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Subject: WBC 16 Round 5 pairings! Vote- Its your civic duty!

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bshugg
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08/09/2008 8:53 PM  
Pairings for Round 5:


Table 1
band 11 versus band 3
Table 2
band 2 versus band 13
Table 3
band 1 verus band 14
Table 4
band 12 versus band 4
Table 5
band 10 versus band 7
Table 6
band 15 versus band 5
Table 7
band 8 versus band 9
Table 8
band 16 versus band 6

Round 5 is run on the Drow Outpost.  An old favorite that hasn't seen much play in 2.0 due to the initiative rules and the lack of good titan builds.    The choke point is definatly going to favor some bands.  Also flying and high mobility will be useful due to the ability to bypass the pits.


Looking for someone to cosponser a midwest DDM event. let me know if your interested!
Check out my brand new blog:
http://bshugg.blogspot.com

The_Entropic_Wizard
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St Paul, MN

08/09/2008 10:24 PM  
Well, someone has to do it. Here's the matchups.

Table 1: 11 vs 3

Player 11. Underdark
Large Shadow Dragon 48
Astral Stalker 45
Nightmare 44
Umber Hulk Delver 36
Flame Snake 8
Boneshard Skeleton 7
Darkmantle 6
Bat Familiar 6

VS

Player 3. Underdark
Large Shadow Dragon 48
Astral Stalker 45
Digester 39
Drider 26
Rot Scarab Swarm 19
Deathjumpspider 11
Darkmante 6
Bat Familiar 6


Table 2: 2 vs 13

Player 2. Underdark
Large Shadow Dragon 48
Astral Stalker 45
Babau 29
Drider 26
Drider 26
Deathjump Spider 11
Kuo-Toa Hunter 9
Darkmantle 6

VS

Player 13. Wilds
Thrall of Blackrazor 43
Greater Barghest 35
Wild Mage 29
Cormyrian War Wizard 29
Snaketongue Cultist 17
Ice Mephit 13
Death Jump Spider 11
Death Jump Spider 11
Darkmantle 6
Bat Familiar 6

Table 3: 1 vs 14

Player 1. Borderlands
Astral Stalker 45
Wizard of Turmish 33
Babau 29
Wild Mage 29
Drider 26
Drider 26
Kobold Archer 6
Kobold Archer 6

VS

Player 14. Underdark
Ice Archon 66
Astral Stalker 45
Deathjump Spider 11
Deathjump Spider 11
Boneshard Skeleton 7
Darkmantle 6
Drider 26
Drider 26

Table 4: 12 vs 4

Player 12. Borderlands
Astral Stalker 45
Wizard of Turmish 33
Wild Mage 29
Drider 26
Drider 26
Giant Eagle 18
Kobold Archer 6
Kobold Archer 6
Bat Familiar 6

VS

Player 4. Wilds
Lamia 93
Thrall 43
Rotscarab Swarm 19
Snaketoungue Cultist 17
Deathjump Spider 11
Kobold Archer 6
Kobold Archer 6

Table 5: 10 vs 7

Player 10. Borderlands
Dwarf Warlord 58
Wild Mage 29
Drider 26
Drider 26
Dwarf Battlerager 17
Dwarf Battlerager 17
Ice Mephit 13
Kobold Archer 6
Kobold Archer 6

VS

Player 7. Borderlands
Dwarf Warlord 58
Astral Stalker 45
Dwarf Battlerager 17
Dwarf Battlerager 17
Dwarf Battlerager 17
Wild Mage 29
Kobold Archer 6
Kobold Archer 6

Table 6: 15 vs 5

Player 15. Wilds
Tsucora Quori 67
Kalashtar Bodyguard 35
Thrall of Blackrazor 43
Wild Mage 29
Kobold Archer 6
Kobold Archer 6
Dark Talon Champion 7
Bat Familiar 6

VS

Player 5. Underdark
Large Shadow Dragon 48
Drider 26
Drider 26
Bone Naga 62
Rot Scarab Swarm 19
Rot Scarab Swarm 19

Table 7: 8 vs 9

Player 8. Underdark
Skeletal Tomb Guardian 69
Large Shadow Dragon 48
Spectral Panther 32
Babau 29
Kuo-Toa Hunter 9
Boneshard Skeleton 7
Darkmantle 6

