if it ripped your throat out with it's teeth!! | |
| Lord_rock Underboss
 1777 Posts



 Portland OR
 | | 07/21/2008 10:49 PM |
| not a problem... We all gotta blow somtimes; thanks for acknowledgement!
A simple errata/clarification to warband building is the fix. I don't think it needs to happen because the alignment rules are clear but whenever serious debate occurs clarification is valued. | | Rock Bottom Pricing: Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless | |
| Kevizoid Sergeant
 373 Posts



 Southern California
 | | 07/22/2008 2:45 PM |
| Posted By The_Entropic_Wizard on 07/21/2008 10:02 PM Well, both sides of the debate arise, seeing as we have 2 different versions of Warband Building. As it stands, we have the Werewolf Lord, Strahd, and Storm who have Warband Building and do not specify alignment. Only the Death Knight specifies Evil for Warband building right now. We can assume that Storm is going to be changed. But what of the other three, who do not specify? At some point in time, we'll be seeing the Sacred Watcher and the Undying Soldier who were Good (Lawful and Chaotic, respectively). What happens if they remain Good? Does that mean that Strahd, since he does not specify alignment in his warband building, will be able to include them, while the Death Knight cannot because he does? We may some serious errata-ing soon.
@Rock- Sorry for blowing up. The morning, no coffee, so on and so forth. I let my current unfiltered state of mind come out and bite you. That happens sometimes... Sure there are 2. But they aren't opposites. One specifically doesn't allow. One doesn't say either way. Which is fine as Alignment is covered by not being explicitly broken.
One side uses "assumes" that because something is not one, it must be the other way instead of neither. The other side "assumes" that because something is not one, and not the other, you can't break the rule.
The 2nd one assumes it fits into the rules, the other you assume breaks the rules, which it doesn't say explicitly it does. Which is why it doesn't work that way :P.
I wouldn't call it serious erratting. If anything they wouldn't chage a bunch of stats. They'd go: Warband Building does not break alignment restricitons. Much easier fix.
Plus Tried's version works for me. | | SoCal Colluder | |
| Sirohk Commander
 3779 Posts



 USA
 | | 07/31/2008 4:24 AM |
| Now that the Good / Evil warband building issue has been settled (see latest Eratta), lets get back on topic with some Storm Warband Building ideas.Â
How about the following:
Storm Silverhand 57 Merc General 42 x4Â Human Sellswords (one as cohort) Wild Elf Warsinger 9 Wildmage 29 Mercenary Guard 8 Delver Seargent 13
10 Acts 200 pts

| | Sirohk, the Bard of Heartstone Knight of the Rahshasa's And Crusader of the Zakya, Ak'chazar, Naztharune, and Naityan Rakshasa's | |
| Temysry Sergeant
 462 Posts




 | | 07/31/2008 9:04 AM |
| Delver Sgt is 15 which puts you 2 points over. I don't know what I'd drop though, all of the "fodder" pieces have important jobs. | | A Proud Gelatinous Dude
www.gelatinousdudes.com
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| Gunthar Commander
 2938 Posts




 | | 07/31/2008 10:20 AM |
| Heck, go redundent:
Storm Skullcleave x3 Fill with Elf Archers | | Champion of Prit(Wemic vindication is here) Minneapolis/St. Paul area Completed trades: Aspect of Cheese (Love that moniker), Tickparasite, Elderthing, Lalato, Sodj, Grimoire, SmilinIrish, Zeb, RWarehall,Link, wikkawikkawa, Auramancer, Rommers, HK, Ivid5,Qillan_dvra, Puggins, Arcabius, Ironfist Boulderbender, Robby, Corim Danex, monster_slayer, DNDJUNKIE, Kelemvor, Krush, ckissee, Massawyrm, hockey fan, Wish, Uninspiring Lieutenant, vtloon x2, Vrecknidj, Darthpoke, WakeXX, AnarionZell, lycusmike, papabear5 and umpteen local trades with board members
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