VS

Player 9. Wilds
Vrock 62
Thrall 43
Digester 39
Wild Mage 29
Bat 6
Kobold 6
Kobold 6
Darkmantle 6

Table 8: 16 vs 6

Player 16. Wilds
Hierophant of the 7 winds
Spectral Panther 32
White Dragon 32
Wild Mage 29
Cormyrean War Wizard 29
Deathjump Spider 11
Kobold Archer 6
Kobold Archer 6
Bat Familiar 6

VS

Player 6. Wilds
White Dragon 32
Ice Archon 66
Ice Mephit 13
Wild Mage 29
Deathjump Spider 11
Deathjump Spider 11
Rot Scarab Swarm 19
Rot Scarab Swarm 19

VINDICATED Champion of the Kruthik Hivemaster! (DW 50/60)
Adorable?? You wouldn't know 'adorable' if it ripped your throat out with it's teeth!!

OhGodtheRats
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08/10/2008 12:06 AM  
Oh my, talk about new mirror matches. Here goes:
Match 1: Player 3...it's about the tech I think.
Match 2: Player 13. It feels like underdog voting but the more I look at the match-up the more I think 13 can do well on this map.
Match 3: Player 14. Mirror match? Oh my.
Match 4: Player 12. Area affect blasts suck for Lamia.
Match 5. Player 7. Bring me more Dwarves! Seriously though...this is a weird mirror match.
Match 6: Player 15...tough call. Freak versus Freak, methinks. Comes down to damage output.
Match 7: Player 8. The enemy just has way too low armor to not have the STG take out someone vital or a few fodder pieces all at once early in the game.
Match 8: Player 6. The map just has too many ways for Ice Archon + Swarms to get to where they want to go.
-Jared

PS: Well, I've lost enough rounds to not stress about the WBC (My Suggestion would have been All-Rare Warbands or All Common Warbands), but huzzah, I'll still be voting. Do the same, fellow losers!

Lord_rock
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Portland OR

08/10/2008 2:07 AM  
11
13
14
4
7
15
8
6

Rock Bottom Pricing:
Arcane Archer 30, Centaur Hero 67, Human Cleric of Bane 25, Gold Champion 34, Death Knight 52, Goblin Blackblade 9, Silentwolf Goblin 7, Orc Raider 10, Dwarf axefighter 9, Healer 9, Thaskor 65, Aspect of Demogorgon 71, Ogre 9, Fire Giant 79, Human Wanderer 7, Drunken Master 18, Barghest 12, Longstider Barbarian 27, Longtooth Barbarian 22, Frost Giant 76, Ravenous Vampire 42, Large Earth Elemental: priceless
E Thug of the
Round Table

Wolfgang
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Milton, Ontario Canada

08/10/2008 4:45 AM  
1-3
2-2
3-14
4-12
5-10
6-5
7-8
8-6

Proud member since March 26 2005
Champion of the SIVAK DRACONIAN
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Bad traders(2) DJchuckles, sardal
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Vrecknidj
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United States

08/10/2008 6:30 AM  
Votes
Match 1: Player 11
Match 2: Player 2
Match 3: Player 14
Match 4: Player 12
Match 5. Player 7
Match 6: Player 15
Match 7: Player 9
Match 8: Player 6

Comments
Match 1: Player 11 has more mobility thanks to the Nightmare. It can move through the walls or fly over the pits. The Umber Hulk can get around rather easily too. I think that Player 3 will have a little more trouble (the Drider can almost fly). The tech is important, but Player 11 can bring more to bear on Player 3's flank.
Match 2: The match will take place behind the lines, rather than on the bridge. The wizards don't want to get close, but, Player 2 can make close be wherever he wants. That said, it will be close.
Match 3: The Ice Archon can get to the bridge from either start area, and he'll stay there. Player 1 will have trouble dropping him.
Match 4: Despite the Lamia's ability to get to the bridge from the beginning, the total damage output from Player 12 onto the Lamia can drop it. The magic is the difference.
Match 5: Player 10 runs out of steam when the Driders are done with their lightning. Then the edge drifts to Player 7. A close match.
Match 6: The Tsucora Quori and the Bodyguard have too many hit points.
Match 7: The Vrock's Stun combined with Thrall's speed and the cover fire of the Wild Mage are enough.
Match 8: Ice Archon takes the bridge and won't let go.

Dave

Knowledge Arcana editor issues 5-9, Phoenix Lore Magazine editor, assistant editor for Rite Publishing;
My Trade Thread and My Reference Thread; Winner of WBC IV, IX and XIII; Rule #0: bshugg is always right!

Tellian
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Germany

08/10/2008 10:08 AM  
Match 1: 3 (better tech, more area damage, more ranged pieces to get activation lead)
Match 2: 2 (more ranged pieces vs. easy to hit AC and DEF)
Match 3: 1 (hard to say, but I think p1 has a good chance against only one melee piece with all thos ranged attackers 8 rolls per round... there should be some criticals)
Match 4: 12 (too much area damage, bad luck for the lamia)
Match 5: 10 (I can't predict a winner in this match, vote for 10 to keep the warband in the game)
Match 6: 15 (more pieces and more weapons)
Match 7: 8 (the tomb guardian will shine against Thrall)
Match 8: 6 (Ice Archon combined with the swarms should seal the game)

The journey is the reward
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Teflon Jeff
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Sector 2814

08/10/2008 10:27 AM  
Match 1: Player 11
Match 2: Player 2
Match 3: Player 1
Match 4: Player 12
Match 5. Player 10
Match 6: Player 5
Match 7: Player 9
Match 8: Player 6

Official Delegate, Wizards of the Coast
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"Rejoice, for bad things are about to happen."

The_Entropic_Wizard
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St Paul, MN

08/10/2008 9:18 PM  
I spend all that time posting the bands, and I forget to post my vote. Pthbb.

Match 1: 3 (The amount of conceal in 3s band decides this one)

Match 2: 2 (The map essentially hands 2 the victory)

Match 3: 14 (1 has the clear ranged advantage, but 14 has the hi AC/hi speed beaters to tough it out and whoop the stuffing out of 1)

Match 4: 12 (12's Astral Stalker keeps the Lamia out of the fight long enough for the range attackers to take out Thrall, then an all out assault by 12 against the Lamia seals it up)

Match 5: 7 (Driders run out. Wild Mages don't. That's the decider in this particular round)

Match 6: 15 (5's Bone Naga might keep the Kalashtar from doing much for a little while, but while it's occupied keeping the KB away, the Thrall and TQ are laying waste, very quickly. 15 takes this one)

Match 7: 9 (8 has plenty of damage potential, but it's pretty squishy. And 9 squishes )

Match 8: 6 (6 outlasts and outfights, vs the 'do it quick or lose' strategy of 16)

VINDICATED Champion of the Kruthik Hivemaster! (DW 50/60)
Adorable?? You wouldn't know 'adorable' if it ripped your throat out with it's teeth!!

jelzimme

49 Posts

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08/11/2008 6:51 AM  
3
2
1
12
10
15
9
16

Vrecknidj
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United States

08/11/2008 9:16 AM  
Anyone been keeping track of all the bands' records? I'm curious which bands are looking good for the playoff.

Dave

Knowledge Arcana editor issues 5-9, Phoenix Lore Magazine editor, assistant editor for Rite Publishing;
My Trade Thread and My Reference Thread; Winner of WBC IV, IX and XIII; Rule #0: bshugg is always right!

OhGodtheRats
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08/11/2008 10:43 AM  
I might be wrong, but looking at the standing and updating them with the last round's info:

4 Wins: Player 11.
3 Wins: Player 2, Player 3, Player 13, PLayer 14
2 Wins: Player 1, Player 6, PLayer 9, Player 10, Player 12, Player 15
1 Win: Player 4, Player 5, Player 7, Player 8
0 Wins: Player 16, who still totally rocks for trying something different.

And THAT is why I would like to give a shout-out to my fellow WBC folks who know they most likely can't win anymore.
-Jared

jelzimme

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08/11/2008 12:05 PM  
Speaking of records: The scrolling and counting just gave me a headache. So at the bottom of this thread you will (hopefully) find updated records of round 5's statistics!!

BTW: editing a post (especially when using HTML) on this forum is not the simplest thing to do... maybe it's just my Firefoxiness...
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Teflon Jeff
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Sector 2814

08/11/2008 1:19 PM  
Ooh, some close ones...

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ShadowLord XT
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Plane of Shadow

08/12/2008 10:22 AM  
Match 1: Player 11
Match 2: Player 2
Match 3: Player 1
Match 4: Player 4
Match 5. Player 7
Match 6: Player 5
Match 7: Player 9
Match 8: Player 16

Disipline is the only way to overcome chaos.
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Knight of Golems
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"anyway..shadow..you've figured women out. KUDOS." - raye_kino16

jelzimme

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08/12/2008 10:46 AM  
Please keep scrolling to view updated round records! OMG!!!

Warleyn
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Mass.

08/13/2008 1:13 PM  
Match 1: 3
Match 2: 13
Match 3: 1
Match 4: 12
Match 5: 10
Match 6: 15
Match 7: 9
Match 8: 6

TheChuck
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Mississippi, USA

08/13/2008 1:23 PM  
Match 1: 3
Match 2: 2
Match 3: 1
Match 4: 12
Match 5: 7
Match 6: 5
Match 7: 8
Match 8: 6

Vindicated Champion of a Shadow Mastiff!! DoD 36/60
Vindicated Against the Giants called shot: Huge White Dragon: Elder White Dragon AtG 59/60
Demonweb Called shot: Aspect of Baphomet
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Teflon Jeff
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Sector 2814

08/13/2008 1:39 PM  
Posted By jelzimme on 08/12/2008 10:46 AM
After 9 votes:
Match 1:11 vs. 3
 4 - 7
Match 2:2 vs. 13
 8
 - 3
Match 3:1 vs. 14
 6
 - 5
Match 4:12 vs. 4
 9
 - 2
Match 5:10 vs. 7
 5
 - 6
Match 6:15 vs. 5
 7
 - 4
Match 7:8 vs. 9
 5
 - 6
Match 8:16 vs. 6
 2 - 9

Updated

Official Delegate, Wizards of the Coast
Icons Called Shot: Gargantuan Prismatic Dragon
"Rejoice, for bad things are about to happen."

shandiris
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08/14/2008 1:00 AM  
Match1: 3
Match2:2
Match3:14
Match4:12
Match5:7
Match6:15
Match7:8
Match8:6

jelzimme

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08/14/2008 6:53 AM  
Even more updated! And slightly shrunken! This is making me wonder how much HTML one can use on this site...

After 12 votes:
Match 1:11 vs. 3
 4 - 8
Match 2:2 vs. 13
 9 - 3
Match 3:1 vs. 14
 6 - 6
Match 4:12 vs. 4
 10
 - 2
Match 5:10 vs. 7
 5 - 7
Match 6:15 vs. 5
 8 - 4
Match 7:8 vs. 9
 6 - 6
Match 8:16 vs. 6
 2 - 10


jelzimme

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08/19/2008 7:11 AM  
do we know when this round is scheduled to end? Or has it technically done so already and I'm oblivious?

Vrecknidj
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United States

08/19/2008 7:54 AM  
bshugg was at GenCon and so we're probably going to have to wait for him to get caught up at work and all that.

He'll probably announce the top 4 bands, and then we'll do the playoffs after that.

Dave

Knowledge Arcana editor issues 5-9, Phoenix Lore Magazine editor, assistant editor for Rite Publishing;
My Trade Thread and My Reference Thread; Winner of WBC IV, IX and XIII; Rule #0: bshugg is always right!

jelzimme

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08/19/2008 8:29 AM  
Ah yes, work. I can see how that could be a priority...

Just for fun provided none of the current standings change for this round (besides the two currently-unresolved ties):

PlayerWL 
122*
241 
341 
414 
514 
632
723 
813*
922*
1023 
1141 
1232 
1332 
1431*
1532 
1605 
PlayerWL 
241 
341 
1141 
1431*
632
1232 
1332 
1532 
122*
922*
723 
1023 
813*
414 
514 
1605 
* indicates an unresolved tie

bshugg
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08/19/2008 8:48 AM  
I figured I would let this one continue til after gencon since so many board members would be there. If you were at the Con you could of had a chance of seeing one of the prizes for the winners. I ran 3 painted oni's (red, blue, and purple). Red will be one of the prizes.


Looking for someone to cosponser a midwest DDM event. let me know if your interested!
Check out my brand new blog:
http://bshugg.blogspot.com
Master of the
Awesome Sauce

Teflon Jeff
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Sector 2814

08/19/2008 11:25 AM  
So, 2-3 more days, then?

Official Delegate, Wizards of the Coast
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The_Entropic_Wizard
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St Paul, MN

08/20/2008 10:13 PM  
Hey all... Just letting you know that I won't be able to get online till sept 5th at the earliest. I'm going to Burning Man this year, so no geekiness for me. *sigh* Ah well. I don't know what to do as far as voting concerns... absentee, maybe? Let me know, and I'll check when I get back.

VINDICATED Champion of the Kruthik Hivemaster! (DW 50/60)
Adorable?? You wouldn't know 'adorable' if it ripped your throat out with it's teeth!!
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Teflon Jeff
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Sector 2814

08/21/2008 10:33 AM  
I'm pretty sure we're done/ cut to top X after this round.

Official Delegate, Wizards of the Coast
Icons Called Shot: Gargantuan Prismatic Dragon
"Rejoice, for bad things are about to happen."

OhGodtheRats
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08/21/2008 11:46 AM  
Curious to see how that works.....from the stats it looks like there's a crapload of Warbands competing for that 4th place. Top 3, no worries. That 4th slot though, I see 4-5 warbands all with the same win/loss record.   Which is awesome.Â
-Jared
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Teflon Jeff
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Sector 2814

08/21/2008 3:59 PM  
Which is why we invented Tie-breakers...

Official Delegate, Wizards of the Coast
Icons Called Shot: Gargantuan Prismatic Dragon
"Rejoice, for bad things are about to happen."

jelzimme

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08/28/2008 6:42 AM  
So... it's been a few days since we heard anything about this...

Any updated news?

bshugg
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08/30/2008 7:44 PM  
Posted By jelzimme on 08/14/2008 6:53 AM
Even more updated! And slightly shrunken! This is making me wonder how much HTML one can use on this site...

After 12 votes:
Match 1:11 vs. 3
 4 - 8
Match 2:2 vs. 13
 9 - 3
Match 3:1 vs. 14
 6 - 6
Match 4:12 vs. 4
 10
 - 2
Match 5:10 vs. 7
 5 - 7
Match 6:15 vs. 5
 8 - 4
Match 7:8 vs. 9
 6 - 6
Match 8:16 vs. 6
 2 - 10


Sorry for the delay.  The second painter has been giving me the run around on getting a fig done and I wanted to hold off the T4 until I could show what people are playing for.   I gave up on waiting and painted up a  Shadow Hulk for 1st place price.   That makes:

1st:  Shadow Hulk
2nd: Oni


There are 2 Tiebreaks that needed to be made: 
Match 3
Band 1 has some solid ranged threats but they are a bit fragile.  The outpost is pretty good for blocking the path, but band 14 has the fast and sturdy archon, 2 jumping spiders and a pair of driders that can make it across and pound on the ranged figs.   The stalkers on both sides will generally be harassing the main hitters and both bands run driders.   I think band 14 will be able to get in and kill the weaker ranged figs on band 1 for the win

band 14 wins

Match 7

Band 8 has a nice mix of hitters, but they are a bit fragile.  Band 9 has 3 solid hitters and good ranged support. I'm suprised at how this band ended up in the middle of the pack as its a really nice build.  Thrall and digester can hold the bridge while the vrock and ranged figs can harass and finish off anything wounded.  Proper playing of the thrall can get him pretty massive.

Band 9 wins

With that the final standings  for the swiss rounds are:
4 wins:
Band 2
Band 3
Band 11
Band 14

3 wins:
Band 7
Band 12
Band 13
Band 15
2 wins:
Band 1
Band 4
Band 6
Band 9
Band10
1 win:
Band 5
Band 8
0 wins:
band 16





Next round pairings will go up  shortly.

Looking for someone to cosponser a midwest DDM event. let me know if your interested!
Check out my brand new blog:
http://bshugg.blogspot.com
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